Synthbiotic Dungeon

Synthbiotic Dungeon

I really like the idea of isometric dungeon crawlers. The person placing the traps and possessing the enemies is also great, however even with this patch some enemies still feel very weak or very slow. A single player can easily out weave around them all. On Aegis map, enemies can spawn hidden behind a wall which makes picking them difficult as you still can’t switch between them while in control.

Also while I had no troubles making a lobby as the defence, for some reason why I see a lobby to join as a runner, it boots me back to the menu.

Real player with 3.0 hrs in game


Read More: Best Multiplayer Action Roguelike Games.


Dude, this game is REALLY solid and polished. The multiplayer aspect and how the game functions is a joy. It has all the fun of a tower defense AND the asymmetric aspect is really a unique combo. I could see this game becoming a THING with more development.

Real player with 2.4 hrs in game

Synthbiotic Dungeon on Steam

Legacies

Legacies

In Legacies you are a team of eco-vigilantes who are trying to do good with what they got. Choose from an assortment of tech filled submarines, investigate distress beacons and gather evidence to discover what caused the cry for help. But beware, dangers lurk above and below the water.

Distress beacons can vary from ecological, exploitation or even natural disasters. It’s up to your team to work together to discover the cause, log the evidence required, and choose whether it’s time to fight or flight. Your team could turn in your evidence for money, or face the problem head on for an even larger reward.


Read More: Best Multiplayer Investigation Games.


Legacies on Steam

Children of Morta

Children of Morta

I’m a little mixed on this game overall. But I like it.

Children of Morta is an atmospheric-story-driven-diablo-lite-with-rogue-elements. But action rogue-lite works, too.

Premise: You’ll control the Bergson family, residents of Mount Morta. A threat known simply as the “Corruption” needs to be thwarted.

Structure:

You select a character and set off into a portal to fight the corruption. It has 3 main areas. Each harboring a spirit you need to free to aid you. Each area then has procedural levels within it.

! The last area is seems a bit inspired by the Dwemer Ruins of Elder Scrolls.. All the areas have a distinct feeling.

Real player with 36.1 hrs in game


Read More: Best Multiplayer Roguelike Games.


A hack-and-slash game with rogue-like elements, Children of Morta unfortunately didn’t provide me with any of the satisfaction associated with either genre.

I usually like to start with the positives but they’re scarce here. The pixel art looks excellent but even that is squandered in drab and uninspired levels, of which there are mainly only three types: a cave, a desert town and a volcanic industrial area.

The music, although competently made, sounded very unmemorable to me. None of the tracks were catchy or went beyond doing their job.

Real player with 36.0 hrs in game

Children of Morta on Steam

Heroes of Hammerwatch

Heroes of Hammerwatch

Felling like god killing everything in the path just to die in a damn trap, love it.

Real player with 178.7 hrs in game

Gery vood

Real player with 108.3 hrs in game

Heroes of Hammerwatch on Steam

Streets of Rogue

Streets of Rogue

This is one of the few games that does their trailer well. It’s pretty accurate. Action, RPG, Shooter, Stealth. Although so much more can be added to this game

Short Summary:

It’s an action game because it’s somewhat fast-paced. It’s an RPG because you interact with people, and different character classes do feel different. It’s a stealth game because around 2-4 characters prioritize stealth (others can TRY to play this stealthily.)

(+) Positives, (-) Negative

(+)Freedom BEFORE playing. Just like Enter the Gungeon with Hegemony Credits to unlock things that carry over to next runs, you can use Chicken Nuggets to unlock possible rewards, and possible traits. But it doesn’t stop there. Out of the 61 Traits in the pool (if you’ve unlocked them all) you can keep disabling them until you’re down to 28 Traits you like. Same with the 88 possible rewards in the pool, you only need to enable 53 of them at a time. You can literally tailor your run to help your character. There’s also run mutators, that are essentially modifiers to the run that you can enable to help you or to trouble you. Either way, almost every single helpful mutator still allows you to get achievements, so it greatly helps “completionists” to have ease of mind.

