Songbird Symphony

Songbird Symphony

Songbird Symphony is a musical platformer which follows the adventures of little Birb. Its adorable pixel graphics and catchy songs make it an unmissable and unique title for fans of the genres and newcomers alike.

Pros

  • Adorable pixel graphics and animations.

  • Heart-warming story about acceptance, belonging and self-discovery.

  • Musical aspects are integrated into puzzles.

  • Many different cute and hilarious characters to interact with.

  • High quality, catchy and enjoyable songs.

  • All songs are replayable and are graded C,B,A,S which motivates players to achieve better scores.

Real player with 9.6 hrs in game


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Info Game:

This is such a beautiful rhythm platformer. Words can’t describe the feelings I got from this game. This game shows how powerful music is! There are songs that will make you happy and song that will feel you sad, just like the main character is feeling at those moments. Even more wonderful is that there is a song that you’ll hear a few times during the game, and it will give you a familiar feeling, which is exactly what it is supposed to do around the end of the game.

Real player with 9.4 hrs in game

Songbird Symphony on Steam

Viral Cry

Viral Cry

Interested to see where this one goes, but as of now, doesn’t have a whole lot of content to warrant the price tag, somewhat expected from early access.

Enemies spawn infinitely and chase you down at max speed, occasionally getting caught on obstacles, and even more rarely, spawning out of bounds. No distinction between enemies besides visually as of now, nor are there bosses or anything else.

The music used in the game was pretty decent, even though I’m not huge on electronic music, but it was ok, didn’t stick out to me as anything that I’d listen to repeatedly. There was a glitch where the music would cut out, the other sound effects, which there aren’t many of, would still play, but the music would come back when it felt like it, pretty much.

Real player with 0.5 hrs in game


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Early Access.. aka the Steam dumping grounds. Where developers little darlings get dropped off and forgotten about then hushed up and never spoken of again.

I would never have noticed the shooting in time to the rhythm thing if it hadn’t been pointed out below. The problem is while it’s a neat idea on paper it’s ridiculously silly in practice because your gun stops shooting when the beat of the song changes and then you’re left SOL and looking like a right pranny.

Movement is far too floaty with too much inertia and combat is tedious as endless waves of bland generic icons block you in due to the rhythm shooty thing and when you can deploy turrets. I’ll never get to unlock another weapon as it’ll just take too long and there’s fun to be had while doing it.

Real player with 0.4 hrs in game

Viral Cry on Steam