Function World Gym

Function World Gym

Function World Gym is an Early Access Free to play VR exercise game. It worked on my HTC Vive system, looked ok, played ok, sounded ok. Has a tutorial zone. Has Internet radio menu, or you can setup and use website music like Spotify, Youtube, Pandora. Has 3 exercises: Squats, Forward Lunges, and Side Lunges, then there is 2 modes that combine the 3 exercises. Has steam leaderboard. The game might have been paid product at one time, now it is Free to play.

Con:

  • The background scenery moves too much, might cause problems with some systems.

Real player with 0.3 hrs in game


Read More: Best Minimalist Arcade Games.


Function World Gym on Steam

BuriBoard

BuriBoard

skate 4 looks sick

Real player with 8.2 hrs in game


Read More: Best Minimalist 3D Games.


Very fun game that easily burns away hours. Great feeling, the movement and controls are perfect. This game will be amazing with what the developer has in mind. Dev is also super open on discord to feedback and bug reporting and everything. 10/10

Real player with 8.2 hrs in game

BuriBoard on Steam

Fight for that Ball

Fight for that Ball

FIGHT FOR THAT BALL

A minimalistic football fighting 2D platformer with extensive custom maps support. Fast four-player couch coop fun with obstacles, explosions and a bit of fighting!

It is a football game in its essence, two teams with up to two players per team. During play, the primary objective is to score a point by kicking the ball into the opponent’s goal. Actually, from which side does not matter, as long as it passes the two poles. You can fight a bit to gain a time advantage or block attacks and heavy shots on the goal.

You can draw a map in any paint app that supports PNG files. Put it into the game and have a good old scrap on it. Probably the most exciting feature is the custom maps support with its many additional settings for the maps to give you even more freedom to come up with crazy stuff.

Fight for that Ball also comes with Steam Remote Play support, a target practice mode to improve your timing and shooting skills, a couple of team statistics and achievements.

Background

Even if it does not look like much, I started work on that game a while ago. After my friends and I had some fun matches in a similar minigame back then, I thought it would be fun to have it a bit faster and more maps. Here we are six years later, a fast football platformer where you can bring your own drawings to shape the map. I enjoy the wacky ball physics and strange fights, so I hope that some of you can have the same fun.

I’m thrilled to see what maps you come up with. So, please share your maps, thoughts or experiences over in the Steam Community section.

Create custom maps

You can create your own Fight for that Ball custom maps with two steps. The base layer is a PNG file containing the stage colliders. Every part of the image that is not white will be seen as a collider. The background should be white or transparent. The next layer is a JSON file for advanced map options to move and rotate goals, move player or ball spawn points. Custom maps must be stored in “%userprofile%/Appdata/LocalLow/Beardman Studios/fightforthatball/CustomMaps/”. Fight for that Ball comes with a custom map guide. You can find all files in the custom maps directory under CustomMapGuide. Both files must have the same name, E.g. test.png and test.json. The JSON file is not required. The game would load the default positions for goals and spawn points if no JSON file was found.

Stay safe! 3


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Fight for that Ball on Steam

Golazo! Soccer League

Golazo! Soccer League

fun game, but it doesnt seem to save tournaments if you dont play the entire thing in one sitting, which is annoying. Could also use third kit options to buy in the in-game shop for additional teams. Not every team has an upgrade option at this time.

Real player with 10.0 hrs in game

Who Needs FIFA or PES!

I’ve only played one match [England 1 Australia 0] and it’s great fun.

No fouls or offside

You can have Matches from 3 to 30 Mins

You can turn off the power-ups

There is no save in the World League, but who needs that, I used to play SWOS on AMIGA for hours on end, without saving…

I’m going to try the World League on Hard!!!

Great Game

COME ON ENGLAND!!

Real player with 9.9 hrs in game

Golazo! Soccer League on Steam

WEBCUP SOCCER

WEBCUP SOCCER

WEBCUP SOCCER is an arcade soccer game with old-school gameplay, fast-paced graphics, responsive controls, accurate ball physics and online multiplayer.

Features / Roadmap

Online Multiplayer

WEBCUP SOCCER is all about playing online. While, in the beginning, WCS will just offer online play of two players against each other, my goal is to add various additional modes, such as playing with up to 8 (or even 20?) players in any vs/co-op combinations, or join a match as a spectator only.

Fast-paced Gameplay

WCS is not a simulation but an arcade “easy to learn, hard to master” approach to playing soccer on a computer. When designing WCS, it is crucial to me that controls always feel utmost responsive, and that you would never have to wait for any animation/script to finish before your desired action commences.

Responsive Controls

All your beautiful dribbling, passes and goals should be a direct result of you controlling the game, pressing the right buttons at the right time and for the correct amount of time, rather than random effects or pre-scripted events.

“Easy to Learn, Hard to Master”

Simulating the complex player movements, feints, tricks, dribbling and kicks, which are part of real-life soccer, leads to very complex controller layouts with lots of buttons to use and dozens of combinations which are hard to master, requiring a lot of practice and making soccer simulations quite hard to pick up.

WCS is different. I won’t even try to simulate the complexity of the Beautiful Game. Rather, I concentrate on the bare essentials: dribbling, passing and kicking. That’s why WCS only uses (about) 3 buttons and one stick.

Realistic Ball Physics

The ball being the central piece of the game, it actually was the very first thing I started to implement years ago. It’s essential to me to have authentic, plausible and smooth ball physics, as a backbone of exiting, controllable and fun gameplay.

