Boss Crushers

Boss Crushers

Hey everyone and this is my review about the game!

This is a Top-view Rogue-lite action game.

PLEASE NOTE THAT THIS GAME IS STILL IN EARLY ACCESS    

Interface/Menu/Settings

Video Settings information.

  • Fastest to beautiful graphical settings.

  • You can toggle between fullscreen or windowed mode.

  • There are alot of different resolution sizes available.

  • You are able to change your keyboard controls.

Volume Settings Information.

Real player with 38.1 hrs in game

Bought this game for a friend and me for 20 something bucks (it was on sale) it was a totally worth it Heres my review

Ima be starting with the problems first

1.The voice acting is pretty bad

2.Not alot of content atm

3.loading bugs to were you infinitly load or load outside the map

Pro’s

1.The combat is really fun its simplistic but a good time

2. You get to choose What area you want to fight in

3.Short load times unless theres a bug

4. the characters seemed balance and get better as you level up which has a nice feel to it and a nice level system

Real player with 33.6 hrs in game

Boss Crushers on Steam

Realm of the Mad God Exalt

Realm of the Mad God Exalt

I’ve been playing this game since it was on browser back in 2011, so I’d like to think I have some experience or at least enough time put in to give my opinion on the game, so here it is:

The game has come a long way, and I still remember having the time of my life back then - dying and learning from my mistakes, getting excited from T5 items, and being proud of myself for soloing snake pits. It was a simple time, but time moves on and to live in the past and say it was a better time is just false. A lot has changed from then, and most of it was for the better. Exalt is the most recent example of the game forever changing for the better, but I still have a few problems with the game. First, I feel the game is just one big grind. Don’t get me wrong though, I think the nature of white bags and the idea of perma-death is the games biggest strength, but I also feel the sense of teamwork and coordination is long gone. So many times do I see a server full/crowded, but the realms themselves are empty. Where are the people you ask? Sitting in nexus waiting for someone to throw money at the screen so they can pop a dungeon, just for everyone to sit in spawn room waiting for one person to rush to boss so that it can be steamrolled and the process can repeat. I have had multiple friends try the game out, and almost all of them have lost interest fairly quick, but my most recent friend said something that stayed with me when I asked for his opinion. He said that the game wasn’t bad, but it felt very brain-dead not giving him an objective other than shoot monster. This leads into my next point: The game is horrible for new players. The tutorial has be revised, but I feel it doesn’t do enough to give new players direction. Sure, you could say that the fun of the game is finding out for yourself, but after he asked when he should move on to the next area it was clear the game didn’t really set a scene for him. All he know at that point was he was a guy who shoots enemies to gain XP, and possible loot. He didn’t know where to go or how things worked, which is fine until I asked him if he was having fun and responded with: I wish there was more progression than kill enemies and move onto next area. Things just became more clear that he was lost when i had to explain to him how to teleport, something I dont believe the tutorial tells you about. Just like every other new player, he was also greeted with spam in the nexus about external websites and instant 8/8, which he didnt even know what the concept of potion maxing was at the time, because once again it isnt mentioned in the tutorial. Finally, my biggest problem with the game: pets. I was very excited when I found out pets were finally going to do something other than follow you around and look cute, and im not going to lie I was a huge fan when they first introduced pet abilities. This was, however, very shorted lived when I found out the grind nature of pets. First, you have to randomly be dropped an egg, use the egg in the pet yard, and hope it has heal and magic heal - the only 2 abilities that matter other than electric. That find an dandy until you realize you have to use fame to feed the pet, then you have yo use fame to upgrade the yard in order to further feed it, and then use fame to fuse the pet. But heres the catch: if you don’t feed the pet fully, or fuse properly you could screw up and get something useless to you. Pets are such a big part of the game, so big that there is literally a status effect that disables your pet. So the fact that they are locked behind so much grind (or a pay wall), baffles me. Gone are the days of being able to play realm without a pet, and if you do play without a pet you have to be in a big group to compensate for your lack of heal and magic heal. I don’t wish for the removal of pets, they are way to integrated into the game for removal. I do think they should be either nerfed, or easier to obtain. My big complaint with the game is that we focus so hard on end game stuff that the beginner stuff is lost. Maybe allow new players to start off with a half maxed common pet with heal and magic heal, or make it so players have to rely on team work over a Divine pet.

