Alien Hallway

Alien Hallway

Well the title says it all, Alien Hallway, to be blunt aliens in hallways, that is all there is to the game. To say it was made simple is an understatement, this game is so basic in nature that even a little child can play it.

It’s like the most basic version of lane defense/attacking that you can think of, Tug of war like game, you have no actual control over the game at all, you pretty much spawn soldiers and they walk by themselves down the hallway towards the aliens, the fighting and everything is done automatically, you have controls over the grenades and that’s it. That is it for the entire game, there is no noticeable changes to the actual gameplay, as you play you earn money which can be spent after missions to upgrade your soldiers, as the levels progress more aliens and soldiers are unlocked.

Real player with 19.3 hrs in game


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“Get ready to send marines to kill aliens that no man’s seen before!”

That, my friend, is the plot of Alien Hallway in one sentence. Sorry for spoiling it. Alien Hallway is a light strategy game where you only manage the finances and hiring troops, who handle the destruction by themselves.

Drones get you money by scavenging electronics. With money you can send marines to destroy the alien teleporter, the objective of every level. The marines are AI controlled and you can only choose, when to throw their grenades. At the same time you must not allow the aliens to destroy your base.

Real player with 11.2 hrs in game

Alien Hallway on Steam

The Smugglers

The Smugglers

You will smuggle goods or protect the law. Assemble a team and take on the role of a cunning smuggler or an honest law enforcement officer once per turn. Compete against an opposing team on one of many boards. Just like in real life, each team has different victory conditions, completely opposite, making you quickly identify with your new role. Will you tactically pursue victory or will you pull out the gun and settle the matter in a rather violent manner? Remember that the decision belongs to the whole group, and you won’t be able to win alone.

Each playthrough begins with smugglers landing in a cargo drop zone, and the law guards are tasked with melting down and stopping the smugglers from making their final escape. Cover your tracks and defend your loot or try to track down and stop the smugglers from escaping. Think your side will always win? Remember that in every gang there will be at least one agent who will certainly mess up the whole game…


Read More: Best MOBA Action Games.


The Smugglers on Steam

Warriors Of Titus - F2P

Warriors Of Titus - F2P

This is how a moba is done in VR! This game manages to marry what makes vr fun with the complexity of what you would expect in any standard MOBA. I do feel like the character’s guns could use a few more differences between them as they are a bit similar but in terms of abilities and gameplay the characters are all quite diverse.

Overall i would highly recommend you try out this game. If you arent a fan of mobas you might still find fun in this game if you enjoy shooting or a good feeling of progression.

Real player with 3.7 hrs in game


Read More: Best MOBA Action Games.


needs polish but the visuals are overlookable as the gameplay is solid. one glaring flaw though - nobody friggin plays it and bots are boring.

Real player with 1.6 hrs in game

Warriors Of Titus - F2P on Steam

AXYOS

AXYOS

This game is a pure example of what is wrong in the “Steam Greenlight” independent game industry. And mostly, what kind of trivial mistakes, the dervelopers, are doing in the process of developing an “indie game”.

First, about this “game”. It’s suppose to be a MOBA type FPS but the “game” is in this stage practically from the beginning with no actual or visable updates. The only visable change was the changing of the name of this “game” from RiP to AXYOS. Yes, I know that the “game” is in “Early Access” but it’s not, even, in an Alpha stage. I keep saying “game” with quotation marks because there is no game at all. Yes, the “game” looks like in the screen shots but that’s it. Only nice characters models, some weapons and some textures made with the UnReal DevKit. And that’s it!

Real player with 8.4 hrs in game

The game itself? Great in appearance and has potential. However, that says little as many great games have been ruined by their publishers. And while in a single player game, that may not matter, in a multiplayer game, it is fundamental that the publishers understand the importance of not harassing their userbase. This review will not even touch how the game is at this point as with no players, you cannot adequately test a competitive multiplayer game.

