Gedaria
#### About
Gedaria is a 2D adventure platformer, from a Czech independent game developer team of three high school students. The game takes place in the past. You will take on a role of a peasant Vladimir, on the way to the liberation of his kidnapped family… The game will surely captivate you with its simple but beautiful autumn atmosphere and non-traditional game mechanics.
#### Main Character
The main character Vladimir is the son of a farmer, an ordinary boy who finds a legendary rake, which gives him the ability to rake leaves into piles and solve puzzles across levels.
#### Unique Mechanics
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Piles of leaves
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leaf holders
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wind
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quick-leaves (quick sand made of leaves 😉)
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leaves
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leaf blower
Read More: Best Medieval Swordplay Games.
KSTG
The history of all hitherto existing society(2) is the history of class struggles.
Freeman and slave, patrician and plebeian, lord and serf, guild-master(3) and journeyman, in a word, oppressor and oppressed, stood in constant opposition to one another, carried on an uninterrupted, now hidden, now open fight, a fight that each time ended, either in a revolutionary reconstitution of society at large, or in the common ruin of the contending classes.
In the earlier epochs of history, we find almost everywhere a complicated arrangement of society into various orders, a manifold gradation of social rank. In ancient Rome we have patricians, knights, plebeians, slaves; in the Middle Ages, feudal lords, vassals, guild-masters, journeymen, apprentices, serfs; in almost all of these classes, again, subordinate gradations.
– Real player with 0.3 hrs in game
Read More: Best Medieval Swordplay Games.
The gameplay is incredibly wonky.
The swords swing weirdly and the enemies seem to have very little AI.
The graphics are nice but that is just Unreal.
The text on each of the houses is super weird.
Just not really worth your time.
– Real player with 0.3 hrs in game
Work Trip
Stars received: 2.2/10 _ Note: v.5 [0.0 to 1] = personal impressions
[0.3] Controls & Training & Help
[0.2] Menu & Settings
[0.3] Sound & Music
[0.3] Graphics
[0.3] Game Design
[0.2] Game Story
[0.2] Game Content
[0.4] Completion time (level/game)?
[0] is it Enjoyable & Fun?
[0] Could it hold a spot in Favorites? (& if the Game can be repeatedly played again)
[0] BONUS point: Multi-Player related
[0] BONUS point: Review for VR
[N] - if Registration is required with providing PII
Game description key-points: short walking adventure? with quests
– Real player with 19.4 hrs in game
Read More: Best Medieval 3D Platformer Games.
Single Indie Dev this being his first project I believe. At this point in time his target audience is largely those looking for easy achievements and those interested in easy difficulty walk simulators. While the environments are largely built by store assets, there is enough eye candy especially in the cyclone blown world to warrant a respectful thanks to the dev for taking time to build such a world and share it. However, that placed aside his games really remain skeletal in content.
Like most indie dev’s the mistake with this game’s mechanic is that it really relies too heavily on mazes and a dressed-up lock and key principle. Instead of finding key and bringing it back to lock, here your finding child and bringing it back to mother or 5 chickens or sheep and bringing them back to their owners. Dressed up as different, but in reality, it’s the same boring find key and take it to lock to open up the next area.
– Real player with 2.6 hrs in game
Mystery Swords
Just like the first basic trash title by this ‘developer’ called “Space Adventures” this is nothing more than a game template, an asset flip, a base foundation to start making a game. A bare bones start a thousand miles away from being ready to sell.
https://www.youtube.com/watch?v=ANPeSfFbGrg
Just more lazy trash by another lazy guy who wishes he was an actual “developer”. Running a photo copier on a book doesn’t make you an author, and what this guy has done definitely doesn’t make him a “developer”.
– Real player with 0.1 hrs in game
Valley of Dragons
Love dragons? Want to raise a dragon of your own? Valley of Dragons is a VR game where you raise up your own personal dragon from an egg to an adult through feeding, petting, and playing with your dragon. Along the way, be prepared to teach it how to hunt, fly, and defend itself!
Save Aisha
The Game-Play is a little bit hard ,I love it so much.
But I think the story can be better.
still , really good 2D game.
