Modbox

Modbox

Oh…. my…. god…. seriously, THIS is what we’ve all been wanting, like since we were born.

I’ve always wanted to make games, but coding makes me want to choke puppies. Here’s the solution, plain and simple. I’ve owned it less than a month and already have 116 hours logged, if that says anything. The developers and community are fantastic as well!

I’d go into more detail, but it’s hard to since you can literally do anything your imagination can come up with, and once you get a feel for it, you can go from an idea to a playable prototype in literally 15 minutes or less. Not only is Modbox a hell of a lot of fun in and of itself, it also shows potential to become a true next-generation game development platform.

Real player with 204.6 hrs in game


Read More: Best Moddable Sandbox Games.


I should have reviewed this a while ago, this is just an amazing VR sandbox game/creation/work of art and i look forward to just watching it grow and grow with updates and support from everyone.

With each world you create your mind just goes wild with possibilities of what else you can do. (cant wait for dungeon and ai…and the possibility of room escape games)

This is the 2nd time i bought this game at first i refunded and in all honesty i didnt give it a chance. I still followed it closely though and re bought when the latest update came out with rc cars and much more.

Real player with 56.7 hrs in game

Modbox on Steam

Future Perfect

Future Perfect

Future Perfect breaks down the barrier between having an idea for a game, and playing it with friends. The Future Perfect interface allows you to create, play, and share multiplayer games quickly and easily.

Games created with Future Perfect are published on Steam Workshop . You can browse, rate, and download games that interest you. Models, animations, textures, effects and other assets are also shared, so you can pick and choose the compents you want to create your game.

Future Perfect is in the early stages of development. It’s not ready for Alpha, Beta, or Early Access.


Read More: Best Moddable Indie Games.


Future Perfect on Steam

Garry’s Mod

Garry’s Mod

2,000 Hours don’t come out of a watch. It comes out of your life. Was the 2k hours worth it? Yes indeed. For a game like gmod to be amazing for such a low price your wondering is it good or bad? Its both 100% depending on the gamemode you play. Do i suggest it? I don’t know does time come out of a watch?

+Rep

1,000 Hours later still finding the game interesting, Ive met wonderful people, bad people, and the ones to love and adore. From my 3k Hours this game is top Notch. Not Notch as in minecraft but, yeah. TOP NOTCH

Real player with 4472.3 hrs in game


Read More: Best Moddable Sandbox Games.


Garry’s Mod

Is not a game. It is a physics toy and sandbox style tool.

In Gmod, you can reluctantly do whatever you want to. You can: build things such as:

cars, buildings, bunkers, airships , boats , or whatever you can think up.

*Use weapons from other valve games, as well as add-on weapons created by other people.

Play with physics, kill NPCs with literally anything, drive a world of vehicles, paint, destroy stuff, spawn props, spawn ragdolls to pose and beat up, make a machinima for use on YouTube or other video websites, listen to music, and MUCH MUCH more.

Real player with 4265.5 hrs in game

Garry's Mod on Steam

Hammer SandBox

Hammer SandBox

Hammer Sandbox is a solo/multiplayer sandbox game with no specific goal, except maybe having fun! You can make your own mods, maps gamemodes and plugins!

Map creators can define their own rules and goals!

Server owners can grow up their community and gamemode!

Hammer SandBox on Steam

Collective: the Community Created Card Game

Collective: the Community Created Card Game

Huge Change:

They removed the Draft feature that triggered every time you levelled up your character in a match… The single most important distinguishing feature that made this card game what it was for me and unique among the others.

Huge thumbs down for me, I had grown to love this game mainly due to the excitement of drafting at each level up. Without that, the game is as good as dead for me and not much different to other card games out there. Will still give it a chance, but I cannot express enough how disappointed I am in this and how much i disapprove this change.

Real player with 357.0 hrs in game

After over 140 hours and almost 2 months playing it, It has interesting concepts but some serious downfalls.

Pros

A - Trying to Encourage Player Participation

This seems like a good idea that has been tried in different ways in other card games, just that by now I would have expected people to learn from those previous games and have guidelines to avoid mistakes made before.

B - Both Single and Multiplayer

Card games with both seem to do better than those with only 1 except for either modern roguelike games (Slay the Spire, Iris and the Giant, etc.) or older games from years ago when multiplayer was more rare (original Magic: The Gathering from 1997, etc.).

Real player with 151.6 hrs in game

Collective: the Community Created Card Game on Steam

CrashMetal - Cyberpunk

CrashMetal - Cyberpunk

I’ll talk about the pros and cons of this game to let you, the reader, know more about the game, at the end I’ll give my opinion on the game in it’s current state and let you decide whether it’s worth it or not.

-PROS-

The game is very well optimised for both my laptop and my PC and run well on both systems.

There’s a lot of customisation for the different vehicles that are currently in the game

The map is a decent size, it’s not huge and it’s not small

You’re able to teleport to the different races/bosses without having to spend any credit (aka in-game currency)

Real player with 4.2 hrs in game

The game is really great although there are a lot of bugs, sometimes when I am in the performance upgrade page I go to press escape, but it doesn’t work and I have to close the game then reopen it for it to work. As well as when you enter drift area, you cannot go onto other events even after the timer for drift mode runs out, so you would have to go back to garage then back into the map to be able to access the other races, and the problem of “Name too short” while trying to access multiplayer, you can’t actually change your name so that kinda sucked. The graphics are really great, gameplay is a little confusing at first, but then you learn them quickly and the races are good but repetative.

