弥留之岛 Xanadu Island
Key Features
Xanadu Island is a fast-paced massively multiplayer bullet hell game that brings you to the arcade gameplay. In the nonstop BOSS battle, your death is just the beginning,accumulate experience, acquire equipment, and fight side by side with other players to knockdown all the BOSSes!
Arcade style gameplay
A fast-paced, arcade-like gameplay where you can jump in and out of the game anytime you want, easy to learn but challenging.
Together with dozens of players, you will face hundreds of bosses and elite monsters with unique combat methods, defeat them, collect legendary loot, or be defeated by them as tombstones…
Diversification Progression and cross-platform
You can choose the heroes of the Xanadu Island as your heroes, these heroes will grow with you, their death will make you stronger, up to 300 kinds of equipments, as well as a wealth of skills, talents, pets, can be formed into different builds, and many PC players and even mobile players together to achieve legend.
In-app purchase value-added services
Paying won’t make you stronger, but it will give you a more dignified death, like a bigger tombstone…
Read More: Best Massively Multiplayer Loot Games.
ball.io
This is a multiplayer online action game.
You start the game as a tiny ball in a black world. You must try to survive by avoiding attacks by bigger players. Simultaneously, you eat food and become a bigger and bigger ball, you can shoot other players who are bigger than you .Don’t be afraid, even though he’s bigger than you,you can still kill him with your skills。
no room and no time limit,everyone play in one map.
ball.io allows you to:
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Equipment system
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Custom skins
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Eat smaller cells to gain mass and become larger
Read More: Best Massively Multiplayer Casual Games.
Astroflux
It’s a top down MMO space shooter with a bit of depth to it. 150 level cap and lots of resource gathering for upgrades. Flux is this game’s currency used to buy ships and other nice non-essential things. You can either buy flux with real money or you will have to grind missions/daily logins for it in-game.
Pros:
*Plenty of different ships, some have unique weapons pre-installed on them
*Plenty of weapons, over 100 of them and they are all quite fun to play around with
*Artifacts are this game’s form of loot to help improve your ship’s stats in general, they are randomly generated too
– Real player with 90.3 hrs in game
Read More: Best Massively Multiplayer Space Games.
Edit from the grave (9/4/2017): If any of you are reading reviews to see whether or not to play this game: take some of these reviews with a grain of salt. I wasn’t actually planning on making edits to this review, but some of the past complaints of “high level players stealing boss kills” are particularly amusing, since XP scaling dictates that the only bosses new players have access to aren’t even worth sneezing at by high level players.
Not only are they amusing, but I find a couple of these specific “not recommended” reviews ironic, since I distinctly remember another veteran player and I having to intervene on at least two of these separate occasions when dozens of new Steam players were complaining about being kept from the first boss by players that attempted farm them solo. (Oddly enough, they didn’t consider it “kill stealing” when they were the ones receiving the loot.) Of course, once we interrupted them to give a kill to the little guys, they threw up their metaphorical hands, shook their fists at us meddling kids, and decided to settle the score with an all-powerful thumbs down.
