A Robot Named Fight!

A Robot Named Fight!

There are a bunch of titles out there that throw around the words “metroidvania”, “roguelike/lite”, and “procedurally generated” while trying to appeal to the people who grew up on SNES, TG-16 and Genesis classics with pixelized 8/16 bit graphics, but so few are able to pull them off and still manage to hold its own identity in the way A Robot Named Fight does.

When first hearing about the game, I was skeptical in the way anyone should be when someone starts throwing around those aforementioned terms as buzz words; especially with how a lot of the Metroidvania style games out there seem to lean much heavier on the “vania” side of the fence. As a big lover of Super Metroid and the almost 16-bit action adventure exploration perfection it brought to the table all of those years ago being a bastion of non-linarity and mechanics driving gameplay, I have long awaited something that would scratch that itch in the same way.

Real player with 156.8 hrs in game


Read More: Best Metroidvania Action Roguelike Games.


A Robot Named Fight is a smooth translation of the 2D-era Metroids into a roguelike format. I’m not really sure why there aren’t more games like it, in fact.

On a world of machines whose gods have long since departed for parts unknown, a catastrophic attack by a moon-sized abomination of meat and teeth has brought robot civilization to its knees. The only hope to defeat the moon and its fleshy minions is, well, a robot quite literally named Fight, who must descend into the forgotten catacombs beneath the surface world and retrieve artifacts of war to have a chance of success.

Real player with 43.1 hrs in game

A Robot Named Fight! on Steam

Sundered®: Eldritch Edition

Sundered®: Eldritch Edition

After a few day’s worth of playtime on this game, I feel like I’d like to toss in my two cents on it. By two cents, I should clarify that I mean many paragraphs. this review will not be short, and I apologise. Sundered, on the whole, is a good game. There are several elements that merit critique in my eyes, though they didn’t detract from the game so much as to merit a negative review. With that out of the way, let’s dive in to some thoughts and ramblings.

Firstly, I should say also that this game has quickly become one of my all time favorites. The atmosphere, the artwork, the enemy design and storytelling all are favorites of mine, and I think they’re exceedingly clever and engaging. However, even when you take away my biased opinions, the game stands up to scrutiny, with well designed gameplay and mechanics (as well as story and the other previously mentioned aspects).

Real player with 82.7 hrs in game


Read More: Best Metroidvania Action Roguelike Games.


Well, you can tell by my hours of gameplay that I really enjoyed this game and got the most out of it, even the bad out of it.

The harshness of the reviews left me really unsure, in the first few minutes, no matter how much I was enjoying, the game design made me fear for what people have said, so let me clarify a few things.

TL:DR

Great game, very challenging, beautiful animation, exploration is rewarded, so is proper strategy (Change your routes and upgrade luck early, please). The randomness is not unfair, it is not unfair, your skills matter. Bosses are great, minibosses often suck. The major flaw is making the “good” path so poor, but the rest is brillant. If you want to have 1 run and the best experience, I’d say “Put the hardest difficulty and fully embrace”

Real player with 58.2 hrs in game

Sundered®: Eldritch Edition on Steam

Red Bit Ninja

Red Bit Ninja

–-Update—

6/11/2015

Cards are finally enabled for this game and there are 8 [out of 15 for the badge] of them to collect. I’ve played the game and did not enjoy it. Now I can leave the game open to get the 8 card drops.

–-Update—

Steam store page lists Steam Trading Cards. No card drops after 8 hours. Something is obviously broken or the game was published claiming to have a feature it clearly doesn’t

Real player with 13.3 hrs in game


Read More: Best Metroidvania 2D Platformer Games.


A lot of the previous reviewers' gripes have been addressed. The windowed mode thing and the tutorial thing. My xbox 360 controller works fine with the game.

Unfortunately that leaves me to gripe about the actual gameplay. Not feeling it. Sorry, but it’s floaty garbage. It is what I imagine homemade soap would be like if you never made soap before. Not really enjoyable.

Real player with 9.7 hrs in game

Red Bit Ninja on Steam

An Amazing Wizard

An Amazing Wizard

Gameplay

What do you get when you combine a roguelite with metroidvania? A RogueVania!

Explore procedurally generated levels with over 250 Artifacts, more than 100 Spells and dozens of Magic Weapons to unlock and use. After every death you’ll respawn in one of the four nature-inspired magicial worlds.

Story

A bad Necromancer has placed you in his Magic Realm. Because of that few Magic Hands started to follow you. They are able to cast powerful spells. Find items to make them stronger and free yourself!