Real player with 2247.4 hrs in game


Read More: Best Massively Multiplayer Pixel Graphics Games.


Ok after 10 years and thousands of hours of playing (imagine think i only played 2k hours), I would not recommend this pile of sh*t to anyone in its current state (which persist since years).

At this point i just want to quote an user of the rotmg-reddit since this is exactly my point of view and i would def write the exact same.

–—————————————————————————————-

“I feel like noone really cares enough or talks about the actual state of rotmg game health in 2021. Sure you see people complain, but as players there’s so many unacceptable things which we just tolerate and let Deca get away with instead of pushing for them to fix it.

Real player with 2233.4 hrs in game

Realm of the Mad God Exalt on Steam

蛮荒志异:起源 / Tales of Wild

蛮荒志异:起源 / Tales of Wild

Tales of Wild is an open world game with no clear files. Once online, it will go on and wake up alone. In the four quadrant array, you will find yourself in a land full of strange animals and chaos. You are unarmed. You must learn how to build tools, obtain resources, make goods, and build your defense station, so that you can have a foothold in this land. At the same time, you can use tools to kill exotic animals and explore this mysterious labyrinth land. At the same time, you can invite your friends to build territory, you can also expand your own tribe, you can invade other territories and seize rare resources.

Labyrinth territory

In the game territory, there are more than 50 kinds of exotic animals and animals, more than 100 kinds of plant creatures, and several kinds of rare mineral resources. You can kill exotic animals to obtain materials for building equipment, can cook food to increase physical strength, and plants can also be ground into special attack buffs. Rare minerals are necessary for you to obtain high-level items.

To survive

Food and water are essential to survival. There are many different kinds of food in the game, and different foods will have different responses (be careful that some plants have negative effects). All actions consume food and water, and long-distance travel will consume these items continuously. Day night shifts and weather conditions can also affect your environment. Make clothes, build shelters and use fire to protect yourself against the harsh and changeable environment.

Building homes and weapons

Logging, mining, collecting all kinds of materials, become a generation of production masters. Use your hands, worktable and machine tools to make more and more complex and powerful equipment. Use the construction hammer to build your large base, from wood to stone. You can also create weapons, clothing, armor, etc. from the workbench.

Fighting art

Use movement as the core, skill based combat system to fight ferocious monsters and other players. Master the real fighting art and become the most powerful fighter in the labyrinth. Use big sword, one handed sword, bow and arrow, dodge sword, axe and other weapons to fight.

Tribal system

If the enemy has a few rare resources, you can search through the city gate if you have the necessary resources. You can also help the tribal territory guards to advance, attack and retreat them, and give the tribe a loud name.

The growth system of roles

Character growth and upgrade will unlock runes. You can increase your ability by inlaying runes, and create equipment and runes with high attribute coordination. You will surely be invincible with the use of buff potions.


Read More: Best Massively Multiplayer Survival Games.


蛮荒志异:起源 / Tales of Wild on Steam

Farmageddon: A Cattle Royale

Farmageddon: A Cattle Royale

i hate that i laughed at THAT many cow puns lmao

the intro killed me and the creative idea to use cows as a battle royale main character is p neat

how is this game free?!

Real player with 6.7 hrs in game

OKAY, the replay value of this game is pretty outstanding! Honestly, there isn’t much out there in terms of DAILY gameplay changes, and I am in love with the “king of the hill” sort of way you are able to CLAIM the Divine pasture and show off your build to friends as they try to take you down!

Honestly, I can see a negative review with only 8 minutes of playtime. They certainly didn’t give the game a shot or comprehend the games core mechanic, challenging friends! Too play this game for 8 minutes then write a 4 paragraph review is just unethical and wrong.