– Real player with 78.1 hrs in game
Realm of the Mad God Exalt
I’ve been playing this game since it was on browser back in 2011, so I’d like to think I have some experience or at least enough time put in to give my opinion on the game, so here it is:
The game has come a long way, and I still remember having the time of my life back then - dying and learning from my mistakes, getting excited from T5 items, and being proud of myself for soloing snake pits. It was a simple time, but time moves on and to live in the past and say it was a better time is just false. A lot has changed from then, and most of it was for the better. Exalt is the most recent example of the game forever changing for the better, but I still have a few problems with the game. First, I feel the game is just one big grind. Don’t get me wrong though, I think the nature of white bags and the idea of perma-death is the games biggest strength, but I also feel the sense of teamwork and coordination is long gone. So many times do I see a server full/crowded, but the realms themselves are empty. Where are the people you ask? Sitting in nexus waiting for someone to throw money at the screen so they can pop a dungeon, just for everyone to sit in spawn room waiting for one person to rush to boss so that it can be steamrolled and the process can repeat. I have had multiple friends try the game out, and almost all of them have lost interest fairly quick, but my most recent friend said something that stayed with me when I asked for his opinion. He said that the game wasn’t bad, but it felt very brain-dead not giving him an objective other than shoot monster. This leads into my next point: The game is horrible for new players. The tutorial has be revised, but I feel it doesn’t do enough to give new players direction. Sure, you could say that the fun of the game is finding out for yourself, but after he asked when he should move on to the next area it was clear the game didn’t really set a scene for him. All he know at that point was he was a guy who shoots enemies to gain XP, and possible loot. He didn’t know where to go or how things worked, which is fine until I asked him if he was having fun and responded with: I wish there was more progression than kill enemies and move onto next area. Things just became more clear that he was lost when i had to explain to him how to teleport, something I dont believe the tutorial tells you about. Just like every other new player, he was also greeted with spam in the nexus about external websites and instant 8/8, which he didnt even know what the concept of potion maxing was at the time, because once again it isnt mentioned in the tutorial. Finally, my biggest problem with the game: pets. I was very excited when I found out pets were finally going to do something other than follow you around and look cute, and im not going to lie I was a huge fan when they first introduced pet abilities. This was, however, very shorted lived when I found out the grind nature of pets. First, you have to randomly be dropped an egg, use the egg in the pet yard, and hope it has heal and magic heal - the only 2 abilities that matter other than electric. That find an dandy until you realize you have to use fame to feed the pet, then you have yo use fame to upgrade the yard in order to further feed it, and then use fame to fuse the pet. But heres the catch: if you don’t feed the pet fully, or fuse properly you could screw up and get something useless to you. Pets are such a big part of the game, so big that there is literally a status effect that disables your pet. So the fact that they are locked behind so much grind (or a pay wall), baffles me. Gone are the days of being able to play realm without a pet, and if you do play without a pet you have to be in a big group to compensate for your lack of heal and magic heal. I don’t wish for the removal of pets, they are way to integrated into the game for removal. I do think they should be either nerfed, or easier to obtain. My big complaint with the game is that we focus so hard on end game stuff that the beginner stuff is lost. Maybe allow new players to start off with a half maxed common pet with heal and magic heal, or make it so players have to rely on team work over a Divine pet.
– Real player with 2247.4 hrs in game
Ok after 10 years and thousands of hours of playing (imagine think i only played 2k hours), I would not recommend this pile of sh*t to anyone in its current state (which persist since years).
At this point i just want to quote an user of the rotmg-reddit since this is exactly my point of view and i would def write the exact same.
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“I feel like noone really cares enough or talks about the actual state of rotmg game health in 2021. Sure you see people complain, but as players there’s so many unacceptable things which we just tolerate and let Deca get away with instead of pushing for them to fix it.
– Real player with 2233.4 hrs in game
Gangs of Space
[Will edit this in the future if I ever see problems with the game arising.]
Solid game; one of the two games I’m playing on a regular basis & don’t see myself stopping anytime soon.
It’s a lot of fun if you’re into challenging games, you might think that you’ve got it on lock and you won’t die anymore but it only takes one mistake to ruin your run and lose all them rare items that you had. It gets quite emotional.
What I want to shed light on the most is that only two people made this game & they’re doing a splendid job communicating with their players; logging in regularly and talking in global chat, often answering a lot of the questions that the players have. They’re even on Discord answering questions there and making announcements so that you’re always kept up to date. I’m worried that in the future they may start succumbing to the demands of noobs but we shall see. It is permadeath so they’re bound to get loads of negativity from those who can’t git gud.
– Real player with 410.1 hrs in game
A really nice addicting game, but you have to check your ping.
Currently a #8 ladder, solo T6 boss and farming in T6.
A really nice addicting game, but you have to check your ping.
Currently a #8 ladder, solo T6 boss and farming in T6.
