Free Agency
Free Agency is the life simulation where the agents gradually become self-aware and try to find meaning in their lives. Meanwhile, you have to keep them too busy to think about it.
Bring about their social and financial failure as you micromanage their careers, hobbies, friendships, and romances; all while you find your way around the simulation’s powerful user interface. It’s like The Sims meets The Truman Show.
The world of Free Agency is a computer program. It is inhabited by autonomous intelligent agents: subjects of study in a life simulation. Each agent has a room. Each room has objects. Each object has actions. Each action has consequences.
Approachable & short comedic simulation with point & click and management gameplay.
FEATURES:
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Fix the 4th wall.
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Upgrade the simulation itself.
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Level up in piano, cooking, writing, photography, sleeping, and more.
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Have them call each other on the phone.
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Have an existential crisis or two.
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Pet the cat and dog.
Read More: Best Management Funny Games.
Live the Life
While this game is getting overhaul I must mention I play steam game “Coronation”.
Game is already interesting and immersive, its gorgeous that you can actually use toilet paper, flush the toilet, buy a bed and sleep better, make your clothes smell, sweat and need to clean them, need to eat and drink, work as a waiter, having a shower (the water effect and transition the sounds changes as you pass through it is is charming ), install appliances and plugging them into wall plugs, rest on ground being tired, not sleepy, install an alarm clock, If you are tired you cant run., this is the most promising thing I saw in long time. Visit beach, use a cart in a shopping mall.
– Real player with 66.2 hrs in game
Read More: Best Management Building Games.
It has potential to be a really good simulator, but it has its flaws. For instance, the FPS in John’s Diner can tank a lot and the mop gets stuck in my hand every now and then. Forcing me to save the game, quit it and reload it. Other minor bugs are the floating objects that can be seen around the map where AI once were. The game has a ton of customization options though for the apartment you’re given at the start. I just wish we could purchase a laptop, phone, or computer to purchase items online. Instead of having to walk all the way back and forth between the stores. Another thing that would be neat to see in game is some police, even if it’s just an AI cop car driving around. At least it’ll give it that more lively feel. If you are going to get this game, expect it to be annoying for the time being. Hopefully these bugs will be flushed out soon. I do recommend it though for those who like to customize things a lot, just choose Creative Mode for that.
– Real player with 15.6 hrs in game
Alchemic Cutie
Alchemic Cutie is almost good. It feels aimless. The writing is a bit immature, the quest lines feels padded and there are way too many items - to the point that the world feels full of junk. There are also some loose ends design-wise which aren’t tied up, and several obvious bugs, such as the way text is displayed at times. Definitely buy on sale and only if you are really really hungry for a little sandbox farming game that is more on the gentle, aimless Animal Crossing / Slime Rancher side than on the more purposeful and rich Stardew Valley side.
– Real player with 24.5 hrs in game
Read More: Best Management Exploration Games.
Alchemic Cutie is not Stardew Valley. Probably unironically, it’s more Slime Rancher than Stardew Valley; but it’s more Graveyard Keeper than it is Slime Rancher! It’s more My Time At Portia than Graveyard Keeper and Stardew Valley but not more My Time At Portia than it is Slime Rancher.
Now that you’re confused, let’s talk about what I do and do not like about FetchQuest Slime Simulator.
This is one of those “I wish there was a Neutral Review option” reviews. I can’t bring myself to give it a negative review because I have had fun with it. When I was managing slimes, I was having fun. When I was doing what is the majority of the game, I was not having fun. The majority of the game is undoubtedly, fetchquests.
– Real player with 24.4 hrs in game
Bloody trains
Ask for tickets, check for bombs, clean the train, Do all sorts of other duties - sometimes people die, sometimes you die. Bit of a mind boggle of a game with crazy unique art.
https://www.youtube.com/watch?v=ICqXG6yALS0
– Real player with 10.2 hrs in game
How to make heads or rails of Bloody Trains…?
I purchased this software on artistic merit alone, feeling an instant affinity towards the aesthetic. i fell aboard blindly, ready to chugga chugga woo woo. The controls are simple — the instructions are non-existent — you’ll scratch your head, it will blood, and you will like it. Although confusing, the lack of direction is not a setback. The simple controls allow for intuitive gameplay, and the smartly designed symbols and signage within the game do unfold with meaning as you progress. This is the perfect game for anyone who likes to think and frown before figuring out a satisfactory gotcha or aha! It may not be for you if you prefer to be spoon fed.
– Real player with 1.6 hrs in game
Little Lives
If you’ve played Life Quest 2: Metropoville, you will see some similarities with this game but it adds some additional features that are pretty charming. The driving system is goofy and enjoyable in small doses. The little quests your friends send you on are at times endearing and others aggravating (just like real life, lol!) As others have said, content is slim right now but the product as it is now was worth the price for me, a huge life sim fan.
I do wish the dev made a way to cancel the “drive to” animation (other than hitting escape and pausing the game), as sometimes I click a place and then decide I want to do something else. Also an “arrival time” estimate would be great when clicking-to-drive. Additionally, being able to check job requirements without travelling to the employment centre would make life easier!
