Delta Force Land Warrior
Relative to Delta Force 2, what we get?
+A new engine and smooth terrain.
+A lot of big but empty buildings.
+More weapons.
+Five unique characters and their special abilities.
+Many stupid enemies.
+New multiplayer games.
And what we lost?
-Dynamic sky and cloud.
-Thick grass and terrain masking (whether you are crawling or not, some enemies can see you from a very long distance in hard mode).
-Many destroyable buildings and objects.
-More complex and real interior scenes.
-Too many vehicles (tank, armored car, patrol boat, attack helos, C130).
– Real player with 51.0 hrs in game
Delta Force Land Warrior (just DFLW from now on) is basically Delta Force 3, a slight refinement of their “voxel engine” ground based games (which includes a tank game as well as previous DF games, and the Commanche helo game), with a pretty long campaign, some single mmissions (which includes many of the campaign missions), plus the real reason to play DF… multiplayer mode.
I will be mainly discussing SP because I generally don’t play MP.
Being a 14+ year old game, the poly count on the characters and structures are bad, and buildings are almost always at right angles to each other. However, the ground is gorgeous, with smooth contours that you can jump, slide, crouch, even crawl and sometimes, swim through. (Yes, there’s some water levels, like island map or swamp map).
– Real player with 18.6 hrs in game
Mecha Knights: Nightmare
As someone who loves the mecha genre, I was excited for Mecha Knights: Nightmare’s release, and I was not disappointed. There is a lot of customization within the game, allowing for many different builds - though explosives are the current meta. The randomized drops foster experimentation with new equipment and weapons, often leading to discoveries you would not have found by relying on stats alone. The many types of weapons having a distinct feel and varying use making your choices feel like they actually matter, which is something often lacking in games, where every weapon has a very similar feel.
– Real player with 82.7 hrs in game
Read More: Best Military Robots Games.
tl;dr: I really like this game. For $15 it isn’t bad at all.
I have some issues with it, related almost entirely to the story, not the game itself. I’ll grade it in a normal SPAG (Story, Performance, Aesthetics, Gameplay) method. It will be mostly my thoughts on the story element (IMO) issues, though.
=== Story ===
So the story in this game is bad, but in a manner that is so inoffensive I cannot tell if it wants to set itself up in the next game as being satire or serious. I’m assuming there will be a next game, if only to introduce swords and such.
– Real player with 21.5 hrs in game
No Plan B
Very fun game as is but needs a few tweaks.
1. Toggle movement options like sync and isolate. You have to put your hands in weird angles sometimes and if your hand comes off it ends that option.
2. Slightly higher angle of view on doorways. Sometimes enemies hide in the smallest angle that a human would otherwise see. Also a better turning system. It’s weird when the characters stop to turn instead of turning as they walk.
3. Clearer stats for weapons (like how often they shoot) and more variety of weapons
– Real player with 12.0 hrs in game
Read More: Best Military Indie Games.
Honest to say,is not a perfect game,but it’s good.
By the way,I have some suggestions for you,hope you can see this.
I think the control of planning can be greater than now,sometimes i would delete my schedule by mistaking click.
Meanwhile,I am a Chinese Player,I think “Skirmish Mission” should called “突袭任务“ instead of “冲突任务”.
Similarly,inside the game,SWAT and FBI’s full name looks like their description not their name,maybe you can make this translation better.
And i see some review that compare No Plan B to Doorkickers.In my opinion,both are good game,and to be honest,actually DK is better than this.But at the same time,these two are different at some points.No Plan B could only have one go (Like DK’s single plan medal but it’s mandatory) ,so you must plan carefully before execute.and the preview is amazing,that’s a thing that Doorkickers cannot do,it’s really helpful for squads to moving at the same time(better than DK’s “ABCD” action command signal)
– Real player with 6.7 hrs in game
9th Company: Roots Of Terror
I picked up this Russian made RTS game in the Steam sale.
