Dead Event
after playing the game for about 35 hoursi decided to write a revieuw
The world kinda sucks u into it and its rather addictive game wich is created by a solo dev who actualy listens to the comunity balance wise and if u have some nice ideas the game keeps getting updated regulary whit balance fixxed and content being added tldr of what the game is like u are a monster on a alien world where u are trying to survive by killing other players / npc’s foor either loot or materials as there’s a equipment system wich is ever growing new stuff being added its rather a grind to find the perfect items u like for ur build as there’s alot of freedom in how u build ur monster stats wise but also gear wise its not straight forward as equip is all rng onwhat affixes it has wich makes every monster unique already but to top it off there is also a skill system wich add another layer to debt of ur monster and uniqueness
– Real player with 73.8 hrs in game
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HELLO n_n some ideas to make this game more fun
-Some enemies travel in group ( the queen spider can have 4 or 5 little or mid spider around for example )
-Add more efects to attacks only we can see bites and punches
-Put 1 river in the map or more water resources (i die many times because i couldnt find water TT_TT )
-The map is big, but you can make more bigger??
-Nest or spawn of creatures ( put some caves or ruins like dungeons can be GREAT )
-Random generated events ( like alien invasion or earthquakes can make holes in the ground and spawn creatures
– Real player with 35.9 hrs in game
Citywars Savage
Features
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Fight together in the wild and complete dungeons
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Explore a world filled with unique mechanics
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Gather resources, Mine minerals and Fish! All the world is filled with treasures.
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Go on adventures and complete quests to level up your gear.
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Build your own city and furnish your house with your friends.
What Else?
Join our community now and get involved in the development of the game.
The game has a unique editor that let our community improve the game at runtime. Which helps to deliver new content every month!
You can also apply to be staff and moderator in-game. Contact our admin at staff@citywars.ca
Read More: Best MMORPG Crafting Games.
MASD
Welcome to MASD!
The main goal is to survive at all costs!
Collect resources, make friends, fight, build shelters and craft weapons. All this and more is waiting for you here in MASD!
All activities in MASD will bring your character a valuable gaming experience. The higher level your character reach, the more game features and locations are available to you.
Don’t forget about trading with other players to earn valuable coins, which you can spend on resources or new equipment.
Read More: Best MMORPG Arena Shooter Games.
Will To Live Online
It’s like DayZ mixed with Vanilla WoW. When a player dies, they don’t lose their character which is awesome, giving the game an RPG-feel which many survival games fail to give. Having different unique classes, experience points, skill points and talents also makes this game a bit different from other survival games that I’ve played. Still… bullets hurt and even the highest level players are not invincible gods.
Pros:
- The game is difficult to the point of frustration at times, making the game hardcore as hell.
– Real player with 351.4 hrs in game
I’ve just picked this game up and I’d like to give it a honest review.
To be honest, when I first launched the game, I wasn’t expecting much, given it’s an indie with a very small $14.99 price tag. And boy was I wrong! Considering I am a big Metro / S.T.A.L.K.E.R. fan, from the first moments of gameplay, I felt right at home.
Firstl of all, as someone who’s been to the Ukraine before, I immediately admired the authenticity of post-Soviet era surroundings.
Gameplay felt good and graphics were pretty. Well, almost pretty. The character models and animations looked pretty crappy and unpolished and character creation seemed pretty bad. However, given this game is in its Alpha state, I have good hopes for the developers to introduce better models, animations and a more feature-rich character creator.
– Real player with 327.1 hrs in game
Albion Online
You will notice a large amount of people posting negative reviews are the ones who complain the game is too unforgiving. They’ll say it’s unpleasant dying to groups larger than them, and how if they can’t play solo, the game therefore sucks.
Let me be crystal clear in case the store page isn’t clear enough: IT’S A FULL-LOOT PVP MMO.
Full loot: When you die, everything you’re wearing and anything in your inventory is dropped or trashed. It’s written on the doorway outside, if you don’t like it don’t play it. If I’m allergic to fish, I’m not gonna go to a seafood restaurant and order trout, then post a bad google review saying it almost killed me.
– Real player with 2973.7 hrs in game
THIS GAME IS GOING FREE TO PLAY IN APRIL! Just so if you’re interested in the game, but not willing to shell out $20 / $30 (off-sale) I don’t understand why people are hating that this will be f2p, if youwait you’ll miss out on the rewards.
($20 is a really good price imo. You’ll get a mount (Specteral Wolf), some gold, and another thing (forgot) when this becomes free 2 play.
[Long review because I see many negative reviews that baffle me, will put 3 sections for this game. Informative, Good, and Bad.]
– Real player with 2702.7 hrs in game
Dark and Light
After over 4000 hours played (mostly on this account) and almost a year of early access, I’m ready to review this game. And for the short attention spans in the room, let’s simply say this isn’t worth your money and the game has no long-term potential. Buy it and play it for a few weeks if you want to get a taste of a fantasy version of ARK, but do not expect anything in the way of proper game development or commnication from the dev team.
Here are a few of my main reasons for the review.
- Lack of forward motion. The game has seen only small improvements since launch. It is a beautiful world with great animals to tame, but it’s largely the same world I signed up for when it first released. They added two half-assed dungeons that are incredibly buggy and short/boring. They added an airship that was a disaster at launch and continues to be so. With the exception of that and maybe 3 new animals, there’s simply no new content in this game. What’s saddest about this is that they’ve actually prioritized new content OVER fixing existing issues. This means they’re actually prioritizing new content and still managed to squeak out barely enough to warrant a handful of announcements. The game is almost exactly where it started.