Real player with 3.2 hrs in game

Farmageddon: A Cattle Royale on Steam

Dash and Fire

Dash and Fire

“Dash and fire” is an animation style 3D super action game. The game adopts the hand-painted super fire animation style, and is famous for its shocking and refreshing sense of attack. Its innovative real-time combat PK system, precise attack judgment, and pure fighting game settings such as hard straight, floating, combo, and body are designed to bring top-level action game experience to players. In addition, as the level increases, a variety of new functions or activities will also be unlocked. For example, blade soul, talent card, artifact, fashion, legion, consignment, endless nightmare and other classic play methods.

about the game screen

“Dash and fire” game screen focuses on the style of hot-blooded animation. The game screen uses a lot of gorgeous colors, and the skills are very eye-catching. Even the general attack can also make the players enjoy themselves. In the single challenge with the boss, all kinds of skill moves and collisions, the sense of visual impact is super strong, and it feels that the whole screen will be cracked. If you three people team up to pick the boss, the skill moves of each player will be released in a series, which can instantly light up your eyes.

about occupation

“Dash and fire” has opened up three classes, soul chopping and high damage melee class. It is recommended for novices to choose. Shadow blade, assassin occupation, recommend a certain micro operation technology players. Ghost hand, magic type long-distance occupation, novice can also experience, master will also have more room to play. Every profession has its own advantages and has a good sense of attack.

about operations

“Dash and fire” uses virtual rocker + virtual key operation. At the same time, you can also choose the operation mode of automatic fighting, or even manual + automatic combination. It is faster to use automatic combat clearance in the early stage, and easier to use automatic + manual clearance in the middle stage. But the real operation of the emperor is to pass the experience out.

about upgrading

how to upgrade quickly? Please pay attention to the “task” in the upper right corner of the interface. It is several times more than other ways to get experience to do daily tasks

about equipment

if you want to improve combat effectiveness, how can you get good equipment

1. You must participate in the level unlocking activities and arena, and you can exchange the shell coins for the equipment in the store

2. Many pieces of advanced equipment will be piled up in the process of the game. If you click it in the backpack interface, you can enter the falling level. After a certain quantity is collected, the equipment will be automatically generated.

Dash and Fire on Steam

GUILT: The Deathless

GUILT: The Deathless

WHAT IS GUILT: THE DEATHLESS?

  • Guilt is a roguelike action-RPG adventure set in a persistent world all players affect

  • Unlock shortcuts, share loot and build altars – to help (or hinder) others

  • Explore a non-linear world map and procedurally-generated levels, across multiple twisted landscapes

  • Unravel a dark fantasy tale inspired by Slavic folklore

  • Tread carefully: your character can die permanently, but the impact you and other players make on the world will remain

BEG FOR FORGIVENESS: Challenging freeform combat

  • Brutal but balanced real-time combat that will put your skills to the test

  • Slice, dodge and manage stamina as you slay foes small and large

  • Equip your character with an endless array of powerful weapons, armors, spells and enchantments

  • Beware your Guilt: certain actions may lead to dire – or lucrative – consequences

SHARE THE REALM: A lonely path – not a lonely world

  • Your journey is solitary and unique – but the world is shared with other players

  • Contribute to – or steal from – world-changing projects with others

  • Uncover signs of others’ passing: loot, corpses, constructions…

  • Hunt for your own corpse from past lives – but make haste, or others will beat you to it

  • Traverse varied territories, from a sea of shipwrecks to an underground library

WALK THE TRAIL: A dark and violent tale

  • A rich fantasy adventure through a dark and twisted world inspired by Slavic folklore

  • After a world-ruining disaster, the great sorcerer Koschei locks you into a dark pact to save the realm. Will you heed his every command?

  • Encounter twisted, enigmatic characters who might enrich you – or ruin you – on your journey

GUILT: The Deathless on Steam

Hero Siege

Hero Siege

Disclaimer: Dont even bother to play this dog shit game.

Before reading keep in mind that this game being 5 years in development, constantly getting DLC’s (mostly new classes) . All i want to tell is this game in current state is not worth trying. For your money u get 4 active skills, linear char progression, ton of bugs, exploits, dupes, and so on. Now if u still want to know my expirience… lets talk about it.

