Incarnata: Dormant Stories
Incarnata is a text-based game where everything is procedurally generated: offering an incredible depth, within an infinite world.
Dive into this adventure simulation and become everything you decide to be. The game adapts and builds challenges, creates unique characters, places, and goals for you to weave your own story.
Gameplay depth
Will you aim for your enemy’s throat or maybe their left eye? Will the memory of this fight stop your character from sleeping tonight? Are you wearing enough layers of clothes to protect you from the cold? Create your own story by playing with an unprecedented level of depth.
Procedural everything
Everything in Incarnata is generated by a complex algorithm. The world, the items you find, but also the story you are going to live through. Love, Betrayal, Twists, and Challenges are all handled by an algorithm meant to always keep you on your toes.
Extremely moddable
About everything in the game can be changed. Play as a human in a medieval fantasy world, a cyber human in a dystopian future, a wild animal with godly powers. Anything you can think of, the game can be made to play.
As a modder, you are able to change the world the players will explore but also the very actions that are at their disposal. Incarnata works as the platform where your dream world will come to life.
Your custom-made content is incorporated within the procedural generation algorithm, allowing creators to be players in their own world.
Read More: Best Moddable Procedural Generation Games.
Black Sun
In this game, you fly a space ship through an open world. Your sidekick is an AI assistant who understands your text-written commands and helps you to steer the ship, survive heavy space combat or to find the next gas station.
"Space is a terrible place. The kidnapping of my brother and the Captain’s death didn’t make it easier. Thank god, there is Hopper."
You play Eli, a young man stranded on the antique star freighter Lucky Beggar. You don’t like space yet here you are.
Features
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Text freely in natural language with your AI assistant Hopper: let her fly the ship, get her help during combat or ask for a market analysis to maximise your trading profit. She knows a lot - including terrible space jokes.
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A large 2D open-world universe containing numerous solar systems, space stations and ships to discover. Large means astronomical and impossible-to-fly-through. Be grateful if the jump engine works properly.
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Find your kidnapped brother while making interstellar friends and enemies. An over 5-hours long cinematic storyline is waiting for you!
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Enjoy epic space battles with hundreds of ships.
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You decide how you pay the bills for fuel and supplies: be a smart trader, solve rewarding quests or take missions from shady people in the space pub.
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Your ship is a temple. Repair it, get upgrades and don’t fly it into asteroid fields. Those dents stay.
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Put on the headphones, fasten your seat belt and relax: one hour of orchestral soundtrack - originally composed just for this game!
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Modding encouraged! Most of the game’s content is freely changeable by using a beginner-friendly script language and images. Add your own quests, ships or places. Teach new commands to the AI assistant.
Read More: Best Moddable RPG Games.
Tales From Yeoldeburg
This game is good, I like it even though I don’t like horror games this one is good.
Dont be fooled by the graphics though
Edit: I just finished this game and all i can say was WHAT THE HELL WAS THIS.
This game is like hot steaming garbage, No it cant even be compared to garbage
First of all, all the jumpscares were lazy and not even scary.
Second of all, the gameplay sucks, most of it is just walking around.
And lastly, Where was the story, it was like it was trying to make one but patheticly failed
– Real player with 2.8 hrs in game
Read More: Best Moddable RPG Games.
First of all, I would like to thank the developer and the other players to answer me stupid questions about my course.
There was a part of the game that you would need to find something in an inclined view with very crude mosaic. My eyes ached after several minutes, so I have to quit the game (with Alt+F4, since there’s no in-game menu or exit function provided) and for this reason may not try it anymore.
The story so far is quite jumpy, which remains me of Thirty Flights of Loving.
I also encountered some game-breaking bugs, like dropping from the edge of the map and stuck in the volcano, in which case you have to shut down the game and restart it from the last checkpoint.
– Real player with 1.4 hrs in game
Bot War
Played a couple rounds, it’s a fun game, maybe a bit pricey for where it’s at right now. I’d love to see it refined, be able to be less laggy perhaps become available in multiplayer (3 players 3 teams or 3 players on a team even). I’m not a game designer and have no idea how, but some ideas I would offer is being able to pick spawn points, spawn in different places around the points (so players don’t get killed immediately from enemies firing at other teammates respawning) and perhaps a bit of delay when teams switch so players don’t get killed immediately.