This review will go briefly over what happened that I have to state the above:

Real player with 5.6 hrs in game

AXYOS on Steam

Warriors Of Titus

Warriors Of Titus

Updated Review as of 7/7/20

v2.3.5

There’s really only 3 VR Moba style games currently battling.

Cradle of Sins/Megalith/Dead Shot Heroes.

CoS came out of the gates swinging and promising the world and in the last 6 months haven’t heard a peep or an update and their game is still really early access. Megalith had the big guns behind them being made from developers with AAA experience… launched their game, patched it a couple of times and continue to ignore the community. DSH has done nothing but get better.

Real player with 392.9 hrs in game

An amazing VR MOBA. Very well put together and addictive game play. It offers the perfect balance of strategic game play without being overwhelming. The online player base is very welcoming, but even playing solo against bots is very satisfying. Be sure to check out the discord channel where the dev is extremely active and responds to player input. You’ll also get a sense of when people are generally online and looking for match. There is a tiny bit of a learning curve when you first start, but it’s not significant and is definitely worth it. The heroes play very differently, so try a few if you’re not initially convinced. If you’ve tried MOBAs before but got turned off by the toxic community, then you should definitely try this as the players are great!

Real player with 383.9 hrs in game

Warriors Of Titus on Steam

Predecessor

Predecessor

Predecessor is a third person MOBA currently in Development.

You and four allies join arms in battle as you fight for glory on the battlefield against enemy heroes on a traditional 3 lane map featuring an interactive jungle, epic monsters and more!

In a match 10 players are divided into two teams with each player controlling their chosen hero. No two heroes are the same. Each hero has their own unique abilities and design, meaning there’s a hero to match everyone’s style of play. Heroes complete objectives to collect gold like killing minions, towers or enemy heroes. As a hero collects more gold they can buy items from the shop that influence their heroes in interesting ways - allowing them to teleport to new locations, go invisible, freeze time and more. Items also allow a hero to get more powerful by giving their hero better attributes such as power, attack speed, health and various other stats.

Unlike most MOBAs, Predecessor puts you into the heart of the action. The Third-Person perspective fully immerses you into the game as enemies appear from shadow walls, over ledges or from behind you.

Predecessor on Steam

Battleborn

Battleborn

Okay, let’s start with a simple statement about Battleborn: Battleborn is a game rife with marketing issues and inconvenient circumstances that, at its core, is a very fun and entertaining game that has only increased my respect for Gearbox.

Battleborn is a hero shooter/MOBA, which differs from multiple similar games like Overwatch and Paladins because it has universal mechanics for characters that are used to fight, and unique mechanics designated to maybe one or two characters in the roster. You pick one character at the beginning of a match or mission, and then you are stuck playing them for the rest of the match. This leaves a lot more competitive potential to the game than its charisma and PvE system will let on, but we’ll touch on that later.

Real player with 1710.9 hrs in game

Mishandled, overlooked and abandoned.

Weird or sometimes even broken mechanics, items and character skills (and their helix powers).

Misdirected by Gearbox trying to make a competitive game while a better choice was to focus on casual market instead.

Before this game entered ‘free trial’ you had to buy it and grind for hours in order to unlock new characters and important gear while OW straight up gave you all available characters right at the start.

Optimizations for some maps/areas were crap.

Real player with 437.1 hrs in game

Battleborn on Steam

Rakuten

Rakuten

Rakuten is a physics based space shooter where you pilot your own rocketship, shoot down enemy spacecraft, and unlock upgrades to further increase your capabilities and available weaponry. Fight it out against your friends or team together in PVP and PVE gamemodes.