But its bad when lag strikes and skills dont register properly and cause you to lose your ship.
Yes it is a perma death game, once you lose your ship, it is gone forever. After the new patch, pings get very high to almost unplayable
Naturally i will recommend this game, but make sure you have good pings before investing more time into this game.
– Real player with 193.4 hrs in game
深海捕鱼/Deep Fishing
Deep Fishing is a free casual shooting game, you will dive into the deep sea with other players, use the turret to catch fish to win gold, and find treasure from the pirate’s treasure chest.
Key Features:
OVER 100 SPECIES OF FISH AND DEEP SEA MONSTERS:
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Bomb fish: it will explode after being caught, and the surrounding fish will be catched
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Missile fish: after being captured, the player will be able to launch a missile to attack the fish in the fishing ground for 30 seconds
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Lightning fish: it will discharge after being caught and the surrounding fish will be electrified
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Archer fish: player will receive 30 seconds free shooting time after being captured
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Whirlpool fish: a whirlpool will be generated after being caught, and the fish pass through will be captured
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Ghost ship: after being captured, the player will gain a magic staff, which can be used 3-5 times. Each use will produce a AOE kill effect
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Stingray: after being captured, players will enter treasure hunting games
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Bonus fish: you will get points bonus after being captured. You can enter the lottery game when the points reach a certain amount
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Lightning Dragon: it will produce 1-9 AOE kill effects after being captured
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Ceberus: after being captured, it will have 5 AOE kill effects
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Summoned Volcano Knight: after being captured, it will produce a AOE kill effect lasting 30 seconds
AN ARIETY OF TURRETS AND RICH REWARD SYSTEMS:
The game has seven different styles, the rarity in among of ordinary to legendary, with a total number of ten kinds of turrets, and the types of subsequent turrets will continue to be updated. Each turret has different skills and additional attributes. When fishing, switching different turrets can produce totally different game experience.
In addition to the turret skin, in order to obtain greater fishing benefits, you need to use diamonds and various materials to strengthen the turret multiplier. At present, multiplier can be upgraded to 10000X, which can make you gain tens of millions of benefits of one-shot. The higher multiplier the turret has, the more chance to trigger special effects when catching fish.
Catch boss fish or some special fish, and also get the Ultimate Fishing weapon: Plasma Gun which make you get tens of millions of profits.
In addition, there are also jackpot and many other reward systems in the game. Gold coins are flowing into the pocket anytime and anywhere, which is super exciting.
This is NOT a war, it’s fishing!
CosmicBreak Universal
Imagine a company so oblivious to the health of their game. It’s CyberStep. Save yourself the time, the money, and mental state. DO NOT SUPPORT THIS GAME OR COMPANY.
No optimization for servers/ No registration on shots/ Lagging is quite literally a mechanic in this game. It is laughable the ignorance this company and dev team has. Their is a feedback thread under discussions, but it heavily falls on deaf ears.
The prices are still unreasonable after..12+ years? Hackers & cheaters flood the game’s economy and instead of directly addressing the problem, the devs took away the only way to trade among other players. Hackers & cheaters simply come back with a new account once banned, and devs turn a blind eye.
– Real player with 650.5 hrs in game
TLDR: Yes I would recommend this game to anyone who likes or is interested in this genre, but do not waste more on it than you would regret flushing down the toilet. Just enjoy it while it lasts and dont get too attached in case the devs decide to throw balance out the window and monetize like a mobile idle gacha and drive it into the ground like they did the last 2 times…
PVP/BALANCE: For now it is very much playable for f2p and the overall pvp balance is tolerable, but the developer has a proven track record of running this into the ground twice already so I wouldnt take them at their word that they learned their lesson this time, especially since the 3 times they did try balancing before concurrent players dipped to low double digits all either failed miserably (beam lasers), were blatant whale appeasement with heavy nerfs to f2p viable builds and slaps on the wrist for gacha bots (hd seraph crim and the initium duo), or ways to enforce planned obsolescence, hitting gacha bots that despite their(the dev’s) best efforts managed to remain viable in the meta for more than a few months and make way for the new wave of meta defining op (ivis and the crimson veil mechanic).