So i have 279 hours of gameplay total, 137 hours last two weeks in 3.0 patch.

At 1.0 it was a mess with shitty netcode, desynchronization between client\server made me drop it for couple of years. 2.0 it became kind of better but stil not in my taste, cause of needs to have potion grind to progress thru wormholes (same as PoE maps or D3 rifts), but still it was kinda fun game, slashing thru endless content limited only by ur own time investment (and shitton of bugs, oneshots and stuff like that wich any “indie” game have).

Real player with 1035.0 hrs in game

Review available in english.

I’ve loved and been addicting to this game since the very moment i started playing it 3 months ago or so.

It went better the more i learned about it.

As one may say it’s “easy to play but hard to master”, it’s that kind of game.

It’s a diablo-like with it’s hack & slash gameplay, frenzy action, many ennemies assaulting our heroes but we can fight back with our hero skills and the powers of the 150+ relics we can find during a run, each one giving unique powers/bonuses.

Real player with 335.7 hrs in game

Hero Siege on Steam

ILY

ILY

Интересная игрулька на пару вечеров, вполне оправдывает свою стоимость.

Сам заигрался в неё немного =) Интересная в своём жанре!

Real player with 12.3 hrs in game

Fantastic game!

Graphics is gorgeous, levels are well-balanced, controls are perfect.

Real player with 9.1 hrs in game

ILY on Steam

Bloodlines of Prima

Bloodlines of Prima

This game is a bit like if you combined Hexen meets Full Metal Alchemist with RPG game mechanics mixed in with Hexen FPS mechanics. On top of all of that it’s got survival mechanic’s built into it and is fairly rogue like game play to a certain point. It’s got it’s share of early access quirks to still work out or improve, but you can get a pretty good idea of the games potential. I find the core mechanics of the game to be pretty solid overall.

My initial impression of it wasn’t too great and a big part of that was the Transmute system was too tediously involved which the developer improved and it really made a big difference and put more focus on the combat while making the crafting quicker and less point and click heavy in general. It needed that to be fair it took away too much from the core combat element of the game being too stuck in a inventory window which you need to a fair bit due to the survival mechanics. I think the survival mechanics are a little more forgiving to people starting out as well with a few of the changes in the last month or so since I’ve had the game.

Real player with 38.7 hrs in game

For the sake of the previous version which was far way better, I’d give this a thumbs up otherwise read this:

Hello first of all, I would like you to know this game was pretty good, but the recent update along with the data wipe killed it for me and my friend. We tried on the new updated version even if its a pain for us since he was lvl 50+ and I was about lvl 30. The worst thing in the new update is the AI, they are all insanely aggressive. Have you even tried? attack 1 and everybody ganks up on you, if this was your design then, me and my friend might just have to leave this and ask for a refund.

Real player with 30.7 hrs in game

Bloodlines of Prima on Steam

Onigiri

Onigiri

Either you love it OR you hate it. A BIT cliche of an opener, I know, but if you don’t come into this game and it’s community with a specific mindset you’re simply not going to like it. I’ve been playing this game since it launched on steam, and before the Steam version I played the PC US version which launched in December 2013. I’ve always had a soft spot for Onigiri, as it is one of the VERY FEW surviving Anime MMORPGs! However, this game is by no means perfect. And I’ll be putting all nostalgic bias aside in this review.

Real player with 2515.6 hrs in game

The game is overly complicated with no explanations. You will spend a lot of time on wiki. There is a problem with DC’s, I mean you will get DCed probably within 10 mins of playing and it will continue through playing. The weapon system sucks u need items for every aspect of crafting… even repairs. That means if you don’t have them…. your weapon gets wrecked if fail, your 1st weapon smelt can fail which is dumb as all hell. Did I miss anything… oh right the language isn’t fully translated on some NPC’s which makes quests difficult…and also means they pretty much said screw it and stopped trying to make the game better. Bad feeling about this game like it might be dying due to the fact the creators gave up? RNG and bad weapon system with huge DC’s is it worth the nonsense? Break my weapons, waste my time…to bad for you clowns.

Real player with 189.9 hrs in game

Onigiri on Steam