Gameplay

  • Pilot your rocketship, left or right to steer, forwards to accelerate

  • Shoot down asteroids, bots and players

  • Unlock new ‘enhancements’ like shields and weapons

  • Upgrade and improve existing ‘enhancements’ to improve your stats

Features

  • Online multiplayer up to 8 players

  • Physics based combat system

  • Randomly generated asteroid fields

Enhancements

  • Thrusters - Increases max acceleration

  • Dampeners - Increases effectiveness of the inertial dampeners

  • Boosters - Unlocks ability to temporarily boost max acceleration

  • Hull - Increases maximum health

  • Regenerative Hull - Unlocks automatic health regeneration

  • Hull Regeneration - Increases health regeneration rate

  • Energy Capacity - Increases max energy capacity

  • Energy Generation - Increases energy generation rate

  • Shields - Unlocks shields

  • Shield Capacity - Increases maximum shields

  • Shield Regeneration - Increases shields regeneration rate

  • Turret - Unlocks ability to shoot projectiles independently of rocketship orientation

  • Blaster Cannon Damage - Increases damage dealt by blaster cannon bolts

  • Missiles - Unlocks missile launcher to fire homing missiles

  • EMP Missiles - Unlocks a second missile launcher for EMP missiles which deal twice as much damage however only against shields

  • Missile Damage - Increases missile and EMP missile damage

  • Missile Capacity - Increases maximum missile capacity

  • Missile Fabrication - Increases rate at which missiles are fabricated and ready for launch

  • EMP Missile Capacity - Increases maximum EMP missile capacity

  • EMP Missile Fabrication - Increases rate at which EMP missiles are fabricated and ready for launch

  • Point Defence Cannon - Unlocks the point defence cannon for shooting down missiles as well as close range ship-to-ship combat

  • PDC Damage - Increases damage of point defence cannon rounds

Rakuten on Steam

REVN

REVN

Absolutely phenomenal. Silas and his team have put their heart and soul into this game and it clearly shows. Revn seamlessly combines solid third-person shooter mechanics with traditional MOBA ability mechanics and RTS-style base-building. Tense firefights, tactical ability usage, and coordinating strategy among your team…there is something about this game that you simply cannot get anywhere else. There’s a reason it’s among my top games played. Highly recommend.

Real player with 116.5 hrs in game

In Revn, you decide kind of character you end up playing with.

Your abilities, your items, your gear, your weapons: you get to pick the ones you want from a wide selection.

Example: You want to go full-on Iron Man with a Jetpack, a Riot Shield, an Orbital Strike, armor for days, and an Assault Rifle that cuts through armor like it was paper? You can in Revn!

This is a third-person shooter, so you don’t need to worry about using careful mouse-clicks to move around. But, your aim is of great importance in a fight, since you can’t simply click on a dude to hit them with your attacks.

Real player with 70.5 hrs in game

REVN on Steam

The Harvest

The Harvest

The Harvest is a fresh new take on Class-Based Hero-Shooters. Fight along with your teammates from different civilizations against other players to take control of the universe’s essence.

Define your combat style as you play, gaining and combining different abilities to become the best squad. Discover this new sci-fi universe and get ready, THE HARVEST has begun!

The Harvest goes beyond the common class systems in the shooter genre thanks to the Dynamic Class-Based System. Choose your Breacher, select your base set-up and build your full potential during combat in a flexible abilities system.

During The Harvest teamwork is rewarded, so all your teammates will benefit from the resources you get. Control the key zones of the map to gather enough resources and upgrade your Breacher. To survive The Harvest you will have to team up with your mates and build the best strategy, but if things get messy, you can always use the “Respawner” to revive the fallen.

O’Ree-Jin is an uninhabited planet that contains the remains of an ancient civilization that controlled the most precious substance in all of creation, the Essence. The planet is a zealous protector of the Essence, but it opens itself at undetermined intervals and for an undetermined time span.

The Harvest is a new IP created from scratch with deep lore. It has different civilizations, heroes, conflicts, risk-taking and, maybe, chivalric romance in its background.

Discover all the stories about each Breacher, their civilizations and their motivations to risk their lives in The Harvest. Find your most suitable Breacher among the different civilizations in this new space opera and get ready for THE HARVEST!

  • A new class-based hero-shooter.

  • Improve your skills and stats during combat.

  • MOBA mechanics.

  • Choose your gameplay from 8 different Breachers.

  • Squads of 3 Breachers.

  • 12 players per match.

  • A new and rich sci-fi universe.

The Harvest on Steam