Moons of Madness
Moons of Madness
Tides of the Elder Gods
Review
Once again Funcom expands its online MMO’s lore - the formerly known The Secret World but re-purposed as Secret World Legends in 2017 - with a new interactive narrative experience in Moons of Madness which acts in exactly the same way as Funcom’s previous effort, The Park. What that means is you are getting a heavily story-based experience with some light puzzle solving as opposed to one that includes combat and an overdose of action.
– Real player with 13.2 hrs in game
Read More: Best Mars First-Person Games.
TLDR: I really wanted to love this as a huge fan of horror, lovecraft and narrative driven games but its just not “quite” there. It’s by no means bad, but it just didn’t have the strong story needed in a game…with no gameplay.
Pros - Pretty game to look at in places, clearly a lot of effort went into set dressing / area design, initially builds a good atmosphere.
Cons - Story is very shallow and predictable, characters are just bad, puzzles are very simple, lots of choppy framerates and some very out of place gameplay that felt shoehorned in.
– Real player with 11.4 hrs in game