Sovereign’s Will
You are Konrad von Meinhart, the son of the Margrave of an imperial province. Your father has vanished under mysterious circumstances and has bequeathed to you the title and the family estate. Now the burden of power is on your shoulders.
_Trumpets are solemnly playing fanfare while you are ascending the pedestal. You receive the symbols of authority and swear fealty to the Sovereign – the immortal Emperor, who’s lived thousands of mortal lives and governs the known world.
But it’s difficult for you to search your heart. Are you happy? Proud? Or worried? There is a varied crowd of people in the hall – like a many-headed beast that you are meant to curb. Merchants and priests, war and feudal lords, minstrels and courtiers – there are both friends and mortal foes among them._
FEATURES
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Nonlinear story in the vein of the old-school RPG
Take on the mantle of a medieval ruler and face the dangers, challenges and contradictions that come with such a duty. Like a mosaic, this branching storyline is composed of hundreds of scenes and deeds of your own, making each playthrough unique. Not only significant story events are subject to change – links between them shift as well.
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Governance of the domain at every level
Take control of everything: from the minute details to long-term development of your domain. Distribute resources, rebuild the family estate, pardon and punish, maintain relations with neighbours, barbarians and metropoly. Your actions will determine the fate of your duchy - would it become a wealthy trade hub, a culture capital of the realm, or a formidable warmachine?
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Political intrigues
Navigate interests of influential fractions: feudal nobility, the church and the bourgeoisie. Resolve conflicts, carry out reforms, lobby for beneficial solutions – it is within your means to preserve the old ways… Or to crush feudal traditions and turn your duchy into a trade republic or even a theocratic autocracy.
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Roleplay
Start with a blank slate and write the personality of the young margrave through decisions of your own: His preferences, interests and even character traits. Devout traditionalist or enlightened enthusiast, warrior or magnate, recluse or gourmand or passionate hunter – a flexible system of characteristics allows you to get into character and act exactly the way you want.
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Elaborate fictional world
The game takes place in a universal empire that has united the whole of known world. It’s a bizarre fusion of achievements of Modern Era and ancient Roman militarism, permeated with oriental spirituality. Politics is intimately connected to the dogmas of the Church: the priests claim that the Sovereign’s soul is immortal, and that he has been reincarnating in new bodies since the very creation of the world. You are to find out whether there is truth in the holy books or not.
Read More: Best Medieval Politics Games.
Bastard
Loving the Eisenwald games it’s a shame that each one gets emptier and less polished. Now here we have the latest with so muchb potential, like all the worlds, going to waste with lack of content and an unfinished atmosphere. You’d think they would be going in the toher direction as the Eisenwald world is rich with potential. Both gameplay and atmosphere has the making of a many series long term franchise and yet each one gets smaller and more of a tease. I won’t give this a Negative due to getting it on sale, it’s like someone bringing you just a piece of cake and taking the rest home with them leaving you hungry and wondering why they came by at all?..lol It isn’t bad, it’s isnt technically problematic, I personally haven’t had any bad issues, it’s just so lazy on the content side. Come on guys (The devlopers), show these games some love and make them real and full and worthy of their potential.
– Real player with 25.9 hrs in game
Read More: Best Medieval Turn-Based Games.
Ok this may look like LOE but it’s not, that doesnt mean that I don’t love this game as much as I love Legends of Eisenwald (LOE). It has a different message and story to convey and i do appreciate the story and message. I would love to thank the developer for once again providing a platform to slow me down and read and think about the story they are telling. At minimum you will get 2 fulll playthroughs of this game. Keep up the good work and I will keep on buying. If you did like this game then please, please do yourslef a favour and purchase LOE you will get many, many hours of play out of it.
– Real player with 16.6 hrs in game
Dissension
Embark on an undercover mission in a medieval kingdom hovering on the brink of a civil war. Become part of a vile conspiracy or choose to act against your orders. Stand by your unlikely allies or ruin them for personal gain. The fate of the divided realm rests in your hands.
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The captivating atmosphere of medieval decadence
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Thrilling story heavily focused on characters and character development
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Branching narrative shaped by the choices you make
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A wide cast of morally grey allies and foes to interact with
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Three slow-burn romantic routes with an impact on the story
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Multiple ways to approach your mission: use your wits, sleight of hands, magic, or cold steel to achieve your goal
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Immersive mini-games and puzzles, complementing the narrative
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Pumpkin, a horse companion with her own outlook on your actions
Half a century has passed since the Kingdom of Tyrnia repelled the Imperial Invasion, but now the once victorious kingdom finds itself on the brink of a civil war.
The Queen rests with the Four now and the young King’s ascension to power is overshadowed by his suspicions towards his younger brother, Prince Bryden, who, as many think, could become a better king.
It is rumoured to be the sole reason for His Highness Prince Bryden to be entrusted with the administration of the most remote and decadent city in the kingdom.
The city of Kastra, or the Widow, was once the capital of Tyrnia. Now she is a pale shadow of her former self. Abandoned and almost of no interest to the Crown, she has fallen into the hands of local criminals who call themselves the Thieves Underground. Under their leadership, the corrupt city guards and the mysterious Church of Anar-Nehit, pilgrims from the far-southern deserts, control nearly every aspect of the city life.