The game is a tactical level RTS that follows the the 9th Company of the 345th OPPD through 9 years of warfare in Afghanistan against the insurgents and yes it is the same 9th Company in the film 9th Company. The game even has clips from the film.
The campaign is good but short and you do a nice variety of missions. The tutorial at the start is comprehensive enough for you to get a quick grasp of the controls.
It also has some nice realistic elements. Soldiers can get injured and can’t fight until attended by a medic and if you’re not fast enough may die from their injuries. You also get off screen support fro missions such as D-30 artillery strikes, rocket artillery and Hind CAS (all of which are extremely deadly) and so on. If you lose your radioman you lose your access to support. For some missions you get armoured vehicles to control and if these get hit you can bail the crews before the vehicle brews up. It’s best to take care of them as they provide a great fire-power advantage over your enemy.
– Real player with 239.8 hrs in game
Grab it on a sale.
While the game has a good few bugs (I’ve made a steam guide to help avoid them.) I personally enjoy this RTS, keep in mind that the store-page is inaccurate as the non-linear mission structure/morale system and a few other mechanics were actually cut and (like a good few steam games) the description seems to be out-dated.
What you do get is a linear, generally pretty decent budget RTS with some good ideas brought down by clearly being rushed out the door which is a shame as I really enjoy it, you will have to manage your units ammo for instance by scavenging/sharing ammo between them or you’ll end up having to try using your knife, you will be able to have snipers take out the gunner/driver of a truck so you can take it for yourself and you can call in artillery if the situation’s bad enough, these mechanics all together make for a pretty fun experience and the fact the game is set in the rare setting of the Afghan war and with the Russians as the player faction means this is an obscure RTS that’s pretty fun.
– Real player with 88.2 hrs in game
Battlefield 4™
Battlefield 4 is a really fun game to play has lots of vehicles, maps, and guns u can choose from. I recommend the premium edition because of the maps and easter eggs, guns, camos, and all other cool stuff. There will be days when u will die inside because of the little bird farmers playing farming simulator, but it’s still the best battlefield game I have probably played. Because of all the things u can do in the game, like go to the moon with a bike in silk road, Kill tanks by ramming into them with a C4 bike, camping with a 40X scope, and shooting enemies to another part of the map, and when u hit someone u will feel something special. Playing with friends is another fun thing to do, like flying with a transport heli, killing anyone u see with an M134 Minigun shooting 6000 rounds per minute at them while listening to fortune songs. Another fun thing to do with ur friends is to, get a vehicle on top of a tower, on the map of shanghai. I could keep on going with all of the things u can do in battlefield 4, but I’m too lazy to type them all out. I would give this game an 11/10.
– Real player with 385.6 hrs in game
I played my first bf ever(bf4) this year(2021) because all my friends were playing it to get hyped up for 2042. I fell in love with this game. It is so much fun with such great pacing and weapon action that I really can’t compare it to anything else. It’s truly a legendary game. Since I started playing bf’s, I also played hardline, bf5, bf1, bad company 2, and most recently 2042. When 2042 flopped I had a bf shaped hole in my heart. I have, in the last two weeks, returned to bf4 and I don’t even care to play anything else.
– Real player with 110.0 hrs in game
Combat Wings
I played through the campaign of this game twice before owning it on Steam, hence my hours in game
This game is 100% worth the price for WWII buffs and plane fans, don’t expect a sim like the I-L2 series however, but if you just want a fast paced arcade game with a goofy American commander cheering you on and making lame one liners….this is the game for you.
I always like seeing the Pacific Front in World War II games, the Midway story is one of my favourites to follow so this game was a treat
– Real player with 24.1 hrs in game
I like it so far (I´m at mission 7), missions are challenging enough. I´ve flown a fighter, flying boat, and manned an anti-aircraft gun on a carrier. (oh, and a gun on a bomber)
You can change the view, FPS or TPS. And you have to keep sharp on the objective. If you start shooting only fighters instead of the bombers in a defensive mission, you will fail.
