City of Beats

City of Beats

Explore the ever-changing skyline of a city driven by music 🎡 in this rhythmic rogue-lite shooter. Get into a zen-like flow state during combat, where every action is synced to the beat. Shoot, groove, loot, upgrade, repeat.

Plan your route through procedurally generated expeditions on the city map which doubles as your skill tree.

Encounter fierce enemy resistance on skyscraper rooftops and meet citizens of the city such as financially-challenged repair drones and shady hardware merchants.

You suck at rhythm games? We’ve got you covered. It’s not about continuously pressing buttons on the beat. Instead, the music helps you enter a flow state so you anticipate enemy move & attack patterns, which are all synced to the beat. Listen and learn to perfectly time your dodges, special attacks & skills, as you shoot out the melody with your weapons.

Between expeditions, upgrade your character & hovercar to gain an advantage for your future runs. Unlock new classes, weapons & tech and get closer to your ultimate goal: hunt down and eliminate a rogue AI called The Zeitgeber.

Read More: Best Music RPG Games.

City of Beats on Steam

Beat Blast

Beat Blast

Nice concept, but boring overall. There’s a few things that keep me from recommending this. First off, the music has virtually no impact on the game other than the speed at which you shoot. You’re going to spam notes in every cell as you unlock them, so there’s no point in finding creative layouts. It’s also clunky how you set up your notes in the bottom left corner of the screen while trying to dodge enemies.

The music is cute and bouncy, but the game visually is incredibly dark, which doesn’t match. There’s no reason to have the “fog of war” aspect, it doesn’t change anything gameplay wise except make it feel claustrophobic. The art would fit better if it was a white background, or if they removed the fog of war and made enemies glow brighter similar to Geometry Wars. The screen can become cluttered very quickly, and hostile and friendly projectiles share some of the same colours so it’s hard to tell what’s going on at points.

– Real player with 36.8 hrs in game

Read More: Best Music Bullet Hell Games.

A fun roguelike, Beat Blast is one of those games that you throw a pair of headphones on and simply forget the concept of time, ‘least until you realize you lost track of it and today has become tomorrow… The music contrasts nicely with the dark atmospheric theme, the light of you, the player, pitted against your enemies; a quite literal display of light and dark (or this gal read too much into it, your call I suppose). I always dive back in when I see a new content release, albeit in the name of fairness one could probably get all the different items after fifteen hours or so (I like to take my time, or meander about, if you prefer). I’ve unlocked everything but still find myself going back in, and getting occasionally surprised by things like a new alternate boss.

– Real player with 19.9 hrs in game

Beat Blast on Steam



this is the dark souls of cod gun sync montages

– Real player with 40.5 hrs in game

Read More: Best Music Rock Music Games.

This game is an absolute blast and performs really well since the last update. The guns are satisfying and the tracks absolute bangers. There is only 1 issue I have with this game, the music. There is only 1 song per level. even though i just mentioned that the songs were good, it gets tiring listening to the same songs over and over and over again, especially if you keep dying and have to hear the same old song on level one each time you fail. If the devs were to put a group of songs for each level to cycle through then i think id be able to play this game for much longer per session.

– Real player with 32.5 hrs in game


Diego: Mission Red Tomato

Diego: Mission Red Tomato

I am waiting for the full release of the game 3

– Real player with 12.0 hrs in game

Good game, I appreciate it.

– Real player with 1.2 hrs in game

Diego: Mission Red Tomato on Steam




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– Real player with 666.5 hrs in game

Its a good game but also needs things like volume control and maybe one-time power-ups like slowing time or a Holy cross to push back the skull wall a small distance

– Real player with 2.7 hrs in game

SATANIC PANIC 666 on Steam

Tower of the Approval

Tower of the Approval

It is a pretty generic dungeon game of going from floor to floor, fighting enemies that are simple to beat without much effort. I also find the items do make it faster, but you get so many of them, it doesn’t seem like a challenge at all. I honestly had hoped I would enjoy it more, but it needs work, and it needs more enemies to face against. I would hope that future updates to the game adds in new content before I could recommend this game.

– Real player with 0.5 hrs in game

Tower of the Approval on Steam