– Real player with 8.4 hrs in game
Hello! This game is actually a hell of a lot of fun. I just wish the controls werent strange and the guns actually looked like guns. The Physics could also use some help but, not at all a bag game! i love it
– Real player with 1.8 hrs in game
Hnefatafl
This game the most fun I can find these days (coming from an experienced hobby chess player). Different rules and game types are available for the ancient Hnefatafl game that was played in the viking area before the advent of chess. Hnefatafl is an unbalanced game where the strategy for each side is very different. One side plays the defender and must escape with the king while the attackers rush to capture him. Because of this unbalance in the rules the computers are still no match for decent human players. Try for example the mode legacy berserk and you will find yourself at the top of the food chain in no time. The number of possible moves to play increases faster than in e.g. chess and go, making it hard to calculate and predict far ahead, especially for the larger boards. Because of this complexity and the unbalance in the rules it will take time for the computers to play well leaving the arena for us humans to compete using intuition to guide us. Maybe you have what it takes to come up with a new way to play and beat the current top ranked players?
– Real player with 912.2 hrs in game
This appears to offer everything you need if you are interested in this ancient game, including all the main variants, the ability to customise the game and rules and create your own variants. online play, synchronization with with the mobile phone version, decent graphics and interface, graphical mods, and great developers who listen to feedback and strive to keep improving the game.
I suggested an interface/display change to make the game look better on my monitor and screen resolution, and with a day or two an update was released with the idea implemented. Fantastic!
– Real player with 117.4 hrs in game
Five Nations
A nice up-to-date looking 2D RTS like AoE2: Definitive Edition or C&C Remastered,
neat homage to Base Build Space RTS like Star Trek Armada 2 or Conquest: Frontier Wars.
Despite the game was made by a team of 2 people, it does rival AAA products.
While it does lack Multiplayer, Story and Single-player Skirmish are very well done.
The game has a really good Wiki page and Demo version on steam.
https://five-nations.fandom.com/wiki/Five_Nations_Wiki
Five Nations is an impressive real-time strategy game that borrows action and gameplay elements from many of the genre’s classics. The game has a very deep and complex base build alike Age of Empires, where you have to care for 4 different resources, also the unit population. The map terrain has an interesting variety of open space and white nebulas where units can hide, but not use their abilities and are slower, also there are areas that do damage units if they try to pass them like red storm clouds.
– Real player with 112.0 hrs in game
I think its by sheer luck that I found this game. Someone on twitter just randomly brought it up and I got curious and looked it up. I first tried the demo and was very surprised!
For a small studio and their first game this is a REALLY impressive RTS! It does so many things well that alot of AAA RTS’s seem to struggle with. There’s a few blemishes here and there, but overall I am surprised at how polished and well designed all the mechanics are, and the factions feel very finely tuned to fit perfectly in a competitive scene.
– Real player with 80.3 hrs in game
Robo Maestro
Robo Maestro is a procedural music toy. It’s a revolutionary new way of creating and experiencing music! You tell it what you want, and then the Maestro automatically generates music that fits that. Playing Robo Maestro requires no music knowledge at all: just have fun and hear what happens! Guide the Maestro and create awesome music together with it!
Maestro Mode
Maestro Mode is the main attraction: a fun, relaxing experience where the music constantly evolves based on your choices. The Maestro generates random options that you can choose from to alter the music. Hear something you like? Store it as a chorus to come back to later, or save it for usage in the editors.
Loop Editor
Build your own loops and define details like instruments, layers, intensity and random seeds. Whatever you do, Robo Maestro makes sure it always fits with the rest of the music!
Song Editor
Combine your loops to create complete songs!
Export your creations
Share your music with friends, or open it in any other music software to continue editing there. What you create with Robo Maestro is yours to use in any way you like!
Optional deep tweaks
You can also dive deeper and define the chords and time signatures yourself. You don’t have to though: Robo Maestro can figure everything out itself, so you don’t need to know any music theory to use it. But if you want, you can get more detailed control.
