BATTLETECH
Comined with the Roguetech mod its Battletech Tabletop at its best.
Vehicles, LAM Mechs, all (?) equipment thinkable.
The Vanilla Game is nothing compared to this mod.
– Real player with 1632.7 hrs in game
Read More: Best Mechs Turn-Based Tactics Games.
Great game. The vanilla game is too easy for multiple playthroughs but there are several great mods to expand and better balance the game.
I prefer Battletech Advanced 3062 but there is also Roguetech (which is a bit too complicated for my tastes).
– Real player with 352.8 hrs in game
Phantom Brigade
Phantom Brigade is a hybrid real-time and turn-based tactical RPG, focusing on in-depth customization and player-driven stories. As the last surviving squad of mech pilots, you must capture enemy equipment and facilities to level the playing field. Outnumbered and out-gunned, lead The Brigade through a desperate campaign to retake their war-torn homeland.
KEY FEATURES:
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Cinematic spin on the turn-based genre • Predict enemy movements, orchestrate precisely timed countermeasures and watch the action unfold.
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Strategy • Make high-level tactical decisions on the world map, manage your base, and decide how to apply your limited resources.
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Tactical combat • Take command of your squad in varied missions ranging from sabotage of enemy equipment and infiltration of high tech facilities to convoy ambushes and challenging outpost onslaughts.
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Customization • Featuring a rich customization system, the game enables you to fine-tune performance of your mechs, install a wide selection of equipment and access a wealth of cosmetic options. Make your ready to face any challenge - in style.
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Destructible environments • It’s not a proper game about walking tanks without some falling buildings. The game allows every square meter of every scene to be destroyed. Blow up any cover and collapse buildings over your enemies.
JOIN OUR DISCORD!
Read More: Best Mechs Turn-Based Tactics Games.
DUAL GEAR
Well, “DUAL GEAR” been in development for 4+ years and considering it’s a project from a small indie studio with VERY LIMITED budget - i’d say it’s a success.
If you’re interested in a bit of history, the original Indiegogo campaign for Dual Gear launched back in 2016, but failed to meet the goal, however, the devs launched a 2nd (better organized) campaign and it was a success. (not the big one, but still enough to continue development)
And now we are finally got the Early Access version, so, let’s check it out.
– Real player with 16.8 hrs in game
Read More: Best Mechs Simulation Games.
In 2011, Front Mission Evolved was released. It was the last time I’ve played a Front Mission game. Why mention Front Mission? Because this is a spritual successor to PS1/PS2 Front Mission games.
If you’ve never played Front Mission, I’m not completely surprised: I’m a goddamn boomer, and I remember it fondly. Front MIssion was a Tactical RPG with Mecha; think Final Fantasy Tactics, but Mecha. The draw of it wasn’t so much the Tactical RPG portion – though that was pretty great. For me, the draw was the numbers. Lots of numbers. Between leveling up pilots, replacing parts to give varying bonuses, balancing statistics, specializing units based upon weapon loadouts and experience with specific weapons. And the lore… good god the lore was amazing; somewhere between modern day dystopia and cyberpunk.
– Real player with 13.6 hrs in game
Melting World Online
addicting
edit after 145 hours:
its playable, fun (imo)
enough to do to play for days, if not weeks straight
only thing it lacks is a playerbase and it seems to be still in development.
there are transactions offered in the game and there would also be pvp if the playerbase and/or their mood for it would be more present but most of us didnt even give it a try yet i dont even know if theres some kind of reward system to it also even from what ive seen so far i know i havent seen it all
But it doesnt make it pay2win since the transactions only save you some playtime- not even that badly much unless you’re a whale
– Real player with 175.5 hrs in game
while i love this game so far and i feel that its worth my money. i feel that without being free to play while having microtransactions is a very poor choice and will greatly lower the amount of people interested in the game as evident from some of the negative reviews i have seen of people refunding the game because they think that its unfair that they need to buy a game that’s heavy on microtransactions
if it went free to play it would not only get more players' but the game would make A LOT more money because people would not be quitting the game within the first 2 hours of gameplay so that they can get their money back because they think the game is money hungry. (and it kinda is with items like the officer patent and the dealer sign.)