The only thing I don´t like is the soundtrack. It´s always the same lame song over and over. In a genre (WWII) that´s full of epic music all over (if you ever played any Medal of Honor game on a PS1, you know what I´m talking about). Also, the voice over of the narrator is bad as well. The intonation / acting is super over the top. And they should have put a radio sound effect filter on the voice. Nevertheless, I´m having fun with this game.
– Real player with 4.8 hrs in game
First Person Shooter Kit Showcase
does need some fixing does need crossplay over all good game i still play it still love it guna keep playing it the creator had good intetions ik its a copy of blacl ops but still good choice of gameplay plz make it crossplay and fix some bugs
– Real player with 7.0 hrs in game
This game is good if you like FPS and are looking for a general game. I think the zombie mode is great.
– Real player with 3.9 hrs in game
Full Spectrum Warrior
I really tried to like this game, but I can’t recommend it.
The friendly AI is abysmal to say at least, they can’t hit their target even if the enemy is standing right in front of them and out of cover. The reaction time is so slow that the enemy can cross open fields of fire and escape and my teams are not hitting anything.
The controls are clunky. When your team leader moves behind a covered position to shoot at the enemy the cursor of your mouse does as well which prevents precise move orders for the other team to covered locations and leads to the death of one of your soldiers
– Real player with 219.4 hrs in game
I was always curious about FSW.
Turns out it’s pretty fucking hard. You direct your squads through orders and never by direct action, but the 3rd person perspective draws you in like you were there. Consider it a 3rd person real-time X-com. Makes sense? Read on.
The tension of an empty street is palpable, and so is the clunkiness. Being clunky has never been a huge problem with a lot of squad based tactical games. Rainbow 6, Rogue Spear, SWAT 3, Hidden and Dangerous 1-2 were all clunky to some extent, but they were great games and so is FSW.
– Real player with 57.1 hrs in game
Iron Warriors: T - 72 Tank Command
Okay, I decied to write a short review on this game.
Currently the game is only 1,24 Euro, and after a few days the game goes back to its original 5 E.
I’m writing this down because the price is definitely a big plus. As of the game itself, you will probably like it if you’re into tanks and/or simulators. I am. Overall, I am quite pleased with the game. However, this is heavily influenced by its price. For 1,2 Euro, it’s a great deal. For 5 Euro, I’m not really sure. You decide.
Pros:
+Terrain can be deformed (craters after explosions, you can dig tank trenches [UBER COOL] etc)
– Real player with 20.4 hrs in game
Bought this game just to write a review. I am a veteran of this game. It was my first shooter. If i can remember correctly i got this game near the end of 2005/begining of 2006. The name was still T-72 Balkans on Fire.
I could master this game 11/12 years ago, I was a little kid back then. Because of this game i’ve started loving the tanks. I have played WoT, WarThunder and other games with tanks. But those arent real. You just move with WASD, and usually you just shoot where your mouse is.
Here, you have 4 types of shells - BPS (armor piercing), OFS (fragmentation shell), BKS (High explosive) and UR (Guided missile).
– Real player with 19.5 hrs in game
No Plan B: Prologue
“When your army has crossed the border, you should burn your boats and bridges, in order to make it clear to everybody that you have no hankering after home.“Sun Tzu.
.
.
With that in Mind. This game teaches you to lay it all on the LINE when wagering your plan of execution against the enemy.
.
“NO BACKSIES”. you can drill and rehearse over and over fine tuning your approach on an occupied structure but eventually you must execute the plan. At which point you can not change it. Failure is constant success is scarce in this game but the more you play the more aware you become in the strategic head space.
– Real player with 30.2 hrs in game
This is an excellent game and a surprisingly playable demo. If you liked games like Door Kickers, Breach&Clear, Frozen Synapse you will definitely enjoy this one.
PROS
-
Excellent timeline system. It eliminates the most frustrating part of Door Kickers: the hassle around syncing operator movement. In No Plan B you can easily ensure that everyone enters into the new room in the perfect moment.
-
Active, responsive developer.
-
Daily, weekly and monthly challenges sneak in a little competitiveness.
– Real player with 5.3 hrs in game