– Real player with 4.3 hrs in game
حاليا خلصت اول 30 مرحله في اللعبه في البدايه ما فهمت للقيم بلاي لكن مع الوقت بديت استفييدك من مهاراتي وقدراتي في اللعبه وفعليا استمتعت فيها
الموسيقى في بعض المراحل كانت جدا ممتازه وفي بعض المراحل جدا عاديه وفي مراحل سيئه
تصميم المراحل في منها الممتاز وتحسه فعلا يقدم تحدي وفي منه العادي جدا
اللعبه من خلال انطباعي لها اشوف تستاهل الحقيقه التجربه واتمنى التوفيق للشباب الي اشتغلوا على اللعبه
اتمنى ايضا انهم ما يتسعجلون على موضوع الثري دي مستقبلا لين ما يحسون انهم فعلا تمكنوا من التو دي اتمنى لهم التوفيق وراح اتابع اخبار العابهم الجديده باذن الله وراح اخلص هذي اللعبه
– Real player with 1.8 hrs in game
Star Witch
‘Star Witch’ is an Oculus Rift Only action shooter that for some reason doesn’t work on the Oculus Rift. In fact, the frame rate is so low this game is pretty much unplayable and definitely so nauseating that you wouldn’t want to play it anyway. It seems to be a poorly made shooter with some of the worse voice acting you will ever hear. I know £3.99 isn’t a very big asking price, but asking anything for this at the moment is asking too much, avoid this for now until it gets fixed. See video for issues/gameplay - https://youtu.be/w4Wd538VBdU
– Real player with 0.1 hrs in game
Dreams of Ylina
Ann awakes on the island of Ylina. No one has ever seen her and she doesn’t remember anything. Yet, Ylina is the last land on Earth…
Explore the island of Ylina and find out about Ann’s past in this adventure/action/RPG. You can choose to wander around in the forest at dusk, explore deep underground ruins from another age, or take a walk on the beaches, staring at the endless ocean.
…Or, you can choose to face your destiny.
Among other things, Dreams of Ylina includes:
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Exploration: Walk the hills, forests, mountains, beaches and underground of Ylina, wander in the sunset on the wild coast of the island, …
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Story: Discover what happened to Ann and what led her to Ylina,
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Dialogs: Talk to the kind people of Ylina (well, most of them are kind) and enjoy their hospitality,
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Treasures: Search in the buried ruins and in forgotten chests, to find items and weapons,
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Quests: Help Ylinians and get their gartitude, maybe a gold coin or two (these are hard times…)
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History: Learn about the history of Ylina and the events that forged its destiny…
Dreams of Ylina is an indie game made by Pangoweb.
Music by Phonochrome Prod and Pangoweb.
DayDream Mosaics
Escape into the fantasy world of Daydream Mosaics and build your own sanctuaries of peace and relaxation. Solve logic based nonograms to earn the crystals needed for building your sanctuaries. Wonderful wallpapers will unlock along the way.
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Logic based mosaics with up to 6 colors. Each level has its unique color set.
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Over 100 nongram levels.
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3 tranquil sanctuaries to build.
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Unlock 10 stunning wallpapers.
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Choose between 3 game modes: relaxed, normal and advanced.
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A wide array of customization options, including 6 tile skins and the option to display only the active color.
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Level progress is saved at all times so you can get quickly in and out of the game.
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Relaxing soundtrack.
Kolo
Build a settlement from the ground up and sustain with nature’s blessings. Produce, trade, prosper. Spread the word to attract other people. You have no lord, so choose your ways of ruling. Educate your folk, but remember that knowledge is a double-edged sword that can turn against you.
Implemented & planned mechanics:
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Procedural landscapes
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Resource extraction by foraging / farming / mining
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Production chains with varied automation level depending on the state of the game
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Grid-less settlement planning
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Complex building system where materials of the building determine its parameters
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Player-made buildings with customizable interiors
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Unique knowledge system
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Personal stats affecting productivity of a particular villager and their preferences
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Health system
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Lifecycle simulation
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Market simulation
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Coinage and banking system
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Trading with other settlements
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Settlement policies and different government types
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Political opposition
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Guilds
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Inter-settlement traveling
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Second game mode
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Other features to be announced