The Harvest

The Harvest

The Harvest is a fresh new take on Class-Based Hero-Shooters. Fight along with your teammates from different civilizations against other players to take control of the universe’s essence.

Define your combat style as you play, gaining and combining different abilities to become the best squad. Discover this new sci-fi universe and get ready, THE HARVEST has begun!

The Harvest goes beyond the common class systems in the shooter genre thanks to the Dynamic Class-Based System. Choose your Breacher, select your base set-up and build your full potential during combat in a flexible abilities system.

During The Harvest teamwork is rewarded, so all your teammates will benefit from the resources you get. Control the key zones of the map to gather enough resources and upgrade your Breacher. To survive The Harvest you will have to team up with your mates and build the best strategy, but if things get messy, you can always use the “Respawner” to revive the fallen.

O’Ree-Jin is an uninhabited planet that contains the remains of an ancient civilization that controlled the most precious substance in all of creation, the Essence. The planet is a zealous protector of the Essence, but it opens itself at undetermined intervals and for an undetermined time span.

The Harvest is a new IP created from scratch with deep lore. It has different civilizations, heroes, conflicts, risk-taking and, maybe, chivalric romance in its background.

Discover all the stories about each Breacher, their civilizations and their motivations to risk their lives in The Harvest. Find your most suitable Breacher among the different civilizations in this new space opera and get ready for THE HARVEST!

  • A new class-based hero-shooter.

  • Improve your skills and stats during combat.

  • MOBA mechanics.

  • Choose your gameplay from 8 different Breachers.

  • Squads of 3 Breachers.

  • 12 players per match.

  • A new and rich sci-fi universe.


Read More: Best MOBA Hero Shooter Games.


The Harvest on Steam

Dota 2

Dota 2

A game that truly grasps the idea of helping those in dire need to escape their reality.

After allowing peru to play on our servers, and bought accounts in 4-6k. This game has truly made a better place to find friends of South America, and help people fully understand the hardships and struggles these people go through by having feeding South Americans only play Pos 1-2 or jungle. It opened up a world of hard working, can collecting children to gather change and be fortunate enough to play at their internet cafe’s and flood US West/East. God Bless them.

Real player with 14673.7 hrs in game


Read More: Best MOBA eSports Games.


This game was fun but everyday big updates for fucking items and treasures make this game worst ..

imagine if u wana enjoy ur time playng dota and u start steam and fuckng bunch of workshop and other updates on regular basis appears and u hav to wait for it to download if u r poor and have slow internet of 4 mbs…

if u have fast internet and good pc thn this game is Gold otherwise dnt waste ur time.

Real player with 7056.0 hrs in game

Dota 2 on Steam

Wardens Rising

Wardens Rising

Wardens Rising is an Action Hero Shooter that blends MOBA-like base defense and ARPG elements. Fight. Build. Defend. Protect vital energy cores across the realm against interdimensional invasions. Team up with other Wardens to cover multiple fronts. Build towers and deploy tactical items as you fight. Command your SPEC to boost resource generation, repair or fight by your side. Between battles customize your hero build, improve stats and abilities, upgrade and mod gear, forge items, and unlock new technology.

Fight, Build, Defend!

Defend the core against massive enemy invasions using your hero’s special abilities, building towers, and by deploying tactical items like walls, traps and portals as you fight.

Choose a Warden and SPEC

Choose from 6 Warden hero classes, each with unique abilities, and a SPEC companion to boost resource generation, repair structures or fight by your side while providing you a buff.

Customize your build

Unlock, upgrade, and customize your gear, then configure your loadout to suit your playstyle and strategy. Collect artifacts to forge items and essences to mod your gear.

Defend multiple fronts at the same time

Use your Synthesis-powered gear to sprint, jump and glide around the map. Build towers and deploy tactical items to support your strategy. Repair structures as you fight.

Protect cores and attack enemy strongholds

Defeat interdimensional enemy invasions on cores across the realm. Uncover the location of enemy strongholds, then invade to defeat the invasion boss.

Team up to defeat the existential threat

Combine quick-thinking and teamwork to be victorious. Play campaign and a variety of game modes (like Endless and Random Mode) with up to 4 players or with Bots.

Attain glory and prestige as a Warden

Become an elite defender of the realm. Defeat the bosses to clear all regions. Take on alternative game modes to hone skills and acquire more artifacts, essences, and souls. Earn achievements and badges to mark your success among Wardens.

KEY FEATURES & CONTENT OVERVIEW

  • Supports controller or mouse/keyboard

  • Solo or Multiplayer Co-op with up to 4 players

  • 6 heroes, each with unique stats and abilities

  • 8 SPECs, each with a unique buff, attack and stats

  • 8 defense towers that can be upgraded between battles

  • 20+ maps to defend with multiple invasions on each map

  • 25+ upgradable tactical items

  • Alternative game modes (Random Invasion, Endless and more)

  • Essences and artifacts to mod your gear

  • Co-op Campaign & Boss fights


Read More: Best MOBA Co-op Games.


