Howling Village: Echoes
(中文评测在下面!)
Howling Village: Echoes (Inunakimura: Zankyou) is the official game to the 2020 J-horror film Howling Village (Inunakimura), which is directed by Shimizu Takashi and features Miyoshi Ayaka. The game was originally released in mobile platform in 2020, and now it is ported onto NS and PC. (The porting is bad though, the game even tells you to TAP the screen rather than CLICK.)
It’s basically a point&click puzzle game with a linear story-telling. The game features 6 main characters, each one has its own route, and each route has its True Ending. The True Ending to a route is always blocked at first, you should play other routes to unlock it (like 428: Shibuya Scramble in a much simpler way). The game makes you feel like you have many choices and options, but in fact you don’t. In order to clear the game you must play each route and each chapter in a certain order to unlock the True Ending. Like I said, it’s pretty linear. As for the “more than 50 endings” they claim in the store page, well, it does have that many endings, but most of them are just meaningless Bad Ends. The game only has ONE TRUE ENDING, and you can’t ever miss it.
– Real player with 10.2 hrs in game
Read More: Best Modern Exploration Games.
Home Safe and Silent
Home Safe and Silent is a survival game heavily inspired by popular zombie tabletop board games. You will play as the leader of a colony trying to survive the zombie apocalypse. Each day of the apocalypse you will allocate members of your colony to perform different tasks while also planning out your own route to scavenge for supplies. Each location you explore will have randomly generated rooms which you can rotate around to try and find helpful items for yourself and those you look after.
Key Features:
Search for hidden items in fully interactable rooms
Manage members of your colony by assigning them to different tasks
Fight off the dead by rolling different combat dice based on the weapons you equip
Make every move count!
Read More: Best Modern Post-apocalyptic Games.
Find Objects
Deutsch + English
Ein sehr schönes kleines Spiel mit sehr schönen Motiven. Es macht mir viel Spaß und man kann immer wieder versuchen, seine Bestzeit zu verbessern. Ich habe allerdings auch 2 Verbesserungsvorschläge:
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es wäre angenehmer, wenn das Spielfeld dort fixiert bliebe, wo man es hinzieht und nicht so weit am linken Rand kleben würde.
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wenn man am Ende einer Runde nicht alles gefunden hat, wär’s schön, wenn diese nicht gefundenen Objekte aufblinken würden, bis man entweder neu startet oder das Spiel beendet. Ich hab nämlich schon öfters das Gesuchte nicht gefunden, obwohl ich alles mehrmals abgesucht hatte und in so einem Fall wäre es schön, wenn man sehen könnte, wo diese Objekte waren.
– Real player with 1.1 hrs in game
Read More: Best Modern Strategy Games.
Mushroom Picker Simulator
Do you have stress in your life, need to find a way to relax? Want to get out of the house closer to nature? Well, this program may be just the thing that you need. It’s a walking simulator through the Boreal Forests named after Boreas the Greek god of the Northwind, full of spruce trees, pine trees, fir trees, interesting little ponds, and hidden crystal clear lakes which are lovingly reproduced for you in splendid detail, you’ll actually feel like that you are walking through one of the National Forests in the Taiga of Russia. You’ll hear the lovely chirping birds, pounding woodpeckers, the squabble of rambunctious squirrels and raccoons, but won’t ever see them, the warning hisses of snakes when you disturb them, the grind of the rocks and pebbles that your intrusion has disrupted, or subtle squishing softness while walking on piles of ancient pine needles, the splash of the water as you walk through it, and the pounding of your boots on the pavement or dirt paths as you explore this beautiful world. I often find myself ducking in front of my computer screen as I go under a tree branch, ha! It’s relaxing but also can be dangerous.
– Real player with 170.4 hrs in game
It was a surprise for me that this wonderful game received mostly negative reviews. Listen to nobody. It’s a perfect game. Best way to relax? Just launch this game and let your worries go away.
Or maybe it just reminds me of my childhood cause it was like a mushroom picker simulator itself. Now I live in the desert and can’t venture into deep forests hunting for mushrooms… Only this game helped me to ease my phantom pain for being not able to pick mushrooms. Thank you for creating this game and stuff. Damn, I need to eat some mushrooms now.
– Real player with 11.3 hrs in game
Tiny Room Stories: Pure Escape
You are in Pure Escape.
It is a point and click adventure game with elements of the “Escape the room” mechanics. The game world consists of isometric dioramas of different places, rooms, dungeons, etc. Each location united by a little story.
A key feature of the gameplay is the ability to rotate dioramas, thus changing the point of view, which allows you to see new places and objects.
The game offers a fresh take on an established genre.
Here are no global story in game.
All game it is a different locations from the fantasy to the sci-fi with own small story. All you need is to find items, solve puzzles, open locks and so on =)
Features
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Fully 3D levels that can and should be rotated to inspect them from another angle.
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Variety of locations from the usual residential building to the ancient catacombs.