Jam companion
Jam along to Robo Maestro on your favourite instrument or vocals! This automatic mode will let Robo Maestro endlessly evolve the music, fully automatically, as a backing for your own improvisation. Or enable the full features and just sit back and be surprised by what Robo Maestro can generate!
Advanced automatic composition
Robo Maestro is powered by an advanced procedural music generator. Dozens of algorithms work together to create each aspect of a song: drums, bass, melody, chords, rhythm, notes and much, much more. You can control each step individually, or just let Robo Maestro generate a complete loop and make tweaks from there.
Dungeon Alchemist
Ever felt uninspired, technically challenged or just bored when creating your game maps? Dungeon Alchemist is AI-powered Fantasy Game Mapmaking Software that enables you to make high-quality content fast! Simply pick a theme, start drawing, and Dungeon Alchemist creates high-quality maps you can print, share, or use in your favourite Virtual Tabletop Application. It uses an AI algorithm to place walls, floors, objects and lighting, so you can focus on being creative.
PICK A THEME
Dungeon Alchemist comes jam-packed full of exciting and inspiring objects and settings. Start your mapmaking adventure by picking one of our themes.
MAKE THE MAP OF YOUR DREAMS
With just a few clicks, Dungeon Alchemist will conjure a fully furnished dungeon that will inspire you and your players. You choose the theme of each room, and Dungeon Alchemist will do the rest. Don’t like what you get? Just press the randomize button and Dungeon Alchemist’s AI algorithm will generate ever new rooms for you.
TWEAK UNTIL IT’S JUST RIGHT
Once the AI algorithm has done its job, you can tweak the map to your heart’s content. Add, scale, remove and rotate objects, move doors, change floor tiles and so much more!
Dungeon Alchemist is coming to Windows, Mac and Linux at the end of 2021.
Beat Aim - Rhythm FPS Shooter
This is insane
So you have :
-Pretty much any music you want
-Actually good aim training (you can tweak pretty much everything to your liking)
-Public tournaments (Player, Mapper and Streamer) with actual prizes (Think first place is usually 30$ atm)
-High customization available, from maps to backgrounds and game modes (ye you can even move within the map or give heads to bots to practice your HSR hmm
-A user friendly interface that improves with every (frequent) update
-Insane community which actually has insane music tastes
– Real player with 282.6 hrs in game
Beataim: clicking kovaaK’s 3D-shaped targets to the beat of any music
! even Hentai not that it’s fun that’s in an .mp3/ogg file.
∞possibilities of beatmaps
+Most innovative and unboring song unlocking system I’ve seen as of yet.
+It has japanese translation if you’re bored of seeing english
! weeb
+AI algorithm sufficient, just gotta know the generator +playtime required
+has people who mapped songs for you if you don’t want to (workshop)
– Real player with 119.1 hrs in game
Pro Strategy Football 2021
Another excellent release for this series, and this latest one is a HUGE upgrade over last year’s version. The ability to customize - already a major feature and differentiator between this game and others like it - has been greatly expanded so that pretty much leagues of any size (up to 130 teams) can be used in Single Season play, and leagues up to 32 teams (and as few as 8) can be used in Career mode. A quasi-Free Agency feature has been added as well, that is optional to use. In addition, career stats are tracked, and stat files in text format can be exported from any season or career in progress. A player encyclopedia is included that tracks all players in a career over an almost infinite number of seasons. I have simmed through as many as 25 and the results remain believable and consistent.
– Real player with 500.9 hrs in game
TLDR: At bottom.
I love this game. Right off the bat I want to make it clear that this is more of a coach / match simulator than a management sim, as I think that is important to note before entering the game, incase you are expecting something different than what it is.
I would love to see more management mechanics introduced, such as mid season trading, roster changes etc, and I believe there are discussion threads saying new things will be looked at for the next version of the game. For what the game is though, its a very enjoyable sim, with realistic match outcomes. I currently play a sim only league with the NFL and Draft mods. So I haven’t even touched the real meat and potatoes of the game with the ingame play calling
– Real player with 479.2 hrs in game