Raider Bots

Raider Bots

The Raiders are a lawless space fleet consisting of a handful of battle hardened operatives. In their quest for riches, they have scouted a planet that is home to an abundance of valuable resources. Unfortunately, it is already occupied by multiple factions, battling for control. Your mission is to conquer the planet and place it under Raiders control. Combined with a powerful Battle MECH, you will raise an army of Battle BOTs in order to take on the thriving native factions.

Key Features:

  • Two Main Modes, World Mode and Battle Mode - Plan your moves in the World Mode, then jump into Battle Mode to experience battles in real time.

  • Mechs - Dominate the battlefield with your very own Mech, with a plethora of unlockable weaponry.

  • Collect BOTs - Take control of a variety of Battle BOTs, each with their own unique characteristics.

  • Specialize BOTs - Specialize BOT effectiveness on the battlefield with a variety of collectible upgrade modules.

  • Conquest - Take control of Strongholds dotted across the planet. Strongholds will help fund multiple large scale armies necessary for total conquest.

  • Commander Drone - Command your BOTs and activate special abilities with the Commander Drone; which affords a top down view of the battle where you can issue orders, classic RTS style.


Read More: Best Mechs Robots Games.


Raider Bots on Steam

Iron Harvest

Iron Harvest

Reminds me a lot of Company of Heros except not as many unit options or customizable skills.

Real player with 61.7 hrs in game


Read More: Best Mechs Base Building Games.


I would recommend Iron Harvest. the campaign is good for an RTS (not starcraft 2 level of story) but compared with more recent RTS' it’s up there and not just a tutorial for multiplayer. gameplay is similar to the Company of Heroes if you like that style, there are four factions (1 dlc faction) to play as, with the mechs I think being a game highlight with unique designs, styles and gameplay for their factions. voice work is good with an option for a ‘native’ language rather than overriding polish, russian and german characters under one language.

Real player with 49.7 hrs in game

Iron Harvest on Steam

Metal Fatigue

Metal Fatigue

As an oppressed minority I find this game extremely offensive. It is overly patriarchal to refer to the aliens as ‘Hedoth’. The developers should have respected individuals rights to self identification and referred to them as ‘Theydoth’.

In all seriousness though, amazing game. Only a few complaints.

First, there is no multiplayer integration with steam, so in order to play with friends you need to get a VPN and arrange it like an old school LAN game. Also, in order to get said VPN games to work we have had to disable our public firewalls during gameplay which is a bit dodgy.

Real player with 75.3 hrs in game


Read More: Best Mechs Robots Games.


Great game, if the controls and the graphics would get an overhaul, this could easily be a good modern title. The gameplay itself is still amazing.

You have 3 different fighting planes: Underground, ground and orbit.

Subterranean fights only allow for vehicles, such as tanks. Most of the times, you start with a very small area to fight/build in, but with Drill-vehicles, you can make some space, for buildings, for sneak attacks, for a lot. You can switch planes by building elevators, that are being built by Drillers.

Real player with 66.0 hrs in game

Metal Fatigue on Steam

Airships: Conquer the Skies

Airships: Conquer the Skies

-All statements are relevant as of 1/31/21. No guarantees are made for future versions of Airships!-

Let me start off by saying that I am utterly and hopelessly addicted to this game.

Ever since I bought Airships (Or ACTS, as I’ll be using) back in late 2018, I fell in love with it. The game’s kept giving, the developer has remained true to his word and an amazing gentleman, and the community (Especially on the Discord) continues to grow and develop in wondrous ways. As I don’t expect you to go through my various paragraphs of gushing, I’ll put the TL;DR statement here:

Real player with 424.1 hrs in game

Pretty cool game for those who like relatively free-form building, designing units to deal damage and mitigate it for themselves. Especially if you’re into diesel- and/or steampunk.

The things you have to account for and balance out in a unit’s design are quite numerous and varied; Everything costs something and everything weighs something. A ship’s maximum altitude - which is very important -is determined by its weight vs. lift, for example. This is probably the strongest part of the game.

So in combat, you’ll be witnessing how those designs fare against the NPC (or enemy player) units; Did you actually give your ship enough coal to stay aloft through the average battle? Oh, it turns out this one has a massive structural weakness and will be cut in half by one or two rockets. Great job!

Real player with 82.3 hrs in game

Airships: Conquer the Skies on Steam

Space Grid Tournament

Space Grid Tournament

Take part in Space Grid Tournament, the most spectacular sport of the future, where giant robots fight to take control of the field and crush the opponent down. It’s all about the tactics: deploy your metallic players (yes, every one of them with the giant chainsaw and the shield!), destroy enemy turrets and mines to open the way forward, advance on the battlefield, and capture the bases of other players. The announcer will comment on your every step while the professional setting of the match will make every game even more exciting!

Space Grid Tournament is the new generation of RTS games, where careful and fast team management leads the way to victory. No resource farming, no boring base building – it’s just you and your robotic players. In this brutal sport discipline, every unit and every order may make the difference between defeating the opponent and being wiped out from the field.

Space Grid Tournament offers both exciting single-player, deathmatch tournament and local multiplayer mode, where you can test your tactics against other players. And if it’s still not enough, the game will let you build your own maps and share them with other people via Steam Workshop!

Game Features:

  • Brutal, futuristic sport you’ve never seen before

  • Fast, exciting gameplay, where you have to figure out the best tactics on the fly

  • Dynamic AI that evolves as you progress in the single-player mode

  • Full match setting, with the professional announcer, in-game billboards, and more!