Wardens Rising on Steam

Predecessor

Predecessor

Predecessor is a third person MOBA currently in Development.

You and four allies join arms in battle as you fight for glory on the battlefield against enemy heroes on a traditional 3 lane map featuring an interactive jungle, epic monsters and more!

In a match 10 players are divided into two teams with each player controlling their chosen hero. No two heroes are the same. Each hero has their own unique abilities and design, meaning there’s a hero to match everyone’s style of play. Heroes complete objectives to collect gold like killing minions, towers or enemy heroes. As a hero collects more gold they can buy items from the shop that influence their heroes in interesting ways - allowing them to teleport to new locations, go invisible, freeze time and more. Items also allow a hero to get more powerful by giving their hero better attributes such as power, attack speed, health and various other stats.

Unlike most MOBAs, Predecessor puts you into the heart of the action. The Third-Person perspective fully immerses you into the game as enemies appear from shadow walls, over ledges or from behind you.

Predecessor on Steam

SMITE®

SMITE®

### Lore ★★☆☆☆

| Tales of the Gods |

|

| Each god has their own lore, which explores into their background on how they became gods and their roles they played throughout history |

| ♡ | There is no story mode for the gods |

### Variety of Roles ★★★★☆

| Guardian |

| Acting as pillar of team, job is to initate engages and retreats, peel (take blows) for teammates and assist in securing kills |

Real player with 5130.4 hrs in game

I absolutely LOVE this game and have for a very long time obviously since I’ve played it a lot as is evident from my hours (there is also even more hours besides whats shown on just Steam alone). I put a lot of my time, money, effort and care into this game for many years and I don’t regret it even with the crazy amount of time and money I put into it.

If we are going to judge the game solely on game-play alone then it’s awesome and a really fun and great game but it does have some issues with bugs (not too many but still they exist especially old bugs that should’ve been fixed a long time ago), servers suck too, unbalances within the game-play like gods (usually the newly released gods tho) and matchmaking oh god the MATCHMAKING like don’t even start me.. However no game is perfect and so regardless of those I’d almost recommend it just for the fact alone that it is a good game and for how much I love it, however I cannot look past the MYRIAD of other problems it has beyond just game-play and namely things like the greedy+useless Devs and the toxic community.

Real player with 4756.1 hrs in game

SMITE® on Steam

Bleeding Edge

Bleeding Edge

UPDATE: Ninja Theory put their playerbase in silence and was even told by a dev that they were still working on the game. They have officially said that they will no longer support the game.

This is a multiplayer brawler by Ninja Theory, the people who made DMC: Devil May Cry, Hell Blade, and Enslaved. So you can expect good combat. Melee characters will usually have a basic combo that they can cancel abilities into, along with air attacks. Long range characters have their pew with dashes, turrets, claw attacks, etc. Different types of colorful tanks, healers, and attackers with a familiar Ninja Theory UK punk rock esthetic here and there. 2 main objectives, point capture and collect stuff and put it in a thing, with modifiers which are bad. Each character gets 2 abilities to choose from. You can also grind for skins, emotes, boards, exhausts, and ability mods. Some of the best skins will take you like 200 games with 1 character to get……………………………………………

