BANNERMEN

BANNERMEN

Disclaimer: I recommend you to buy this game, but as of launch month, do your research before you commit. It may or may not be up to your standards.

Pros:

  • Classic RTS formula. We seriously need more of this out there.

  • Key hero unit, and creeping/leveling mechanics add to the usual “by the numbers + rock papper scissors” game.

  • Very good basic mechanics. The UI and controls do everything they need to, and everything in the game is crisp and responsive.

  • Cool setting, and awesome unit designs derived from the setting.

Real player with 75.5 hrs in game


Read More: Best Medieval Singleplayer Games.


I wanted to like this game. I REALLY wanted to like this game. I played in some of the earlier Alpha tests and I saw it had some great potential once they fix some of the rough edges. The only rough edge they seemed to have fixed is that now there is a matchmaking system. The rest of it still feels like an alpha build and they’re charging $30 for it.

PROS:

  • Decent graphics

  • Unique ideas

CONS:

  • Average 6:00 queue time and it’s still new.

  • THERE IS NO CHAT. None. Anywhere. Pass the long queue times by chatting with other players? Not in this game, buddy. Want to ask how your opponent does their build? Too bad, maybe you can find them in Discord. Want to “GG” and not rage-quit? RAGE QUIT ONLY IN THIS GAME.

Real player with 21.0 hrs in game

BANNERMEN on Steam

Veil of Crows

Veil of Crows

So when I bought this game I believed this to be a cross between total war and mount and blade. The reality is its closer to a cross between stronghold and mount and blade. That said I’d still definitely reccomend the game. Even in its current state its worth buying and is great fun with decent replayability. It also has a very good death system. For starters death is an actual fear unlike mount and blade and if someone ticks you off you can put them to the sword. When you die you can start in the world your last character died in. Meaning even though your previous person may have died their faction can still have an impact on the world and you can monopolize on it. For instance I had a bandit run through where I occupied a key mine cutting off a factions only source of metal preventing them from fielding units. I died and had to come in as someone else however taking that mine caused the faction to ultimately collapse in external wars, allowing my new character to seize several villages before they did. Resources are important without metal and leather troops don’t happen, without wood or stone buildings don’t happen, and without food villagers will starve and turn to banditry. The AI, like you, needs all of these and without them they will collapse (although it takes a while).

Real player with 52.9 hrs in game


Read More: Best Medieval Singleplayer Games.


So I’ve put some time into this game, not as much as I would like to, mostly due to real life things. With that being said, the game is not in the best of shape. It has it’s bugs, some more irrating than others. While there is no argueing that, I do have to point out in the short period the game has been released, there have been many updates that significantly increase the playability of this game and the overall enjoyment. I’ve seen some of the other reviews and don’t feel it does this game justice. Is the game rough at the edges? Yes. Are they being polished? Absolutely and the response of the developer is quite amazing. In the couple of months the game has been out, the content has significantly increased, and the quality of the game has increased as well. This is not the most coherient of reviews, but I do feel like this is a good game and is going in a great direction. I would and do recommend this to my friends, and do to you as well.

Real player with 46.0 hrs in game

Veil of Crows on Steam

Chivalry: Medieval Warfare

Chivalry: Medieval Warfare

Chivalry…where do I start?

When I first heard about the game in late 2012, I knew I’d be hooked. Unfortunately, my computer couldn’t run it at the time. Flash forward to when I had a new computer come May/June of 2013, and I was having the time of my life! Foolhardy, yet visceral combat, amazing voiceovers, and the most in-depth melee combat I had ever seen at the time…it was remarkable. The combat was very in-depth, yet nobody was quite above anyone else at the time. Timing and footing was everything. My goal as a player at the time was to reach level twenty, and unlock all veteran helmets for each of the four classes. (Keep in mind that there was zero customization at this point in time, apart from switching from default to veteran helmets, which didn’t work half of the time)

Real player with 1222.1 hrs in game


Read More: Best Medieval Multiplayer Games.


After all these years, reaching level 54, I cannot recommend the game. I have 500+ hours on this, and all I can think of is remembering the good times. I hate this game so much because I used to love it to the point it became my most played game for almost one year. I’m gonna tell you why you should avoid this game that has become deteriorated over time (and has become less valuable than it was at release):

The good times, that was when this game didn’t have regular crashes (it had none in fact). Now it crashes EVERY FIRST TIME you join the game, you Alt+F4 and then you have to again load the game. THEN it’s very likely the server you wanted to join is full. You have to wait. Then it’s possible that it crashes at the character screen etc… It’s also possible to simply crash mid-game. I once had over 16 crashes while waiting for the server list to load. This never happened at the start.