– Real player with 435.4 hrs in game
Zula Global
It is actually a very good game.Very good mechanics and phisyics in game.Fun to play in team.Sound is perfect, much better than in other fps genres out there.But main problem is the latency .It is hard to play when someone have ping 15 and you have 115.So please try to make a game playable for everyone.At first look game looks like p2win but it is not at all.With minimal payment you can get a lot of things.So my opinion is that the game is Play to win more than Pay to win.Also I noticed a lot of hackers in game.Aim hack is easy to recognise and there is not much hackers who use this hack, but wall hack when used by smart player is game and player base killer.Also every other player use macro no recoil(I have seen that million times when Im dead and tracking some teammate).It is shame that someone calls this the advantage and not cheat.So for all of you hackers no matter if it is wall, aim or just macro go play mario bross.I dont know how can you be satisfied by winning with cheats.What is the point of playing the game???!!!!.It is something very wrong in your heads.Please ask yourself “What I am?“And soon you will figure out who you are and what you may become in the future if you continue like this.
– Real player with 845.6 hrs in game
Con’s:
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Macro users (Battle Eye is INCOMPETENT, it even fails in detecting AutoHotKey running in the background);
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Lack of decent report system (Developers tell everyone to “send a letter”, but nothing get’s ever changed/problems are still there after x years;
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Missing Public servers, you only have ability to join ranked matchmaking;
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Mayor issues are NOT handled, developers only fix CRITICAL bugs that prevent the game from being played;
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Players with high ping (they have the advantage in every game, you will end up losing a match because of it + makes the game LAG as hell);
– Real player with 462.9 hrs in game
Touhou Big Big Battle
A simple and fun RTS. This game is quite basic so if you’re looking for something way more in-depth you’ll laugh at this game. However this game is really fun, especially if you’re a fan of TouHou series. The game has 1vCpu with 3 lvls of difficulties, 1v1/2v2 casual matches, 1v1 ranked, & custom matches. All matches give you points in order to unlock more characters to fight with, so no p2w, which is awesome. Honestly besides being easy (at least against A.I.) the only thing missing is more translations for the game. I was able to figure everything out on my own, however more translations would be nice. There is much that can be build upon this game; with it only costing 6 bucks the game is fun enough and can pass the time. People complaining about the game not being f2p are just dumb. In closing….
– Real player with 630.8 hrs in game
Disclaimer: I purchased this game before it became free to play, along with the DLC. I was re-imbursed for this with in-game currency.
…
After the new addition of the visuals and the adjustments/changes to the unit prices, the current state of the game is pretty good:
Pros:
- I hate grinding, so it’s nice to fairly easily get in-game currency from matches to buy even more expensive units; you gain currency via matches (both offline and online) as well as completing easy quests (such as “build x amount of units”). Typical example: playing two matches and losing netted me around ~200 coins, plus 300 for a quest completed through those two matches = 500 coins, cheapest units are 450 coins, the most expensive are ~3.500).
– Real player with 291.5 hrs in game
Dungellion
Rogue-lite with elements of Battle Royale and Action-RPG, inspired by roguelikes such as The Binding of Isaac, Enter the Gungeon, Nuclear Throne. Fight against other players in randomly generated dungeons and find a lot of unique abilities! Become the only one who survived and go to the next stage with all your loot, where you will battle with the winners of other arenas. The number of stages is not limited, but the farther away - the more deadly you are and your opponents. How long can you survive?
Features:
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Every man for himself until the last survivor. Arenas up to 4 players.
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A lot of abilities that significantly affect your game and tactics. Find the rarest and create unsurpassed synergy.
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Randomly generated dungeons and loot. Each new game is unique.
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Rewards for the victory. Unlock new characters, skins, and weapons. The farther you go, the more valuable the reward will be.