Command Heroes

Command Heroes

In Command Heroes, you control a Hero from one of many Factions in the game each with unique abilities, equipment, and perks to unlock. Battle it out in a mash-up between a twin-stick action platformer & RTS blend. Upgrade your crew between matches, and press onward towards victory! Team up with up to 3 friends for 4-player split-screen action, or set up a custom sandbox map with up to 10 players & AI.

1-10 Multiplayer Co-op or Versus

Play solo, or with 1-4 local players (or online players via Remote Play Together) in a hectic resource race. Set up custom matches with full flexibility on team alliances between players & AI. Up to 10 players & AI total.

Dig Deep

Head underground to discover artifacts of mystical or technological power which can help turn the tide in your team’s favor. Summon an ancient stone golem, an orbital satellite strike, or dozens of other sources of destruction, healing, wealth, and power. Defend artifacts once revealed or that power can fall into your enemy’s hands.

Find your Faction

Each faction has diverse units, buildings, weapons, and heroes. Shift and shape your strategy accordingly. Surprise your enemies with unlimited playstyle approaches. Will you attack from above, below, or both? Whether you approach with style & finesse or overwhelm by brute force, you’ll be faced with new challenges and find new strategies each match.


Read More: Best MOBA Action RTS Games.


Command Heroes on Steam

Brimstone Brawlers - Early Access

Brimstone Brawlers - Early Access

Very promising game!

The game is beautiful, really good gameplay mechanics, nice rythm, interesting characters, this is a lot of fun no matter if you want to play it casually or if you want competitivity, both works really good!

Almost single developer so it’ll take a bit of time to reach its full potential but nothing can go wrong with so much passion! Dev is actually really active to take all the feedback from players (i’d say everyday) and really efficient so this is really reassuring to see that :).

Real player with 79.7 hrs in game


Read More: Best MOBA PvP Games.


I am not one to leave reviews, but this indie game really struck me.

I currently have a little over 5 hours in this game and I simply can not get enough and am pleasantly shocked by how much this game has to offer from replayability and skill cap ceilings. Talk about being competitive and enriching, every character has their own unique playstyle and combos that allow you to try to perform and perfect yet such a simple idea that I was able to pick up on the concepts immediately and over time have found out more and more things as I played, making me feel like I am growing with the game which is always incredibly fun.

Real player with 26.6 hrs in game

Brimstone Brawlers - Early Access on Steam

MageQuit

MageQuit

My review has long been overdue. I am just overwhelmed with how much I LOVE this game, the Discord community, and developers. The game has grown so much since I first met them at PAX East 2018 with the addition of many, many new features: SKINS, Ranked 1v1, game modes, stages, spells/elements, practice range, etc.

Not only do I feel like it’s a great game to play with your friends, it also has great depth with the amount of spell combos you can create, spell drafting, curving, skillshots, and endless number of funny spell interactions. MageQuit is unlike other games I played before because the wizards are a bit gumpy :) and slower, so you have to somewhat plan your spells beforehand by anticipating your opponents moves rather than being reactionary.

Real player with 1087.8 hrs in game


Read More: Best MOBA Action Games.


Mage Quit has quickly become one of my favorite games. I stumbled upon it by accident and haven’t really looked back. It’s easily the game I’ve put the most hours into in the ~45 days I’ve owned it. I’ll list what i see as the pros and cons of the game below for ease of reading, but my favorite part of this game is how fresh it feels. It combines a lot of what I like across many games (drafting, high skill cap, fun tactical and strategic gameplay) into one package. I would recommend this game over many others 3x the price.

Real player with 635.5 hrs in game

MageQuit on Steam

Gerritory

Gerritory

Really enjoy this game with my friends! Although the rules are easy, we can always find different strategies to beat each other :) Wish there will be a map editor. Cannot wait to create some maps to share with my friends!

Real player with 33.5 hrs in game

Good party game that is awesome if you can find someone else to play with.

Good:

  • Innovate gameplay.

  • Has AI player so you can play alone.

Bad:

  • Too many loading screens.

  • No V-sync.

  • I don’t want to get a poo when I lose a round.

  • Online match is impossible unless you can find people at right place.

Wish:

  • Level editor with Steam Workshop support.

  • Custom match but you can set multiple levels instead of just one.

Real player with 3.2 hrs in game

Gerritory on Steam

Awesomenauts - the 2D moba

Awesomenauts - the 2D moba

Full disclosure here, I’m really involved with Awesomenauts. I’ve met the developers, Ronimo, in person more than twice and have been contracted to do work for them. I’ve cast tournament events in a professional capacity, wrote and recorded an in-game announcer, earned a “Golden Duck” (the Ronimo community award), and attribute any real success of my YouTube channel to Awesomenauts and the community that surrounds it. Awesomenauts is my single most played game of all time, sitting at 2800+ hours at the time of this writing, and has been a core part of my life for over 5 years. I’ve bought the game and the old expansions for myself and several friends, and contributed to their Starstorm Kickstarter for $162, and have bought most of the cosmetic skins available. With that said, let’s continue.

Real player with 3421.5 hrs in game

After two-three long years of Awesomenauts, I thought I might give you my full thoughts about this game, now that we are getting close to the end of the Starstorm DLC development and the new Matchmaking server.