– Real player with 84.7 hrs in game
Alder Forge
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An Adaptive Turn-Based RPG, and an easy-to-use Combat System.
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A Story-Driven Adventure through the eyes of the 5 Members of your Party.
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A Cast of Characters with their own stories and a unique world, handcrafted and built for your enjoyment.
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An easy-to-use Camp Menu and Crafting System with equipment, party, and skills management.
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Special Skills for each Player Class, unlocked either by solving mysteries, finding new Anima Stones, or just Leveling Up.
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Plant harvesting and Alchemy Craft made simple to help you easily acquire usability drinks during or out of battle.
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Fight, Explore and Walk the path of heroes in the world of the Alder Forge.
The Alder Forge story is set in the western part of the Ertheryan Continent, the game will take you during its 4 chapters to the Duchy of Elysia, the Kingdom of Royne, the Mighty Kingdom of Orvys, and the Atlas Court (The seat of your employer). In your adventures you are going to face a dark plot that will try to engulf the continent and break the two centuries lasting peace, meanwhile, you will discover that nothing is ever simpler than that while facing the complexity of human behavior and the lines that draw good and evil in each character you encounter throughout your journey, secret organizations, political entities, and other groups, each has their agendas and plots, meanwhile, the 5 protagonists will be in the center of those events.
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Adriel: Party Leader, known by his intelligence, pragmatism, and powers, Age:21
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Mirabelle: Anima Caster, funny with a massive appetite, but serious when things get heated, Age:13
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Cassandra: Heavy Arms, and the strongest defense of the team, Age:21
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Leo: Archer and a disciple of the legendary Dead Eye, fun and quick to spot threats, Age:22
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Fiona: An Elysian Knight, serious and unforgiving, she’s equal if not stronger than Adriel, Age:21
The Alder Forge environment was carefully designed to convey the world you will engage and invest your time in, but it is also full of enigma, hidden secrets, and backstories, each element placed, sculpted, and handcrafted is there for a reason, The Fate of Ertherya is now in Your Hands.
Chaos Galaxy
Instantly the game reminded me the old SNES game, Raiden? But that game uses hex cells instead.
Simple in operation, a lot of units, honestly i loved it. Definitely gonna try all the factions.
Tho i wish the bullets during the animation can fly in unison or salvo manner rather than sequential fire, which took a lot of time. Just like the SNES game I’ve mentioned.
With box cells, the game operates just like the Super Robot War series.
There are two major unit category, mechs or warships. Or maybe Gundams or those Carriers, Space Cruisers whatever. Mechs usually could steer inside asteroid clusters and they gained evasion bonus for that. They hit 100% all the time but suffer with lower total HP pool. Also a team divided by 3 units, losing 1 of them losing 1 weapon to fight with. Tho if the enemy weapon could fire once, they benefited by no matter powerful it was, it will only took one unit with it. If it connects.
– Real player with 235.7 hrs in game
For full disclosure, I volunteered to review and correct the English text for this game. I’m listed in the credits for my assistance. I received a free copy of the game in advance of the release in order to have time to do this review. I also received some additional free keys. I also did a similar review for the previous game in the series, Chaos Sector. I purchased that game, but I did receive some free keys for the help I provided. Having contributed to the game’s content, I’m probably a bit emotionally invested into it.
– Real player with 123.8 hrs in game
Metal Brigade Tactics
Reminds me of the old Super Robot Wars games and and a bit of the games for the ps1. A true old-school Tactical Strategic Turn-based RPG.
– Real player with 6.6 hrs in game
looked promising yet the game has no options that means also no full screen mode. You can only play on a 600x400? window. so yeah, kinda unplayable on a modern screen. Never managed to get a unit moving so that might be a bug too
– Real player with 0.1 hrs in game
Metal Slug Tactics
METAL SLUG is back with a brand new entry in the METAL SLUG universe. Discover a new side of the emblematic run’n’gun and jump into a dynamic tactical RPG with roguelike elements! Super fun and lighthearted, Metal Slug Tactics takes what makes METAL SLUG so special and unique and brings it to the tactical genre!