Key Features:

  • Procedurally generated world - Explore a unique world every time you play.

  • 5 Nonlinear Levels - Only 5 levels? Yes, but each time you die you’ll respawn in one of the four nature-inspired worlds and face other enemies based on current biome.

  • Few Difficulty Levels - Every time you kill the end boss, you’ll gain possibility to change the difficulty level and face stronger foes.

  • Many Bosses - After every level you’ll have to face a merciless boss.

  • Action RogueVania - This means permanent deaths where you lose every item you’ve found, but there are some permanent upgrades available.

  • A lot of Secrets and Mysteries to discover - No spoilers!

  • 250+ Unique Artifacts - Every artifact has it’s special use. A lot of them change your Basic Spell behaviour or add special abilities. Literally countless combinations.

  • 100+ Spells - Cast Fire Balls or Tornados, Summon Creatures, Slow Time, Create Gravity Zones and many, many more…

  • Dozens of Magic Weapons - Use one of many Magic Weapons to help you survive!

  • Dozens of Upgrades - Upgrade your starting items or statistics. Add more elements to the world, increase your chance for finding better items and many more!

  • Hours of fun - This one depends on your skill. Something about 30-60 hours or even more.

  • Multiple Save slots

An Amazing Wizard on Steam

DurDanto

DurDanto

Set in a beautiful pixel art environment, DurDanto is a story of a fallen city & the birth of 3 elemental sorceries named “Jolt”, “Flame” & “Frost”! The ones that managed to control them started to attack & loot from people to thrive in the ruined city. A young boy named Zubok has his own “Arcane” sorcery & wants to eradicate these elemental sorceries so that the ones controlling them become powerless to rule!

You play as Zubok & make your way to the different areas of the city uncovering secrets & eliminate your enemies on your way. Your trusty Sword, a Bow & special skills will help you along the way to achieve your goal!

So what’s in DurDanto?

  • Beautiful Pixel Art environments with some good retro musics.

  • 4 different sorcery modes available each having their own unique ability & skills.

  • Pixel art enemies each with their own unique skillsets & variations.

  • MetroidVania themed gameplay & level design with World Map feature.

  • Use Elemental Abilities to unlock your paths, escape traps & solve puzzles.

  • Unlock skills by defeating enemies.

  • Mana based spells that give fatal blows to your enemies.

  • Roguelike styled dungeon areas where rooms are randomized at each play session.

  • Unique bosses that’ll test your wits!

DurDanto on Steam

Patch Quest

Patch Quest

THE GAME

Patch Quest is an amzing Roguevania that, as the name suggests, combines gameplay from the metroidvania and the roguelite genre. This is resembled by the overworld map being fixed, with shortcuts to unlock all around the world (and the world is pretty big, trust me) but the actual things that are on the map are random each time you start a run (monster encounters and terrain, basically). I adore this aspect as it allows for really fun and varied gameplay while still keeping some of the things that make the metroidvania games great. The game also has its roots in The Binding of Isaac and Enter the Gungeon, which is very noticable if you’ve played them before jumping into Patch Quest.

Real player with 140.0 hrs in game

9.5/10

Absolute Gem. I picked it up a few day ago and I keep playing it almost every night with my wife. We both love it.

Pros:

  • Your ride determines your skills and the fruits are your bullets.

! You can catch up to 5 pets that can let you ride on, or help you in fight.

  • It is so easy to pick up as what you have to do is just dodge, shot, occasional catch and use your skills.

  • There is a good and simple story.

  • The graphic is excellent. The pets and the backpack are so cute.

Real player with 13.2 hrs in game

Patch Quest on Steam

Ghost 1.0

Ghost 1.0

Game Overview

Ghost 1.0 is an indie metroidvania that is set on a sci-fi world where robots and machinery are becoming a trend to humanity, whatever the purpose for them may be.

You play as “Ghost”, a digital ghost who performs mercenary work and was hired by two genius hackers in their attempt to uncover the secrets behind the success of the Nakamura Corporation with their robots. Your mission is to infiltrate the Nakamura Space Station and steal their Artificial Intelligence algorithms.

Real player with 50.8 hrs in game

Ghost 1.0 is one of the best modern Metroidvanias you can buy and definitely sits alongside Axiom Verge as a standout of the recently quite crowded genre. Unlike Axiom Verge however which follows the formula to the letter Ghost 1.0 finds its own way and throughout the course of the game constantly throws in surprises and breaks conventions that really make it stand out.

