Sweetest Thing
It'’s a cool and simple no-brainer time and resourse managment game.
Sadly, i had to refund it for a Steam Summer Sale (hope you understand lol)
i will purchase it back in near future tho and update this review :)
– Real player with 1.4 hrs in game
Read More: Best Management Singleplayer Games.
ːlolFumiː Nᴏᴛᴇ ːce2_cinderellaː Lᴏᴜɴɢᴇ ːe5ː Tʀᴀᴅᴇ ːshsummː Cᴏᴍᴍᴇɴᴛs ːlunareallyː Sᴇᴛᴜᴘ ːwee2renaː Fᴀᴠᴏʀɪᴛᴇ ːpgms_erinaː Gʀᴏᴜᴘ ːtiffanyː Mᴜʟᴛɪᴍᴇᴅɪᴀ
– Real player with 0.5 hrs in game
Jungle House
https://store.steampowered.com/app/1366840/Moon_Farming/
Become one-man architect for building amazing houses in jungle wilderness with primitive tools. Explore and make houses from secret underground ones with pools to houses on high trees. Can you build house in jungle wilderness almost with your hands? Yes, you can!
You simple primitive tools around you and craft your own ones. Create your own set of tools to use and conquer the wilds with them. Upgrade your techniques and use advanced materials to create more durable and larger buildings.
Create different type of houses like secret underground house with pool from complete scratch
Or go to highest trees with your advanced skills and build house there with awesome zipline
Don’t forget to check your construction quality of your house at the end. Check and see how good you made this house or what is needed to fix in it.
Can you build house with your hands? Yes, you can!
Read More: Best Management Nature Games.
Katy and Bob: Safari Cafe
This is the second of Katy & Bob’s outings and despite being fun at a base level, is really quite lacking in other respects, particularly when held up against its predecessor. The difficulty curve is a ghost of its former self. While Way Back Home became more and more frenetic as you played, the highest scoring gameplay in Safari Cafe requires a lot of doing nothing for long periods which is much less fun and becomes repetitive much faster. Other than that it is a rinse and repeat of the prior game so if you enjoyed that there’s at least a fair chance you’ll enjoy this one.
– Real player with 40.8 hrs in game
Read More: Best Management Adventure Games.
It’s nice game for younger audience. For older gamers (like 7+) it’s just bad game. Very repetitive without any new improvements on new cafes that you unlock. It’s just same old, same old upgrades, starting from zero $ you have to upgrade everything… again. And another very big and obvious bad thing: if you are any good you’ll have more money that you can spend and that creates situation in which you play the game for no reason: you just wait to unlock new cafe and then your saved $ goes to 0. That’s just lazy design. I do recommend game for below one dollar though. With that amount of money you’ll keep your son/daughter nice amount of time practicing speed and precision.
– Real player with 25.6 hrs in game
Planet Coaster
I’ve been playing Planet Coaster since the alpha was released, and followed its development ever since. This game offers in my opinion the most in-depth and player-friendly simulation of theme park management, with its vast variety of scenarios, missions, building styles, rides and coasters. It has managed to age quite well, especially considering that in a few days it will reach its FIVE-YEAR aniversary! I’ve also bought a few of the DLCs, and i can guarantee that most of them add even more creative possibilities and depth to the gameplay.
– Real player with 395.8 hrs in game
The base game feels empty and incomplete (because it is) and you’re expected to buy expansions to expand on the available scenery objects and rides. It’s an expensive model and although you can make some pretty cool stuff in this game, it ultimately is over priced and gameplay can be very tedious.
– Real player with 149.4 hrs in game
Zoo Tycoon: Ultimate Animal Collection
At first, it may seem like a very boring game. Which it did.
I got this game in January 2019, and I started properly playing it almost a year later. I’m honestly disappointed I didn’t get into the game earlier.
When you start playing the campaigns, they seem very easy and boring-ish. Well, honestly, they are boring at times. Usually just waiting around for the money to go up.
The online-part is of course GREAT when playing with friends. The game isn’t entirely polished, and that just makes it more fun.
– Real player with 39.0 hrs in game
When you look at this game in relation to it’s predecessors, it absolutely feels like a downgrade. While the visuals are absolutely stunning by comparison, the tools needed to customise your zoo and make it your own are completely missing - something that is an absolute staple in the park management genre.
Zoo building is ‘modular’ - that is, rather than building up your zoo piece-by-piece and placing fences, paths, trees, etc etc. yourself as you would like it, you build up your zoo by placing down pre-built ‘modules’ such as animal enclosures, food & drinks stands, plazas, and the like. Where in the original instalments to the Zoo Tycoon series the design of your animal enclosures was completely up to you, in this game you are left with only preset, premade enclosures of varying sizes to put your animals in, with the only customisable features being the placement of animal care items - which, even then, can only be placed on a limited number of predetermined ‘slots’ in the enclosure. Mini-exhibits have no such slots and are simply placed as-is. You cannot change the building itself, for example, the colour is preset. The customisation is limited down to which benches and plants you place down in the customisation slots (again, predetermined) on that building, which are clearly themed and you will likely only have one or two options that fit the theme of your zoo. You can at least change up the theming by changing the style of the walls, trees, and paths on each module in your park, and this can be done globally or on individual sections.
