Mines of Volantis
3 hours disappeared; I’m not sure how. But now I need to sleep before work.
If you liked ‘Motherload’ for the zen mining; you’ll probably like this.
– Real player with 13.4 hrs in game
Read More: Best Mining Adventure Games.
Ohhh this games takes me back to the time of Motherload. (the flash version, not the steam version)
I just love the ambiance and the music is very good!
Every time you go down it is the question of will I be back before my fuel runs out? Every dive is a hunt for riches that you don’t want to interrupt to get fuel, but you have to. And in time as well because else your haul will be lost forever!
Upgrading this makes it easier to get huge hauls. Content wise I think the price is a bit steep but the game is very fun to play nontheless.
– Real player with 11.2 hrs in game
Miner: Dig Deep
Although I’ve never made it all the way to the bottom, I’ve really enjoyed this game! I’m ready to take a break from it, but may come back to it later. I love the simple mechanics, but I do have one suggestion. I’ve noticed the rocks and resources are in the same places for each new game. If you could find a way to randomize each new game but keep the numbers and zones of resources and rocks essentially the same, you would have a truly world-class game. As a retired developer/tester, I can appreciate the effort that goes into software. If it’s infeasible to add this feature, I understand totally. I salute you!
– Real player with 1247.4 hrs in game
Read More: Best Mining Loot Games.
I like mining games, and I didn’t think this one would keep me going for so long but 21 hours later and I’m still pottering away in my mine. Aside from some minor quibbles (while a stone will push you away if you’re only a little close to it, this same mechanic doesn’t happen on lifts from what I can tell and lifts don’t work after lvl 1000 - can’t tell if this is coming or if this is a feature of the game), I enjoy this. Wish it had some achievements, but that’s just me, lol.
– Real player with 32.0 hrs in game
Crystal Valley
In Crystal Valley they explore alien landscapes mine raw materials and build new tools and fight against a large number of enemies.
Experience an exciting adventure, fight evil monsters and build powerful weapons.
Story
You have awakened without knowing and can remember nothing. Next to you is an AXT and a pickaxe. And a note. A note that says. Collect 50 crystals and a portal to open.
Gameplay
Mine raw materials and create new tools and weapons from them. Collect crystals to create portals to advance into other areas.
Fight with your weapons against different enemies. Be it ghosts or skeletons.
Remember, when you die it’s all over.
Crystal Vally relies on repetitive play fun. Every round is different and should give you replay value.
Read More: Best Mining Casual Games.
Debugger 3.16 // Recoded // Despair of the Developer Edition
my play through with all achievements done (first two didn’t unlock from glitch though): https://youtu.be/U2Lj9B9pZbo
Really fun platformer with some cool mechanics on how you can manipulate the world definitely look foward to the full release all the mini games could be a ton of fun with friends. The first mini game both the achievements glitched for me though I beat it and did it without the developers cheat and didn’t get either of those achievements. I’ll definitely (try to donate since it’s in a foreign currency I’m gonna have to try and figure that out) to the kick starter and I hope others will as well for the full release!
– Real player with 1.7 hrs in game
he game is short but good, the creators recreated the old game with a bit of topron stuff, at the same time I can say that it is worth recommending metreoidvania, but it is a pity that it is short and you have a feeling that Spiderwork games has abandoned all work on this game, a bit simple story but a pretext for complete manipulation of objects, just a combination of useful and pleasant, this time without hindering things, making new in programming who do not understand everything too much can learn something, also a bit bothered me that only support for controllers and buttons for the keyboard were shown do not appear, I hope it will be thrown in the finished game, I wish the creators to finish the game from the kickstarter campaign as soon as possible and that the game will be very popular
– Real player with 1.3 hrs in game
Something Ate My Alien
I haven’t gotten beyond the first planet yet, but I’ve been taking my time and exploring as much as possible and I’m just about to move on to the next planet. I only say this to echo that the map is deceptively small looking compared to the amount of time you’ll spend exploring it. But in the mean time, I wanted to get a review in, because I really enjoy this game despite a couple negatives.
It feels similar to Steamworld Dig 1 & 2, but with more features and goals. The puzzles have been fun, but not too difficult so far. Combat isn’t too challenging on Normal difficulty. Most monsters are more of a nuisance to swat down while digging further. It took me a while to get comfortable with the game, but I blame that on using a controller instead of keyboard and mouse.
