Who Needs a Hero?
💜 Audience 💜
☐ Kids
✔️ Casual Gamer
✔️ Normal Gamer
☐ Expert
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🖥️ Requirements 🖥️
✔️ You can run it on a pregnancy test
☐ Decent
☐ Good PC
☐ Quantum Computer
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🎴 Graphics 🎴
☐ Microsoft Paint
✔️ Alright
☐ Good
☐ Beautiful
☐ Photorealism
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📖 Story 📖
☐ Just Dance
☐ Bad
✔️ Alright
☐ Good
☐ The Witcher 3
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☠️ Difficulty ☠️
✔️ Idle Game
☐ Average
☐ Easy to learn / Hard to master
☐ Dark Souls
☐ Mere mortals can’t beat it
– Real player with 5.3 hrs in game
Read More: Best Medieval Choices Matter Games.
100% Game Achievements in 2 1/2 hours.
Pros - Comedic Dialogue and Art
Cons - Very repetitive, Illusion of Choice
There seems to be an Illusion of Choice. Even when faced in situations where it is possible to ‘die’. I never found a situation that forced player death on me. No game over, no restart from level 1. There also were many times where the game allowed me to make purchases I didn’t have gold for, and instead left me with a negative gold value.
Another lack luster portion of the game is the risk and reward card game, may have just been my RNG but in the full time I spent playing I never had any ‘Huge Success’ outcomes and had several ‘Huge Failure’ outcomes. Personally, it might be nice to see the hero with two stats which could develop over the course of the adventure. One for combat, one for non-combat instead of using a card based minigame.
– Real player with 4.6 hrs in game
Silmaris: Dice Kingdom
Silmaris meets the bare minimum for me to recommend it; it took me about 12 hours to beat the game, then another 5 hours to exhaust all the various outcomes, or at least as many as I cared to see. After that, in my opinion, there is little to no replayability.
It was fun and an interesting story, with plenty of choice. I love the idea of dice rolls; its a good strategy and resource management game with (lite) elements of city/kingdom-building as well as the thrill of RNG. And yes, you will die plenty of times before figuring out how to best navigate the decision-making. For me, that adds to the joy of the eventual triumph. However, once you beat the game, you’ve probably seen all the events, and for me, the game is not enjoyable enough to replay after there’s no new surprises.
– Real player with 21.8 hrs in game
Read More: Best Medieval Indie Games.
I played this game for a time and for me it was enjoyable. You play a ruler in a city surrounded by five other cities. Two of them are hostile towards you at the beginning. The rest is neutral. Trying to either subjugate or befriend them is your main goal then. For this goal you have a pick out of a varity of advisors at your disposal. Additional to this politic part you can solve missions on the map, which can provide you with artifacts making your advisors stronger.
Everything works via dices you use in the game. You gain them by either letting your advisors collect more or earn them in missions.
– Real player with 16.5 hrs in game
A Squire’s Tale
Personally, I enjoyed A Squire’s Tale quite a bit. Is it perfect? Hardly. There are issues that can be spotted right away with even just the slightest bit of scrutiny. However, for those looking for a relatively light read, especially compared to some of the denser works in Choice of Games catalogue, this is a pretty decent pick, depending on your tastes.
For anyone that’s played any other game by Choice of Games, A Squire’s Tale doesn’t break new ground gameplay-wise, at least for them. But for those who haven’t, it’s a text/based CYOA game with choices that serve primarily to raise/alter your stats (in this case, your skills and attributes one might associate with any knight/squire), determine whether you succeed or fail at certain checks pertaining to said stats, and change relationship values with relevant NPCs. Repeat till you reach the ending, where your all your choices culminate into what happens during it. More complex and gamey than a physical CYOA novel, but simple enough to easily grasp. This formula and these mechanics have served them well so far to attract a sizable audience, especially in digital markets besides Steam. However, for this particular release, there’s something about their usage that warrants a deeper look, which I’ll get to later.
– Real player with 10.5 hrs in game
Read More: Best Medieval Indie Games.
Not enough chances to increase your skills.
One chapter or two became too much fantasy based and seemed to forget its medieval age genre; It honestly took away from the story. They’re more annoying than they add substance to the story.
Most choices seem to not affect the story as you may want them to, since in most cases it seems to fail a check of sorts. It mostly seems you’re just always making a bad choice.
Sometimes choices aren’t as straight forwards as they seem.
A save and reload function would’ve been nice to have; At least in between chapters.
– Real player with 5.7 hrs in game
Mission IDLE
I cannot recomend this game purely because it must be either focused or all other windows must be minimized.
This is an idle game you cannot idle and it feels super bad.
Worse- it doesnt mention any of this.
I might have around 24hours on record but this being the case, at least 10 of those hours was the game actually sitting there, doing nothing…………….. LOL
——–Update————-
I contacted the developer about this and it seems there was a bug in the afk code that was causing this issue.
– Real player with 175.1 hrs in game
This is a simple, grindy, idle game and this dev’s 3rd game. I like it. It isn’t complicated, but it’s very easy to get all the achievements in under 4 hours. You could keep playing to make your numbers bigger, which I was fine to try, but there’s a major bug that prevents this.
