Attack from Planet Smiley
Attack from Planet Smiley is a retro arcade game where the aim of the game is to survive. Survive a horde of angry smiley faces invading your world. The only way to stop them? You. You are equipped with the latest technology and weaponry there is such as lasers, nukes, and even larger lasers, so when you die, it’s all over.
Tag along with a couple friends in the 2-3 Player modes while listening to a mix of three retro-space songs that will get you fired up and ready to burst some happy faces. But, if even one smiley face touches any of you or gets to your side of the battlefield, it’s game over - even one smiley face will wipe out the entire planet. Also, after a while a gigantic boss Smiley will trot along, and even another if you take your time, so don’t try use any small pebbles against these guys - they’ll take a massive beating and come out smiling, cough cough unless you use some of those bigger things, ah yes, nukes. Oh, and they have a gun to shoot you back too, don’t worry though, you can blow up those bullets as well!
Read More: Best Minimalist Arcade Games.
In Shape 2
In this minimalistic arcade game, you have to move and reshape your figure to match the passing figures. Triangle, square and circle. And also occupy the desired lane by jumping left and right. For each piece you pass, you get points, and the movement gradually accelerates, and the game becomes more difficult. Good luck.
Read More: Best Minimalist Arcade Games.
MRS SNAKE
Note: This review is based on singleplayer mode
MRS SNAKE is a take on Flying Snake, which in turn is a 3D version of the original Snake games.
The gameplay is simple: You are a snake in a restricted 3D area in space, and you have to eat items to get longer. You receive damage over time, or if you hit obstacles, and the only way to stay alive is to keep eating items, which replenishes some health. The longer you become, the more difficult it is to avoid crashing into yourself. If you die, you get a score based on your length.
– Real player with 30.7 hrs in game
Read More: Best Minimalist Indie Games.
beautifully simple game, takes me back to the days of PS2 demo disc games. Very much a plug’n’play game, launches in a second, no bugs, no tutorials needed, no awkward 3rd party applications in order to use a xbox or PS4 controller, just launch and play.
Very easy to fall into a trance with the trippy music, restarting is instant and the controls are completely responsive.
One thing I might like to see in the future is a hardcore mode where any collision ends in a instant game over.
I have exclusively played the single player mode so far and still enjoying it, particularly fun to play while listening to an audiobook!
– Real player with 11.8 hrs in game
Open Hexagon
this game SUCKSin fact its so bad, i ended up playing it for hours0/69 bad game, too addicting :c edit: actual review though, this game is great, the simple fact vee decided to pick himself/herself/themselves back up is kinda motivating in a way, not so much for me, but it really does show that death iisnt always perm!chapter 1: gameplayfeels good! certainly plays well, however the gameplay on this game in terms of levels is… impossible, because levels are user created and more are always coming, but in terms of vee’s own creations, they are pretty bad… in terms of showing complex ideas, HOWEVER vee’s level’s are amazing in another way, showing… how the game works no shit, its great though, the first 5 levels are simply just getting harder, more patterns more rotation speed, all that, but then the game’s first pack will start showing what the fuck is possible, from octagons.. TO CIRCLES, to spirals! the second pack is a little rough, lucky thanks to the discord im aware its getting balance changes, but for now its kinda rough, its mostly just going through differgent ideas, nothing muchchapter 2: stylei love the style of this game, im always a huge fan of ridiculously simple styles, and this pretty much hits that exactly, the hexagon in the centre, the arrow, the walls, and the background, thats all you need for the open hexagon style, not to mention the ability to spawn custom walls or use accel walls to create covers that further enhance the already exist style of the game, of course thats not for everyone, its a preference for me to love simple shapes on the screen, its fun either way, not to mention the 3D layers in each style, and the ability to pretty much use those 3d layers to their LIMITS, like making the 3d effect visible, but the actual layer invisible, and making that layer move up and down, the posibilities are ENDLESSchapter 3: user created levelsoh did i mention that this game allows you to make YOUR OWN LEVLE? yeah i kinda do that, at the time of writing this my next pack is pretty big, all by myself, it takes a bit of coding knowledge though, but once you have the basics its super fun to just change shit, and replay your own level, however this isnt about my levels, the community of this game has made plenty of packs, back in version 2.0… no one used 2.0 and stuck with 1.92, and there were.. well a lot of packs by people, so many amazing ideas by such amazing people, most of the really well known ideas originated from the packs of exschwasion, who created levels like distraction, the fisrt level- or atleast first really well known level to contain walls covering your view, the existence of FRACTALS was made in 1.92, and brought to 2.0 thanks to.. well my own garbage can coming soon, sadly this was also the time vee dropped the game, but they came back, and glad they did!chapter 4: problemsthis game may be good, but it aint without its flaws, the obvious lack of a menu is one of those, but thats bound to be fixed later on, theres also the whole problem of having lost 1.92, which as i said was used most often for a while, and thus we lost so many good packs, like somename by alpha, or sensationality by metrono ivernan, and 2.0 packs from the non steam version also have some problems, tho are easier to port, the big problem here is that we had like 200 packs… and now we have 20, quite a difference, at a sudden point in time, however packs are still being made, who knows what the fuck could happen! the fact that custom walls are so changable can give way too… honestly too many ideas! chapter 5: welcome back vee!no seriously, welcome back! how’s it been? hope ya’v been doin well :DDDthanks if you read this, i doubt you will, just wanted to give a more realistic take o n the game, hope yall have a great day
– Real player with 549.0 hrs in game
A deceptively small price for a game so great.