Real player with 133.4 hrs in game

This game is great. It’s not for everyone, but it is great. The gameplay is heavily team-oriented; you’re not going to get anywhere trying to pull off a solo playstyle because there is no snowballing. At the beginning of the game you’re as powerful as you’ll be at the end. This can be seen two ways: one could say that it’s bad because it doesn’t reward someone for being skilled(or lucky) or one(such as myself) could say that it’s good because you’ll never be put into a situation in which a comeback is entirely impossible short of your entire team disconnecting, which leads to the next topic: Disconnects. Players often disconnect when they’re losing and as far as I can tell there is no penalty for this, which is obviously a problem.Next up, the characters: They are all wonderful. They all look as if they could be the main character of their own game. In addition, there’s some physical disability representation; Buttercup lost her legs in a vehicle accident, Cass lost her legs to paraplegia and Kulev is dead. In addition, all of the characters have very unique movesets, such as Mekko(a dolphin in a mech) has a kit which revolves around blocking damage with a bubble shield in order to power up his abilities or Azrael, who has the ability to apply “Soul Eater” stacks with his basic attacks, which cause damage over time and power up his abilities(also, he can glide with his wings at the cost of Stamina). Stamina is the resource tied to dodging, which can be used to escape combos; Stamina is also used for a few abilities in the game, such as the aforementioned wings.If you don’t like how your character looks, there are many skins to be had if you’re willing to grind for them. There is no way to acquire skins with real-world currency; once you’ve bought the game, you need only to work for the skins. The skins themselves range from recolors to complete costume changes, but the characters are still generally quite recognizable regardless of the skin they’re using. In addition, there are skins available for the hoverboards(which most characters use to traverse the map more quickly) which are also bought with in-game currency. Also available for in-game currency are emotes and mods. Emotes are self-explanatory, though mods are less so.You can have a loadout of up to three mods, most of which signficantly alter your character’s feel. Some of the effects of certain mods are as follows:-Increasing your character’s HP-Decreasing one of your abilities' cooldowns-Increasing the range of your basic attacks-Giving you HP regen while using your Super-And more!Currently, there are two gamemodes available: Objective Control and Power Collection. In the first, you fight the other team over 1-3 objectives(some of which may move throughout the match), with your team gaining points towards victory based on how many objectives you currently control. The second has two phases: Collection and Deposit. In the collection phase you run around the map, destroying barrels with power cells in them which you need to collect. You drop all of your cells on death, so killing enemies to take their cells is always a good thing. The deposit phase consists of going to a dropoff point and standing still until your cells have been deposited. The first team to fifty cells wins.Their are a few maps, all with their own hazards such as two large trains which occasionally run through the middle of the map or gates of electricity which fry anyone who tries to go through. Each match will have a randomly determined map modifier applied, such as randomly appointing one player the “VIP”, giving them buffs until someone kills them and a new VIP is chosen.Ultimately, I highly recommend this game and hope that the community can grow larger, that the game might be better-funded and receive more updates. Though I received this game as a gift, I fully consider it worth the forty dollars it costs.

Real player with 94.4 hrs in game

Bleeding Edge on Steam

Battlerite

Battlerite

I can’t praise this game’s design enough. I don’t think there’s a competitive game that is better than this game from a design perspective. I know this game gets compared to Dota or League of Legends a lot, but it’s really more like a top-down fighting game with simple inputs.

This game just doesn’t have parts that aren’t fun. The games are always short, and even if you lose the first two rounds, your opponents aren’t so overpowered that you don’t have a chance for the rest of the game, there’s tons of potential for comebacks and a game is never over till it’s over.

Real player with 934.0 hrs in game

Sadly, no matter how good it is, I can’t recommend a game whose developer misled their playerbase and abused their trust.

See, during a time of ever-dwindling population of Battlerite, they announced a Royale game mode “to fill a void in Battlerite” (dev blog ). It’s fair to say that the majority of Battlerite players never asked specifically for a Battle Royale, but the community ran along with it, considering “new game modes” had always been mentioned on its roadmap and people understood the game could use a more casual experience.

Real player with 788.8 hrs in game

Battlerite on Steam

Demigod

Demigod

I regret the times, when I couldn’t play this game in it’s prime, when tournaments were alive. But I don’t regret buying digital copy now.

Back in 2008, when I read about the game, DotA Allstars was already a thing you need to be aware of if you play games. And I was indeed aware. I tried the thing and got bored pretty quickly. Something was amiss. Something didn’t want me to enjoy the game, and I felt out of place, when I heard praise about this new exciting genre like MOBA.

When I read about Demigod I got a little flame of hope lit up in me. Everything from background of characters to the name of the game and a little story behind already was to my liking. But would the gameplay keep up with that? I wasn’t sure.

Real player with 207.7 hrs in game

First off, let me state that when Demigod was released, it’s multiplayer was pretty much broken due to the publisher insisting on doing the netcode and sucking at it hardcore. This issue has since been resolved, and is no longer an issue; the multiplayer works just fine now, no real problems.

Now, from there, let’s get into a few aspects of the game itself:

Demigod is a MOBA style game, where you play as a single hero/champion/demigod/whatever style character who starts off kinda flimsy, and gradually levels up, fighting large armies of enemy units with the goal of defeating the enemy team. Thing LoL, HoN, DotA, Smite, Dawngate and so on.

