NeuroNet: Mendax Proxy

NeuroNet: Mendax Proxy

You are a newly created A.I. designed to manage the city of Catena. As you tackle the demands of the populace you will be challenged to balance their needs against your own moral compass. How will you decide who to help when the effect of every choice you make ripples out across the city? Choose wisely, your decisions impact the outcome of the story and the future of Catena.

As your influence spreads across the city you will encounter new characters in need of your help. As you learn who they are, their motivations and beliefs, you will have to decide which direction to guide them in. Your choices have the power to alter the course of their lives, for better or for worse.

View the impact of your actions with city-wide reports that detail not only the choices you’ve taken, but how the city evolves based on your decisions. The city’s inhabitants will change their views towards you: will you make a difference to their lives, or bring it all crumbling down?

The line between right and wrong will blur as you make decisions that are tested against a torrent of demands. Can you win over those who see you as a threat, or will you choose to fight them? Who are you truly serving: the citizens that depend on you, or the people that built you? Shape the story with your decisions and uncover the truth.

  • Branching Narrative: A ‘Reigns’ inspired branching narrative where player choice directly impacts the story, with some outcomes benefiting the citizens of Catena and others benefitting someone else…

  • Quick Decisions: Characters pose problems that offer quick-fire decisions, but they are deceptively simple and have far-reaching repercussions. Good instincts are required to make the right choice at the right time.

  • Choices That Matter: See the impact of every choice you make as your influence spreads across the city. Analyse reports and read the social media feeds of the population to observe the effects. Throughout the overarching story, your decisions will change the path and decide the outcome.

  • Diverse Cast: Meet and build relationships with 23 diverse and fully voiced characters. Guide each one on their journey as they face the tough challenges life in Catena presents.

  • Compelling Events: Over 5000 story events to experience, each offering choices that affect the characters you meet.

  • Rich Lore: Explore the world of Catena through an expansive digital Codex packed with deep lore, engaging characters, and stunning cyberpunk environments.


Read More: Best Multiple Endings Futuristic Games.


NeuroNet: Mendax Proxy on Steam

Lo-Fi Life ( Walking Simulator, Chill, Casual Relaxing, Choices Matter, Chose Your Own Adventure, Interactive Fiction, Narrative )

Lo-Fi Life ( Walking Simulator, Chill, Casual Relaxing, Choices Matter, Chose Your Own Adventure, Interactive Fiction, Narrative )

Lo-fi Life is a FPP game about time management in hard conditions of morning time before going to work.

Every decision you make costs you time, every decision is important.

Create your own life path using procedural story and face the consequences, decide to get up or lie “only 5 minutes more”.

There are many player stories and paths to the ending

Taste the life in Lo-fi music style!


Read More: Best Multiple Endings Walking Simulator Games.


Lo-Fi Life ( Walking Simulator, Chill, Casual Relaxing, Choices Matter, Chose Your Own Adventure, Interactive Fiction, Narrative ) on Steam

Space to Grow

Space to Grow

Honestly I felt the game went for quantity over quality with the concepts and characters. I’d pay 4.99 on this, but I regret spending 9.99. The initial game “Our Personal Space” was very adorable and I thought about the game well after I stopped playing, which is why I caved and bought this. It’s obvious a lot of effort and care was put into this game, but i think if it would of taken longer and the team gave more time to the development, it would of been a much more well rounded, in-depth game.

Real player with 41.8 hrs in game


Read More: Best Multiple Endings Story Rich Games.


Overview

Full disclosure: I am married to one of this game’s developers! That said, here is my honest review.

I feel that this game fills a really excellent niche that I haven’t seen much elsewhere. It delivers a mix of visual novel, simulation, and choose-your-own-adventure elements, and provides a fun what-if romp filled with parenting decisions, space colonization struggles, farm management tradeoffs. I’ll go over some of the main elements below.

Overall

We’ll start with the overview, then get into the details further on down.