Yet, even if the war has been over for half a century now, the patient and vile Ontorian Empire, just like a serpent that it bears on its banners, has prepared an even more cunning plan to seize neighbouring lands.
Under the guise of a relative of a local impoverished nobleman, Eiren, one of the Imperial spies sent to Tyrnia, will become part of a dastardly conspiracy to take over the unaware kingdom.
In order to successfully execute her orders, Agent Eiren joins the Prince’s people and will have to play her part in the liberation of the city. Together with Gieden, a crafty captain of Bryden’s forces, she begins the investigation of a daring crime that has shaken an already fragile balance in Kastra.
Eiren must act behind the backs of her unlikely allies, maintain their trust, and protect her true identity and motives at all costs.
But, perhaps, the hardest challenge for her to face will lie in the battle with her conscience and in the necessity for coming to terms with her own tragic past.
Read More: Best Medieval Choices Matter Games.
Fit For a King
Fit For a King is a relatively short game but is definitely an enjoyable experience. The whole game is centred around the summit that you will be throwing and your main goal is to outspend your rival.
Like the trailer says, you can pretty much do anything, from executing a foreign ambassador to marrying a literal piece of sh- ahem refuse.
At times it can seem a bit aimless and it can be hard to find the clues to get things you need but otherwise is quite fun and definitely worth a play.
– Real player with 15.8 hrs in game
The game has a weak and slow start, don’t let this dissuade you. The controls are dated and supposed to feel like a mid to late 80’s crpg, but are way more straight forward and easy to understand then those ever were back then without 200 page manuals. Once you can get a good grasp of the controls the game opens up and the gameplay starts. For the most part it’s a puzzle game with some loot hunting in it. The humor is pretty good and the mix of both serious and silly just strikes that perfect balance. It’s only really down fall and biggest selling point is that it’s short and sweet and complete. It left me wanting more, which is rare for most game these days. It made me want to give ultima another shot or some other Crpgs. I guess some minor things that made me sad was that while there was a ton of lines for the NPCs I wish there was more , and by extension more tasks or quests. (Spoiler) Another minor thing was that it’s never explained in game that some walls can be walked through as a sort of secret entrance.
– Real player with 8.3 hrs in game
Love Decision
i really love this game. it has such a great background music (BGM) also its dialogue are amazing. i’ve only been on Valentina’s Route so far… oh man it’s amazing.. i’m crying qwq this game really worth to playing.. although the options that offered are limited in story development but it’s okay you can easily reached the true ending I have bought and played several series from this developer and this one came up with live2D animation system. the visual has improved as well
i’m looking forward to new series…. keep the good work (developer)
– Real player with 23.2 hrs in game
Nice game, Nice music. 8/10 - (-1 for “always smiling even if sad”) (-1 for not much decision but i guess its fine since story is amazing)
– Real player with 4.4 hrs in game
Gallantry
Really great game, I am having lots of fun with it, would highly recommend!
– Real player with 4.9 hrs in game
The game is absolutely terrible. The controls are sluggish and you will get your tail feathers handed to you about 99% of the time. There is no time to even try to aim your lance. Shield or Head I can’t see to aim for them. You just put your lance over the line and pray you either break your lance or do some serious damage to your opponent. The balance mini-game is an absolute joke. It is totally unresponsive. I hit right as soon as the dot appears, and it shoots straight to the left and throws me. The Rock Paper Scissors mechanic of Barding, Shield, Lance, and Armor need to be explained better than “Oh, just play around with it.” All these elements make for a frustrating and unpleasant experience. I do not mind a challenge. I do mind a skill-based game leaving it up to lady luck to make the final judgement. This game has so much potential but in its current state I do not recommend it.
– Real player with 1.8 hrs in game
Revenant March
The stories are gripping, and I found the decisions I needed to make compelling, I had to think about them. I felt acutely that the many strong characters had thoughts and emotions I would have to discover as the story progressed, including the narrator.
I’ve played five hours thus far, in two sittings that both went longer than I’d planned.
– Real player with 5.9 hrs in game
What a pleasant surprise this turned out to be! This visual novel contains an engaging story-line with thrilling plot twists, a cast of interesting, non-cliche characters, and a lovely, intelligent heroine.
Setting:
Revenant March is a dark fantasy set in the Middle Ages. It tackles two mysteries: the horrors that occur in Gremach, and Olenine’s backstory.
Characters:
I absolutely loved following Olenine’s perspective, and how logical minded, yet still empathetic she could act towards the other characters. She ticks all of the boxes in my female protagonist requirements, and I wish we had more main characters similar to her. The side characters are memorable, and their dynamic with Olenine was impressive. Most noteworthy were her interactions with other, equality well written, female characters; such as Tanith and Seilana. But I have to say, her possible friendship with Ennet was also very precious.