The premise of Ghost 1.0 sees 2 hackers hire a mysterious agent (you) in order to infiltrate the Nakamura Space station in order to learn its secrets. Ghost is an agent capable of taking on the form of an electronic ghost and taking over Androids at will allowing you to control your main android body or a number of other androids around the station and it is this mechanic that really shines through as the game’s unique selling point.

Real player with 46.5 hrs in game

Ghost 1.0 on Steam

Tower Hunter: Erza’s Trial

Tower Hunter: Erza’s Trial

A good game with broken mechanics.

Mostly simple, kill hordes of enemies and move forward. The game doesn’t really help with any direction on things that can be done, it’s mostly up to us which means a player can probably go through the entire game without knowing some very basics mechanics that can be done. There is hardly anything in the game to read or explore more on, sometimes even the minuscule help it offers will be hard to understand. One simply has to hope they understood the message it conveys.

Real player with 47.7 hrs in game

### ”A potential rogue-like metroidvania where the death is learning…“

Tower Hunter: Erza’s Trial is a mixture of metroidvania and rogue-like element developed by indie IceSea Team of two people. It adapts into side-scrolling game with the influence of soul-like mainstream. Yet still have some flaws and require polishing during Early Access (currently 3 playerable levels). It’s risk-reward fun for people who seek a challenge.

Story and Presentation

Set in the hybrid fantasy world with some modern tech elements, the world design is clean, well-produced texture, and colorful. You play as a young maiden named “Erza”who specialize in close combat and ice spells. She has to prove herself by conquering mysterious tower to prove hunter’s license and get rid of wedding plan. The story is simple and straightforward, but what lies on the top of tower is quite intriguing. You spend most of time chatting with Devil companion between the levels as I hope they develop relationship through the story.

Real player with 42.6 hrs in game

Tower Hunter: Erza's Trial on Steam

SuperEpic: The Entertainment War

SuperEpic: The Entertainment War


[url] Please see my curator page for more games that are worth your time [/url]

Approximate amount of time to 100%: around 30h (12-15 for the main campaign and the same amount of time for RC Rogue)

Estimated achievement difficulty: 6/10

Minimum number of playthroughs needed: 1 time the main story, a lot of times the rogue mode

Has it been in a bundle: No

Is there a good guide available: No

Real player with 43.8 hrs in game

I think I like the idea of a game making a commentary on microtransactions and DLC far more than I think anyone can ever pull it off. I want to really like this game; it’s got a good aesthetic, and it’s solidly built. I don’t believe I’ve encountered any bugs in my nine hours of playing the game, which is better than 99% of everything else I’ve ever played.

That being said, it’s got some real problems. I first really came to terms with this when I got to the security area, Section Five, when you get the Parkor Boots (aka the wall jump). I only had three stamina at the time, because it was only useful for the dash move, and it regenerates quickly enough that I didn’t see much reason to prioritize getting more stamina over making sure my attacks dealt enough damage. But these boots, see, take two stamina points per wall jump. I couldn’t get anywhere with one wall jump, and even after I had another point in stamina, then I learned that most of the time, the move was finicky at best, and at worst, I would end up activating a slow descent with the Helium Tank instead, which took up a point of stamina itself. Sometimes, this move was required after a wall jump in order to get to the other wall to jump again, because there’s very little repel from the wall you jumped from, but too much to just use the same wall again without blowing through all your stamina immediately. So in order to actually get anywhere, I had to have at least six stamina. The game came to an abrupt halt as I had to then go and find enough coins for such a thing, and then track down the merchant character, rinse and repeat each time I realized I still didn’t have enough to get up the wall I needed to bypass.

Real player with 22.4 hrs in game

SuperEpic: The Entertainment War on Steam

The Guise

The Guise

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Review by Gaming Masterpieces - The greatest games of all time on Steam.

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Is this game a masterpiece? The Guise is a new Metroidvania from Russia with a little boy who is stuck in the body of a monster as the main character. The whole thing is presented in a visual design that reminds me of kindergarten drawings. Or drawings of inmates from the madhouse. Somehow creepy. Could be interesting.

Real player with 10.7 hrs in game

The game freezes a lot. I do not know if this game was rushed in order for this to be released. I am forced to exit the game when it freezes. and one of the quest is on an endless loop wherein you will need to kill all the mice on room in and endless loop. In order for me to recommend this game, I ask for the developer to release a patch to fix all the issues.

Real player with 9.9 hrs in game

The Guise on Steam