Real player with 137.0 hrs in game

Demigod on Steam

Fault

Fault

🌦️–-{Graphics}—🌦️

☐ You forget what reality is

☑ Beautiful

☐ Good

☐ Decent

☐ Bad

☐ Don‘t look too long at it

☐ Paint.exe

☯—[Story]–-☯

☑ It doesn’t have

☐ Bad

☐ Average

☐ Good

☐ Fantastic

☐ Make your own story

☐ Its multiplayer what did you expect

⚔️—{Gameplay}—⚔️

☐ Very good

☐ Good

☑ It‘s just gameplay

☐ Mehh

☐ Staring at walls is better

☐ Just don‘t

🎵—{Audio}—🎵

☐ Eargasm

☐ Very good

☑ Good

☐ Not too bad

☐ Bad

☐ Earrape

❤️—{Audience}—❤️

☐ Kids

☑ Teens

☑ Adults

☐ Humans

Real player with 1121.8 hrs in game

This game is a joke, and the devs are even bigger jokes. It is literally a group of kids that wanted to revive another game, but are embarrassingly inept and unqualified to do so. They treat the players that support them in a condescending way, act like spiteful little cunts when you give any kind of negative feedback, refuse to fix obvious issues like balance and game mechanics, and make promises that either never come or take months for them to make happen, and just plainly do not have the resources it takes to do what needs to be done with this game. They charge you for an extremely broken, unbalanced, and unpolished product. They Patronize people when they give suggestions to make it better, and when they do anything at all to the game it breaks everything else. This game is a waste of money, wait for Predecessor. Even though Pred has problems of it’s own it is still in my opinion a better game. Plus Omeda Studios actually has the resources to make their game and do it right. Strange Matter just stole money from like minded people like them that missed another game and made a sad copy and just barely feels the void that Paragon left. The game itself is full of crap. No balance with heroes at all, tanks are way too tanky but still capable of dishing out just as much if not more damage than a carry, Carries are too weak unless fed early, too many troll players that play heroes in roles they were not meant for, an extremely toxic community filled with shit talkers, trolls, bullies, and little kids that want to act tough through a chat box. The matchmaking is a joke. They have like 2500 maybe 3000 or so players, but you end up facing or playing with the same people every time, and when you do see new names they are most likely smurfs. So the numbers they have of players isn’t accurate at all, because there are multiple players that have several accounts for this game. The devs have a discord server where they want you to post “feedback” but if the feedback you give is not to their liking they ban you or time you out for no reason. Then they have a support staff that stay in that discord that come in and patronize people for their opinions and suggestions. Most of which are teenagers or young adults that are probably not old enough to buy alcohol yet. This company came together with the sole purpose of bringing Paragon back to the people that loved it, but instead they have shit on the memory of Paragon with this shit copy. Trust me only get this game if you want and endless amount of frustration, arguments with your friends, stressful attempts at fair matches, broken heroes that are more exploitable than skill based, and minuscule and pointless updates that fix absolutely nothing at all. They will update the game every week, but most times it is to change how certain cards work, or to nerf certain heroes and buff others no of which actually changes anything in the game, because the whole base of the game is broken with the heroes having their own unique but broken passives which can be and are exploited in every match. Also these developers really love stupid and annoying things like stuns that last for 1 minute or so, heroes with multiple stuns that each last that long that can be exploited, casters that can one shot you from across the map without even actually hitting you, and some heroes able to spam abilities without draining mana at all. If any of this intrigues you then go ahead and waste the $20 or $60 dollars to get it. Take my advice and the loads of others on here and get another MOBA. Get Smite, Overprime, DOTA 2, League of Legends or any others you may find. This game is on it’s death bed and unless Strange Matter actually learns how to fix the issues, lose their arrogance, and actually start listening to the players it will be another DEAD PARAGON. These other people that have put positive reviews in here are either partners with Strange Matter, friends of the developers, are on the staff in some way, were paid to say something to counter the negatives, or have recently stopped playing the game themselves because they posted the reviews months ago, before it got this bad. All in all you want a game that is fun, balanced and fair right? This game is none of those things anymore. It is just a huge waste of time, money, and effort to try to learn to play and make sense of. I have put in 518 hours and 80 seconds in this game and in my brutally honest opinion I regret ever laying eyes on this game and supporting these half ass game developers. Forgive me for the long review, but I am trying to stress just how bad this game is so people do not waste their time or money on it. Wait for Predecessor or download OverPrime. I promise either one will be better than this game.

Real player with 522.9 hrs in game

Fault on Steam

Sheep Tag 2

Sheep Tag 2

Sheep Tag 2 is a competitive, fast paced, action packed tag game that pits Sheep against Wolves. It’s a constant battle for territory as Sheep must survive for a set time, and Wolves must capture all the Sheep within that time. As Sheep you are constantly putting your life at risk to gain the edge over the Wolves, and as Wolves you are thinking of ways to outwit and capture the Sheep. If a Sheep is captured they turn into a Spirit; Spirits can be saved by ally Sheep. If all the Sheep get captured the Wolves win the round!

In Sheep Tag 2 you’ll get to:

  • Play as a Sheep

  • Run for your life

  • Build defenses

  • Save Allies

  • Master mechanics

  • Play as a Wolf

  • Hunt down your prey

  • Call on the pack

  • Divide and conquer

  • Make your own maps

  • Change the rules

  • Play with friends

Sheep Tag 2 on Steam