First of all, my feelings toward this game are mostly positive. I love the general gameplay style, it’s like Smash Bros meeting MOBAs like Dota and LoL, 2D and stuff.

Music, oh boy, Sonic Picnic has really given their best with the game’s soundtrack.

Visuals, they’re great, I love the 1980’s cartoon style Ronimo has been going for, same goes for the characters and lore in general.

Real player with 2835.8 hrs in game

Awesomenauts - the 2D moba on Steam

Team:Cars

Team:Cars

Team:Cars is a 2 team 30 player online multiplayer racing/car combat game with stylized low-poly visuals & detailed physics and audio simulation. Collectible cars equipped with guns and abilities battling in 15 minute matches, focusing on team tactics and emergent gameplay in lovely chaotic encounters.

During the 15 minute battles players complete laps to gather XP and gold to improve their stats and equipment to be more effective in the battle. The team who reaches 100 kills or more kills in a 15 minute session wins.

Team:Cars on Steam

GUILTY GEAR 2 -OVERTURE-

GUILTY GEAR 2 -OVERTURE-

Underated gem.

Played it back when it was exclusively on Xbox 360 back in 2006-7, Spent countless hours skirmishing with friends. I got extremely hyped when I saw it come to Steam and I just had to instantly buy it and replay it.

Sure, its rough around the edges, has wonky controls at first, not the best voice acting or fluid animation. But once you get the hang of it and your personal theme music starts playing when you’re taking control of the map, then it’s definitely worth it.

It’s not a fighting game like its predecessors and it’s latest titles. This is a MOBA before MOBA’s were even a thing in the popular eye. Think Smite with minion control.

Real player with 195.3 hrs in game

Guilty Gear as an action RTS game. It really is mindblowing to me. When I first heard about this game, I was optimistic. I mean, Guilty Gear is a fighting game series! It’s not a RTS or Hack n' Slash series! However, GUILTY GEAR 2 -OVERTURE- blends the fighting genre with the RTS genre very well. Somehow, ARC SYSTEM WORKS has found a way to keep the feel of the 2D fighting games on a 3d battlefield. Whether it be a few left-handed-reverse-grip swings with Sol’s sword to keep the bad guys away or a well placed gunflame into a crowd of nerds, the fighting feels somehow…. nostalgic, as if I was playing one of the 2d titles in the franchise. And commanding units (referred to as servants in game) is a nice, smooth experience, so you don’t have to draw up a whole Mona Lisa painting just to get your servants moving. It’s as easy as select, click, click, done. Fighting alongside your servants is pretty awesome, especially when 4 massive armies collide in an area and it’s just chaos.

Real player with 29.9 hrs in game

GUILTY GEAR 2 -OVERTURE- on Steam

Barnard’s Star

Barnard’s Star

In the 25th century, humanity began to travel the stars. Barnard’s Star, a mere 6 light-years away and home to the closest habitable exoplanet, was first to be colonized. However, even with the blindingly fast velocity of half the speed of light, the trip takes 12 Earth years. So when the colonists ran into trouble, they were on their own.

The trouble they faced took two main forms. First, their robot companions who served as butlers and guardians staged a rebellion and broke free of their human masters. It got ugly quickly – blood and bolts covered many a space station floor. The second was the Critters: weird, otherworldly brutes from the other side of the galaxy who arrived on the scene shortly after the colonists from a nearby wormhole. The colonists were able to estalish contact them and even tried to enlist their help against the mechanical threat, but negotiations were cut short when the Critter ambassadors ate all the humans they were supposed to be talking to.

These three factions – Humans, Robots, and Critters – are locked in a vicious struggle for control of the galaxy. Now is the time to rise up, lead your faction, and fight for your life. The fate of the universe is in your hands.

Features

  • 3 factions (Humans, Robots, and Critters) with 7 character classes per faction

  • Each character has unique attacks and abilities

  • 2 maps, each with unique tactical opportunities such as teleporters and destructible cover

  • 3 layouts for each map, for a total of 6 different playable fields

  • Play offline vs. AI or a friend (or even pit two AI’s against each other, if you just want to watch)

  • Challenge friends and strangers with online multiplayer

For a comprehensive list of all the fighters in the game and their abilities, see the wiki .

Barnard's Star on Steam

Jaeger

Jaeger

Jaeger is a third-person MOBA game.

Key Features:

  • Character Customization

Players can custom and change their appearance in this game. Face, hair, body and suit’s color can be change in a player profile.

  • Classic Leveling System ( Player Stats )

When players level up, players can add any stats they want and learn any new skill.

  • Unique Weapons with Skills

Each weapon has its own unique skills and requirements. Players can acquire weapon by purchasing it during match.

  • Assist by Perol

Each player has its own cute little pet called Perol and it can assists players with its unique skills.

Jaeger on Steam

Panda Push

Panda Push

Panda Push is a non-violent family friendly game designed for teamwork. Play against other people in variably sized teams. Use offensive and defensive strategies as well as reaction time and teamwork to win the game. Watch your energy management. Learn to anticipate your opponents and protect your teammates. Some defend the flag and some attack. Using paths you build and push zones you make with your walls, defeat the other team by being smart and fast. Working together in teams from 2 to a hundred on a side. Building your own paths and setting up walls, your superior tactics and team work will lead you to victory.

Panda Push on Steam