There are only but a few games that I wish I knew how many hours I actually spent playing them.
This is one of those games XD
A gem that has been just out of the public’s eye has miraculously found it’s way to steam!
And this is no mere port mind you.
Vittorio Romeo has pleasantly surprised fans of the game like myself with not just the inclusion of long-been Beta content to the base game but optimized it beyond even the original’s performance.
– Real player with 35.5 hrs in game
T^2.5
It is just simple T-T-T on 3D cube.
Goal/Rules. - Main goal is to achieve six thirds of one symbol in horizontal, vertical or diagonal direction where thirds are acceptable on cube sides only (thirds do not wrap over edge or over corner of cube). Third on the edge of cube (on two sides of cube) counts as one third only. –That’s all.
How to play? - For navigation on cube “surface” use arrow keys on keyboard or cross on controller. To place symbol on game field use ENTER or SPACE key on keyboard or A button on controller. To go away from submenu use ESC key on keyboard or B button on controller. To leave active game use ESC on keyboard or Y button on controller.
Awesome Mix Tape
Now, I personally recognize my small amount of playtime in this game, Personally I don’t enjoy the gameplay. Although I do see how others could easily like the highscore based, atari-esque games that are contained. Personally I find them all boring and repetitive, the fact that there aren’t any sound settings nor resolution settings is another big turn off. While I wouldn’t personally play it, I do recommend it towards its intended audience
– Real player with 0.3 hrs in game
Pixel Poops
When this game meets the Steam Store metric threshold to get profile features turned on, the Steam Market :poop: emoji’s will be amazing.
– Real player with 41.3 hrs in game
A truly bizarre game that attempts to capture that 1980s console and arcade feel, Pixel Poops! A truly **** game, literally…
Replying to
Pixel Poops is developed by Mostly Random Games, and published to yyrGames, and became available on STEAM on the 20 Feb 2021. The game is free but with optional DLC that looks to mimic the styles of the C64 and NES. The free version of the game has an Atari 2600 feel to it.
The premise of the game is simple. You have a problem with the joggers! Joggers are happily jogging across the local park trying reach their fitness goals. But armed with the healthiest metabolism the world has ever seen you’re going to put a stop to that!
– Real player with 10.1 hrs in game
Roll
Roll is original and engaging. You roll dice to collect points, and use those points to upgrade your dice. The goal is to get the highest score possible in 2500 rolls.
It is likely to be too ‘mathy’ for some - figuring out which upgrades will generate the most had me setting up spreadsheets. However, some players like that sort of thing and once I got my head around the upgrades (most of the upgrades, there are some I still don’t really understand), I found I could do pretty well playing from the gut - which is more fun for me.
– Real player with 24.9 hrs in game
The man behind this game seems to be very passionate about the project. He has been putting out updates very frequently and even wiping leader boards with significant enough changes. he has also targeted and stopped (as far as I can tell) cheaters so the in game leader boards should be fairly accurate. On the limited youtube content available for this game he pops up time to time to interact with people in the comments section and answer questions or even just say hello, seems like a small thing but its kinda the reason I started playing. A random video about it popped up in my youtube feed and after seeing the dev in the comments seem so genuinely happy to talk to people about the game I figured id give it a shot. Im having a great time with this and id say its well worth the $4.99 I paid for it. I normally value my time as a gamer at roughly $1/hr of gameplay and Im only a few days into owning this game and I have already surpassed that mark. This deserves more attention and I think that if a community starts up around this it could really be a fun experience. Honestly my biggest gripe is that if I dont understand something or want to look something up about the game its simply not popular enough for google or youtube to understand what Im talking about and I havent come up with the right buzzword to have a more efficient search. “roll” and “roll game” paired with whatever Im trying to search or even by themselves usually yield either DND results or other games. but Im not even really sure thats any fault of the developer. If you have an extra $5 lying around you wont feel like you wasted it on this game
– Real player with 13.3 hrs in game
TripleBuilder
Ok, at first I was like; this game is meh…. Cool idea, love the sodoku like grid/puzzle play. Then I figured out how to move the camera. Then I realized you could play across borders. And then I timed out. I said “What, this was just starting to get good!” Then I found Infinite Mode and it is 2 hours later. I am officially addicted. Please, please figure out how to fix the point system the Infinite mode. Or make it so you can continue to build your little city when you have time again. So easy to learn, I will be playing for hours. I love how the buildings top out at level 9 as well.
– Real player with 3.6 hrs in game
I’m on the fence with this, somewhere between a “Yes” “No” recommendation. I opted for “Yes” because the building / Match 3 concept is interesting and it’s a free game, so worth a play through. For me, there wasn’t enough strategy to maintain interest, but I’m hoping the game will grow on me with a few more plays!
English is not the default language, but that can be changed. On the main screen, the third button down opens the options screen and the third option opens the language screen.
– Real player with 1.5 hrs in game
Procedural Soccer
When you boot up the game, you are presented with about 5 save files and some language options. When making a save, you get to name it anything.
Yes, I mean anything.
I put the navy seals copypasta in there.
The whole thing.
Oh yeah, the game isn’t good I just thought I’d let you know you can do that.
– Real player with 0.9 hrs in game
This is by far the worst football game I’ve ever played, and I’ve played fifa 21.
– Real player with 0.2 hrs in game