Real player with 843.2 hrs in game

Chivalry: Medieval Warfare on Steam

Crucible Trails : Initial Rupture

Crucible Trails : Initial Rupture

Must try!

Real player with 4.3 hrs in game

big plot twist at the end

very nice

Real player with 2.3 hrs in game

Crucible Trails : Initial Rupture on Steam

Interregnum-Alpha

Interregnum-Alpha

Story :

Long time ago,

A far kingdom loses a battle and the kingdom becomes weak.Rebellions begin all over the country.Khant ,an ordinary peasant, finds himself in the midst of chaos.

He need fight against rebels and enemy troops until chaos stops.

World :

There is no finished story in this game.The period in which the character lives is more important.Chaos, destruction, death…

The main goal in the game is to bring peace to these sinister lands.

Gameplay :

Interregnum-Alpha on Steam

Spider Fear

Spider Fear

⣾⡇⣿⣿⡇⣾⣿⣿⣿⣿⣿⣿⣿⣿⣄⢻⣦⡀⠁⢸⡌⠻⣿⣿⣿⡽⣿⣿ play it

⡇⣿⠹⣿⡇⡟⠛⣉⠁⠉⠉⠻⡿⣿⣿⣿⣿⣿⣦⣄⡉⠂⠈⠙⢿⣿⣝⣿ It’s good

⠤⢿⡄⠹⣧⣷⣸⡇⠄⠄⠲⢰⣌⣾⣿⣿⣿⣿⣿⣿⣶⣤⣤⡀⠄⠈⠻⢮

⠄⢸⣧⠄⢘⢻⣿⡇⢀⣀⠄⣸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⡀⠄⢀

⠄⠈⣿⡆⢸⣿⣿⣿⣬⣭⣴⣿⣿⣿⣿⣿⣿⣿⣯⠝⠛⠛⠙⢿⡿⠃⠄⢸

⠄⠄⢿⣿⡀⣿⣿⣿⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣿⣿⣿⣿⡾⠁⢠⡇⢀

⠄⠄⢸⣿⡇⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣏⣫⣻⡟⢀⠄⣿⣷⣾

⠄⠄⢸⣿⡇⠄⠈⠙⠿⣿⣿⣿⣮⣿⣿⣿⣿⣿⣿⣿⣿⡿⢠⠊⢀⡇⣿⣿

⠒⠤⠄⣿⡇⢀⡲⠄⠄⠈⠙⠻⢿⣿⣿⠿⠿⠟⠛⠋⠁⣰⠇⠄⢸⣿⣿⣿

Real player with 4.0 hrs in game

Experienced on Windows Mixed Reality

You can view my review & gameplay here: https://youtu.be/7hflZ23mQNY

This is a melee-based wave non-shooter. You basically summon 2 swords and swing at spiders that walk around in random patterns. You only have 1 type of enemy spider. You only swing your swords and yes you can just tickle them to death as there is no physics. You teleport around.

On WMR, perhaps also Vive / Index, the teleportation was awful. It maybe worked 1/4 of the time. Game is ugly. Looks like they put stock assets together from the free giveaway bin. After you kill all the spiders, you’re on to the next wave, that was very similar (although different) than the previous wave.

Real player with 0.4 hrs in game

Spider Fear on Steam

The Battle of Visby

The Battle of Visby

First off, this is a one-man production, and as that it is very impressive. The environments are well-made and detailed and sets a good mood throughout. Knowing the history that is being portrayed I immediately noticed the accuracy of the town. I wanted to explore more interiors because the one you sleep in is lovely. The beach is gorgeous and I especially like the wasd sequences which brakes up the fps gameplay in a nice way. A few things could be improved imo; faster sprint speed, an optimization-pass on graphics, proper voice-over and more stuff to explore. Overall a nice indie game and I want to see more from this developer.

Real player with 1.6 hrs in game

The Battle of Visby starts out as a sweet little snapshot of a moment in time as the town of Visby prepares to be assaulted by Vlademar IV of Denmark in 1361. I love medieval history games and I enjoyed walking through the small section of town and feeling like I was getting a 3D history lesson. The way the characters talked was fun and the music was fitting and pleasing. There is plenty of build-up to the impending siege across multiple characters. Then the attack happens and the game makes no assumptions that it’s any kind of action game and the combat is limited to hitting WASD at the right time. For a game created by one person, I was quite thrilled to play it. Then, just as I’m thinking I’m having a good time, the game just ends. I hardly got a full hour out of it. No conclusions were presented for any of the characters that were introduced. A quick text note of history was added with a screenshot of modern Visby, and the end. So even though this was only $2.11 for me to play, I felt that the game could have had at least a few more minutes of story added for the characters and for the general history of Visby. What was accomplished here was well done, it just wasn’t enough to market on Steam as a game. This could have easily been made as a history lesson on YouTube and been received just as well. I can’t recommend this game but I do hope the developer continues on to create bigger and better things.

