Maptroid: Worlds

Maptroid: Worlds

A metroidvania experienced entirely in the map!

Sequel to the acclaimed short browser game Maptroid. Maptroid: Worlds has you return exploring metroidvania style, and in multiple planets this time, filling out the map and collecting items, and powerups as you go. Can you make it home for dinner a second time?

Features:

  • You can visit a number of planets, explore and fully map them out.

  • Collect powerups to enable you to explore new areas, and zip through the map faster and faster.

  • Quirky, but not outrageous story and lore writing connecting the worlds for you to discover.

  • Improved ship graphic!

  • 40 small puzzle levels for you to solve in puzzletroid mode.

  • 40 small relaxing maps for you to explore freely in zentroid mode.

  • Speedrun mode so you can get faster times unfettered by dialog!

  • And a secret hard mode for a challenging replay if you want to experience something different.


Read More: Best Metroidvania Casual Games.


Maptroid: Worlds on Steam

Red and White

Red and White

Red and White combines metroidvania-style exploration with puzzle elements and an abstract art style.

Explore a vast world and restore to it the colors it once used to have. Each time a color is restored, the walls that used to be of that color will act differently, and with clever use of them, you’ll be able to reach new areas you couldn’t previously.


Read More: Best Metroidvania Abstract Games.


Red and White on Steam

Zolg

Zolg

It kinda tries to be a metroidvania in the form of a top-view shmup. There’s only ever one path that leades to progress, though, whereas all the others lead to optional extra max HP, so it isn’t really. This is fine, though. The difficulty is distributed properly, the levels seem to have been made very thoughtfully, and while there are many redundant achievements, I think the most challenging ones are good for adding replayability, if the simple but fun bosses, speedrunable nature of the levels and a certain spazzy enemy type aren’t enough.

Real player with 6.2 hrs in game


Read More: Best Metroidvania Action-Adventure Games.


Key features

Top-down retro-style twin-stick shooter and dungeon crawler.

Gameplay, technical issues, controller support

Gameplay in itself is pretty decent, you start out with a tiny health bar, slow speed and no shield, and gain abilities as you progress and collect powerups. However, the movement of the avatar never feels ‘natural’ – it is like riding a tank where you can only turn by slowing down the left or right tracks. I consider this game unplayable using keyboards and mouse, you definitively need to use a controller.

Real player with 5.2 hrs in game

Zolg on Steam

Escape Zolstar

Escape Zolstar

I finished this in just over 3 hours. At least an hour of that I was running around trying to figure out where to go at one particular point, mostly my own fault, but partly because of a somewhat sadistic jump you are expected to make in between laser beams. After many tries, I assumed I needed a dash or some other power-up to make the jump and quit trying.

The game has several places where there is a very long and tedious gauntlet between save points. At least two of them had me on the verge of giving up. I have no idea why I keep paying money to put myself through this.

Real player with 3.3 hrs in game

Escape Zolstar on Steam

8 Bit Space

8 Bit Space

My son and I loved this game - nice relaxing retro platformer - keep em coming!

Super neat that the artifact statues were old video game characters like manic miner and, i think, dizzy. Ending was also classic…

Real player with 5.1 hrs in game

Really nice jumping platform 8 bit era inspired game. If you remember that era well, then this game will be right up your street. Nothing more to be said.

Real player with 2.7 hrs in game

8 Bit Space on Steam

The Last Cadet

The Last Cadet

A mission gone wrong, an ancient monster awaken!

A private military company is hired to escort a laboratory team in a submarine to recover a valuable specimen near an abandoned deep sea facility. As the laboratory team and part of the military personnel explore the target site, things go wrong almost immediately. An ancient monster attacks the submarine and sinks it, ruining the submarine’s communication links. A mere cadet, John “Flash Pan” Pinback is the team’s last hope at survival as the only escape route is a mini-sub that’s in bad need of replacement parts, which Flash Pan can find and fix. Meanwhile, Captain Valeria Buenrostro must search the submarine and target site to save her squad members while dealing with constant sabotage from an unknown source.