– Real player with 18.5 hrs in game
Car Manufacture: Prologue
Car Manufacture is a game about building and managing a car factory. You start in the early 20th century with nothing but a few thousand dollars, which you will use to build your first manufacture. In time you will turn a simple workshop into an effective automatized factory. As you develop new car models and technologies, you will also have to manage your employees in the face of rising labor rights movements. Carefully build your brand’s reputation and promote your products to get ahead in the extremely competitive marketplace of the early automobile industry. Sponsor race drivers, who will use your cars to win competitions and help your brand become truly legendary.
Features
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Create a fully custom car factory.
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Build and optimize assembly lines for effective production.
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Manage several types of stats-driven employees.
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Promote products and set prices strategically.
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Improve your factory by unlocking new objects and machines.
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Develop new car models and customize them.
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Increase your factory’s popularity to draw more clients.
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Take part in industry events and face many additional challenges.
DayD: Through time. Jurassic Rush
Basically a reskinned Gnomes Garden series but more expensive and less fun.
Most time management games like this offer 3 difficulty levels, but this one only has 2 - no timer and “very hard” which has an extremely short timer. To get 3 stars in very hard mode is challenging but can (and usually has to) be done without even using 3/4 of the map which makes you wonder why they even bothered putting the rest of it in.
Very little variation in levels, so it gets pretty dull after a while.
EDIT: Managed to get the achievements to work which is a bonus.
– Real player with 20.1 hrs in game
Okay so it is a bit on the boring side. And the story is kind of dumb. And it isn’t really a lot of fun. But I got it on sale! If you get it on deep sale then yes, I recommend it. After all it could have been worse.
– Real player with 16.3 hrs in game
Ramses: Rise of Empire
I like this game plenty enough until you get to bonus level that crashes. needs a bug fix
– Real player with 16.9 hrs in game
Ramses has been Pharaoh since he Twelve years old and had every day was the same as his predecessors, wake up, listen to a harpist’s song praising him and his deeds, the ritual dressing performed by a special brotherhood of priests, then a sacrifice to the gods and hearing of prayers. He’d then dive into his work of listening to grievances, review reports on the economy, hear diplomatic messages and so on. This went on day after day after day and it seemed it would stay the same forever, until…
– Real player with 13.5 hrs in game
Claire’s Cruisin' Cafe
I was hesitant at first because it give me a Delicious Emily clone type vibe. However after playing it, it does had its own charm. The graphics is really pretty, I love it very much. Gameplay is good, I like the two person serving together feature, it still need some work but good still. However, there is some part that I feel like too bland, the cutscene at every level, the story is still decent but the way it present is boring, it just give speech bubble to tell the story without animation, it feel boring after few level. Most of challenge is repetitive and not challenging enough. Overall I still like the game, it’s a beautiful game. I looking forward to the sequel with more improvement.
– Real player with 15.6 hrs in game
Claire’s Cruisin' Cafe is a casual time management game with a cooking theme. You take orders from your customers, use different machines to prepare the dishes, serve them and bill them after they’re done eating. It’s not a revolutionary idea, it’s actually been done many times before and also in several other variants (fashion design, hospital care, veterinary ward, murder investigation etc), but it’s the kind of game that I would prioritize playing above almost any other.
In terms of genre / game design, GameHouse titles most likely come to mind first, since they are the most popular on Steam among players who enjoy this kind of games. The present review aims to draw a comparison between Alawar Entertainment ’s Claire’s Cruisin' Cafe and GameHouse’s Delicious series.
– Real player with 12.7 hrs in game
Planet Zoo
It shows the true meaning of taking care of animals making them feel more alive unlike other games that animals seem more dead than alive, this game is worth the money and i highly recommend this game to anyone that loves zoo’s or who wants to study zoology it has a tab that you can open leading to hours of beautiful notes of each animal from what they eat to if they are endangered to how many in a group and many more things i would write about this beautiful graphic game but i would take hours writing on this amazing game, me myself want to be study zoology and be a vet or zoo keeper so this game is great to learn more about animals, one again I highly recommend this game to others! and it is worth the money!
– Real player with 104.4 hrs in game
UPDATE please read if you already have, or especially if you have the game - though i still don’t recommend the game if its not on sale –
I really wanted to like this game, there are so many things about it to love, but oh my god, it is so broken. There are so many game breaking glitches and technical errors, not to mention just straight up poor development choices that really made this depressing to play for me. I love sim development games.
Examples of errors - So you can do construction, as long as you hold down shift as well as other shortcut keys and are able to freely move the walls, still, floors are completely useless, it does make construction a little more fun knowing i can at least use the walls and roofs, I don’t understand why they added floors, snapping the pathways to a grid can help if you want to make a plaza though, as the path will become larger instead of just longer with some branches, but you still have to attach vendors/exhibits to the ends of the path and are not allowed to put it directly on top. which is annoying.
– Real player with 66.4 hrs in game