Bouncer Story
So if you like light resource management games you will enjoy this game. I played it for almost 4 hours straight yesterday and the time just flew. I did finish my first playthrough in this time so it is a short game but fairly priced around 5 bucks cause it’s pretty fun.
– Real player with 6.5 hrs in game
Read More: Best Management Choices Matter Games.
My playtime: 5h (based on Steam, finished the game, Kiss of Death ending)
Intro
Bouncer Story tells a story of you, a bouncer, who suddenly amassed a lot of debts in a single day from gambling. The thing is, you’re in debt to the mafia, and there’s no telling of what they will do if you can’t pay the debt in time. You’ll have to use your wits to earn a lot of money while paying for rent, debt, and skill points to survive the harsh job as a bouncer.
Pros:
- Multiple endings
– Real player with 5.0 hrs in game
Game Director Story
Game Director Story is an unflinching and satirical look behind-the-scenes at how big-budget AAA games are made. Based on first-hand accounts by industry veterans, Players will experience the emotional roller coaster of guiding a team through the agonizing decisions and compromises needed to ship a game.
You will take on the role of a newly hired Game Director in this character-driven narrative experience, responsible for balancing your relationship with your team, publisher, press, influencers, and fans.
Decide how you want to handle real industry situations like crunch, technical debt, inclusivity, micro-transactions, sexism, exclusives and more, and be prepared to deal with the impact of your decisions on your team and the game.
- Based on real-life scenarios
Based on real events contributed by veteran game developers, players will experience the emotional roller-coaster of game development. Experience all phases of development, making difficult decisions while guiding your team to the euphoric finish line of shipping a game.
- Balance competing relationships.
Maintain critical relationships and the frequently conflicting interests of your team, your publisher, the press, and fans, all while preserving your vision and staying on budget.
- Characters with heart and soul.
Get to know your team members through their stories and help them to grow as a professional or overcome personal challenges.
- Sit in on a Team Chat to check in on your colleagues
Sit in on the daily Team Chat to get a sense of how your team is doing, what they’re concerned about, and how they feel about your decisions.
- Deal with unexpected and game altering obstacles.
Live through iconic industry challenges or situations that can occur during development like “Publisher requests a last minute E3 presence”.
- Live with the consequences of your choices
With the clock ticking, choose the decisions you believe are important, and live with the consequences on your game and the team.
- Real, but humorous.
While GDS tackles real industry challenges, a healthy dose of humor and satire keeps things light and entertaining, while handling difficult topics in an approachable way.
Read More: Best Management Visual Novel Games.
NeuroNet: Mendax Proxy
You are a newly created A.I. designed to manage the city of Catena. As you tackle the demands of the populace you will be challenged to balance their needs against your own moral compass. How will you decide who to help when the effect of every choice you make ripples out across the city? Choose wisely, your decisions impact the outcome of the story and the future of Catena.
As your influence spreads across the city you will encounter new characters in need of your help. As you learn who they are, their motivations and beliefs, you will have to decide which direction to guide them in. Your choices have the power to alter the course of their lives, for better or for worse.
View the impact of your actions with city-wide reports that detail not only the choices you’ve taken, but how the city evolves based on your decisions. The city’s inhabitants will change their views towards you: will you make a difference to their lives, or bring it all crumbling down?
The line between right and wrong will blur as you make decisions that are tested against a torrent of demands. Can you win over those who see you as a threat, or will you choose to fight them? Who are you truly serving: the citizens that depend on you, or the people that built you? Shape the story with your decisions and uncover the truth.
-
Branching Narrative: A ‘Reigns’ inspired branching narrative where player choice directly impacts the story, with some outcomes benefiting the citizens of Catena and others benefitting someone else…
-
Quick Decisions: Characters pose problems that offer quick-fire decisions, but they are deceptively simple and have far-reaching repercussions. Good instincts are required to make the right choice at the right time.
-
Choices That Matter: See the impact of every choice you make as your influence spreads across the city. Analyse reports and read the social media feeds of the population to observe the effects. Throughout the overarching story, your decisions will change the path and decide the outcome.
-
Diverse Cast: Meet and build relationships with 23 diverse and fully voiced characters. Guide each one on their journey as they face the tough challenges life in Catena presents.
-
Compelling Events: Over 5000 story events to experience, each offering choices that affect the characters you meet.
-
Rich Lore: Explore the world of Catena through an expansive digital Codex packed with deep lore, engaging characters, and stunning cyberpunk environments.
Read More: Best Management Futuristic Games.
Chronicles of Ash
Chronicles of Ash is a management simulation game where you take the role of a retired veteran hero that decides to open an adventuring guild to train the next generation of heroes.
Be ready to recruit, customize and send heroes on quests piled up on notice board. Receive pleads for help from traders, nobles, crime bosses and mages to name a few. Engage in deep crafting, enchanting and alchemy systems and even dabble in trading and diplomacy.
With six different endings that, when unlocked, greatly change your next playthrough you will be wanting to unlock all of them.
Princess Maker 2 Refine
I’ve played the original DOS version and this new version - Refine.
What I liked about Refine:
-
New Japanese voiceovers.
