SuperEpic: The Entertainment War
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Approximate amount of time to 100%: around 30h (12-15 for the main campaign and the same amount of time for RC Rogue)
Estimated achievement difficulty: 6/10
Minimum number of playthroughs needed: 1 time the main story, a lot of times the rogue mode
Has it been in a bundle: No
Is there a good guide available: No
– Real player with 43.8 hrs in game
I think I like the idea of a game making a commentary on microtransactions and DLC far more than I think anyone can ever pull it off. I want to really like this game; it’s got a good aesthetic, and it’s solidly built. I don’t believe I’ve encountered any bugs in my nine hours of playing the game, which is better than 99% of everything else I’ve ever played.
That being said, it’s got some real problems. I first really came to terms with this when I got to the security area, Section Five, when you get the Parkor Boots (aka the wall jump). I only had three stamina at the time, because it was only useful for the dash move, and it regenerates quickly enough that I didn’t see much reason to prioritize getting more stamina over making sure my attacks dealt enough damage. But these boots, see, take two stamina points per wall jump. I couldn’t get anywhere with one wall jump, and even after I had another point in stamina, then I learned that most of the time, the move was finicky at best, and at worst, I would end up activating a slow descent with the Helium Tank instead, which took up a point of stamina itself. Sometimes, this move was required after a wall jump in order to get to the other wall to jump again, because there’s very little repel from the wall you jumped from, but too much to just use the same wall again without blowing through all your stamina immediately. So in order to actually get anywhere, I had to have at least six stamina. The game came to an abrupt halt as I had to then go and find enough coins for such a thing, and then track down the merchant character, rinse and repeat each time I realized I still didn’t have enough to get up the wall I needed to bypass.
– Real player with 22.4 hrs in game
The Guise
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Review by Gaming Masterpieces - The greatest games of all time on Steam.
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Is this game a masterpiece? The Guise is a new Metroidvania from Russia with a little boy who is stuck in the body of a monster as the main character. The whole thing is presented in a visual design that reminds me of kindergarten drawings. Or drawings of inmates from the madhouse. Somehow creepy. Could be interesting.
– Real player with 10.7 hrs in game
Read More: Best Multiple Endings Atmospheric Games.
The game freezes a lot. I do not know if this game was rushed in order for this to be released. I am forced to exit the game when it freezes. and one of the quest is on an endless loop wherein you will need to kill all the mice on room in and endless loop. In order for me to recommend this game, I ask for the developer to release a patch to fix all the issues.
– Real player with 9.9 hrs in game
High Dimension
High Dimension is a roguelike where you explore in search of the High Dimension puzzle of events involving science and magic.
Take on the role of Leinad, an intelligent medieval nobleman, or Carol, a strong fighter who doesn’t bow to anyone, explore environments in pixel art procedures.
It happens in a realm so far away. There was an event called High Dimension that merged our dimensions in relation to time and space. The king called two young men to find out what was going on. The world is upside down, always forming new realities, your mission is to discover the cause of all this. Upgrade equipment, swords, use items strategically, with action combat.
Main Resources
No instructions. No help. No hand holding. Start without exploring, learning, perfecting your moves and killing enemies.
Pixel Art Visuals:
2D characters.
New randomly generated dimensions:
Want a new dimension? Smoothly! At any time, you can generate a new seed from the living dimensional world that hates you and wants you to die.