Binky’s Trash Service
Dude, for $3, this game is well worth the money.
– Real player with 5.8 hrs in game
ondy the voices are still in my head
– Real player with 5.3 hrs in game
DreamWatcher
This is my ideal game. It has easy to grasp game mechanics, and welcoming audio and visuals. While having easy mechanics, the game still requires you to think to be able to complete the puzzles and progress which I really like about a puzzle game. Once you finish the tutorial and enter the nexus, you aren’t forced to start in one area and progress in a linear way. The game allows you to start wherever you want, and progress in different areas and at your own pace, that combined with a big map makes for a very immersive game you can spend a lot of time playing around and explore in. While doing the main parts in the dream and nightmare wing and after getting the first quest book, I found myself confused on what to do next. At that point I had a lot to spend at the shop, once you buy all the map locators it becomes clear. It also isn’t very clear that you can’t move the high boxes until you get later relics, maybe have a small message saying you require a relic to push and kick them. I like how bright the whole game is, the nexus is bright, with the different areas having different shades of lighting, with very nice transitions. I think that aspect is very nice and pleasing, it goes well with a puzzle game. Although the visuals can be buggy sometimes, this does not affect overall game play. I wont say what they are, but all the relics feel very satisfying to use and explore areas you weren’t able to before. Especially the last one, and the animations for it are very nice. (I like the twirl). I noticed when I was stuck on the edge of a platform, or glitched after getting off with the claws, after a few seconds I would be placed on the floor automatically. That is a nice quality of life mechanic. I like the loading screen animation, the fish is very pleasing to look at. SPOILER WARNING.
! I would say the ending is a bit confusing, so the agent just turns into a book? I’m not sure if I missed something or if there wasn’t much explanation given about that. Also the codex for the library of dreams is very exciting. I would also suggest adding a keyboard controls option, like in project hive. Having to use a controller can be off putting for some people.
– Real player with 20.0 hrs in game
Read More: Best Metroidvania 3D Platformer Games.
I enjoyed the game– it wasn’t too difficult so might not appeal to those who need really tough bosses. I loved the intricate maps and levels. Finding my way out of some areas was the trickiest part. The control response for moving the character was snappy. The double jump feature felt very satisfying. Grabbing cubes was painful at times, and it would take me several tries to move the cube where it needed to go. The graphics for the spiders and monkeys were rudimentary. I liked getting new skills and the amount of visual detail in the environments.
– Real player with 15.2 hrs in game
Control Craft 2
This is a enjoyable, addictive and challenging game which you can play for hours. I lik’d 95% of the game due some facts that’s a great potential about very well concept of fast thinking style game. The art, music, voice acting and graphics, gameplay are great and plus 10/10 though. On the other hand in some cases the gameplay feels unbalanced in some missions that makes harder(last levels only) even with the upgrades. Only thing i may suggest if apply is a reset upgrades/stats button if it’s possible.
– Real player with 42.3 hrs in game
Read More: Best Metroidvania Trading Card Game Games.
Very fun RTS game, similar to Mushroom Wars, Galcon etc.
Essentially each map is built as a number of resource generators. Whoever controls the generator gets the units it creates. You send those units out to capture other generators. The AI is decent - there’s a challenge here and you’ll have to use the powerups wisely on some levels to give yourself an edge (especially early on to deny the computer rapid resource capture as you tend to start levels with less resource than the computer)
Dev has recently updated the game to fix the achievement bugs.
– Real player with 9.3 hrs in game
Lamp Head
The protagonist of this game is a strange man with a lamp instead of a head.
The game will appeal to people who have only a couple of working keys left on their keyboard, because in LAMP HEAD the gameplay is tied to the endless character running through scary and dark tunnels on which all sorts of obstacles appear, which must be feared in order to run as much as possible.
– Real player with 8.6 hrs in game
To quote Curtis Armstrong, “Go that way really fast, if something gets in your way turn.”
Simplistic endless runner game in which you can unlock and upgrade stuff. At this point I’d imagine there are far better examples of this genre out there as it’s presentation is pretty weak.
I’m hopeless at it, I also didn’t like it. i wonder if those two things are related ?
– Real player with 4.8 hrs in game
Oirbo
Assemble yourself in a hostile spacecraft where almost everything that moves is trying to get you. The reason? Yours to discover! Explore, fight and learn your purpose in this galactic action-adventure.
Oirbo is a 2D action-platformer adventure that takes place on a huge spacecraft divided into interconnected areas. Search in every section for the pieces that make out the history of the journey and enhance your skills and components to get to new heights.
Explore every section of the spacecraft to reach your goal, but beware of the army of robots that are coming for you; avoid them; fight them or simply outsmart them on this futuristic hand-drawn adventure in space!
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Beautiful hand-drawn art
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Classic platforming and combat system
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Choose your own path to explore a monolithic spacecraft
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Not a single line of human text to read!
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Discover new skills and put them to the test on challenging platforming puzzles
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Piece together a fragmented story from the past
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Responsive controls with either keyboard or controller.
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Dozens of enemies to fight and overcome
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5 bosses to vanquish
SoulfulLand
A bit hard :(
Gameplay : https://www.youtube.com/watch?v=2HbwYmVjXFw
– Real player with 0.8 hrs in game
100 Pumpkins
Super tight controls, it’s a whole lot of fun. Took me about 4-ish hours to achieve my first perfect run!
– Real player with 6.0 hrs in game
This game would be easy to write off because it’s….well….kinda ugly but I think that was the point.
Can YOU find all the pumpkins?
– Real player with 1.0 hrs in game
Thibalryn
loving this game it is tough but not impossible fun to exploere however i am missing though a minimap that would be a great QOL update(but not a must)
– Real player with 25.2 hrs in game
A fantastic tribute to the classics, filled with as much flying bacon and evil red frogs as you can handle.
– Real player with 3.1 hrs in game
Treasures of the Aegean
Terrific exploration, action, visuals and music.
It would be my GOTY if not for some irritations, the main one I’ll detail for your benefit.
The game is not a puzzle-platformer, rather a precision platformer on the clock with imprecise controls.
At the core is a time loop, a feature du jour with no added value for the player, only drawbacks such as interrupting your exploration, ruining your current progress, forcing you to take breaks, revisit the same places and redo the same parkours again and again and again. And maybe again.
– Real player with 24.6 hrs in game
Very enjoyable game. Fast moving platform adventure - perfect for a Saturday afternoon!
Nice comic-book visuals, evocative soundtrack, interesting gameplay challenges, flowing movement controls.
What I love is that the game doesn’t hold your hand. No AAA-style objective markers here. The game reveals itself to you over time through exploring the map and uncovering the plot, puzzles and goals. It doesn’t get too obscure or head-scratching.
– Real player with 18.1 hrs in game
Jude
In the atmospheric world of Jude:
Exploring -Exploring is a great logical tactic to complete the goal ahead of you. By understanding the structure of your current location you might allow yourself to complete the objective with more efficacy.
Survive - Be sure to always be ready to be on the run but in most cases you will need short strategic plans, precision mixed with skills, and a lot of patience to stay alive. You will understand.
Collect - You will need to keep an eye out. Your eyes will not betray you, you will need them to always be active. This will become the most important thing you do.