TACTICAL RPG WITH ROGUELIKE ELEMENTS
Experience the iconic dynamic battles of the METAL SLUG series with a brand new perspective. Build up your adrenaline bar to unlock super attacks and use them wisely. Gain some precious war experience after each battle and unlock weapons or bonus perks to upgrade your team’s firepower.
SOLDIERS! ASSEMBLE!
Choose between iconics brothers-in-arms to create the perfect team to stop the war.
Launch simultaneous attacks on your targets with the sync. mechanic to deal a hell lot of damage to the enemies! Don’t forget to call in some reinforcements if your team isn’t enough! They will send over the heavy artillery to support you: the Metal Slug, air raids, you name it, you get it!
FIGHT YOUR WAY TO VICTORY
Ending the war won’t be easy. Many challenges await, prepare to die again and again but never give up!
Play and replay your favorite missions as much as you want! Use the skills you acquired through each battle you have won so far to take down your enemies!
Donald Morden is back! After a long time being hidden in a country opposed to the World Government, he patiently staged a coup d’etat and is finally ready to take revenge upon the World with the army he gathered throughout the years.
The Peregrine Falcons will have to do everything in their power to make it through the enemy lines and take down Morden before we get further into the war!
● Discover the first tactical RPG of the METAL SLUG Series
● Experience huge replayability with hand-crafted terrain tiles
● Enjoy amazing pixel-art graphics respectful of the series
● Face challenging die and retry mechanics with your squad
● Challenge iconic bosses from the METAL SLUG series
● Choose between iconics brothers-in-arms to create the perfect team
● Find the best combos to beat your enemies in epic battles
Scythe: Digital Edition
I’m a pretty experienced player on the board game, so I know what I’m talking about: this game follow the rules quite well, except for a few mistakes (mill that create meeples WTF?!)
the board is exactly the same as the real game, and even if I felt a bit lost cause there is no infos about your mat type except at the very beginning of the game or somewhere I never found quite easily, it would be nice to have the name of the combo ( example : rusviet patriotic ) all the time, to me this can be quite important as there is some combos that are very OP (Rusviet industrial is already banned wich follow the rules of Jamey Steigmaier, crimea patriotic should follow) but those combos should remain open if you play a non ranked game or with one of your friends )
– Real player with 91.2 hrs in game
Bought this game during steam sale.
I love the board version. Was pretty excited to test the digital version as well. Here is my review and why its pretty meh.
TLDR: good gameplay, terrible netcode/online games. Don’t bother buying the DLC (Invaders from afar) since factions are really bad and you will end playing them a lot more than people without the DLC. A bit expensive for the experience. Worth it for the $8 I paid during the sale.
1. Gameplay 7/10
Its pretty much the same as the board game. Works very well. It can be a bit troublesome at first to get a grisp on how to make a turn, read the boardstate etc but after around 30 games it feels really natural.
– Real player with 60.4 hrs in game
Acaratus
I just finished this fine game. Mech customization is simple yet effective, allows for a large number of combinations. The story is simple yet works good enough. At some point you won’t care about it anymore. Partly because of errors that cause some dialogues to be played at wrong moments - before an other dialogue was played. Showing clear signs of chronological continuity errors. Also, chose save and exit option every couple of battles and after rebuilding any of your mechs as the autosaves are rare and the game crashed on me twice.
– Real player with 41.7 hrs in game
Acaratus is a turn-based strategy filled with rpg elements. I noticed Acaratus a year ago, it looked good, but sadly I forgot to follow it’s development. As soon as I saw it on steam I had to buy it and it’s my new favourite game!
Pros:
+So much customisation! Modify body, legs, weapons and various other accessories on your mechs.
+Level up your main character and choose helpful perks.
+Combat is action point based on a grid, it’s simple, but entertaining and satisfying.
+Interesting story.
+Graphics are good.
– Real player with 21.3 hrs in game