Apollo Red Moon
Apollo Red Moon - is a retro sci fi fast paced shooter. That takes action in alternative history. As a member of Apollo Mission, after successful landing on the moon, you were amubushed and taken prisoner by Soviets who builds military base on the moon.
Your mission is to survive and find out what’s going on, establish contact with orbiting comand module and get back to earth.
You have to gather intel, and sabotage soviet structures.
You have to watch out for oxygen levels and other factors that allow you to survive in space
Remeber to keep your suit fully sealed and powered up
Take control on space rovers, armored suit and many more
Choose your patch, stay stealth and deadly or just jump in and destroy everything around
Or maybe it’s just dreams caused by the failure of life-support systems.
Maybe you’ll never make it to the moon
Find out by yourself!
Read More: Best Military Dark Games.
Full Metal Sergeant
You have 12 weeks to turn the recuits into soldiers!
Set up your training plan. Each exercise will affect a characteristic of the recruits. Watch their stamina, if it drops too much the exercise will not be effective. Unlock new and more advanced trainings with Prestige Points.
Raise the level of your soldiers. The stronger they are, the more Prestige Points your boot camp will gain. Try to get them qualified as a diver or paratrooper.
Another way to accumulate Prestige is to beat other schools in competitions. Do you have the right recruit to challenge the Navy in a swimming competition? Or a sniper rifle challenge maybe?
Read More: Best Military Movie Games.
Putin kills: Coronavirus
this is one of the greatest games ever created by humans. I am yet to play games made by other organisms so I can’t conclusively say that it’s the greatest game ever created. I won’t spoil the story but it’s amazing and an emotional roller coaster. The gameplay is creative, fun and original, and the game has multiple endings depending on the choices you make throughout the game. It took me about 50 hours to finish the story and I don’t regret a single second of it. Overall I’d say this is a masterpiece that you must play before you die. I give it an 8/8.
– Real player with 51.3 hrs in game
Read More: Best Military Dark Humor Games.
So, first of all. I know that this game is obviously a joke and not a professionally developed game. With that said, I have no clue what the point of my review is. Mouse movement doesn’t work, game mechanics are shit, you can’t actually do anything as there is no objective, every pixel in the game is made up of about 20 pixels on my monitor and you can’t turn. So yeah, the game is just a meme game to have in your game library. The developer said he would add trading cards to the game about a month ago. I have no fucking clue how you would earn them as the game is completely unplayable. Focus on the actual game and not on cosmetics which no one cares about, honestly. All people use trading cards for is levelling up their Steam account, so there is not actually a point in adding them as you NEED to play the game and complete objectives to earn them (there is NO objectives in the game). Don’t get this game. I was lucky enough to have received it as a joke gift. Thanks for reading my pointless rant :)
– Real player with 10.6 hrs in game
The Dark Pictures Anthology: House of Ashes
Better than most modern movies!
At first, the story seems cliche but will intrigue you the more you learn.
Choices shape your journey and allow for multiple play-throughs in return.
Exciting, scary and silly, all in one.
It’ll take you at least 5 hours before you’re done.
Off to find more secrets, I go.
There is much more of the plot, I need to know.
But there is one final note, for me to leave.
A grade of 7/10, this piece of art will receive.
And a word of advice, as you choose who will live or die.
– Real player with 49.0 hrs in game
Good:
Very fun with friends. Your choices can affect each other’s characters and you can mess around a lot.
Voice acting was well done.
The graphics look pretty.
There is a lot of action.
Bad:
The game isn’t scary.
Quick time events don’t do anything most of the time, and failing them doesn’t affect the outcome of the scene. When this is noticed you are unimmersed.
Some dialogue choices aren’t well enough presented so you pick what initially sounds good, but then the character says something completely different than you intended.
– Real player with 25.6 hrs in game
The Island: King’s Order
The island is a combination of an RTS game and an RPG game where you play as an army commander and as a hero of your choice.
You will have to build the base, expand your army and defend the settlement at all costs.
Fight the nearby monsters in the name of King Actus,
And kill any monster that crosses your path.
But be careful with each passing day the monsters get stronger and more vicious.
Select your hero
Build the base
Manage your resources
Conquer new lands
Mass Effect™ Legendary Edition
One of the greatest sagas in gaming history. Its off-the-rails good. If you have any interest in science-fiction you should definitely play this, right now!
+Graphics are beautiful. Shepard is beautiful. ALL the cut-scenes look AMAZING, even the loading screens look fantastic! Visually, they’re all a masterpiece. I commend BioWare for bringing these all-time classics in to the modern day, especially the first game. You can tell they’ve put a ton of work in to all 3 games, and I found it very gratifying in this age of sub-par remasters.
– Real player with 197.3 hrs in game
It’s Mass Effect. What else do you need to know?
Alright, for the uninitiated: Mass Effect doesn’t have the most refined gameplay. But it oozes with soul. The game has phenomenal writing. The worlds you visit, the characters you meet, they all tell you decades of stories with only few conversations and encounters. The story and its actors are captivating. You always want to know more about this galaxy and the people in it. Missions are exciting and going back to your ship to talk with your crew is fascinating. If you ever have a thirst for a big adventure that spans over a whole galaxy this game keeps you covered from beginning to end.