Even though the game is only 6 months old at this point, no one plays the game anymore so the dev isn’t going to work on it anymore. Understandable, but there are some huge problems with the game in it’s current state.
– Real player with 8.3 hrs in game
Ironheart
If not a great one then Ironheart is at least a very good CYOA text only book.
Among the positive points is the attention given to details and little choice that carry over the course of the game and give the feeling of true customization and flavour to your character. The attitude of your character also change depending on your choices and I find this very well made. The universe does’nt seem shallow, key events are very well written and absorbing and there are also some surprise here and there. A lot of choice and stats are just there to give you the feeling of CYOA games and you can feel the author affinity with the genre.
– Real player with 33.5 hrs in game
One of the best COG title I read in the past two years. Story is nicely written overall if not a bit short, very interesting concepts here mixing the Third Crusade, time travel, and Mech together. (Also if you happen to be a fan of Assassin’s Creed, you are in for a treat)
– Real player with 29.8 hrs in game
DnD Adventure: Wizard’s Choice
You play a wizard in this interactive novel set in a medieval fantasy world. Stay alive, manage your spell power, find treasure, and smite evil. Wizard’s Choice is a series of RPG interactive novels that will engross you in a story while allowing you to make the decisions that will determine your fate.
The game includes the complete story of Wizard’s Choice in 6 chapters. No additional purchase.
***** Features *****
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Zero learning curve. Read the story and make decisions.
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Manage your health, mana, gold, and morale.
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Outcomes are determined by decisions you make.
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Score and rank at the end.
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Comfort options: font, font size, screen luminosity.
A game by Delight Games & Cold Coffee Studio
Written by Sam Landstrom.
Geekwords : Game of Words
Geekwords : Game of Words is a TV series based trivia crossword game.
Each puzzle references an episode of the TV series and asks questions about events and characters from the show.
Do you remember everything or do you need a hint to refresh your memory?
Puzzles will remind you of critical events and characters, as well as test your knowledge of the show making it the perfect companion for re-watching the series.
Mask of the Plague Doctor
This game is fantastic. I’ve streamed and played this for days chapter by chapter and loved the hell out of each one. I love how each choice effects the dialogue, the outcome, and your stats. It’s so in depth and hits you hard for the consequences of your actions. Not gonna lie I almost cried at one point. I’m glad to have gotten the opportunity to solve the mystery of Thornback Hollow and found a cure along with a very wholesome ending. I highly recommend this game and i’m glad I payed full price instead of buying it when the discount was around because in my opinion the story is worth that and more.
– Real player with 27.7 hrs in game
I don’t get how people could give good reviews to this game. Don’t you have any good taste? Although there is no problem with writing style itself, the story line is simply dry and boring. Not to mention you often have to get through large chunks of text for the next choice-making, which serious tried my patience and made me struggle to keep my focus. The characters are also so shallow and two-dimension that I felt the writer just decided to throw in some balanced merits and weaknesses, and call them “characters”. Maybe it’s just my thing, but this is one of the few pure-text games which I just cannot make myself get through to the end, because it’s just that boring and dry.
– Real player with 20.5 hrs in game
The Craft of the Samurai
This is a story and not a game, as it says more or less on the tin, so to speak. It is worth your time, you can read it at your own pace. It doesn’t have filler or pointless choices like some games have. The art work is excellent. Nice music. If you enjoy short stories and anything samurai, at this price you have nothing to lose. It took me just over an hour to finish it. I hope the Dev plans on making more stories of the same story quality and using the same artist.
– Real player with 1.3 hrs in game
Short and Sweet.
I appreciate the developer providing exactly what to expect with the visual novel, and that it was reasonably priced. I only heard about this game through some indie game YouTube channels, so I’m glad there’s some exposure to this for what may get lost in the shuffle of the many games appearing on Steam daily.
The overall presentation was good. The art, sound effects and most of the music complimented the short story well and fits the homages being paid here. I only wish there was even more art to fit the narrative, but I’d expect it to be a limitation.
– Real player with 0.6 hrs in game
Warsim: The Realm of Aslona
I LOVE THIS GAME! It’s excellent. Some fantastic ideas. Endless races to choose from or create. Build your kingdom up and conquer the world with hundreds of thousands of troops of various classes and types, upgrade your kingdom and build up the infrastructure, explore a rich and ever expanding world and then lose everything to the demon horde.
Responsive Dev, contant and regular updates. Gem of a game.
RE-REVIEW:
You know what, I didn’t do this game justice AT ALL with my review.
This game ticks SO many boxes for me :)
– Real player with 682.1 hrs in game
I think the single biggest problem with the game is the name: “Warsim”.
It sets itself up to be considered a possible grand strategy war simulator, while the actual army vs. army aspects are easily one of the weakest aspects of the current content. Wars, as they exist now, are just one list of troop names colliding with another list of troop names for a few turns. Fortunately, the game has so much else to do that’s fun and interesting, it’s very easy to forgive and forget this shortcoming.
The real core content and strength of the game are the large number of the different locations and activities you, as the Ruler of the Kingdom of Aslona, can discover and interact with. There are towns with dozens of different locations. A whole legion of different characters who will visit you in your throne room.
– Real player with 110.8 hrs in game