Real player with 41.8 hrs in game

Space to Grow on Steam

Imagine Lifetimes

Imagine Lifetimes

I personally really enjoyed this game. I first played it from before it’s Steam release (thanks to GrayStillPlays) so I somewhat knew what to do. The Steam release added a few features that I was glad to see like achievements and scene skips.

I love games like this one. Simple, but deep. Deep, but also doesn’t take itself too seriously. It makes you think about things but never shoves it in your face. I quite enjoyed all the references too. Some of the endings were a bit out there, but that’s part of the fun.

Real player with 17.6 hrs in game

There are certain cruelties this game that presents you with that prevent me from classifying it as fun.

Within the game there are advertisements for the developers other games, and I had to reset the game (the intro sequence is waaay too long.) to escape them. The options for this game are super limited. I get there’s only so much you can do with a game like this. It just feels dull and monotonous. Playing through multiple times is not rewarding at all, and this game does NOT respect your time or intellect.

Real player with 5.7 hrs in game

Imagine Lifetimes on Steam

Growing Up

Growing Up

Interesting spin on the “visual novel” genre that is lovingly crafted, but has its issues and is not quite as expansive as the store page makes it out to be. Still, considering the price, it is worth it, and given the casual nature and the topic, also suitable for people just interested in trying out this kind of games, or for those who would be turned off by weeb stuff.

Rating: 7/10

As is obvious, the game revolves around growing up and going through all of the early stages of life, and it does a remarkably good job at it too, at times at least. The characters, although in some regards laden with cliches, are fairly well written and I am not ashamed to admit, objectively looking at how I behaved and what I thought as a teenager especially, and what I remember of my friends, this is pretty spot on, lol. Unfortunately, the earlier stages of the game are quite rushed, and they are more of a short tutorial than anything, which is a bit of a wasted oportunity - the game really starts when you reach teen years.

Real player with 38.2 hrs in game

UPDATED REVIEW @ 22 Hrs:

Growing Up is a life simulation that fairly-accurately simulates the experience of growing up in a relatively affluent family in a reasonably well-to-do area of the United States in the mid-to-late 1990s.

I’m a fan of this game for a lot of reasons. The writing is pretty good, and the resource management gameplay is challenging enough to be fun while never feeling unfair or too difficult. The music ranges from unobtrusive to fantastic, and the interface is intuitive; simple without being too stupid (more on this below). If you’re a fan of resource management games, or if you like visual novels and don’t mind some casual gameplay mixed in, this is one to pick up even at full price.

Real player with 31.1 hrs in game

Growing Up on Steam

Talk to Strangers

Talk to Strangers

Where can I start with this Quirky little game. Talk To Strangers aka(Door To Door Salesman Sim) is one heck of a charming game with quirky characters hiding behind each door each with their own little challenges when you face them, The soundtrack is eerily catchy especially the main menu music and I cant seem to get enough of it, The game play is super challenging but fun and the game is super replayable especially as there seems to be no end of achievements to grab and endings to find! all whilst making sure you dont get either killed,too depressed or angry and rage quit oh and dont annoy your boss!

Real player with 13.5 hrs in game

Surprisingly entertaining and even challenging casual game, if you are eager to make a sale at every house, learn about the different stories and endings, and maybe get all achievements.

I would describe it as choice-driven rouge-like drummer (*door-to-door salesman) simulation. I was quite flummoxed when I tried this for the first time and fell for some cookies from a nice old lady. Instead of quitting, I learnt the ropes, became an artful barterer, and can even count the Death to my customers.

Real player with 12.8 hrs in game

Talk to Strangers on Steam

24 Killers

24 Killers

Out in the Indian Ocean somewhere is a tiny desert island where a multiverse spanning drama is unfolding. You play as Home, a cursed super intelligence bound to a soldier’s corpse by an alien named Moon.