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Variety of themes from the fantasy to the sci-fi
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Interactive world
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Many puzzles
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Many mini-stories
Tiny Room Stories: Town Mystery
Thank you to the developer and Publisher Kiary Games for creating and providing an excellent game for me to think, escape and enjoy.
The escape room/ puzzle adventure is currently my favorite genre and it continues with Tiny Room Stories: Town Mystery. It’s a fresh, excellent and a polished addition that hopefully is only getting started.
Tiny Room Stories: Town Mystery is a simple story where you play as Detective Peter Stone who receives a letter from your father asking for help in the town of Redville. As you arrive the town is completely deserted of all residents and thus will begin the adventure to piece together what has happened. The narrative is small and maybe a few sentences per chapter, until near the end, but is enough to make sense in terms of what you need to do, why and where you need to go next.
– Real player with 38.8 hrs in game
Sleek, satisfying puzzle-centric adventure with rotation mechanics.
The set-up in “Tiny Room Stories” is minimal and straightforward – you’re an unnamed PI following a letter from your father with a request for help. Arriving at a small town to investigate, you find it completely void of all its residents. Or animals. There will be plants, but that’s all you’re getting. Why, how, and where to did everyone vanish are the questions you’ll be trying to answer from now on. Weaving your way from location-to-location and tracking clues that are sprinkled throughout, you’ll uncover a sinister plot that will turn a bit wild by the end.
– Real player with 21.1 hrs in game
Farewells
“Farewells” is a narrative adventure game with the main character boy who comes and goes to his real life and the worlds of video games, and the player advances the game through the multi-layered world.
INTRODUCTION
A boy is playing video games all the time in his room without consideration for the worries of his family. While controlling the boy, the player also controls the video games that the boy plays. The story of this game continues with the “reality in the game” and the “game in the game” are embedded in each other within the multi-layered world, focusing on the role of the characters appearing in video games.
STORY
By advancing through various “in-game games” such as FPS, RPG, Horror, etc., the boy himself and his reality will begin to change. From the experiences gained in the games, the boy begins to solve problems with his family. At the same time, characters from the game gradually appear in the boy’s room, and his world gradually becomes a mixture of reality and the worlds of the games he is playing. The story weaves through this nested structure and focuses on the existence of characters in video games.
CONCEPT
During playing a video game, players always meet and part with many characters. When the player completes a game, the game’s characters also leave the players by being released from the game’s narrative and role. This is a work that unravels the strange relationship between players and the characters of video games formed by this interaction of separation.
CW
This game features battlefields and horror scenes like FPS games and horror games.
Features
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The game allows you to play multiple game genres: FPS, RPG, horror, and it requires you to control the game accordingly.
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Explore the main character’s house, solve family problems and get new games.
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TPS, Top-Down View, FPS, Pixel, the visual experience of all game genres will appear at the same time.
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However, the story unfolds whether you play video games or not. Your own Farewells.
The Loneliest Summer
Story
Max and Ziggy combat their summer blues by embarking on an adventure that tests their friendship and leaves nothing the same … Venture out to explore the unknown. Bike, dig, camp and collect to uncover hidden secrets.
Game Features
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Bike to explore the woods and discover hidden areas
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Dig for geodes and buried treasure
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Play music around a campfire
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Complete photography quests with your vintage instant camera
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Unlock super secret journal entries as time passes
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Enjoy a beautiful soundtrack
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Watch the cinematic story unfold
The Walsingham Files - Chapter 2
These are really nice little games. I like the characters and the plots.
I can’t wait for episode three!
– Real player with 9.4 hrs in game
Really cool game!
I played Silver Creek Falls a few years ago and found the Walsingham Files by coincidence. Since the first chapter is also free to play, I thought I’d give it a try…
I was immediately captivated by the characters and the story again, so I bought chapter 2 right afterwards. And now I can’t wait to play chapter 3! :D
If you are interested in challenging puzzles as well as thrilling and mysterious plots, then this game is definitely worth a closer look ;)
– Real player with 5.9 hrs in game
Taxi Chaos
Awesome, very close to sega’s crazy taxi which was out in the late 90s. That version is available on steam but Taxi Chaos is more modern with better graphics!
Has a sense of humour with driver/passenger chat and so on. You only have a few moments to deliver a passenger to his or her destination then you simply move on to your next customer. Each customer asks to go to a different location which can be long or short distance. Long distance gives you more points but short distance takes less time so you can move on to your next customer more quickly and boost your time limit counter.
– Real player with 1.5 hrs in game
Not what I was expecting. Since Crazy Taxi is one of the only comparable game in this genre, I’ll be using that as a basis.
For starts, everything about this game is a watered down version of Crazy Taxi, even to the original. The game isn’t nearly as chaotic or fast paced.
The environment is based of of NYC and isn’t nearly as fun or dynamic to traverse as the other Crazy Taxi games. Because it’s NYC and as a flat as a board, the game is built around having to jump like an Italian plumber to even get a good time if you can find the spots to do that, that is.
– Real player with 0.7 hrs in game