Real player with 3.6 hrs in game

CrashMetal - Cyberpunk on Steam

Mod and Play

Mod and Play

I was a mod creator of Mod and Play, you see my props and level ports and even a pack of some old models I made in school. What do I think of this game?

Don’t buy it. Garry’s Mod is better, and if you want a next-gen of it then look into Modiverse, which is to be released January 29th. The game aims to be way better than Mod and Play, and the developer is actually skilled in Unreal and is very helpful with modders and gives proper documentation to his SDK which are project files that work in the normal Unreal Engine, so all plugins are supported. The link to their Discord server is right here and I suggest you guys check it out: https://discord.gg/XUSereXTFU

Real player with 62.8 hrs in game

Had very high hopes for the game but it is apparent that the Dev has no care in the world about the community.

DO NOT WASTE YOUR MONEY…

The community discord is a load of hopeful gamers asking for the content they paid for only to get shot down by the sad reality that the Dev is highly irresponsible and unprofessional. A few reasons to save your cash.

  • Constant promise of updates for 5 months with nothing to show for it.

  • Developer with poor communication skills and no care for his community.

Real player with 5.8 hrs in game

Mod and Play on Steam

rFactor

rFactor

I first discoverd rfactor when I was at a car fair that had an F1 simulator. So when I went over to have a go I enjoyed the F1 car model and the sim that came with it. Since then I was clueless to know what the name of the software it was using until now when one day I was looking through Steam and when I randomly found it I said to myself “Hang on! This is the same sim that the F1 simulator was using!!” So I downloaded it, Installed it on to my computer and gave it a go out of the box and it became my main racing sim ever since.

Real player with 339.3 hrs in game

First things first, this game is old. 10 years old. Don’t come expecting much in the way of graphics, you’ll be disappointed. If you want graphics, go for a new sim like Assetto Corsa,

Second, the base game content sucks. If you don’t like modding games, don’t buy this game.

Third, this is damned fun. The AI is highly adaptable, I have found. None of the awkwardness of being too fast for one difficulty but too slow for the next one. The modding community is enormous, IE to scales I’ve only really seen beaten by Bethesda RPGs and FSX. Want F1 cars from 1982? Got that. Want Indycars from 1998? Got that too. Want Argentinian Touring Cars, Australian GT cars, or British Formula 3? It’s got all that.

Real player with 227.0 hrs in game

rFactor on Steam

Blockland

Blockland

I have been playing this game for 10 years now, and this is my attempt at an actual, objective based view of Blockland.

When it comes to gameplay, Blockland is what I consider to be the best lego-based sandbox building game to ever be released. theres no strings attached. you click “start a game” and you are almost immediately thrown into a blank slate and are free to build whatever you want, however you want, when you want. Whatever brick, item, or vehicle is not provided by default, the community’s faithful addon creators have provided for you. Blockland also comes with a intuitve and dynamic eventing system which allows you to assign functions to bricks. This game also supports gamemode functionality. You can host freebuilds, deathmatches, treasure hunts, and even community created gamemodes such as falling tiles, jailbreaks, drawing games, parties, development servers, RPGs, and more.

Real player with 3126.3 hrs in game

Due to this game’s hard-coded limitations, the concept could only be taken so far. But, considering the base technology that it runs on (old Source engine, I think?) Eric and the gang did a great job with this game.

I have many happy, sad, beautiful, ugly, and downright crazy memories playing it. I wouldn’t trade any of them for the world.

I would say, as cheesy as it might sound, that the experiences that this game gave me really did shape me as a person, and is jointly responsible for who I am today. I’m not kidding. Many may feel the same way.

Real player with 1351.2 hrs in game

Blockland on Steam

EMERGENCY 4 Deluxe

EMERGENCY 4 Deluxe

Oldie but Goldie, as a regular a tester for numerous Modification you could argue that I am biased,and you might be right! I got the game on it’s original release day on April 6 2006. Since then I put countless hours into this game, having recorded well over 600 Videos featuring all kinds of mods.

And what I said back then is all the more true nowadays with all the mods that you can get. There is no game like EM4/911 FR

Maybe one day we will say the same about Emergency 5, but that day is far away yet, until that day arrives all hail the King of Emergecny RTS games, Emergency 4/911 First Responders

Real player with 428.4 hrs in game

Likes: I like the way that it teaches people how to be a Dispatcher of Units to send to scenes even with Mods added, and knowing the Map could end in many mistakes. like wild fires, deaths, and more.

Dislikes: I dont like that you dont have much control of where the Vehicles Park, Even tho there are mods for that, some people dont know how to mod the game or start their own mods, So i wish Parking Or having control of Locations to park is a thing.

Mods: Some mods i use [Like the LA Mod, and much more] are Great at the work they do, but some things needs to be fixed like the mod crashing because of a button people can click to break the game.

Real player with 181.8 hrs in game

EMERGENCY 4 Deluxe on Steam