EMERGENCY 4 Deluxe
Oldie but Goldie, as a regular a tester for numerous Modification you could argue that I am biased,and you might be right! I got the game on it’s original release day on April 6 2006. Since then I put countless hours into this game, having recorded well over 600 Videos featuring all kinds of mods.
And what I said back then is all the more true nowadays with all the mods that you can get. There is no game like EM4/911 FR
Maybe one day we will say the same about Emergency 5, but that day is far away yet, until that day arrives all hail the King of Emergecny RTS games, Emergency 4/911 First Responders
– Real player with 428.4 hrs in game
Read More: Best Mod Co-op Games.
Likes: I like the way that it teaches people how to be a Dispatcher of Units to send to scenes even with Mods added, and knowing the Map could end in many mistakes. like wild fires, deaths, and more.
Dislikes: I dont like that you dont have much control of where the Vehicles Park, Even tho there are mods for that, some people dont know how to mod the game or start their own mods, So i wish Parking Or having control of Locations to park is a thing.
Mods: Some mods i use [Like the LA Mod, and much more] are Great at the work they do, but some things needs to be fixed like the mod crashing because of a button people can click to break the game.
– Real player with 181.8 hrs in game
EMERGENCY 20
I don’t understand why there is so much hate for this game. This game consists of 10 remastered missions, multiplayer, freeplay and the campaigns from Emergency 5, 2016 and 2017. I thoroughly enjoy this game so I will give an honest and truthful opinion of the game to assure you make the right purchase.
Pros:
Campaigns from Emergency 5, 2016 and 2017
Remastered missions from older emergency games
Lots of micro-managing for a fun fast-paced game
Freeplay (4 maps)
Multiplayer (I haven’t tried it yet)
– Real player with 38.1 hrs in game
Read More: Best Mod Co-op Games.
Edit: I bought this game again after getting a refund because I found: Bieberfelde - Next Generation. The mod completely changes the game and for me makes it worth while owning this game.
My review of the base game:
I got this after playing emergency 4 for quite some time with the LA Mod. While graphics are much much better and there is a little less micromanagement with some automation overall I feel it’s lacking something. If you liked the base game of EM4 then you might like this. But if you are used to the detail and control that the LA Mod provides then this game will probably feel a bit feature light.
– Real player with 29.9 hrs in game
EMERGENCY 3
Real time emergency strategy game.
Got this a long time ago. The amount of hours I spent on this, is time I could have learned to save actually lives and become a helpful member of society, but I didn’t, and i regret nothing.
I highly recommend the los angeles Mod for this, adding a dozen or so missions to the base game with more real looking emergency vehicle with foot units.
Some anger, some terrible joy. Simple motor accident, cop for traffic, ambulance for the driver, a firetruck on standby. Next thing I know all of downtown is burning flames
– Real player with 23.3 hrs in game
Read More: Best Mod Cult Classic Games.
Deff worth the price ($9.99), it’s a pretty entertaining emergency management sim placing you in control of various emergency units responding to random emergencies (police, fire, EMS, utility, etc) with many missions blending the required units (i.e a bomb goes off and you need police to arrest the bombers, ems to attend to the wounded, fire to put out the fires, utilities to move heavy debris). For under $10 you’ll get several hours of entertainment, as I say, was more hours of fun for less cost than a movie.
– Real player with 21.6 hrs in game
Star Trek: Starfleet Command Gold Edition
Between my times living inKansa,sw Florida and here in Arizona…I’ve logged a lot of time playing this game…it goes a long way trying to capture the game mechanics of the original game which it is based upon, Star Fleet Battles,they come reasonbably close with a few difference only a truist SFB player would notice.this game can ca be easy as a walk in the park or a true boat ride to Sto’vo’kohr without any adjustment to the difficulty level. The game serves the pvp’er vry well and there is also a thorough single player campaign, although it really only is an unending string of soprties versus mostly Orion Pirates in ships of commensurate size.
– Real player with 180.8 hrs in game
Alright, so I’m NOT one of the people who couldn’t get this to work. It started out fun, but is riddled with an absolutely infuriating number of bugs and stupid oversights. For example, several missions have triggers based off retreating enemy forces. When you capture an enemy ship and it subsequently disengages, those triggers will still pop when they leave the map. This can easily lead to failed missions, something which is insanely frustrating.
Some of the more egregious examples of bugs/oversights…
– Real player with 38.9 hrs in game
Mini Golf Arena
This review is made after going through a few courses to get the feel of the game.
Pros:
Servers
Amount of maps at release.
Workshop is available if you know how to make a course using their unity engine.
Courses have a nice vareity of realistic to fantastical.
The customization is pretty decent, but seems rushed.
It have some decent textures on some courses.
You can continue a course from your last hole if you crash or close game!
Quickmatch is handy if you don’t want to solo or scroll through servers.( if people make servers)
– Real player with 34.4 hrs in game
I received this game as a gift during one of my old livestreams, and I have to say I was not disappointed in this one. While at the current time of writing this the game does need some polishing (as every Early Access Game does), the overall general mechanics of the game function quite well.
PROS:
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Beautiful scenery
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Engaging soundtrack with spine-chilling tunes (especially the horror levels!)
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Many different customizational tools for both cosmetic and challenge purposes
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Level Editing
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Stable servers and connections
– Real player with 10.9 hrs in game
Men of War™
You may think this game is good at first. You may think that me having clocked in over 200 hours means it must be good. But really, this game is like cocaine. You’ll use it once, think it’s interesting, then keep going. Soon you’ll know it’s bad, and that it’s just constantly killing you, but you’ll keep going, hoping it’ll go back to the good it once seemed to be. If you’re lucky like me, you’ll escape and never play this again.
Let me explain my opinion a little more. This game is essentially an RTS with guns, tanks and artillery. That’s fun and fine in itself, at least on paper, but it necessitates a few things. For example, if you have troops with guns, you expect that they’ll be able to shoot enemies, and generally get things done without your constant aid. Not in Men of War. Your troops will frequently throw grenades into their own squads, waste ammo shooting at nothing (yeah, you have to keep track of every troop’s ammo), miss enemies at point blank range, stare at the last sighted enemy even if they’re miles out of range, stop running in favor of standing in a field trying to shoot an invisible sniper, or just flat out do something that makes no sense. This is only the beginning.
– Real player with 245.1 hrs in game
Men of War Review - Rating: 8.3/10
General Impression
– Real player with 194.6 hrs in game