– Real player with 185.1 hrs in game
Long Gone Days
I find that Long Gone Days is making good progress. I played the demo before and finished just now Chapter 1.
Update: current version is until Chapter 3.
Overall the really good focus points in the game are the interesting story with interesting characters and the animation off all, it looks really pretty and smooth.
For the story it maybe not totally new with a private army who want to create war and some soldier deserting but it’s focus on the characters and the civil people in the war zone makes it really interesting. Also the fact that you are a foreigner inside the country without being able to understand the most people on your own is something you seldom find in games. The character are good developed and also the city fields lively with many characters what have there own problems. Inside the story you have also some text choices what can increase or decrease the moral of your characters. But beside this the story is straight forward with some side quest activities that give you some more inside of situations and characters and provide you with really useful items to progress in later parts.
– Real player with 18.4 hrs in game
Honestly, I bought this game just for fun, since I actually enjoy indie games.
I didn’t expect much, since many studios actually claim to be the most innovative in terms of indie games, but it usually boils down to indie games which already existed with a little twist.
This however really surprised me. The story is what was driving me forward at first, but then I started to enjoy the characters (even though they could use a little more polish, example: Adair loses his straightforward character about 30-40 minutes into the game and changes to a whining know-it-all).
– Real player with 9.1 hrs in game
The Advisor - Episode 1: Royal Pain
My secret word is ‘Blessing’.
I knew to expect quality and a fun time. This surpassed expectations! It got me really thinking about what I know in terms of army logistics and self-sufficiency. I know, that may seem redundant these days but, in my humble opinion, striving for self-sufficiency and knowing how to work together as a group is always good idea. Growing food, purifying water, basic medicine and basic repairs on everyday objects, all that can be very useful. I still need to know more but that only means I’m excited to replay this in a few years and see how my ideas and capabilities have grown!
– Real player with 2.0 hrs in game
My Secret Word: Bard
My apparent skill as an adviser: Magnificent
Overall, I found this to be a very intriguing game. Like all other games by this developer I found myself having to face very difficult ethical questions. However, unlike the others there was also a lot of questions regarding leadership and tactics (personal interests of mine). Overall, I loved the opportunity the story provided me and the story itself. As for the main character, I find him to be painfully pragmatic somewhat in contrast to my values. However, not as much as I would like to admit. Aside from his quick leaps to pyromania I do not think Magnus is an entirely evil person. Perhaps this is due to my own propensity for witticism that endears him to me. In addition, I am sure he is smart enough to recognize benevolent leadership is better for the leader and their people as well. I like to think of it as enlightened self interest that benefits others. Along with the previously mentioned shared traits Magnus and I both have a nigh obsessive love of magic. Regarding the choice of kingdom, I find myself conflicted. I value loyalty above all else, yet know too little of this magical staff to be certain of the value. Gun to my head, I say stay with the current king. Given how well I turned things around I see no reason that the king and the Magnus can’t barter for the staff from a position of increased strength.
– Real player with 1.6 hrs in game
LEFT ALIVE™
OK so why would i recommend this well, although left alive is full of issues and by no means is a good game is worth trying.
so lets start by stating what may be obvious to anyone reading the extensive, extensive….extensive amount of negative reviews.
As a stealth survivor game it is quite terrible, the lack of options for stealth kills shows it makes it impossible to complete even one part of a mission without being detected.
It also suffers from having a very limited selection of weapons. don’t expect to be surprise. The AI is terrible as well.
– Real player with 36.4 hrs in game
tl;dr Front Mission’s final nail in the coffin. Less so Front Mission, and more so a downgrade of MGSV/MGSurive to PS2 bootleg standards.
The game has barely any Front Mission identity. Sure you get various countries and other terms dropped here and there but outside of that this game is a MGS ripoff, trying as hard as possible to rip off various stealth concepts and survival-crafting concepts from MGSV and MGSurvive. The game’s story too tries hard to lecture you about war in some attempt to be MGS.
– Real player with 12.7 hrs in game
HighFleet
Great game that combines strategic gameplay similar to submarine simulations with tactical air battles between flying tanks.
You command a fleet with the aim of capturing the enemy capital city, while fighting off enemy fleets searching for you. Fleet movement is a game of cat and mouse using a very well realised radar system, aircraft carriers, cruise missiles, intercepting enemy radio signals and much more. When two fleets meet, the game switches to tactical battle in which you directly pilot a ship and fight against the enemy. You can design individual ships in your fleet from the groundup and then use them.
– Real player with 233.4 hrs in game
The all-time best ever flying submarines in the sky game ever made. Although I have spent most of my time obsessing over ship design, “submarine airship game” is the best description for this FTL-like rogue-like UNFORGIVINGLY Difficult game I can come up with; in campaign, you spend a lot of your time trying to manage 15 different simple things (signals analysis, threat tracking, resources and fleet management, navigation, combat, landing, and then the global story/factions/political overlay of story driven decisions). The ship editor will drive you on the express train to crazytown; every. single. decision. carries huge implications for your campaigns when you start running custom ships, and this gets into the infinitely complex fleet design (what roles do you want your ships to play is critical, and the game lets you figure out your own ways to fail). This is one of my favorite games of 2021.
– Real player with 84.1 hrs in game