Of Bird and Cage

Of Bird and Cage

After waiting patiently for this game to release, I can firmly say the end product being so much more than I expected. The game plays on some very intense situations as you join Gitta on her downward spiral into addiction. You’re placed in scenarios where bad decisions can cost you your sanity and really throws out the question of how far are you willing to go for your next fix. One thing I absolutely loved about this game is that you can choose to not partake in Gitta’s vices, but will equally struggle with getting by. Indulging in her addiction will lead you down a broken path, but choosing to stay sober will give you a chance to experience the mind-numbing struggle of needing to take one more hit, but refusing to do so. That is really well done in this game.

Real player with 10.5 hrs in game


Read More: Best Music Psychological Games.


Of Bird and Cage doesn’t really start until you approach the sound guy and ask to have your demo CD played.  It is this very CD that provides the non-stop musical engine that drives the rest of this two-hour experience divided across three multi-part Acts and a summary credit sequence and epilogue.  Once the music starts to play each and every scene in the game will unfold at the pace and length of each song, as displayed by the track progression meter at the bottom.  When the music stops, the level ends regardless of what you have or haven’t done.  You could simply stand there and do nothing for the duration of the song and the story will continue, albeit taking the failure path vs. a potentially different path if you were to accomplish the listed objectives.  A list of tasks and sometimes collectibles will tell you what needs done before the music stops.

Real player with 4.0 hrs in game

Of Bird and Cage on Steam

Aerial_Knight’s Never Yield

Aerial_Knight’s Never Yield

Aerial_Knight’s Never Yield




Aerial is a brand-new 3D auto-runner, indie-platformer that features a colorful world in a sci-fi setting. Here you get to take on the role of the silent protagonist Wally, who is running as fast as possible to outrun those who are trying to catch up with him.



During the game, you will get to experience a stylish none-combative platformer that goes through very linear gameplay with the character having quite a few awesome semi-pro parkour tricks up his sleeve.


*– [Real player with 13.8 hrs in game](http://steamcommunity.com/profiles/76561198329404521)*




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Read More: Best Music Runner Games.

--- So I just beat the game and the whole time I felt like I was playing a Jet Set Radio Future spin off. Which is a good thing for someone like me since that Sega classic is a top three favorite of mine. The stylistic cel-shaded aesthetic and the rhythmic jazzy hip-hop musicality feed into the rebellious atmosphere of the game and the protagonist perfectly. Especially as they attempt to escape from the clutches of a shady organization that attempts to capture or destroy them for reasons the game hopes you artistically interpret. *– [Real player with 5.8 hrs in game](http://steamcommunity.com/profiles/76561198025311907)* --- ![FUSER™](https://cdn.cloudflare.steamstatic.com/steam/apps/1331440/header.jpg "") ## FUSER™ If you have played Dropmix, it is very much like that, but on steroids. 2/19/2021 Edit: This review has been redone to currently reflect the game post 1.3 patch update. Personally, I love this game, the hours played represents that, and personally, I grew up with Harmonix and their music games so t heir marketing is nothing new to me. Each DLC song is 1.99/USD and is purchased separately, which while is a shame there are no packs available, it does allow you to pick and choose which songs you wish to use in the game. The initial set is enough to get you going and through several hours on their own. The mixing itself is very intuitive for a game and I daresay you can entertain a small party or gathering by playing this game. I've done twitch streams that were several hours long just jamming to the games Freestyle mode with a custom crate I assembled with different songs, instruments, and sound effects/modifiers. The game comes with 4 main modes, Campaign, Freestyle (and Coop Freestyle where people play together and if the lobby is big enough, a small audience that can make requests of songs or instruments or genres), Battle, and Social Events. The game comes with an integrated mix capture option where you can record up to 128 bars and export it as a video format to share on social media, YT, Twitch, etc. *– [Real player with 392.9 hrs in game](http://steamcommunity.com/profiles/76561197967112619)* ---

Read More: Best Music Character Customization Games.