Real player with 413.9 hrs in game

Oh boy, it’s finally time to do this! I’d written a review on this before, quite awhile ago, but intended to come back and redo it once the game is complete… and now it is. FINALLY. And boy am I glad for that… this still remains one of my top 3 games on Steam here. This game is a masterpiece.

In Streets of Rogue, your job is pretty darned simple. The Mayor is a nasty guy, abusing his power and confiscating all the chicken nuggets in the city (no, I dont know why, just roll with it). Among other things he’s done. The Resistance though isnt having any of that, and are sending you out to take down the Mayor… by any means necessary. And so you’ll run through the many floors of this bizarre city towards your goal, each progressively more dangerous than the last as you reach the wealthier, high security areas.

Real player with 308.8 hrs in game

Streets of Rogue on Steam

Risk of Rain 2

Risk of Rain 2

One of the best rogue-like games I’ve ever played. Man where do I even start.

The gameplay loop is fairly straightforward. You shoot/slash, and you loot, and do some more until you either ascend to godhood, or die facing an overwhelming horde of monsters. The concept doesn’t sound too complex or profound, but the actual process is, in every sense, engaging. The basic controls is solid, the different classes of survivors each feels unique and interesting, and the item synergies are immensely satisfying. It is incredibly freeing to navigate the environments of Petrichor V, especially on the more mobile survivors.

Real player with 444.5 hrs in game

Unbelievably good game, maybe one of the best of all time from a pure gameplay perspective, the story is pretty peripheral. This game is all about choices, items, and ultimately your mechanics of playing a third person shooter/melee.

Do you farm the whole level and hope you get lucky? Or do you spend no more than 5 minutes tops per level hoping that your luck will even out over the course of more levels before enemies become too powerful to beat? Which items will you choose, what if luck doesn’t let you choose those items? You can play a typical shooter, or melee, or get weird with the engineer, playing with turrets and shields. Do you risk playing with the lunar items?

Real player with 409.2 hrs in game

Risk of Rain 2 on Steam

Abyssus

Abyssus

As a late 19th Century brinepunk mercenary-for-hire, you are employed to explore the subaquatic ruins of an ancient civilization. However, your mission of discovery turns to one of survival as the sunken kingdom’s corrupted inhabitants make it clear that interlopers are not welcome.

Wield an array of exotic, adaptable weaponry, and fortify yourself with mysterious, enhancing powers as you engage in a seemingly perpetual battle against the watery domain’s ranks of mutated guardians.

Abyssus is the latest creation from Swedish developer DoubleMoose, which was founded by ex-developers from Coffee Stain and Ubisoft.

USE OUTLANDISH GUNS TO KILL OUTLANDISH ENEMIES

Equip yourself with human brinepunk firearms or strange, ancient weapons as you prepare to face foes unlike anything you’ve ever encountered before

EXPERIMENT WITH WEAPON AND CHARACTER MUTATIONS

Modify and customize your guns to suit your playstyle, and harness the power of passive and active abilities to give you an edge over enemies

EXPLORE THE UNDERWATER RUINS OF AN ANCIENT CIVILIZATION

Inspired by the folklore of Atlantis, and the designs and architecture of the Aztecs and Incas, the world of Abyssus is richly atmospheric and steeped in mystery

Abyssus on Steam

Gunfire Reborn

Gunfire Reborn

Feels about time to recommend this now that it has hit version 1.0.

Gunfire Reborn is a roguelite that mixes FPS and RPG elements. Each hero has unique abilities, passives, and roles. You can play solo or with up to three others (4 players max) and the experience feels better with others in my opinion. Each run is procedurally-generated and you will learn patterns overtime. A typical run will see you collecting goblets to fill out your skill trees, scrolls to power up various aspects of gameplay, and improving your weapons.

Real player with 304.2 hrs in game

It’s pretty good. If you like roguelites (roguelikes with significant metaprogression, so roguelites = roguelike-rpgs) like Hades/Dead Cells/Undermine, and co-op FPSes like Borderlands/Remnants/Destiny, then you should in theory enjoy this game a lot.

