Masquerade of Miasma

Masquerade of Miasma

A bubble pop style game set during a Medieval plague, where proper sanitation, social distancing and toilet paper are key. Journey through this beautiful Medieval community, joined by other medical professionals, to save your home.


Read More: Best Music Medieval Games.


Masquerade of Miasma on Steam

Bound To Light

Bound To Light

Bound to Light is a dark adventure puzzler set in oblivion where you sneak your way to save souls & bring back the light

In Bound to Light you play as young Lux, trapped in a dark world without any light left.

It is up to you to bring back the light by completing challenging puzzles and avoiding enemies.

**Note: The current demo is a prototype version, so there will be bugs.

This is not a final version of the game.**

Bound to Light is still very early in development and we’ve tried to make sure that everything runs as smoothly as possible. In the future we will add more core mechanics to the game and further develop the existing ones, we have a lot of ideas but we are open for the public to have their say.

**Features:

  • Control empty husks to progress through the dark dungeon

  • Command them to follow you or stay in place

  • Swap places with husks to activate pressure plates

  • Sneak your way past the dangerous beasts

  • Move blocks to hold down pressure plates

  • Save lost souls on your journey**

There may be some minor visual bugs and the tutorial elements are sparse so we will provide you with the keybinds so that you can jump right in and enjoy the game.

**Input support:

  • Keyboard & mouse.

  • Controller with xInput (e.g xbox 360).**

Movement - wasd / left stick (controller)

Sprint* - shift (hold) / A (controller)

*=makes sound and attracts enemies to your location so be careful

Interact** - spacebar / X (controller)

**=Interact with husk to possess them, interact again to issue them to stay put.

Swap*** - C / Y(controller)

***=You need to posses a Husk to have something to swap positions with

Toggle between Husks - Q and E / RB and LB (controller)

We hope you enjoy the prototype and we would love it if you could give us your honest feedback so that we can make this game even better.


Read More: Best Music Horror Games.


Bound To Light on Steam

Rhythmetallic

Rhythmetallic

i really like this game it has a really nice feel to it and all the songs are amazing

Real player with 32.5 hrs in game


Read More: Best Music Rock Music Games.


Real player with 8.8 hrs in game

Rhythmetallic on Steam

Fantasy Sliding Puzzle 2

Fantasy Sliding Puzzle 2

A group of woodland fairy elves search in vain for the uncanny valley, as told through a series of sliding puzzles. Another 14 minute grand adventure brought to you by the easy 100 factory.

Real player with 0.2 hrs in game

Fantasy Sliding Puzzle 2 on Steam

Of Bird and Cage

Of Bird and Cage

After waiting patiently for this game to release, I can firmly say the end product being so much more than I expected. The game plays on some very intense situations as you join Gitta on her downward spiral into addiction. You’re placed in scenarios where bad decisions can cost you your sanity and really throws out the question of how far are you willing to go for your next fix. One thing I absolutely loved about this game is that you can choose to not partake in Gitta’s vices, but will equally struggle with getting by. Indulging in her addiction will lead you down a broken path, but choosing to stay sober will give you a chance to experience the mind-numbing struggle of needing to take one more hit, but refusing to do so. That is really well done in this game.

Real player with 10.5 hrs in game

Of Bird and Cage doesn’t really start until you approach the sound guy and ask to have your demo CD played.  It is this very CD that provides the non-stop musical engine that drives the rest of this two-hour experience divided across three multi-part Acts and a summary credit sequence and epilogue.  Once the music starts to play each and every scene in the game will unfold at the pace and length of each song, as displayed by the track progression meter at the bottom.  When the music stops, the level ends regardless of what you have or haven’t done.  You could simply stand there and do nothing for the duration of the song and the story will continue, albeit taking the failure path vs. a potentially different path if you were to accomplish the listed objectives.  A list of tasks and sometimes collectibles will tell you what needs done before the music stops.

Real player with 4.0 hrs in game

Of Bird and Cage on Steam

Thumper

Thumper

Disclaimer: This review is considerably lengthy. The abridged version is: buy it. I have been obsessed with this game for the past few days and that train, much like the space beetle you play as, is not stopping anytime soon. If you’re interested in reading about how I believe Thumper applies play conditioning, minimalism and cosmic horror to create a brilliant game filled with gorgeous graphics, an intense score and absurd replay value – go ahead!

This strange game is an incredibly satisfying trifecta of psychedelic art, rhythm-based play and horror tension. Seriously, somehow developers Drool have managed to make a game described as, a space beetle travelling through the void, a uniquely terrifying and intense experience. I want to focus the majority of my review on a concept I think Thumper executes brilliantly. It’s a term known as play conditioning, and it’s not mine – I first heard its use by film and games essayist Hbomberguy. He coined the term vis-à-vis Thumper; so, with this in mind, I believe it to be intellectually honest for me to present his argument given that I will proceed to apply, expand and comment on it.