– Real player with 31.5 hrs in game
So this is really an adorable, simple and easy game. I liked that there was a driving aspect to the game, which I don’t normally enjoy in sim/management games. The driving didn’t feel as touchy or sensitive as normal driving games, but the biggest portion I enjoyed was being able to press space and allow the game to drive to locations for me when the cuteness of the driving wore off (again, not normally a fan of driving aspects in games). The game itself is really straight forward and a bit too easy. You have to eat, sleep, rest and socialize. Getting a job is the major aspect of this game and it’s quite easy to move up financially (don’t need to get a bank loan at all). I was able to get 2 full adult degrees plus over $10k in about 6 hours. So “beating” the game doesn’t take very long. It would be nice if they added more things to do or balanced out the stats a bit to make it a slight challenge.
– Real player with 17.0 hrs in game
Quarantine simulator
Don’t remember having to take a dump so often in a single gaming session ever before this game. Also the amount of exercise you have to do just not to die of weighing like a truck encourages me to make a journey to a real-life fridge to compensate the virtual calories lost
And the kitten is a nice touch
– Real player with 4.5 hrs in game
Funny simulator! When you just eat once and weigh a ton! And do you saw this prices on toilet paper!?
– Real player with 1.7 hrs in game
The Last Wulin
The game is simple and fun.
The game cycle is fight a battle, earn xp and money, use the upgrade your buildings to gain more warriors, equipment and modifiers to decrease healing cost or increase income and caps. Fight next battle. Repeat.
But each round the bandits get stronger so if you don’t pick the right upgrades, or put your warriors in bad starting positions, then you won’t be able to keep up. So while it seems very simple, there’s planning and decisions to make that cost. I played for 18 minutes and lost three times. It was fun, look forward to learning more about it.
– Real player with 0.3 hrs in game
Toilet Management Simulator
Game is glitchy. I was well on my way to getting somewhere with it finally and then I ended up closing a closet door on myself and couldn’t get out. I logged in and out of the game several times and just respawned there every time. Needs a bit of work but for the price I suppose it’s non-too-bad. It’s kind of hilarious if you’re looking to just pass the time. The excitement level is low but what can you expect from a game simulation of managing a public toilet?
– Real player with 30.4 hrs in game
Honestly, I think I will be chasing the TMS dragon the rest of my life. I long for the early days where I would wait outside the stall for a customer to leave so that I could flush for them. Sure, sometimes they’d clog it, but it added bits of variety throughout the routine. The climax of the game was when Jake (yeah, I named them) came in one day and I was trying to clean it up before he sat down, but I guess he didn’t see me and came in anyway. It was an awkward moment, but apparently it bothered Jake so much that he froze in stasis for days just staring at the stall. The thing is… “Jake” was still coming in… but it was like he didn’t see the other version… only I could. I devised a plan where I could “realign” the Jakes, and it worked! My life had purpose, and I was doing good things for people. I was managing a toilet, but I also felt like a bit of a spiritual leader for these people as well.
– Real player with 13.2 hrs in game
Citizen of Rome - Dynasty Ascendant
I would not recommend the game. Seems to have been abandoned. And any feedback on historical inaccuracy of the game has been ignored. Visual style is fun and nice.
The reality is that it is a super addictive “mobile type” game. Which is why I have racked up so many hours in it. You can play it anywhere, at any time. And you can just open and close it. So it’s ideal for killing time while waiting for a stream to start, etc.
But. The fact remains. It’s woefully factually inaccurate. And for things that would be easy to fix, (e.g. Consuls could only run every 10 years, you can run every year in the game - women can have jobs that were exclusively for men, women can also go for education that was exclusively for men in ancient Rome). The only way to make any upward social mobility is through the annual betting activities. Which is quite a hack to be honest, because when you have played the game for as many hours as I have, you can actually tell which sequence of results you will be getting.
– Real player with 356.7 hrs in game
First impression:
This game needs a major fix. The randomness to it is out of control. Lazy programming seems to have just assigned ranges of behavior that consistently contradict your own strategy. Any game designed so that you can put in an hour of work only to have everything fall apart because of a dice roll is poorly designed. If I want to sit on my floor and roll a 10-sided die 400 times hoping to never roll a 1 lest I should become the book of Job, I can do that by getting a die out of my old box of Risk and wasting my time on hope.
– Real player with 47.4 hrs in game
Hockey Manager 20|20
The game is as deep of a hockey sim as I’ve ever seen, however no NHL license is a bit of an immersion killer for me, because I spend more time editing than I do playing. Another downer for me is not having the ability to choose between Euros and Dollars or KG’s and LB’s. When there is a complete overhaul to the US and Canadian teams available in the workshop then I’ll be more interested in playing, but until then it’s FHM for me. If you don’t mind the lack of an NHL license and or editing for months, then the game might be for you. If you’re like me though, I can’t recommend it.
– Real player with 14.2 hrs in game
I like the editing options, there is a lot of play editing possibilities and you can even save and load edited databases. you can even get some addons here https://wasserlasser.com/
Although u might be spending a long time in the editor, the overall gameplay is nice and chill.
– Real player with 9.0 hrs in game