Strategy & Tactics: Dark Ages
This game delivers some depth in thinking your strategy and tactics in terms of choosing the most effective formation and unit combination. The game might seem a bit difficult at first but once you start grasping the battle mechanics, the game becomes pretty easy to beat although somewhat time consuming depending on which scenario and how much upgrade you have invested on certain type of units. This game delivers some fun and challenge while providing a reasonable challenge and replayability for the price. What makes this game quite replayable once you beat all the scenarios is that you can choose and spend your glory points to keep highly skilled generals and use them again in other scenarios. Also once you have invested in weapon and armor for certain type of troops of your choosing, that upgrades stay for good so when you play other scenarios, you start those scenarios with upgraded stats for the units that you have invested in.
– Real player with 190.1 hrs in game
Read More: Best Medieval Grand Strategy Games.
Early Access Watcher Public Service Announcement
Game: Strategy & Tactics: Dark Ages
Update Version: v1.0 Patch #1
Disclosure: This game copy was bought by the reviewer.
Game Footage: https://www.youtube.com/watch?v=eHc0yrOBAjQ
Strategy & Tactics: Dark Ages is a turn-based strategy title by the developers over at HeroCraft. HeroCraft are no stranger to the strategy genre, making several medieval and modern themed games over the past year. It has been over a month since the game released into Early Access and it has already seen some patchwork to fix some of the crippling launch issues. While the tactics are indeed present in the game, some key mechanics and technical issues make the experience feel more like a battle of attrition than coherent operation.
– Real player with 15.7 hrs in game
Taste of Power
I really am enjoying this Game. I have been playing RTS games for 25 years and I really like some of the unique elements of this game that make it quite interesting and fun. I would like to see an easier way to add soldiers to control groups. The current system is a bit frustrating unless I am doing something wrong. I would also like to see a game speed control and a way to pre-set your troops to passive. Other than that, I recommend this game for all who like classic RTS games.
– Real player with 17.8 hrs in game
The Game ist still in a very early stage but the Developers seem very open with what the future content will bring and if you want to create a good game together with the Devs, I believe this could be your chance.
That said, you get now a very professional tutorial (something I have never seen that good in a RTS) and 2 Maps you can play against KI. So keep in mind that the content now is small. Multiplayer will be added in late 2019 (thats what they told me). A lot of work ahead but this Game with a lot of work could become a very nice RTS people will talk about.
– Real player with 11.6 hrs in game
Arbitology: Dei Gratia Rex
A Conquest Unfinished
Duke William of Normandy tasted victory at the Battle of Hastings, but not without paying a price in blood. While he afterwards took London and held a hasty coronation, he succumbed to his wounds shortly thereafter. His young son, William Rufus, succeeded him — an easily controlled puppet for the other Norman lords.
Meanwhile in the north Earls Morcar and Edwin, with the cooperation of Stigand, Archbishop of Canterbury, propped up their own puppet king in Edgar the Ætheling. These pretenders of the House of Godwin never relinquished their claim on the English throne, though the opportunity to press it has thus far eluded them.
A tense peace descended upon the land. Now, fifty years later, the status quo is nearing its end. Can you, the grandson of William the Bastard, finish that which he began?
Game Features
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Play the role of a young Norman king of a fractured England
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Text-based strategy gameplay
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Balance the interests of competing factions
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Live the best life you can; you will be judged by your legacy
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Meaningful choices with real consequences, not merely a choice of three colors
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Deep, simulation-driven event system
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Judicious use of procedural generation ensures replayability
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Hard historical fiction which rejects fantasy and popular tropes
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Artwork in the style of an illuminated manuscript
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Early music soundtrack based on real medieval compositions
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Words: many fine, hand-picked words
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Conquest and map painting, if such is your fancy
Read More: Best Medieval Turn-Based Games.
Kings0
Kings0 - turn-based strategy in medieval genre, where you have to control your civilization in many aspects of the game.
The player will be able to visit different conditions, where the clan wars of the ancient Tribes are in full swing.
But not always everything can be solved by war, and therefore there are many mechanics for different styles of play.
This is where a new story begins that is different from other players.
The player has the right to do whatever comes to his mind with the game world.
Economy, pumping and construction, diplomacy, battles with lords, bandits and other civilizations, raids and robberies, achievements and easter eggs and much more.
Made Marion
DEMO AVAILABLE! Check the lil' download button on the right!