It has quite a few difficulty levels, a lot of guns that feel fairly good to use, and the opportunity to build up one of the few characters with unique abilities and upgrades, thanks to the help of many items providing permanent passive buffs. There’s 6 characters, and while the abilities they come with aren’t too oustanding or unique by themselves, the upgrades gives them the opportunity to differentiate themselves from eachothers.

Real player with 257.9 hrs in game

Gunfire Reborn on Steam

March March!

March March!

March! March! is a turn-based duel game with puzzle-based combat system. Each turn your army gets a regiment that varies in formation and size. You only have a few seconds to decide where your soldiers fit best. Tell your units where to march! march! and they will do the rest. Fight hordes of enemies and make them flee the battlefield!

SETUP YOUR ARMY!

UPGRADE YOUR WARRIORS!

USE POWERFUL SPELLS!

  • A unique combination of game mechanics. Autobatler, Tetris, and Roguelike in one bottle. Try this magic potion, you’ll like it.

  • Story. In Campaign Mode, you lead a warlord who specializes in defeating enemies in his kingdom. Over the course of the adventure you improve your army, gain new troops, and learn spells.

  • A duelist’s paradise. Tomorrow’s Cybersport. PvP includes three modes: mirror, draft, custom. For each of them detailed settings of the battle conditions are available.

  • Setting. A fantasy world populated by cute but bloodthirsty inhabitants: humans, orcs, elves, undeads and various fantasy creatures.

  • Visual Style. Cute 2D fantasy, the style of which was specially designed for our game. It’s our highlight!

  • Fast and interesting. A playthrough lasts an average of 3 to 5 minutes. Losing this battle? You’ll win the next one! You’re going to win? Good for you!

  • Mirror is a fully balanced confrontation, where each turn opponents get identical regiments.

  • Draft — before the start of battle, opponents take turns choosing the types of units in each of the available classes. Draft is designed in such a way that opponents will have completely different army composition, but with repeating unit classes (i.e. if one opponent gets artillery / defenders / infantry etc. the other opponent will get artillery / defenders / infantry as well, but different units).

  • Endless — you cannot win in this mode, but you can become a real hero. Your army is attacked by the hordes of undead. Undead have no morale. Therefore, the only thing you can do is stand your ground as long as your combat prowess will allow. When your army’s morale finally drops to 0, you will lose. The aim of this mode is to last longer than anyone else.

  • Custom is a game mode where you determine available classes and types of units, the level of army morale at the start of the game, time limit for a turn, etc.

Your army will have 9 classes of units: Pawn, Infantry, Defenders, Strikers, Rangers, Artillery, Mages, Elite, Supports.

Each class consists of various units to choose from. Learn how they work together, and become the greatest general there is.

March March! on Steam

Warriors: Rise to Glory!

Warriors: Rise to Glory!

After waiting for so long the game is finally out! And as expected it is extremely good.

The game starts off from a simple attack ability and progress to a very simple yet complicated in its strategic.

From the humoristic tutorial you can understand the nature of the game, there is no dark tone and the game provide enjoyable moments for 100% of the time.

Progressing in the beta is fun, there is many things to uncover and the skill tree is huge. So, every player gets its avatar different from one another.

Real player with 22.2 hrs in game

This game immediatly got my attention due to it’s similarity to the classroom classic flash game, Swords and Sandals. I remember that game being hard, but fun. I checked the details on this game and saw that it was a rogue like game. Now this could go one of two ways, it could be like binding of issac, in which a bad run will not unlock anything new and shiny. Or it could be like has been heroes, in which any progress goes towards a ‘buff meter’ or ‘unlock progression.

I am happy to say that this is the latter, and is a good bit of fun. My only complaints as off right now are that there isn’t much content. This is in the sense that the first boss is always the same, and the execution/humiliation animations are always the same, with the exception of the ‘thug life’ humiliation which I find is always hilarious.

Real player with 10.8 hrs in game

Warriors: Rise to Glory! on Steam