– Real player with 4372.5 hrs in game
This game isn’t balanced at all, the grind is long and unrewarding, toxic players love to grief the newbies who have no way to fight back. Reminds me of ARK before it’s release. They also eventually plan to implement cross-server transferring which essentially killed ARK, yet this game pretty much died with the release of Conan Exiles. Nerfing the flying battleships and easier ways to break into manor was essentially the final nail in the coffin. Many exploits and bugs that veteran players use to constantly keep their grip on their servers. The three race thing sounds neat at first yet is basically useless, what large guilds do to lock down a server is simply split into 3 guilds, one for each race then essentially lock down the vendors and the altars used to make myhtical feed. This prevents new guilds from establishing a foothold. So basically it’s a Tri-Fecta Super Guild that lock down a server and constantly raid new players who are trying to learn the game or fight back.
– Real player with 1250.8 hrs in game
In Next Life
In next Life is a crafting, survival, and civilisation building game, where collaboration with other players gives you very real advantages (it is possible to play alone, but it will be harder to survive). Your technology level starts at stone age level, and then it’s up to you and your village members to invent and craft tools and technologies such as fire, baskets, spears, …, in order to survive easier and to advance to new development stages. Time moves quickly and each game played equals one life, including birth, childhood, adulthood and old age.
ATLAS
the two words that describe a game like this are: DIGITAL HEROIN. the game is weirdly addictive but i will never recommend it to anyone as much of the time you are just staring at the screen for 3 hours while the boat moves- cant look away for even 15 seconds because a bunch of enemy ships may just appear in view in front of you, requiring 3 seconds of reaction time to steer out of the way, or else you lose tens-of-hours of work.. that’s fine for immersion, albeit a tad harsh, but the reason this is a negative review is such that the product is filled with bugs and spelling mistakes that have been present since game launch. new updates often re-break old features that were previously fixed on a repeated basis (sextant buff/autopilot.. coordinate space transforms arent that hard guys!). utter and complete world wipes happen upon developers' whim, so if you get into the game late in a season then you may as well not play because you will be so far behind the career players who got in 10seconds after new season and claimed every island and covered them with fence foundations so that nobody can build. and by the time you learn the game then the entire world undergoes another wipe which results in making game harder to suppress the PVP veterans; leaving anyone new to the PVE game in the dust. long story short: developers are struggling to tame their existing playerbase with no remaining capability to improve the game for the general public. its been almost 3 years since public release for paid product.. they cant claim “early access” anymore.
– Real player with 7104.9 hrs in game
This is the worst best game ever….
It’s pretty, it’s fun to play* and with a private community to avoid the toxic levels build up over the years from the wrongdoing of the devs, amazing and fun.
It is… however… full of bugs, without any sight of those ever being fixed. Arrogant devs who refuse to help people who are trying to improve on the game with mods and who ignore all feedback. No, all… feedback is ignored. They deploy enthusiasts to run their discords and take all the heat while hiding in the corner.
– Real player with 1697.6 hrs in game
Dead Frontier 2
03/10/2020: Honestly big big step for open world ONLINE zombie games. Dont get me wrong it does have bugs but all games do at some point it gets better between all the positive comments and dedicated people willing to put in the effort within the community, being patient enough that good games dont come fast. 7/10 good game Needs work but all in all happy that DF2 might have a second break at being an awesome game on steam!!
8/17/2020: Update on my review. I started playing this game late last year on october of 2019. It had alot of bugs, not gonna lie yet so much progress has happened in those 10 months. The community has gotten less toxic from when i started playing because the people who stayed really loved the game. I have met alot of good players, friends in here who were kind and patient enough to teach new players how the game works. Y’all should really try it out. If ya need help message me in the game, ill be glad to lend a hand. - Damntrinity
– Real player with 2105.8 hrs in game
TL,DR: As it is now, I can’t recommend this game at all, which are more accurately named “Left 4 Dead(-update) Frontier 2”
The developer of this game is a single, lone dev. There are credits to him since he managed to create all of this by himself. Unfortunately, this game is not Stardew Valley, and imo is not the type of game where you can realistically work alone and provide updates regularly. He does get help nowadays, but since the updates roll very slowly, most regular people that actually play this game in the past (not just start a new character, quit after 2 hours), stopped playing.
– Real player with 1736.8 hrs in game
Dead Maze
If you want a super engaging game, this probably isn’t what you’re looking for. The story line is very short and ends on the cliffhanger, and the following portion (The Dog Update) doesn’t carry the same writing style and it takes literally a month of repeating side quests to finish. If you like looting and tedious processes, go for it! Not even being sarcastic here.
The looting is simple and the crafting system is too. However, it’s difficult to actually coordinate your storage bag between looting for camp quests and actually being able to make weapons on the go with only 6 slots. So that whole hook goes out the window. A lot of the play style is based on perseverance, and if you’re not the kind of person who likes running around the same maps trying to find certain materials for multiple days, you will get very bored very fast.
– Real player with 978.4 hrs in game
General Overview:
Mixing the genres of MMO and RPG together, this top-down third-person perspective game is a decent time consumer if you enjoy zombie surival-esk games. It focuses more toward the story missions and the build up of lore, but still allows players to easily roam and interact with NPCs (side missions or lore characters) and other players in different map locations. Weapons, items, and food are found throughout the background environment, granting different statistical benefits per object (whether it is boots from food, stats from items, or damage types from weapons). These objects help build up your character and can be salvaged for crafting or used to build up your camp area for greater benefits. Since the game is still being updated (but not updated as often as before), the current end leaves the main story at a cliff hanger end, allowing the player to free roam the maps, build up their camps and gear, and interact with other players without no real end goal (except for the final “story side mission” that can take up to 100+ days of daily work to complete).
– Real player with 315.4 hrs in game