Strong AI

A powerful and challenging AI is crucible for single player matches or co-op matches against a CPU-controlled team. As the goalies (for now) are always CPU-controlled, their AI code is especially important to me: a strong and plausible goalie behavior is crucial in matches of human players against each other: It’s very frustrating if one’s goalie concedes a goal in a buggy, implausible way — so that’s something I try hard to avoid.

Limited Scope

As a solo indie dev, I do have to limit the scope of the game, otherwise it might take even more years before you could play it…

So, please be aware that WCS is all about simple and casual online matches. There will be no cups, leagues or even a career mode.

I really hope to create a fun, worth-to-play online arcade soccer game with that old-school vibe!

WEBCUP SOCCER on Steam

Musical Aim Trainer

Musical Aim Trainer

I definitely recommend this.

The music makes you focus and try hard to hit the targets.

The sensitivity-convertor is really useful and it works very well.

There are a lot of possibilities in target options: for instance, you can train against snipers by making targets spawn in a big distance.

I think it’s a good price-quality product.

My aim got much better after a few hours of training.

The only thing that I don’t like is that you can’t change the look of the background.

Otherwise, the design looks great.

Real player with 9.8 hrs in game

Good game for aim training and listening to music. You can import your sensitivity from other games and change a lot of other settings. Because it only costs 3$, I think it’s a good buy.

Real player with 2.9 hrs in game

Musical Aim Trainer on Steam

Simple FPS Aim Trainer

Simple FPS Aim Trainer

Works reallllly well with my xbox controller. Deadzone is the same as I set on steam and aiming is more fluid than the other aim trainers I have tried. Already have seen significant improvements in the first hours put in and I already had pretty good aim/tracking/“flicks” prior to downloading

Real player with 66.1 hrs in game

I started out playing overwatch a few months ago and I placed 1143. I was bronze so I was at the bottom of the barrel. I decided something needed to change because I was playing shadow fiend every day and not improving. I couldnt hit shots consistently and my aim was very wacky. I purchased Simple FPS Aim Trainer and it was the best decision I’ve ever made. I put a lot of time into it and in only 1 months I went from bronze to Apex Predator. Clicking dots has done wonders for helping me build muscle memory and finding the right sensitivity. I run a point guard and mainly ball handle and its so much fun when you can hit stuff. I would recommend this aim trainer to everyone looking to become Demigod.#GOATED

Real player with 16.9 hrs in game

Simple FPS Aim Trainer on Steam

World CHAMPIONS: Decathlon

World CHAMPIONS: Decathlon

Great game, reminds me of old arcade games and early home computing, in a good way :) Really nicely made, would love to see a player vs AI Decathlon rather than just the player alone or with online, like a simple “career” mode but the game is brilliant fun as it is and well worth a fiver. Well-polished, no bugs, runs smoothly, great job dev!

Real player with 8.8 hrs in game

Back in 1983 we were introduced to a game called Track and Field. Fast forward to 2021 and we have World CHAMPIONS: Decathlon. A true homage to not only Track and Field, but all of the Olympic type sports arcade games of the 80s.

The graphics are full retro style, and the sounds are as if you were stood in an arcade in the 80s.

We are back to button bashing greatness.

There are ten events to choose from, which you can take part in one at a time, as well as all ten in succession in the Decathlon mode.

Real player with 1.0 hrs in game

World CHAMPIONS: Decathlon on Steam

Paralax Vr Aim Trainer

Paralax Vr Aim Trainer

I get this is in early release but good lord this is terrible. Even the menu is really badly designed the dev didn’t put walking movement like in pavlov (which this game he said is suppose to help train pavlov players) instead its similar to the half life alyx point and click movement system which is really annoying and doesn’t really help with training that much because movement in games like pavlov can affect your recoil so it will make it harder to spray your weapon.

Overalll; horrible experience. Spent literally 20 minutes in the menu alone, I accidently dropped my pistol in the menu and my cursor would refuse to go anywhere near the pistol for me to pick it up again so I could actually select a screen.

Real player with 3.8 hrs in game

[0.1] Controls & Training & Help

[0.1] Menu & Settings

[0] Sound & Music

[0] Graphics

[0.1] Game Design

[0.1] Game Story

[0.1] Game Content

[0] Time to complete feels ok? (or if the Game can be repeatedly played again)

[0] Enjoyable & Fun?

[0] Could hold spot in Favorites?

[0.5] BONUS point: Review for VR

Stars received: 1/10 ___ Note: v.2 [0.0 to 1] = personal impressions

Game description key-points: shortly confirmed as: AIM trainer

Overview: bugged, badly designed & unplayable

Real player with 1.1 hrs in game

Paralax Vr Aim Trainer on Steam

2D Baseball Duel

2D Baseball Duel

A baseball game like I’ve never seen before. The outwardly simple gameplay proves to be shockingly deep, and the uniquely clean art, witty writing, and catchy soundtrack complete the package. Well made all around and definitely worth picking up.

Real player with 120.7 hrs in game

Disclaimer: I made the soundtrack for this game but I was otherwise uninvolved with its development.

This game is hilarious and good old fashioned arcadey fun. I don’t want to spoil anything, but you should play through the entire single player campaign. I was laughing the entire time. I could see the 2p mode catching on in competitive circles as it’s a great mix of mindgames + execution. With the crazy number of unlockable pitches + the breaking ball mechanic there is a ton of depth there to explore. It amazes me that this was all made by one person, from the programming to the game design to the art. Looking forward to future releases from Largemann!

Real player with 27.7 hrs in game

2D Baseball Duel on Steam