-
The music sounds much better.
-
New text makes it easier to understand some of the courses/work easier. I first played this game as a child and had a difficult time understanding the terminology in the DOS version. As a result, a child may have an easier time understanding this.
-
The Art is less grainy and more refined; somewhat brighter. The flowers in the vase change by the season – which I thought was a nice touch.
– Real player with 133.8 hrs in game
Princess Maker 2 Refine can make a lot of princesses but not much of a game.
Story
The story of PM2R is near non-existent, but on purpose. You are a wandering swordsman who saves a kingdom from a demonic siege by defeating the demon lord. Ever thankful for your rescue, the king gives you a home, a butler, and a yearly stipend. The heavens bestow a child of their own upon you. Already age ten, you are tasked with raising her for the next eight years of her life. The story is wildly open-ended from here, as there are dozens upon dozens of endings, but none are particularly impressive; amounting to nothing more than a few short blurbs about the kind of person your adopted daughter became when she left your home. The sheer number of possible endings and permutations of those endings are far more impressive than the quality of them.
– Real player with 123.2 hrs in game
~Be a maid in the Demon World~ The Secret Café of the Demon Angel Hero.
While the English Translation could use a good deal of refinement, This is a Decent Business Sim.
The Evening activities are quite well done.
– Real player with 5.9 hrs in game
TL;DR: Recommended ONLY when on sale, maybe around 30% off or more. It doesn’t worth it in full price.
Pros:
-
Cute girls.
-
Good moving image H-scenes.
-
Good optimization unlike other H-game on steam that use Unity as the game engine. I often found H-game that use Unity will gobble up your cpu to 100%, but not with this game.
Cons:
- The SLG part are very lacking, mainly you will use your money to cook the menu then use the remaining money to increase the stats of the girls, increase your manager level, and customize your cafe in that order. You don’t really need to put much thought to play the SLG part which is the main point of the game and this is a problem.
– Real player with 5.0 hrs in game
Take town
Urban Planning Simulator (puzzle) build and manage your city! You are the mayor of a small town develop it and earn money.
in the game you will need to:
build and hexagonal platforms to build a city and earn money as well as monitor the number of people because they make it possible to update the city hall buildings that will give more opportunities in the game
Welcome to Goodland
You could never have known you would end up in a situation like this, yet here you are: helping a Mexican cartel with money laundering. The cartel doesn’t listen to excuses, and it rarely gives second chances. You would not wish to disappoint them. You know what happened to the last person who did.
And so, you start small in a secluded town in Minnesota; a place surrounded by beautiful forests, yet filled with dark secrets. There are several factions already in play here and they will not want to share their influence with a rising force… but can you survive without allies?
You will need all your courage, ingenuity and perseverance if you wish to overcome the challenges laid before you. Even those closest to you might betray you, but you might also find allies in the most unexpected of places.
-
Plan your actions, acquire businesses, protect and promote your business
-
Balance your reputation with the police and two local criminal gangs lest your unreliable comrades turn against you
-
Make choices and face consequences that aren’t always immediately apparent; there is no such thing as a perfect solution
-
Embrace the corruption and climb the ranks in the cartel, try to ask the FBI for help… or find another way to ensure your safety and independence
Do Not Feed the Monkeys
Websites like Insecam allow you to view feeds of cameras from around the world, which are on unsecured networks. A couple of days ago I was watching some Japanese guy ins his yard throwing away his trash, and couple of kitchen cooks making a meal. You get some weird cameras placed in odd angles that make you feel as if you’ll witness a crime at any second. The idea of gathering info and keeping watch over multiple lives is what prompted Spanish development house Fictiorama Studios to develop this game.
– Real player with 35.0 hrs in game
The theme of surveillance and voyeurism is a popular one in Hollywood movies. Alfred Hitchcock’s Rear Window is a popular one that depicted the allure of, and obsessions with these acts. Now we have Fictiorama Studio tapping into these ideas in their video game, Do Not Feed the Monkeys.
Aside from surveillance and voyeurism, DNFTM also weaves in moral dilemmas and light resource management along the lines of Papers, Please, and presents opportunities for intervention like in Orwell. Yet, this game is by no means derivative. The developers deftly combined these elements to create an addictive, appealing, and unique gaming experience. While DNFTM is neither overly stressful, tense and dour like in Papers, Please, nor serious and political in Orwell, it is actually clever and intentionally self-referential.
– Real player with 26.7 hrs in game
Mind Scanners
Mind Scanners is a fun and enjoyable game. It has a lot of interesting interactions with the people you encounter within the game. The gadgets are fun, but you really have to be strategic when using each one. By that, I mean you have to watch out for the patient’s stress & personality levels while ensuring that you can clear out as many insanity points in one go. Although the story is well-put together, some of the endings could’ve been better. Hopefully, there’s a possible expansion/DLC in the future. For the Normality and the Mind!
– Real player with 16.6 hrs in game
Honestly a super interesting game with puzzle like gameplay I actually enjoy. rare for me to like puzzle games, so this was a bit of a surprise to me, but the story was just so good I couldn’t put it down! I just wanted to know more!
– Real player with 8.6 hrs in game