Angkor: Runefall
+1 Match 3
– Real player with 1.8 hrs in game
Read More: Best Match 3 Family Friendly Games.
In this video I take a look at Angkor: Runefall, a nice new match three from HH-Games and Ironcode.
This is a refreshing change, it has it’s own look and way of doing thing from most of the HH-Games match threes. It still keeps all of the flare but looks different and has some unique perks. I enjoyed it and think it’s worth a look for a match 3 change.
Watch the video to see what the game is like…
Check’n Games Video Curation, providing you with as many Let’s Play’s as we can.
– Real player with 0.5 hrs in game
Mead Crafter
I have mixed feelings about this game. There’s no options to change the gameplay window size, no options to save where you’re at (I wish this was made clearer in the beginning) so you’re always starting fresh, and the ‘detailed stats’ don’t actually seem to line up with the previous round. Sometimes it will say ‘I made all my orders’ on a game where I botched three, and then it will say I botched three on a game where I did fine and fulfilled everything. This seemed especially true around Month 25+
– Real player with 1.4 hrs in game
Read More: Best Match 3 Management Games.
Suddenly Meow
It’s the best Macht 3 game I’ve played for many reasons that I’ll explain:
Generally this genre is based only on matching 3 or more gems or objects and scoring, it can be good as a pastime but it is a bit of a repetition because you always do the same things every level.
“Suddenly Meow” is different because you do not have to match gems at random, but according to a scheme that we must understand to create a road and allow our cat to get to the fish.
Each level changes because while we play we have to break boxes, run magnets to move objects, cut down bushes to find hidden objects and more; it is not a passive game but active because it is necessary to reason and understand how to set a suitable path for Tim
– Real player with 9.3 hrs in game
Read More: Best Match 3 Cute Games.
Suddenly Meow is a match 3 that took me by surprise. It was exceptionally good and refreshing! I would categorize it as classic puzzle and not just a simple match 3. This is not only because it runs in 3 different modes (relaxing, limited moved and timed) but mainly because of the “tasks” you need to do to clear each level. The first 20-30 out of 90 levels keep introducing you to new mechanics and “tasks” as well as mini games and your hideout (aka a type of “level up” system).
You are trying to help the cat make its way through the forest that got lost in. The introduction of the new elements in the puzzles are very smooth and clear and if you get confused, a help book is available to remind you of how it works. You also get a hideout early on in which you unlock various power ups and decorate your cat’s hideout with them.
– Real player with 6.0 hrs in game
The Legend of Eratus: Dragonlord
Play match-3 to unlock parts of a short fantasy story and ‘fight’ dragon bosses. That’s about it.
The music was really nice though.
– Real player with 19.8 hrs in game
It’s a real nice candy crush game with a narrated story and dragon theme :3
There is surely much more story-wise than I’ve expected in such a game, so we get 2 small cutscenes, self contained story about a girl and her dragon friend and all is delivered piece by piece every few levels of candy crushing of mixed difficulty.
Hard to say much about the gameplay as if you played any candy crush or “match-3” you already know what this is. I just want to say that’s a real nice feel to have a full single player experience without typical to mobile counterparts ads, locking behind lives telling you how much you can play or steps to make before you auto lose a level and of course having to hold back with power ups because you get so little…
– Real player with 8.8 hrs in game
Batu Ta Batu
batu ta batu would be a pretty cool matching game, not your typical match-3 variety, but mostly broken controls make it largely unplayable. the store page says keyboard supported (as if it should be a feature in a pc game), but it just means the game sometimes reacts to keypresses somehow.
– Real player with 1.9 hrs in game
Color Crush 2
It’s a nice and inexpensive color match game without too many strange things like fighting a war with colored block matching. I’m one game from completing all 100 maps, and still don’t know how some of the things the game does works.
You do have to do a lot of learn-as-you-go in the game, since it has no instructions.
Fortunately, I’ve not encountered anything I could not figure out or at least fake/pretend my way through understanding how it works.
– Real player with 11.8 hrs in game
Crushed 3 times in 30 min game play.
– Real player with 0.6 hrs in game
DIG THE GROUND
Meh. Not very pretty, levels are too long imo, and as this isn’t your typical match-3 game, you never get those satisfying moments where gems keep on falling and making matches. Also, the game freezes for about 0.5-1sec each time the music changes, not sure if it’s really related though.
– Real player with 4.8 hrs in game
Information / Review English
DIG THE GROUND is a Puzzle game developed by ltera-Laboratories.
https://steamcommunity.com/sharedfiles/filedetails/?id=2300168720
Gameplay / Story
Similar to the real four-in-a-row game, this game is about creating equal pairs of three in a vertical or horizontal row by moving them. These then dissolve and other signs slip behind. The task is to dissolve diamonds, rubies, sapphires and gold. The more you combine at once, the more opportunities you have to get a bonus. As an example, you get a laser or a bomb that dissolves several stones at once. Your goal is to get to the bottom of the floor to complete the respective level. A help function, represented by an eye, enables you to see where it would make sense to remove the soil. The whole game is accompanied by relaxed music in the background.
– Real player with 2.7 hrs in game
Zyconix
Not a help screen in sight. I couldn’t get it to recognize my controller. And honestly, in my opinion, just slamming on a DosBox was not the way to drag this into the modern day. I’m having it refunded and I suggest you steer clear as well.
– Real player with 0.2 hrs in game
Kavel
I really like Kavel! It’s relaxing with having interesting gameplay. The graphics and sfx are pretty great too. I somehow missed this game on mobile and am glad to have found out about it via twitter before the steam release.
One thing that would make the game even nicer would be some flexibility with the control scheme. Clicking and dragging with LMB and rotating with RMB isn’t the most ergonomic choice in my opinion (it does make sense thinking of this as a mobile game designed at first with touch screens in mind). I’d like to be able to either rotate the held piece with the space bar, or have the held piece snap to the cursor automatically and place with a click rather than release. I tend to grab first and then rotate on the way to where i want to drop and it’s not great for my hands to do so.
– Real player with 5.8 hrs in game
Kavel is a really nice Match-3 puzzle game. It has 3 game modes and a great minimalist interface with a lot of color palettes to choose from and super cute visual effects. So, this is a very relaxing game that I highly recommend it.
– Real player with 4.6 hrs in game
Memorize V
I get to write the first English review for Memorize V! It’s a simple card matching Memory game. Turn over the cards two at a time, trying to remember where the cards that match are.
This looks a lot like an asset flip, although I can’t identify which asset they ripped off. Pretending it’s not, this is a garbage shovelware game that could have been done in Adobe Flash. It doesn’t belong here, it’s impossible to recommend anyone buys this.
– Real player with 0.1 hrs in game