Real player with 1.3 hrs in game

The Battle of Visby on Steam

Versus: Battle of the Gladiator

Versus: Battle of the Gladiator

Versus: Battle of the Gladiator

6/29/16

My rating 9/10

Pros:

pvp and a few solo missions: help get started with armor and weapons.

+modifiable weapons and armor.. you can enhance your weapons to swing faster. hit harder. and a few other things you can also enhance your armor depending on the roll. it has. so you can have more hp. more stamina to swing your weapons endure more attacks. before breaking. and yes your armor breaks in combat. but is put back to normal after death.

+Custom Combos & Finishers: yes this game has custom combos. so you can edit your normal attacks and create your own combos. and hybrid them with your strong attacks.

Real player with 170.2 hrs in game

Edit 19/9/16: This game WAS fun. Now theres only ever 4 types of people on. 1) People who have been playing this game for awhile and are friendly(ish). 2) People who have been playing this game for awhile and are human garbage. 3) People who have been playing this game for awhile, enjoy it A LOT, but know it’s a sinking ship. 4) People who want to try to get into this game but the lack of players and amount of garbage players around make that decision waiver.

An intresting game with a fun fighting mechanic and satfisfying action. Getting it for less the $10 was a steal for myself, and I believe I have gotten my moneys worth.

Real player with 77.0 hrs in game

Versus: Battle of the Gladiator on Steam

WarFallen

WarFallen

WarFallen is probably one of the most fun games i’ve played in a long time !

The developers are really listening to their community, they consider any good suggestions.

They have put their heart and souls into this project and you can feel it the second you start playing.

The graphics are great, the gameplay is really good, the maps are well designed…

The melee based combat is well done, no spamming or 360° helicopter attacks, ranged combat feels good too.

It’s a lot of fun, every rounds you will discover something new, there’s depth into the gameplay and same about the maps.

Real player with 21.0 hrs in game

i put 2k into this on console and I have to say the PC version is, to my amazement, even a more enjoyable experience. I’m a Blacksmith main and that tactical advantage of being able to transport ballistas for cover fire for my team, or defensively for holding objectives, contributes to a nice variety-support based playstyle.

I’ve dabbled in the competitive scene and I have to say the community here is overall amazing. My team isn’t amazing but we hold on our on the East Coast public servers. The guys I play with are like, the best. I’ve even met one IRL and he was a really good guy! The other teams we ocassionally scrim against are always tough competition, as this game has a high but fun to reach skill ceiling.

Real player with 1.9 hrs in game

WarFallen on Steam

Ancestors Legacy

Ancestors Legacy

Overview:

Ancestor’s Legacy is a hybrid game of RTS and Real-Time Tactics(RTT) Gameplay, though it likes to side a bit more with the RTT genre.While this game has base building, it isn’t in the typical sense. The player is given a main base camp that has a build menu. After clicking the button to build a structure, the structure is built by peasants at a location predetermined by the game. The base camp is also not the main place the player will get resources. A variety of villages of different sizes are scattered around each map with resource points attached to them. Each faction has different specialties. Units can be leveled up and be given armor to increase their power. The squad limit is set at 10. The game uses a Rock-Paper-Scissors style system to make some armies great at defeating others, but each factions version of the army has their own individual stats. The graphics are phenomenal, the sound design is great, and the campaign is excellent.

Real player with 35.8 hrs in game

These people nailed what a limited base building unit capped RTS should be. There are choke points, open fields, water that slows you as you move through it (including swamps), trap building, terrain elevations & weather effecting line of sight (and fire), special traits per unit per factions that still feels balanced.

It executes exceptionally well on limited base building RTS with unit creation and replenishment and rewards well thought out RTT gameplay as all units level and can be upgraded thus rewarding teamwork and unit specialization with the population cap, traps, and size of the map encouraging strategy whilst limiting unit production to the starting base and permitting unit replenishment at any captured (ally) village for a nominal fee.

Real player with 33.4 hrs in game

Ancestors Legacy on Steam