Stalin vs. Martians 4

Stalin vs. Martians 4

Stalin vs. Martians 4 is a massively soloplayer action game which tells a story of the conflict between Stalin and the Martians. It has a narrative-based story with a plot and rich dialogues of humorous nature, which beautifully highlight the story’s narrative-based narrative and plot.

Also Stalin vs. Martians 4 is a rather unexpected sequel to 2009’s infamous real-time strategy game. GameSpot named the original Stalin vs. Martians ‘perhaps the worst RTS game ever created’. That’s high praise. You don’t hear it every day.

Well yeah, the original Stalin vs. Martians featured some brilliant, but questionable ideas in the fields of game design, level design and some other designs as well. So we sent most of the original developers to Gulag, we’re making a proper and, which is important, playable game. It is powered by Unreal Engine. And you’re gonna like.

Could you please be a little more serious?

OK, Stalin vs. Martians 4 is an isometric action/shooter game. Which is frankly quite obvious from the screenshots and gameplay videos provided. But it must be understood, that SvM4 is not entirely about the core gameplay. It is more about the overall user experience. In a way, it can be compared to Catherine. Which is essentially a puzzle game, but in fact it is so much more than that.

Even more serious

SvM4 is built around the core gameplay of an isometric shooter, but it is conceived as a pythonesque over-the-top project, that puts a very unlikely protagonist against a very unlikely backdrop. All the time, mission after mission. It’s a sketch comedy about an evil idiotic buffoon. You have Stalin in Candyland, then he emerges in the Lovecraftian setting and fights Cthulhu, then he goes to Mars, then he travels to Ancient Greece, etc. Occasionally the game spoofs other games and introduces absurd mini-games. Sometimes it changes the genre, but within reason. And then you have crazy video intermissions (think of Red Alert or, you know, the original Stalin vs. Martians).

As mentioned above, the game is very narrative-based. Kinda like Firewatch, but, you know, better. It is also very cinematic. So we intend to provide a stable, very cinematic rate of 24 frames per second… Oh, wait. Okay, maybe more if the audience expects a certain digital fidelity in this field.

Features

• A follow-up to one of the craziest games in history

• Campy humor, insane concept and ridiculous storyline

• A “sketch comedy” approach with a variety of settings and mini-games

• Fast-paced isometric combat

• Physics-based destruction system (“Katamari Damacy in reverse”)

• At least 12 levels, separated by absolutely insane video intermissions

• Narrative-based missions (“Firewatch on drugs”)

• Some of the levels include mini-games, some are just switching

the genre, because why not?

• Character upgrades, crazy weapons and special abilities

• Ranks system which defines the progress through the game

• Survival mode

• The bestest soundtrack ever

• Actual gameplay

The game may also feature nudity if we’ll be able to find someone nude. (Which is unlikely).


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Stalin vs. Martians 4 on Steam

M.A.R.S.S.

M.A.R.S.S.

Great game that I was surprised to see how much it has improved since the first version I played months ago. The color palette is perfect, the music fits in perfectly with the atmosphere of the game and the art is quite original.

I can say that this game is not made for people who want to go as fast as possible but for people who like to do puzzles and be patient. This does not mean that the game is slow and boring since it is made in a way that you can not get bored at any time, either because they add something new (mechanics, obstacles, robots, etc.) or because of the dynamic obstacles.

Real player with 2.0 hrs in game


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I have not yet played this game for hours on end. YET! I have to say this. This game is very VERY fun. It is funny and a well played game. Easy controls and the cartoon like appeal is even better. So far all I have seen are three different type of units to play but this game has potential to an epic level to keep building. Do I recommend? By all means YES. It is a fun pass time game and has funny story to it.

Real player with 1.9 hrs in game

M.A.R.S.S. on Steam

Only One Burn

Only One Burn

-=ONLY ONE BURN=-

Only One Burn is a nice little lander game!

Remember those? Where you had to land your ship on a planet with limited fuel?

ONLY ONE BURN brings back that old genre and put a twist over it.

Instead of managing your fuel drop by drop until you land soflty, you will spend all your fuel in… well, only one burn. It will leave you with only your maneuvering thrusters so you can adjust your fall!

Yeah, I said fall! You will not land gently on this game AT ALL! Your ship is made with an alloy of adamantium and mitrhil so, no matter how hard you crash on your base, it will not be destroyed. But only if you hit your landing pad. If you miss, you will meet something harder than your ship.

Real player with 2.1 hrs in game


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This game has a fun premise, and I was able to buzz through all of the levels in about one hour. My playthrough was far from perfect in terms of the accuracy and ratings of my landings.

I think that there is a lot of replayability here since you can complete missions even with a rough landing. Many of my landings were rough, and I can totally see my self sinking many hours into trying to get a perfect, centered soft landing on every level. The game is definitely lenient on registering landings, I cleared many stages by hanging off the edge of the landing and holding on for dear life for the second or two until the game registered a landing. This seemed a bit odd to me at first, but I was glad to be able to clear all of the levels without needing a crazy amount of retries or feeling like it was too easy. The controls were nice and snappy, and the graphics are pretty nice. I especially enjoyed the purple planet.

Real player with 1.6 hrs in game

Only One Burn on Steam

Stress Random

Stress Random

what this game lacks in polish, varied content, and technical skill, it makes up for with pure, unhinged creativity. it’s worth the price solely for the brief story and the ms paint art. i genuinely enjoyed what i have played so far, and i will enjoy it when i play more. i am so excited for what comes next from this developer.

Real player with 1.7 hrs in game

Stress Random on Steam