ElementalsFight
Does this game even work? I can’t even manage to play any mode…. Devs haven’t released any news from what I can see either
– Real player with 1.3 hrs in game
Read More: Best MOBA Real Time Tactics Games.
Junk - why is there even an option to buy this game as a gift - yeah maybe for your mother in-law but come on Devs - this game is nowhere near early access and when I saw nowhere I mean it’s like some school project. Nothing works, and when you can build a camp to generate soldiers if you meet the enemy on the steps then they stay there the entire game. What were you guys thinking when you released this, it’s 8 Euros, what’s all that about. I really really want to support smaller game companies and startup indie type initiatives - but meet us at least half-way and give us some feedback and something to work with. Really sorry Devs, but you don’t deserve my money for this piece of JUNK!
– Real player with 0.4 hrs in game
Alien Hallway
Well the title says it all, Alien Hallway, to be blunt aliens in hallways, that is all there is to the game. To say it was made simple is an understatement, this game is so basic in nature that even a little child can play it.
It’s like the most basic version of lane defense/attacking that you can think of, Tug of war like game, you have no actual control over the game at all, you pretty much spawn soldiers and they walk by themselves down the hallway towards the aliens, the fighting and everything is done automatically, you have controls over the grenades and that’s it. That is it for the entire game, there is no noticeable changes to the actual gameplay, as you play you earn money which can be spent after missions to upgrade your soldiers, as the levels progress more aliens and soldiers are unlocked.
– Real player with 19.3 hrs in game
Read More: Best MOBA Action Games.
“Get ready to send marines to kill aliens that no man’s seen before!”
That, my friend, is the plot of Alien Hallway in one sentence. Sorry for spoiling it. Alien Hallway is a light strategy game where you only manage the finances and hiring troops, who handle the destruction by themselves.
Drones get you money by scavenging electronics. With money you can send marines to destroy the alien teleporter, the objective of every level. The marines are AI controlled and you can only choose, when to throw their grenades. At the same time you must not allow the aliens to destroy your base.
– Real player with 11.2 hrs in game
Infinite Lagrange
As someone who plays this a lot, no, not right now. Waaay too many things need to be fixed.
Things the game needs:
A way for unions to mark other unions as friend or foe
Something to do with cities
Rally fleets should be one big fleet.
The RNG for ships needs to be increased to make it easier to get ships.
Pathfinding of fleets. Seriously.
Pros
The art style is really good. Very homeworld like and something work going for.
The battles, while simple, are fun to watch
Cons
Damn near everything else.
– Real player with 529.5 hrs in game
Read More: Best MOBA Massively Multiplayer Games.
Pay to win? Yes.
Fun to play as a walle? Yes -If you are in a Union.
Fun to play as a Free to Play? Yes -If you are in a Union.
Simple as that. You can have almost everything if you pay, but without an Union you will be bored in no time. And if you are a Free to Play player joining an Union will do to you the same fun that the walle will have. Game is totally based in Unions (clans) and when you’re in one have or not all types of ships doens’t make a big diference… Just try, it’s free; but if you will play alone i’ll say again, you get bored very fast, paying or not.
– Real player with 465.5 hrs in game
Command Heroes
In Command Heroes, you control a Hero from one of many Factions in the game each with unique abilities, equipment, and perks to unlock. Battle it out in a mash-up between a twin-stick action platformer & RTS blend. Upgrade your crew between matches, and press onward towards victory! Team up with up to 3 friends for 4-player split-screen action, or set up a custom sandbox map with up to 10 players & AI.
1-10 Multiplayer Co-op or Versus
Play solo, or with 1-4 local players (or online players via Remote Play Together) in a hectic resource race. Set up custom matches with full flexibility on team alliances between players & AI. Up to 10 players & AI total.
Dig Deep
Head underground to discover artifacts of mystical or technological power which can help turn the tide in your team’s favor. Summon an ancient stone golem, an orbital satellite strike, or dozens of other sources of destruction, healing, wealth, and power. Defend artifacts once revealed or that power can fall into your enemy’s hands.
Find your Faction
Each faction has diverse units, buildings, weapons, and heroes. Shift and shape your strategy accordingly. Surprise your enemies with unlimited playstyle approaches. Will you attack from above, below, or both? Whether you approach with style & finesse or overwhelm by brute force, you’ll be faced with new challenges and find new strategies each match.
Panda Push
Panda Push is a non-violent family friendly game designed for teamwork. Play against other people in variably sized teams. Use offensive and defensive strategies as well as reaction time and teamwork to win the game. Watch your energy management. Learn to anticipate your opponents and protect your teammates. Some defend the flag and some attack. Using paths you build and push zones you make with your walls, defeat the other team by being smart and fast. Working together in teams from 2 to a hundred on a side. Building your own paths and setting up walls, your superior tactics and team work will lead you to victory.