Twin-stick action-driven survival horror in a 1-bit, deep sea metroidvania!

Play the individual stories of Flash Pan and Captain Buenrostro to discover the truth behind the ill-fated mission and unravel the not so abandoned deep sea facility, all the while surviving the wrath of an ancient monster and a submarine filled with mutated versions of electric eels, jellyfish, and sharks.

Make the most of available resources and dive into an array of weapons with unique ways to use them!

Light is scarce with the only sources being the few working lamps, resident bioluminescent marine life, and the deep sea suit. Use twin stick controls to survive the horrors that are drifting in the darkness with multiple weapons, some of which can be used in unique ways like dashing with the harpoon gun, high jumping with the shotgun’s recoil, and busting open stuck doors with a flamethrower-like welding kit.

Play with a friend and sink together into a world 20,000 pixels below normalcy …

Couch co-op experience with multiple modes as Flash Pan and Captain Buenrostro. Take on waves of enemies coming at you at full strength or complete missions together from clearing enemies from specific areas to scavenger hunts.

Unlock achievements!

Use specific weapons, complete side quests, and more! Switch on the speed run timer and go for the speed run-based achievements.

The Last Cadet on Steam

Dungeon of Zolthan

Dungeon of Zolthan

Note that the developer said that the publisher locked him out from of the game so all profit won’t go to his pocket anymore.

My playtime: 5h (based on steam, 100% achievement)

Grindy Achievement: No.

Optional Achievement: Yes (10 achievements).

Difficult Achievement: No.

Developer Response: No (last response is in 26 Aug, 2016).

Intro

Dungeon of Zolthan is a short and challenging metroidvania game where you explore areas, defeat bosses, and obtain powerups to explore more areas. The game has 4 unique bosses in total.

Real player with 5.0 hrs in game

Edit #2: Dev listened to the complaints about the double tap dash being an issue. Thats worth more than money in my book. No reason to not play this game now. Buy it. Play it. Love it.

-end of edit #2-

Great game. Obviously reminiscent of Megaman. Music is great. Love collecting upgrades and exploring.

GET RID OF DOUBLE TAP DASH YOU CLOWNS!!

Reasons:

1. Whoever actually uses double tap dash instead of the designated dash button in ANY game that has such is a moron.

2. Maybe my fingers move quicker than the average person, however, when I want to make a very small movement so I can better time my next jump over the wall of spikes that will obviously kill me I DONT WANT TO FUCKING DASH INTO THE SPIKES AND DIE A HORRIBLE DEATH.

Real player with 4.1 hrs in game

Dungeon of Zolthan on Steam

Trash Quest

Trash Quest

A very good metroidvania about a raccoon getting to the trash on a spaceship! The movement takes a moment to get used to, but it’s really fun after a bit! I love how the upgrades open up new shortcuts to get back to, and the side challenges for optional upgrades were a nice change of pace! The level design was laid out very well, and the map made sure you always knew where to check when you get a new powerup!

Real player with 11.0 hrs in game

This game is really fun! Super short and sweet. A nice challenge for both platforming and boss fights. I’ve beaten the game 3 times now, trying to get all the achievements, and I can honestly say that due to the short nature of the game, the replayability is quite high, which is good since the final 3 achievements are extremely hard.

EDIT: The below issue has since been fixed with an update. The dev has been super responsive to feedback and that’s a huge positive in my book. With these issues fixed, I have nothing negative to say about the game. If you like metroidvanias, and you’re interested in a bite-sized streamlined take on the genre then this is definitely the game for you!

Real player with 10.7 hrs in game

Trash Quest on Steam

Whim

Whim

Step back in time to a world where colours were few, animation was slow, and everything had a distinctly ‘blocky’ feel. Apparently disregarding most of the last 30 years of advancement and innovation, Whim is a classic ’80s platformer like grandma used to make. Just much, much bigger.