– Real player with 33.6 hrs in game
Something Ate My Alien is a really odd combination of exploring/digging, alien-shooting platforming, and puzzle solving that also involves that digging mechanic. It’s rather slow-paced overall because of the amount of digging that you have to do, so that the overall smallish maps seem rather large. Mixed into this is a high rate of alien-enemy spawning and turn-over, requiring you to switch between your mining laser and your selected weapons to defend yourself. Amid all of this, you are solving puzzles as they are located throughout the game maps. These puzzles are required for progress. It’s a mash-up that will excite some players and put off others.
– Real player with 21.9 hrs in game
Battle Mine Sweeper
An excellent twist on Minesweeper. Just as challenging though, if not more so.
– Real player with 15.9 hrs in game
First look….
Thank you CAE78SOFT for the invitation to review Battle Mine Sweeper!
After our first hour of play, we have to say that this spin on an old time favorite time killer game, has really been done well.
To play minesweeper, old time favorite and battle at the same time with weapons, traps, adds a whole new level of those who thing they have mastered basic minesweeper.
The leveling, replay ability, various game types, and overall variation are fantastic!
All in all we give this game an 8/10 for originality, implementation, coding, layout, design and creativity.
– Real player with 0.5 hrs in game
Crystal Rider
The game could be fun, but bugs and bad music kills the fun. And like many games from this devs, the achievements are not working.
– Real player with 0.2 hrs in game
Crystal Rider is another asset flip from ImperiumGame. This time they took a template for a “jetpack” based platformer/shooter from GameMaker Studio 2, changed a couple of things, and dumped it on Steam as if they wrote it themselves. Copying someone else’s work and calling it your own is a real nasty, morally void cash grab.
They did this before when they asset flipped Mad Bus, also known as ZigZag Infinite Runner Game by yönetici. And they’ve done it several other times as well.
– Real player with 0.1 hrs in game
Mistaker
I had high hopes for this game, looking at the screenshots and the description on the store page. It reminded me a lot of the old school Apogee platformers like Commander Keen and Crystal Caves which I loved playing in the nineties. I struggled with it for about forty minutes, and while I do think it has a lot of potential, I must unfortunately give it a negative review, based on the small part of it that I was actually able to experience.
- Jump controls are floaty and imprecise. I never felt like I had tight control over when my dwarf would jump, and where he would land.
– Real player with 0.7 hrs in game
Eternal Cave Escape
It’s good but could have been great. It’s not as punishing as Getting over it or Jump King.
There are multiple mechanics that are all very well put together. There isn’t really any cheap deaths for this.
The game lacks depth and more advanced tech for the normal mode. But it’s a fun game even tho it can get a bit frustrating at times.
– Real player with 17.6 hrs in game
For one of those -Get through this new part or fall back in the level- Its pretty well done. The one thing that bothers me crazy is the corner bounces. If its a pickable ledge why would it make me bounce if I happen to land on the corner? It just feels unfair in a game where you either learn from mistakes and get gud or you quit. Setbacks from something you have no control over isnt fun.
– Real player with 9.9 hrs in game
Golden Retriever
All That Glitters is Gold!
In this mining platformer, traverse your underground mine shafts to retrieve gold! Team up or compete against your friends or go solo into the mines and extract as much gold as you can. Setup your operation and reinvest your earnings into better gear and equipment. This line of work not only separates the gold from the dirt, but the pups from the dogs. With danger lurking in the ancient grounds, hungry Dinos awaken, searching for prey and loot. The wise miner doesn’t fear the Dino but sees it’s flesh and bones as a potential fuel source for their operations. Gold mining is a treasure hunt, so open your miner’s map, test some dirt, and find that stash of gold!
Mine to Save the Town from Fat Cat
Each unique map has new environmental hazards like forest fires, earthquakes, lava and new machines like helicopters and excavators! Every speck of gold you collect gets you closer to prevent Fat Cat from building his Cat-sino next door and paving over the town!
Beware of Dinos
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Dinos cause cave-ins when they get grumpy and stomp their feet
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Dinos eat all of the gold out of your bags of dirt.
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Dinos steal gold coins when they bite you!