Alphabeats: Master Edition
Alphabeats: Master Edition:
Do you have rhythm in your blood? Do you have good reflexes? Are you good at spelling? Well, you had better have these qualities in abundance, because you are up for a challenge!
Alphabeats: Master Edition is a combination of a spelling / rhythm (music) game. As you launch the game, you will be presented with a comprehensive menu. In the middle of the screen you will be able to select from over 20 tracks to play – or you can upload your own favourite tracks. Also, you will have an option at the top “How to Play” (which is a good tutorial), an online leader board and the words you manage to spell correctly (the longest too).
*– [Real player with 4.4 hrs in game](http://steamcommunity.com/profiles/76561198003030375)*
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Alphabeats is a combined word and rhythm game that was originally released as free game with pay-to-play levels on mobile platforms but was well reworked for PC, there is practically no trace of being a mobile game in the past.
You control a pointer that can horizontally move and collect letters from the board to form a word; those letters appear concurrently with the song rhythm. You have to make the best words you can, leading you to aim for the highest score (leaderboards are synchronised online). That might sound pretty easy but beware, as the song's speed gets higher and as you aim for longer words, you'll also have to keep in mind that you have to dodge the letters you don't want to use in a word which you plan to put together.
*– [Real player with 1.1 hrs in game](http://steamcommunity.com/profiles/76561198067891330)*
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![Rhyme Storm](https://cdn.cloudflare.steamstatic.com/steam/apps/1250350/header.jpg "")
## Rhyme Storm
This game is easy to play but hard to master. Me and my buddy (theskinnymenace) always have a blast playing. It also activates the rhyme center in my brain and i found myself crafting my own raps in my head just for fun. The prompts and subject matter are always hilarious.
*– [Real player with 24.9 hrs in game](http://steamcommunity.com/profiles/76561199090219160)*
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Best Music-Based Procedural Generation Rhythm Games.
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If you've ever wanted to learn how to freestyle rap, buy Rhyme Storm right now.
https://www.youtube.com/watch?v=izJdCRp1Kyk
If you want to watch me embarrass myself playing Rhyme Storm, watch my video above. If you've never freestyled before and need to learn how, choose Freeflow Mode to get used to rapping a rhyme within the beat. Stick to the semi-randomly generated lyrics, add to them, embellish them, and learn the art of improvising. Once you're ready, or if you want a challenge, go into Off the Dome Mode where you're simply given the rhyme for each line. Sure, you'll make a fool of yourself, but you'll pick up the skills a lot quicker than you'd think.
*– [Real player with 8.3 hrs in game](http://steamcommunity.com/profiles/76561198025853254)*
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![Super Chains](https://cdn.cloudflare.steamstatic.com/steam/apps/968300/header.jpg "")
## Super Chains
Having beaten and very much enjoyed the original Chains back in 2008, getting its sequel after seeing it on the Steam store a couple of weeks ago was a no-brainer. I remember spending quite a few hours on the original, even though it didn't take too long to finish. It's one of those games you can easily come back to – play through it once, figure out which levels you like most and replay them whenever you have a few minutes to kill.
Having now beaten the sequel, I can easily see myself coming back to it many times in the future, as well. Super Chains isn't simply the original with updated graphics -- while it brings back nearly half of the original's levels, it introduces a number of new ideas into the mix. The main mechanic is obviously still connecting a set of colored balls, but this time around they might represent the letters of a word or poker cards -- something that wasn't explored much in the original that I found very enjoyable.
*– [Real player with 20.3 hrs in game](http://steamcommunity.com/profiles/76561197980437786)*
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Super Chains is not necessarily an easy game to review, not because there’s anything wrong with it, but rather because it’s so many different games, all (so far as I’ve played) done right. Enough to please pretty much any puzzle gamer several times over, I’d imagine. And I say that with a rather extensive library of “pure puzzle” games of my own from Steam.
Super Chains starts off slowly, allowing each player to become accustomed to the “connect the colored balls” variety, of which there are several. But when I say several, I don’t mean that that they are the same, or even particularly similar. Certainly not similar enough to become repetitive, and with the presence of both Global and Friends leaderboards, repeat play is very much a given. (Competition never grows old!) And with ten languages (so far), competition is global. And something else that prevents Super Chains from getting old is the superior soundtrack. Easily one of the best I’ve heard for a puzzle game.
*– [Real player with 13.7 hrs in game](http://steamcommunity.com/profiles/76561198140299850)*
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