Not the Welcome I Expected

Whim has just returned to his castle home after a much-needed break. As the sole assistant to Sir Leonard Fawkes, the renowned researcher and portal expert, he has had very little time to himself for the past 8 years. Arriving into the castle bailey, Whim discovers that things are not quite as he left them. The normally bustling courtyard is eerily quiet, the air feels heavy, and strange swirling orbs are now dotted about the place. The few people that Whim can see appear to be in some kind of trance, and he can’t shake the feeling that he is in danger. He needs to find Leonard.

What’s in the Game?

  • Proper old-school 2D platforming. Walk and jump. That’s it. At the start, anyway.

  • Travel from room to room as your freely explore the vast castle, avoiding the various baddies and other hazards, as Whim tries to piece together what’s going on. And collect stuff too.

  • There’s no attack button so rein in that killer instinct. Whim’s no fighter - he’s a researcher’s assistant.

  • Beware of falling too far. It actually hurts more than some games would have you think.

  • The castle is just the beginning. Embark on an epic adventure spanning over a dozen diversely themed worlds.

  • Surprises around every corner. Well, not every corner. If they were around every corner they wouldn’t be surprises any more. But surprises around many corners. Some, at least.

  • Find Gizmos to expand your repertoire, such as the Afterburner, Neon Slacks, Pegagus Wing and Marblyzer™ [warning: use of gizmos may involve pressing other buttons].

  • Meet friendly characters who might want you to do stuff for them in exchange for goodies. Some sort of quests to do on the side. Side quests, I suppose.

  • An entire soundtrack of weird but slightly funky adaptations of classical works, such as Mozart’s Turkish March and Boccherini’s String Quintet in E Major.

  • Find all the many secrets hidden amongst the sprawling worlds. If you do, something nice might happen.

Whim’s Weird and Wonderful Worlds

Whim will visit many other worlds on his journey. Here are just the first four.

Sugar and spice and all things nice - that’s what this world is made of. Saccharine Ridge is a naturally-formed confectionery wonderland, consisting of various sweet-themed features such as mint forests, chocolate hills, candy caverns, honeycomb beehive and an enormous sponge cake, to name a few. This place gives new meaning to the land of milk and honey.

Towering some 100 metres above a wide blue ocean, these two towers house a car factory always working overtime. While one tower contains the assembly line itself, the other consists of various offices handling the running of the business. Camshaft Highrise also includes a loading dock below the building and scrapyard out the back, as well as a figure-8 test track suspended in the sky, looping around the two skyscrapers.

The gold rush never ends in this frontier; mainly because the stuff is practically everywhere. Fortune Junction is a prospector’s dream, consisting of a vast tract of desert and a mine shaft where precious metals can be literally picked up off the ground. It also contains a thriving Wild West-style town and bustling casino. It doesn’t matter if you lose – just grab another fistful of gold off the street and keep gambling!

On the perpetually darkened banks of a moonlit lake nestles a quiet village. Its quiet is not one of tranquility, however, but terror. Twilight Shore is a haunted realm filled with all manner of ghoulish creatures. A gothic cathedral, dwelling of the world’s more frightening denizens, stands ominously on a hill above the village, while in the depths of the murky lake many more horrors await.

Whim on Steam

ASCENXION

ASCENXION

the bosses suck. who ever designed them is mentally retarded.

Real player with 12.5 hrs in game

Overall I liked it a lot but it does have a few (very) rough edges. Shmup combined with metroidvania should be self-explanatory but what drew me to the game was tactical combat where you get slower while attacking, there are timed dodges and there are abilities that use the same resource bar as dodges. That makes it a solid foundation for some good bullet hell. Most of the bosses are very well designed and you get rewarded for exploration handsomely, with equippable accessories that modify your ship in various ways. Unfortunately there are a few issues I’ve had with it:

Real player with 10.4 hrs in game

ASCENXION on Steam