What do you do when your best isn’t good enough?
Lady Marion of Glastonbury is going to have to figure that out, and fast. Removed from her position of power and thrust into an unwanted arranged marriage, she finds herself careening through Sherwood Forest toward the troubled town of Nottingham.
Released from the confines of her previous life, who will Marion become? A freedom fighter? A knight-at-arms? A reluctant spy? Will she help create peace in Nottingham or hasten the coming confrontation between the strict Sheriff and the rebel Robin Hood?
And will a woman who resisted marriage end up finding love where she least expects it?
Find out when you’re… Made Marion.
A Romantic Action-Adventure Story
Made Marion is an otome visual novel - a romantic story primarily aimed at women, though of course all genders are welcome to play! It’s inspired by the tales of Robin Hood, but with many of its own twists.
Welcome to Avalon, an alternate-world Medieval kingdom in which humanity exists in a sometimes-uneasy balance with the mystical fae folk. Avalon’s hero-king Richard has gone missing, the nation is deep in debt from a recent war, and the commoners are agitating for more representation in government.
Step into the shoes of the proud young noblewoman Marion and guide her adventure in a richly-detailed fantasy world thick with political machinations and mystical intrigue. Decide who to trust and who to love. Can Marion make the right choices to save Nottingham from a dire fate?
Features:
Gorgeous Graphics with a Celtic Flair: Enjoy our beautiful, expressive characters and a unique world inspired by a variety of Northern European cultures. Celtic design elements are threaded through our character and background designs.
Proactive Heroine: Her name is in the game’s title for a reason! Marion isn’t just along for the ride; she drives the plot forward in many ways and has her own goals and desires.
One Big Choice, Two Different Worlds: After the game’s prologue, you’ll make a big choice that either sends you to Sherwood Forest or the city of Nottingham. Each side has a different cast to romance, and the two sides have a different feeling to them. Sherwood is a swashbuckling action-adventure, while Nottingham has more political intrigue and spy hijinks.
Role-Playing Choices: Instead of using a traditional affection meter, you’ll be making major role-playing choices in each route that lead to two possible happy endings. Choose to be clever or straightforward with the flirtatious Robin. Make idealistic or pragmatic choices with Geoffrey and Gui. It’s up to you, and you won’t be punished with a bad end for your personality choices.
Meaningful Bad Ends: Our bad endings are designed to be logical and interesting, giving hints about the wider story and world or showing a different side of the game’s characters. They’re also easily reversed, as they come from one-off choices.]
Made for Adults: We’re a sex-positive, LGBT-friendly otome game aimed at adult readers, with an over-18 cast. We aim to be mature without being “edgy” and to portray sex as a part of the characters' developing relationships.
New Features Incoming
Thanks to our successful Kickstarter (we love our backers!), Made Marion will be receiving a number of enhancements beyond what’s shown in the demo. We’re already implementing them in the full game, and we’re very excited about them!
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5 CG illustrations per love interest (35 total)
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Ambient Sound
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Cut-in illustrations to add interest to longer scenes
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Sprites for animals and fae creatures (hug a greatstag!)
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Animations to spice up (literal) magical moments
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Improved glossary
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More accessibility options (always planned, but now being implemented)
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Alanna’s bard songs now have professionally recorded backing tracks and will be recorded in a sound studio instead of on an at-home mic.
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And more!
Meet the Love Interests
Robin of Locksley: A deposed lord who is leading a rebellion against the autocratic Lord Geoffrey of Nottingham. A strong and capable leader with a tendency to hide his true feelings behind a wall of jocularity.
John: Robin’s second-in-command, a gentle giant of a man battling inner demons from his tragic past.
Will, the Scarlet Blade: John’s half-brother, a daredevil swordsman with several large chips on his shoulder.
Lord Geoffrey: Known locally by the derogatory nickname of “The Sheriff,” this stern lord is determined to rule by law, even if the law entails some very onerous taxes. Can Marion uncover the reasons behind his harsh policies?
Meissa: A mysterious, mischievous sage from an enemy land. Kind and compassionate, they harbor a dangerous secret.
Alanna Dale: A merry bard in Geoffrey’s court. Easy to fall in love with but difficult to truly know, she guards herself with layers of lies.
Gui la Londe: A gorgeous, graceful chevalier who is a confidant of Lord Geoffrey’s despite their very different worldviews. He would like to recruit Marion for an important mission of behalf of the Crown.