– Real player with 5.3 hrs in game
ANNOYING ball game
⠄⠄⠄⠄⣠⣴⣿⣿⣿⣷⣦⡠⣴⣶⣶⣶⣦⡀⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄it’s good
⠄⠄⠄⣴⣿⣿⣫⣭⣭⣭⣭⣥⢹⣟⣛⣛⣛⣃⣀⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄Play it
⠄⣠⢸⣿⣿⣿⣿⢯⡓⢻⠿⠿⠷⡜⣯⠭⢽⠿⠯⠽⣀⠄⠄⠄⠄⠄⠄⠄⠄⠄Christmas
⣼⣿⣾⣿⣿⣿⣥⣝⠂⠐⠈⢸⠿⢆⠱⠯⠄⠈⠸⣛⡒⠄⠄⠄⠄⠄⠄⠄⠄⠄started!
⣿⣿⣿⣿⣿⣿⣿⣶⣶⣭⡭⢟⣲⣶⡿⠿⠿⠿⠿⠋⠄⠄⣴⠶⠶⠶⠶⠶⢶⡀
⣿⣿⣿⣿⣿⢟⣛⠿⢿⣷⣾⣿⣿⣿⣿⣿⣿⣿⣷⡄⠄⢰⠇⠄⠄⠄⠄⠄⠈⣧
⣿⣿⣿⣿⣷⡹⣭⣛⠳⠶⠬⠭⢭⣝⣛⣛⣛⣫⣭⡥⠄⠸⡄⣶⣶⣾⣿⣿⢇⡟
⠿⣿⣿⣿⣿⣿⣦⣭⣛⣛⡛⠳⠶⠶⠶⣶⣶⣶⠶⠄⠄⠄⠙⠮⣽⣛⣫⡵⠊⠁
⣍⡲⠮⣍⣙⣛⣛⡻⠿⠿⠿⠿⠿⠿⠿⠖⠂⠄⠄⠄⠄⠄⠄⠄⠄⣸⠄⠄⠄⠄
⣿⣿⣿⣶⣦⣬⣭⣭⣭⣝⣭⣭⣭⣴⣷⣦⡀⠄⠄⠄⠄⠄⠄⠠⠤⠿⠦⠤⠄
– Real player with 0.7 hrs in game
10/10 would rage quit again
– Real player with 0.5 hrs in game
Mercyful Flames
Welcome to the murky times you’ll get the chance to become an occultist that due to a quirk of malignant fate becomes an inquisitor. A very wrong person in a very responsible position. Join the ranks of a bloodthirsty church and see how far are you ready to go to save your beloved one.
Mercyful Flames is a detective adventure RPG inspired by horror board games. A slow-paced, yet thrilling study of human meanness. Complete several dozen missions, each set in different but equally horrifying scenery. Investigate, bribe, fight, or even torture. Do whatever it takes, to achieve your goal, and remember that you’ll be doing it all in the name of love. Or at least keep telling yourself that to remain sane.
Some of the inquisitor’s powers:
Ultimate interrogation. Break your enemies' will, force them to reveal darkest secrets.
**Roaming the Dark Ages world.** Explore the wild and deserted nooks of the kingdom.
**Creativity. ** Develop terrifying torture machines
**God’s Grace.** Develop your skills through the power from the above.
Detective’s mind. Solve problems using the power of intelligence, fear, persuasiveness, or tortures
Dark ages. Poverty and misery are everywhere. Hunger and injustice raise anger in simple men. Keep it in mind - you are in the middle of it.
Make good use of the heavenly support. Ask the Lord to send favors, and help you in your investigation. Hunt down the devil inside the innocent souls, but remember that even the purest soul of loved once can be sometimes tempted but him. Decide how far can you go.
You are the inquisitor. Not the most loved occupation here. Be careful who you trust. There is always a mask, it’s important to know is it behind the face
or on it.
Have mercy on poor peoples' souls. Expand and maintain the authority of the church through the power of flames. Achieve your goal at all costs. Accuse the villagers of witchcraft, and pacts with the devil if necessary.
Earn the grace of the king and the pope. Do what inquisitors do. Burn the enemies of the church or just Burn EVERYTHING to the ground and
become a Grand Witch Hunter.
Shackled
Shackled is the type of game that is entirely driven by the player’s willingness dive deeper into the world and uncover its mysteries. If you want to try and speed run the game without learning much about the world around you, you can with much greater difficulty than if you were to involve yourself in all of the side quests, strategic resetting, and world exploration to beef up your character.
Speaking of involving yourself, Shackled has tens of hours of content for a player who is looking to get the full experience per storyline (good, neutral, evil). The multitude of character interactions, environments, and quests questions your character’s intended purpose in the world and how much choice you truly have. Further lore tidbits are scattered around the world and require effort to both find and decode to understand the full story.
– Real player with 7.7 hrs in game
Shackled has a lot to offer and is meant to be played several times to find all of the secrets and follow each path of the story. The game is tough and encourages you to find new ways to speed up and improve your character before continuing on to the next level. There are plenty of spells to use, each help out and allow you to adapt a run to a certain play style.
I tested this game during its development which is why I received a free copy
– Real player with 6.1 hrs in game