--- **### Overview** **Frequency****Amplitude** | Genre | Rhythm game | | Campaign | Yes | | Game length | 8 hours | | Difficulty modes | 5 | | Wikipedia Page | [Link](Link) | *– [Real player with 162.2 hrs in game](http://steamcommunity.com/profiles/76561198381703420)* --- ![DEEMO -Reborn-](https://cdn.cloudflare.steamstatic.com/steam/apps/1282210/header.jpg "") ## DEEMO -Reborn- DEEMO -Reborn- is a musical, beautiful & charming experience, in which it combines rhythmic arcade-ish gameplay (hitting keys at the right time, in the same essence as OSU!mania/DJMax etc) & solving clever and semi-demanding riddles/puzzles, so that you can unlock more songs to play, more areas to explore & to progress the story further. The Story is quite mystical & very emotional, with many but short cutscenes and a few dialogues that explains what's going on. Voice over is only in Japanese (with english subtitles ofc) *– [Real player with 77.5 hrs in game](http://steamcommunity.com/profiles/76561198040176307)* I'm honestly so split with this port of the game. I feel like it's a lot easier to play with keyboard, which is both good and bad. I'm glad it makes it more accessible to others, but now this is just like the NS port all over again. If you play on this version people are more likely to think you aren't as skilled because now you can just hold SPACE and don't have to wiggle joysticks. Plus the fact that VK songs, Cytus 1 & 2, Egoist, AND Rayark 3 packs aren't available is extremely disappointing. Because of the loss of almost 20 songs, the game feels a lot more empty and I'm just more tempted to boot my PS4 up to play Alone with you or Parousia. *– [Real player with 55.1 hrs in game](http://steamcommunity.com/profiles/76561198237382370)* --- ![Club Girl](https://cdn.cloudflare.steamstatic.com/steam/apps/1509350/header.jpg "") ## Club Girl Accidentally stumbled upon this game and decided to buy it. It looks like an ordinary uncomplicated toy with its own features. In it you have to press the keys on the screen in time for your dance to move in the right direction. At first, it won't be as difficult as it is unusual. After a few tries it will become easier to respond to the keys, even at high speeds. The game also has beautiful music, which you should enjoy. There isn't much of it, but it's enough to fully immerse yourself in this game and pass quite a few levels. Well, you should definitely play it. *– [Real player with 3.0 hrs in game](http://steamcommunity.com/profiles/76561198121451459)* In general, not a bad toy, I recommend it. Club Girl - You only need 4 keys (arrows), try to go through 10 levels, 10 different speeds, with each level the speed gets faster, one card (disco club), 10 different club soundtracks. A classic game, you need to press the arrow keys on your keyboard in time to earn points. Explosive soundtracks, explosive arrows, explosive combinations. *– [Real player with 2.5 hrs in game](http://steamcommunity.com/profiles/76561198035607144)* --- ![Rocking Legend](https://cdn.cloudflare.steamstatic.com/steam/apps/1260800/header.jpg "") ## Rocking Legend It's a bit wacky. Old Review. ! ~~but THERE SHOULDN'T BE LEADERBOARDS FOR CUSTOM SONGS!!!!~~ Now that there isn't custom song leaderboards anymore, I can stop worrying about my scores. ~~There's still no calibration apparently?~~ Update #13 has added calibration which I'm really happy about, that's a big plus. ~~But now notes that transition to HOPOs within a unforced 16th or 32th note don't appear as HOPOs anymore. Big example is playing songs like Egoless by Hekya. Hopefully this gets fixed in another update.~~ This issue only occurred once when you had previously imported songs. Reimporting them is the fix (as said from the update post) *– [Real player with 8.0 hrs in game](http://steamcommunity.com/profiles/76561198237536284)* Functional. That's the bare bones of it, it works as intended. Playing in the fingers with the Index controls works fine, though tracking sometimes goes astray which seems to get fixed by turning the controller off and on again. If you wanted something to exploit the finger tracking of those controls then Rocking Hero is 90% there with what it wants to do. The ability to log in customs was super simple, the game auto loads in on boot whatever you've dropped in the custom folder. Needs a ton of work on the main play screen though as of writing. A lack of atmosphere kind of kills it, along with your connection to the process. The game would and should be a lot more gratifying when your nailing it, something that maybe should have been a focus on before it launched as it's kind of a standard with these games. *– [Real player with 5.3 hrs in game](http://steamcommunity.com/profiles/76561197999119601)* --- ![Don't Hate My Music Taste](https://cdn.cloudflare.steamstatic.com/steam/apps/1724070/header.jpg "") ## Don't Hate My Music Taste The idea is brilliant, you can do many different interesting map. Would be cool if there were more maps. Suggestions: 1\. Seems like different maps react differently, i think it wouldn't be bad if we could regulate this in the settings. 