Real player with 69.5 hrs in game

I understand that hearing “rhythm violence” or “rhythm horror” might be a bit concerning or confusing, so I am going to try to explain it. It is incredibly difficult to know what this game means by those things without trying it.

This game has no gore, no jumpscares, no typical horror tropes, no dismemberment, etc. What Thumper does is give you a feeling of tension and sheer adrenaline. Everything builds up to different points and then releases that tension, thus giving you that feeling of “dread” and adrenaline.

Real player with 63.8 hrs in game

Thumper on Steam

Bolt Riley, A Reggae Adventure

Bolt Riley, A Reggae Adventure

It would be in my best interest to give a glowing review since I want to see this game completed but I need to be honest about the progress made so far. I do realise this game is considered Early Access and I know the budget for this game is pretty small, and you should keep that in mind too (if you end up reading the in-depth review linked below), but ultimately, is it something I would recommend to my friends or the gaming public in its current state? Considering the artwork still needs some touching up, bugs were encountered way too frequently, the UI needs fixing and the first chapter is way too short, probably not. I’m hoping that Adventure Mob will eventually prove me wrong though, as I really want this game to succeed.

Real player with 1.5 hrs in game

Bolt Riley is a well-intentioned but uniformly misguided proof of concept.

Presumably the developers naively underestimated the effort required to achieve the level of quality best suited to their vision. Instead, they opted to release an embarrassingly short and painfully butchered appetizer.

One should be easily inclined to forgive unrefined details in Early Access but no update in over a year severely burdens the game’s credibility.

Real player with 1.4 hrs in game

Bolt Riley, A Reggae Adventure on Steam

Disney High School Musical 3: Senior Year Dance

Disney High School Musical 3: Senior Year Dance

I am terrible at games like this but i decided to get this because High School Musical was a huge part of my childhood. I thought I would hate it but once I started I ended up liking it. The character’s look horrible but I think that’s what gives this game it’s charm. It’s the type of game that’s so bad it’s good.

Real player with 8.9 hrs in game

BEST GAME EVER 3

A lot of songs from every movie, tests, levels of difficulty, and my handsome boy Troy 3

This take me to 10 years ago.

PS: this could be better with lyrics, because I’m playing just to sing :c anyway I’m loving it 3 3 3

PS2: while I was playing and singing my cat got crazy and bit my mom. 100% real.

10000000000000/10000000000000

Real player with 7.0 hrs in game

Disney High School Musical 3: Senior Year Dance on Steam

NOISZ

NOISZ

It was about time I write a proper Review of one of my favorite Video Games in Existence.

‘Kay here I go.

NOISZ is a Masterpiece.

I love 99.99% of it.

But with the upcoming 2.5 Update, it shall be over 9000%, hahahah funny meme.

Alright more details.

Story is very well-written and engaging.

Though when you gather absolutely all the Events of both NOISZ and re:||VERSE and analyse, there can be some oddities in the Continuity.

NOT SPOILING !

The Origin of it are Plot Twists, obviously.

At least, we don’t reach Kingdom Hearts level of Absurdity.

Real player with 1316.8 hrs in game

The description pretty much explains about this game: this is a mix of bullet hell and rhythm game. Now, a similar, much more popular game of “avoid these things that come out in sync with the music” is Just Shapes & Beats, but there’s a fundamental difference between NOISZ and Just Shapes & Beats. Just Shapes & Beats is just a plain bullet hell game that happens to have good music; you don’t need to have a sense of rhythm to excel in it. On the other hand, NOISZ is also a rhythm game. In NOISZ, you can only take an action every beat, which means despite all the bullets coming at you, you must maintain that rhythm in your head.

Real player with 285.6 hrs in game

NOISZ on Steam

Synthesis Universe -Episode 00-

Synthesis Universe -Episode 00-

Definitely more than 15mn contrary to some reviews!

(More content was added after initial release)

Some users don’t pay attention and miss most of the experience.

This is not fast food, this is not a game or a thing you have to try to speed run.

Why not taking some slow time in there, relax and enjoy the show?

Many interactions are hidden, delicate and add replay value, there is even a secret ending.

This is not for everyone:

If you are a gamer in a hurry: don’t buy it.

If you are looking to be fully immersed surrounded by music and FXs, enjoy every polygons, music notes and pay attention to the cues and the cryptic story… then go for it.

Real player with 2.7 hrs in game

A truly beautiful experience. The detail and the complexity of everything around you is so amazing, and the music makes it all come alive. Lots of genuine “wow” moments.

I can’t wait for what’s next in this universe.

Edit:

One tip for players is to look up in the “menu” area. I think you need to view the main story part first to unlock them, but there are three pentagonal flower shapes above you to the left and right that open up and take you to other scenes/modes. I had no idea until I read the store page that mentioned the added scenes. Anyway, I was very happy to discover this.

Real player with 1.0 hrs in game

Synthesis Universe -Episode 00- on Steam