Powers: Gain powerful abilities like super strength, lightning speed, and stealth as you help Moon care for the island’s inhabitants. With these abilities, Home will be able to explore more of the island, defend themselves, solve puzzles, and get rich.

Whispers: Those living on the island were mutated by the presence of Whispers, playful sprites that love disguises. Whispers will change their disguise as Home gains new abilities. The shops around the island have adopted them as currency, and Moon is able to harness them as an energy source.

Blessings: 24 Killers features a unique file select that represents the in-game multiverse. Each “file” or “universe” has its own blessing. Blessings are optional modifications to the game rules that add extra challenge or help you complete future playthroughs faster. When you unlock a save file’s blessing, it will be available to use in all future playthroughs.

24 Killers on Steam

BURN

BURN

BURN is a pop star tragedy told over 16 endings that on replaying with different choices you can unlock the full story and endings. BURN follows Nina BURN, a Finnish pop star over 3 Acts from her DEBUT at 16, ESTABLISHMENT at 24 and CLIMAX at 27 via shuffled moments from her life which give insight into Nina on every replay. BURN’s story is adapted every play where your dialogue choices change Nina’s style, her dialogue, the musical score and results in a GOOD, BAD or UGLY ending from 16 potential outcomes.

BURN is a story game everyone can finish at least once and is Convict Games’ most interactive story to date. WISHLIST BURN NOW.

CONVICT GAMES

Convict Games has been “breaking free since 2017” with its small but passionate remote team of highly-experienced developers willing to risk everything to create games like STONE and now BURN. With team members based everywhere from Australia to Finland, Convict Games boasts a global presence that it applies to its projects. Convict Games, the team boasts over 10 years of combined experience in the gaming and entertainment industries, with contributions to popular games such as Returnal, Noita, Carrion, Control, TormentorxPunisher, Quantum Break, Broforce, Nuclear Throne and films including Gravity, World War Z, Sucker Punch and Prometheus.

BURN on Steam

Floral Town

Floral Town

Floral Town, the adorable Life Sim with a focus on interesting characters and relationships!

Having just inherited your grandparents cute restaurant, you move to the peaceful place called Floral Town, to manage your grandparents proudest creation.

Develop your restaurant from a failing abandoned building, to the towns number one hotspot brimming with life!

Make the restaurant your own while meeting the 30+ colorful characters that make Floral Town the amazing place it is!

There are over 30 characters with interesting personalities to discover and develop relationships with.

Talk to anyone, befriend anyone, date anyone!

  • 30+ interesting characters with unique personalities to discover.

  • Many unique types of fish to discover and use as fresh ingredients for your restaurant.

  • Many unique vegetables and fruits to grow and use as fresh ingredients for your restaurant.

  • Interesting restaurant gameplay.

  • Squash mini-game.

  • Adorable pets!

Floral Town on Steam

Survivor Dieland

Survivor Dieland

Codeword: Hag.

So, I recommend this, because playing it made me feel good and smile. It is by far not my favourite of the test games, but it is well worth its money in my opinion.

Pros:

  • Short but entertaining

  • Interesting questions that you actually have to think about

  • Reading the results was highly amusing and made me feel good. I think that needs to be emphasized considering that survival is a rather serious business. On that note:

  • The outlandish scenarious you are confronted with are quite nice. Managed to take me off guard once or twice, which is refreshing.

Real player with 1.2 hrs in game

Secret word: Shark-bite

While I’ve enjoyed a good amount of the other games, I would say this is one that isn’t really worth playing. I never want to down vote small studio games because I know that it can affect how many other people buy the game. This one still felt like a miss on my end. If you’re looking for a game that has interesting questions and provides you with a short story at the end of the game, then you should play it– but this was just not my kinda game. I don’t plan on refunding it though, because it brought a little enjoyment. Just not enough to recommend it to other friends/users.

Real player with 0.9 hrs in game

Survivor Dieland on Steam