Infinity Kingdom
This game is heavy pay to win. There’s no limit of how much you can spend and the power difference is unbeatable. As a free to play player you can reach most milestones and with a bit of spending you can get everything in the game just slower than whales. You can eventually transfer server find a better environment with non-toxic whales. So as a long term game is great, but at the beginning the whales will bully the server.
Players in the same alliance as the whales receive an insane amount of resources, gems and vip points. Unbalancing the server even more.
– Real player with 772.3 hrs in game
Decent game, but some dragons and heroes can be obtained only by purchasing bundles with real money.
It means that’s not free-to-play, but buy-to-play, and, above all, i’m forced to downvote because some of them are pay-to-win. “Charles the Great” appears in a bundle for the ridiculous price of 99 bucks, and he’s totally overpowered.
Besides this, you receive a decent amount of speed up and other boosts for free.
For free you can also roll units and have a chance to find legendaries or “fragments” to summon legendaries. Every day you earn two crystals to roll (one from daily quests and one for free).
– Real player with 367.4 hrs in game
Braverz
Not worth the 10 dollars
– Real player with 0.3 hrs in game
Warhammer 40,000: Dawn of War III
The best I can say for this game is simple: It looks like Warhammer 40k. I like that, so it’s a good point. But is it a “Dawn of War” game? No, it’s not. It’s just another RTS. It departs from the legacy of Dawn of War and returns to the way twitch-gaming. Is there something to like about it? Sure, there is… but there’s NOTHING to like about it in way of what I would expect from the Dawn of War series.
DoW1 was more combat-focused than Starcraft, which was why I loved it… but I greatly favored DoW2, because it emphasized tactical play, which I prefer. My review centers around this idea.
– Real player with 142.0 hrs in game
If you expect a Dawn of War game, if you expect a Relic style RTS with complex tactical gameplay and features you won’t find in other strategy games, the style relic became famous for, look elsewhere, this game is none of that.
And that’s where the problem lies. If this game was a new IP, I’d probably give it a positive review and call it an interesting experiment for the RTS market.
But it’s not a new IP is it? it’s Dawn of War. And as far as Dawn of War is concerned, this game is related to that series in terms of superficial visuals only.
– Real player with 100.0 hrs in game
Block N Load
Please do not think of Ace of Spades, Minecraft, or Team Fortress coming in to this, treat it as it’s own game, because it is. All gameplay elements are well balanced, and tie together incredibly well. In the context of pure gameplay, there is little you can say against it. It is the best game I’ve ever played, and that likely won’t change for a long time, I’m certainly a candidate for being the #1 fan.
Currently the biggest problem is the playerbase. It is quite low, and slowly diminishing. I’m sure the developers will be looking at ways to pick this back up. If you’d use a USA, or UK server, you shall be okay, but otherwise I’d suggest not purchasing the game. Queues may take a little longer than other games due to the low playerbase. However, if you’re in a long queue, please do not leave, it creates a perpetuating issue that is only solved by players being patient.
– Real player with 4357.1 hrs in game
First of, dont get me wrong, I love this game, I wouldnt have played it for 2000+ hours if I didnt. I made quite a lot of friends through this game in the last three years and learning to play each hero is fun.
The gameplay is one of a kind, it’s a unique mix of building and class based objective gameplay, however, there are some serious issues with this game:
Tutorials
There are none. The practice ground can give you a few pointers about movement and the tutorial video provides tips about basic game mechanics, but the base setups shown in the videos are absolutely useless. Your best bet would be to search some gameplay footage on youtube and study the defenses and tactics of some high level matches.
– Real player with 2474.0 hrs in game
Evolution Tag 2
Based on a popular Warcraft III mod, Evolution Tag 2 is a unique twist on the MOBA genre - incorporating elements of RTS, survival, and cat and mouse style gameplay. Evolve, survive, build bases, control armies, slay a dragon, and fight other players in an intense 10vs5 match between humans and the undead.
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NOTE: Servers are typically offline and are only turned on during scheduled play tests. Join the discord if interested in playing!
Each player controls one character that can continuously evolve into various types of stronger units. As an example, your character could evolve into a swordsman, then into a knight, and finally a Paladin. The undead team of 5 starts out more powerful, resulting in a cat and mouse playstyle where the team of 10 humans have to run away and try to survive. Eventually the human team can become strong enough to fight back by evolving, killing creeps to level up, building up an army if playing as the builder class, and buying powerful items/perks from the item shop.
In order to win, the Human team must destroy the Undead base near the center of the map. Meanwhile, the Undead team’s objective is to knock out each player on the human team a certain number of times.