2\. I think the UI elements need to be a bit smaller *– [Real player with 1.7 hrs in game](http://steamcommunity.com/profiles/76561199098155394)* I would absolutely love to rate this higher, I really would. A game that adapts to your music taste? The concept is brilliant. From the recent updates I can see how much work is being put into this. However. So far neither I nor the only other person posting about the game currently can get our song choices to work (see community hub) and I hate the combat system. You have virtually no health, it is very difficult to aim and bots have significantly better stats and abilities than you do. I swear I cannot outrun any of the dragon npcs, and a "yellow shooter man" went prone beneath my feet and shot me from the ankles. Which is interesting, because I do not think your character can even crouch. *– [Real player with 0.5 hrs in game](http://steamcommunity.com/profiles/76561199187940036)* --- ![Metavusking](https://cdn.cloudflare.steamstatic.com/steam/apps/1690040/header.jpg "") ## Metavusking **_Metavusking is a singing game that uses Headsets to sing in a Virtual Reality._** ![](https://cdn.akamai.steamstatic.com/steam/apps/1690040/extras/concertready.gif?t=1639026941) #### Karaoke is the only start Metavusking offers two singing modes, Solo and Duet. The higher the accuracy of the pitch and beat, the more rewards you can get. Track List * BUTTER - BTS * How You Like That- BLACKPINK * DDU-DU DDU-DU - BLACKPINK * Nitpicking - U & Lim Seul Ong * Like It - Yoon Jong Shin * Start - Gaho * Rollin' - Brave Girls * Celebrity - IU * Some - SOYOU & Junggigo * LALALA - SG WANNABE ![](https://cdn.akamai.steamstatic.com/steam/apps/1690040/extras/butter.gif?t=1639026941) #### Decorate your very own avatar! Decorate the avatar that will appear in the concert however you want using Editor You can obtain various avatar items through the game play. ![](https://cdn.akamai.steamstatic.com/steam/apps/1690040/extras/avatareditor.gif?t=1639026941) **Star in a Duet Concert with a famous celebrity!** In Duet Mode, you can sing together with 3D avatars of celebrities such as YouTubers and Afreeca TV BJs as partners. #### Share your performance with more people You can save your concert as a 3D VR video and share it through various communities. ![](https://cdn.akamai.steamstatic.com/steam/apps/1690040/extras/3dvrrecord.gif?t=1639026941) --- ![Sonority](https://cdn.cloudflare.steamstatic.com/steam/apps/1432390/header.jpg "") ## Sonority Sonority is a music-based puzzle game. You are playing as Esther, a young girl who has made it her task to unveil the secrets of music. Equipped with her panpipes she arrives at the mysterious rockery, where she will have to use her wits to pass test after test. Will the legendary preceptors of music be at her side? ![](https://cdn.akamai.steamstatic.com/steam/apps/1432390/extras/esther_panflute_gif_for_steam_7.gif?t=1639071439) ![](https://cdn.akamai.steamstatic.com/steam/apps/1432390/extras/01_explore.png?t=1639071439) Unveil the secrets of the abandoned rockery and find out what happened to it and its former inhabitants. ![](https://cdn.akamai.steamstatic.com/steam/apps/1432390/extras/Sonority_GIF_retimed_03__1_.gif?t=1639071439) ![](https://cdn.akamai.steamstatic.com/steam/apps/1432390/extras/01_solve.png?t=1639071439) Use music to manipulate your environment to your advantage. Traverse ravines, ascend rock spires and rejuvenate the world around you. ![](https://cdn.akamai.steamstatic.com/steam/apps/1432390/extras/Sonority_Steam_Gif_01_v1.gif?t=1639071439) ![](https://cdn.akamai.steamstatic.com/steam/apps/1432390/extras/03_find.png?t=1639071439) Delve deeper and find the lost songs and art of Sonority and get to know our talking, singing raccoon. ![](https://cdn.akamai.steamstatic.com/steam/apps/1432390/extras/ZUZU2.png?t=1639071439) --- ![Rhythm Stars Climbing](https://cdn.cloudflare.steamstatic.com/steam/apps/1443170/header.jpg "") ## Rhythm Stars Climbing I finally cleared the whole thing without any upgrades. Fun game! I would love to see custom levels implemented if possible! Thanks for a good time! *– [Real player with 5.9 hrs in game](http://steamcommunity.com/profiles/76561198326855418)* It's not even working probably funny but can't play it *– [Real player with 0.7 hrs in game](http://steamcommunity.com/profiles/76561198366247818)* ---