  • Play solo and advance in the robust ranks system

  • Dominate the leaderboards in ranked games

  • Test your skills against friends in local competitive mode

  • Design totally new maps and share them with other players via Steam Workshop

Space Grid Tournament on Steam

AirMech Strike

AirMech Strike

Updated 03/30/18 - Post Early Access

AirMech Strike is a PvP based Action RTS set in the near future, in the aftermath of an apocalyptic war that decimated humanity across the globe, driven by versatile weapons of war, AirMechs.

The basic gameplay of AirMech revolves around using one of the nine different titular AirMechs move and command an army of a variety of units, capturing outposts to serve as deployment points for new units, and ultimately destroy the event fortress.

AirMech has been called a MOBA, but I think it far more accurate to think of AirMech as an RTS where your cursor can itself damage and be damaged by enemy units. This mechanic allows in AirMech for gameplay and strategy to occur that is not found in any other game. Destroy the enemy airmech, and they’ll be unable to route reinforcements to the outpost that you’re attacking until they get back in. You’ll be able to stage a surprise assault elsewhere that they won’t be able to deal with until they respawn. Destroying the enemy airmech greatly expands your tactical options and adds a new layer of strategy to RTS.

Real player with 3957.5 hrs in game

Hey you, Yeah you!

Do you like mobas?

How about RTS games?

Giant Transforming Robots?

If you said yes to any of the above, then you should try out Airmech. If you didn’t, it is still a free game and you have nothing to lose.

Now you may be asking: “What is Airmech?” Airmech is moba style Games with some Real Time Strategy elements mixed in for a fresh spin on the classic moba gamestyle.

Players control Airmechs, giant mechs that are able to transform into various planes and helicopters at the will of the pilot. There are currently nine different airmechs(as of me typing this) that players can choose from, and more designs are planned to be added in the future! Each of the nine different airmechs play differently, each are equiped with different kinds of guns, missiles, and melee weapons along with 8 preset upgrades that will be unlocked as the mech levels up each match.

Real player with 571.0 hrs in game

AirMech Strike on Steam

Parkan: Iron Strategy

Parkan: Iron Strategy

Build your own Russian Metal Gears!

I’ve played this game years ago and it’s still good! I’m still not sure about the ending, though.

Real player with 15.9 hrs in game

First review aimed for English players.

Parkan Iron Strategy is one of the four games in the Parkan series, three of which you can buy on Steam. The fourth one is an “expansion” to Iron Strategy named Part 2. The reason for it’s abcense is it’s Russian only localization, that’s why you are limited to a Youtube walkthrough of it, if you can find one.

One things for sure, it’s hard.

I’ve played and finished this game a LONG time ago. Replaying it now just shows that nothing has changed. Got nearly stomped by an easy AI at the beginning of a singleplayer map, but managed later on.

Real player with 12.1 hrs in game

Parkan: Iron Strategy on Steam

Armed to the Gears

Armed to the Gears

Armed to the Gears:




It all started with the discovery of the Neutronium base element from a deep excavation in 2029, somewhere near a place named Main City. Neutrium turns out to be a powerful new energy that can be used to power batteries and equipment for hundreds of years. This type of energy is always useful for military purposes, and the countries that have access to the Neutrium start a race to develop the ultimate automated warfare unit. The citizens of the world take to the streets to raise their concerns, but the world turns to chaos, leading to the rise of three terrible factions. The worst of the three, the Ministry, wins the race and now controls the world with these ultimate machines of war. That is, until a rebellion of hackers plans to use the machines against the Ministry. It’s going to be Armed to the Gears!


*– [Real player with 8.9 hrs in game](http://steamcommunity.com/profiles/76561198003030375)*





Don't get me wrong with this review, I DID have fun… but there are several things wrong with this game. That being said... i only had like 5.5 hrs ACTUAL time played on campaign..... watched a movie with the wife and went to get more beer while the game was still running. (New Predator movie rocks btw). This game does not suck. I know it is in alpha. I want to like this game more, byt they have a lot of work to do



_Upgrading is confusing at first.. I feel it should be seperated from the turret menu_


*– [Real player with 8.0 hrs in game](http://steamcommunity.com/profiles/76561197995840361)*






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![Phos](https://cdn.cloudflare.steamstatic.com/steam/apps/1260150/header.jpg "")


## Phos


You play as a robot colonizer that has been sent out to an alien planet with one goal. Harvest its resources and send them back home. To accomplish this you must build a base on the planet. As your base develops you will be able to build more advanced structures to harvest at an increased scale. And eventually you will be able to accomplish your goal to start sending resources back to your mother planet. But the native inhabitants of the planet won’t sit idly by as you strip their world of its resources.


















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![AirMech Command](https://cdn.cloudflare.steamstatic.com/steam/apps/364630/header.jpg "")


## AirMech Command


First, let me say that I really like this game. It's fun, and a nice change of pace from the vr games I normally play. It's a lot of fun commanding an army and executing your strategies from atop the battle field like some sort of all seeing super commander.



That said, I'm struggling with the question of what VR adds to the RTS experience. Fundamentally, this is basically the same game for which there is a very popular non VR version. The only real difference is the player interface. The normal player interface has been replaced with you physically standing over the battlefield and looking down at the battle. Instead of a keyboard and mouse, you wave with your arms and click a button on the motion controller.


*– [Real player with 10.6 hrs in game](http://steamcommunity.com/profiles/76561198005592598)*





This is an enjoyable RTS-lite made for VR. The game features a variety of maps, 6 difficulty levels, over 60 (!) unit types and 8 different AirMech types. The controls take a little getting used to at first; a more in-depth tutorial would be welcome, but after an hour or so I got the hang of it. Maps feature pre-defined bases that you must conquer and hold, resulting in a back-and-forth struggle for map control. Bases can be outfitted with a variety of upgrades for everything from increasing money to a variety of defenses.


*– [Real player with 10.4 hrs in game](http://steamcommunity.com/profiles/76561197968621551)*






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