RATOMON
RATOMON is a medieval top-down adventure to stop the Plague. Investigate random generated dungeons, eliminate rat hordes and other villains, who stand behind the disease.
The continent is suffering from the Plague. Every second the disease spreads, and the rat population grows. No time to waste!
Each dungeon is procedurally generated and have a lot of enemies willing to end your quest prematurely. Fighting them takes skill and proper use of available weapons and equipment.
Heidelberg 1693
I’m going to preface this with a disclaimer: while I am giving the game a negative review, I do not DISLIKE the game. In fact I like it quite a bit, and think it has a lot of good things going for it. However, at the end of the day, I feel the flaws significantly interfere with my making an honest recommendation for the game to others. With that said, to go into detail:
This game styles itself off the old-school, pre-Symphony of the Night Castlevanias, specifically Super Castlevania 4. The creators have said so as much. Both in terms of gameplay and aesthetic, this is a game about tight platforming, difficult enemy encounters and a gothic horror locale. Or at least, it tries to be. Aesthetics wise I’ll voice no complaint, save perhaps for the fact the music is pretty forgettable droning synth stuff, but visually the game is a gorgeous pixel art display of grotesque horrors set in the European Enlightenment.
– Real player with 11.6 hrs in game
I’m only a few minutes in, but I’m pretty in love with this game already. Works pretty well with Microsoft Surface Go 2. Plays well with 3rd party keyboard and mouse. Using graphics settings to “simple.” I’ve seen a couple reviews here that says the controls feel a little slightly off, mainly referring to using the double jump. At times it does feel a bit of a gamble on how exactly a double jump will be performed, It’s really kind of about finding the rhythm, i’ll use a technical term here; Janky. If you can forgive the jankiness of the double jump and not being able to aim the gun higher than a 45 degree angle…It works. Seriously though, if you like old school, Castlevania, Ghosts’n’Goblins, (I’d even say) Contra NES, goth/horror theme, side scroll, GET THIS GAME NOW. It’s on sale. If i’m comparing apples to oranges, I’m having more fun playing this than I did playing Little Nightmares.
– Real player with 9.2 hrs in game
Fit For a King
Fit For a King is a relatively short game but is definitely an enjoyable experience. The whole game is centred around the summit that you will be throwing and your main goal is to outspend your rival.
Like the trailer says, you can pretty much do anything, from executing a foreign ambassador to marrying a literal piece of sh- ahem refuse.
At times it can seem a bit aimless and it can be hard to find the clues to get things you need but otherwise is quite fun and definitely worth a play.
– Real player with 15.8 hrs in game
The game has a weak and slow start, don’t let this dissuade you. The controls are dated and supposed to feel like a mid to late 80’s crpg, but are way more straight forward and easy to understand then those ever were back then without 200 page manuals. Once you can get a good grasp of the controls the game opens up and the gameplay starts. For the most part it’s a puzzle game with some loot hunting in it. The humor is pretty good and the mix of both serious and silly just strikes that perfect balance. It’s only really down fall and biggest selling point is that it’s short and sweet and complete. It left me wanting more, which is rare for most game these days. It made me want to give ultima another shot or some other Crpgs. I guess some minor things that made me sad was that while there was a ton of lines for the NPCs I wish there was more , and by extension more tasks or quests. (Spoiler) Another minor thing was that it’s never explained in game that some walls can be walked through as a sort of secret entrance.
– Real player with 8.3 hrs in game
Middle Age Conquest
Game is very fun, just a little too fast and easy. Wish it were longer and you actually got better rewards for conquering other fields.
– Real player with 5.9 hrs in game
It is a great game to spend time, it is easy to learn and hard to master. It really worth the price.
– Real player with 4.9 hrs in game
Niinamigota
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Niinamigota is a decent RPG maker game made in RPG Maker 2003. In this game you go on an adventure on an island, engaging in quests, meeting various other islanders and falling in love. Gameplaywise it was rather ok playing as Island Guy and progressing through the story by yourself and with other characters. Though at times it can feel a little bit slow in terms of the movement as well as going through the dialogue, which itself was average. I haven’t encountered any combat but have had to conduct other matters such as manoeuvring around certain monsters and traps which I found fairly fun. The multiple difficulty settings do also add extra variability in the game with there being timed actions to be undertaken.
– Real player with 2.4 hrs in game