老板,游戏凉了!- Game Company Simulator: back to 2000
It’s a fun game. Look up a YouTube video to see the gameplay, because it might be a little different than you think (you don’t design the office, buy furniture, etc. like other game dev tycoon games). The little events are pretty hilarious. Kind of feels like I’m in a Monty Python sketch at times.
– Real player with 2.4 hrs in game
Read More: Best Management 2D Games.
Sweetest Thing
It'’s a cool and simple no-brainer time and resourse managment game.
Sadly, i had to refund it for a Steam Summer Sale (hope you understand lol)
i will purchase it back in near future tho and update this review :)
– Real player with 1.4 hrs in game
Read More: Best Management Family Friendly Games.
ːlolFumiː Nᴏᴛᴇ ːce2_cinderellaː Lᴏᴜɴɢᴇ ːe5ː Tʀᴀᴅᴇ ːshsummː Cᴏᴍᴍᴇɴᴛs ːlunareallyː Sᴇᴛᴜᴘ ːwee2renaː Fᴀᴠᴏʀɪᴛᴇ ːpgms_erinaː Gʀᴏᴜᴘ ːtiffanyː Mᴜʟᴛɪᴍᴇᴅɪᴀ
– Real player with 0.5 hrs in game
Adventures of Megara: Demeter’s Cat-astrophe
lovely game, very relaxing :)
– Real player with 12.5 hrs in game
Read More: Best Management Education Games.
OKay, listen here. I’m a big fan of the franchise and played almost every installment of these, the Hercules games and similar.
But i can not recommend to get this, especially at full price.
The puzzle pieces (and therefore bonus levels) are tied to getting 3 stars on every level.
While I get it that this was probably not intentional, it sadly only makes this game enjoyable for the try hards, not the casual gamers to which I count myself.
The level design looks a bit more fresh and cute with the cat and some new elements to work, build or fight.
– Real player with 2.5 hrs in game
Spooky Speakeasy
I just played this game once for my Twitch live stream (twitch.tv/draycosdragon) and I am honestly surprised at the wonderful work the game devs have done with this game. I even started to get kinda emotional at 1 part of the game near the end. But I won’t spoil it for those who might still be interested in trying the game for themselves. I do hope there will be a sequel to this game (maybe like a continuation or maybe another type of drink combos/items or maybe a new set of stories/storylines). Only thing I’d suggest if there’s another game like this is… maybe add a drink menu to help those who have a harder time remembering drink mix combos. As for the characters, I think you might need more creatures to use seeing as most of them are just slime cubes just of different colors. But all and all… WONDERFUL game. If there were a rating system on Steam, I’d totally give this game and the game devs a perfect 10/10
– Real player with 3.4 hrs in game
I enjoyed the game and I feel like if there were more character diversity and gameplay diversity it would be even better. Some features to include would be special effects, like a setting drinks on fire, pumpkin straws, or Yokai umbrellas these could be unmixable toppers. The gameplay needs more direction when allowing the character to make a drink. Maybe implement an alcohol book(witch spell book) that would serve as a guide the player should look through constantly and would fill it’s self out as the player progresses (like blank pages filling out). A notebook that the character keeps to the side would be helpful if the character would write down the ingredients already added so when mixing occurs, it would be easy to keep ahold of what’s been added. I’d say focus on the gameplay, most of all, due to it becoming repetitive really fast(good gameplay formula but needs for detail and things to do), and one way to make it a little more complex is to add specific measurements required for the drinks. Once the specifics were discovered, the spellbook should include itself, so the player doesn’t have to remember. For the colors used, I would like to see them more vibrant as possible along with making them even more appealing to look at(like maybe if you added eyes to a drink, you could see them floating throughout the drink after shaken). I also think a follow up game should include store customization. This customization should include chairs, tables, signs, door bells, jukebox that would rotate music, and many other things of the sort. I felt a little detached from the story which was okay for me because I found it more fun to just mix drinks. I liked the dialogs of hanging out with people after you close, but I felt it was a little pointless due to no rewards or interesting interactions coming of it. Also it didn’t make too much sense considering that it would be the first time I met someone and they were just fine with staying until close time just so I could talk with them. I feel that the conversations would work better as little conversations while you are making the drinks, after you served them the drink, or maybe quick time event interactions which would build up to staying till closing time. I would like to suggest a repeat customer progress bar that would fill up the more conversations you would have with a customer, and when filled to the max you could venture out of the shop to see more of the world you are living in. (cut scenes, or different locations for a dialog to be had) A cool detail if possible would be slightly changing the perspective in order to see our character actually reaching for the items we are using or at least adding animations for doing each action like hands and arms wrapping around reach object. After clicking an item it wouldn’t just be free moving but stay stationary while the cursor has a ghost version in it until clicked on pitcher(please add more interesting cups to the game).I feel the game could also use events that change up the gameplay like having to serve drinks during a storm, earthquake, flood, blackhole, raid, or anything to those extremes. Overall, this was a great game and I can see the potential.
– Real player with 2.7 hrs in game
Drill Deal: Borehole (Alpha)
Alpha seems pretty solid. At about 4.8 hours, the pathing for the workers when crazy. Poor guys standing right next to a canteen couldn’t find the entrance and got mad at me, some tried to walk off the edge of the platform, a few couldn’t find a resting place, despite numerous housing buildings available.
[edit] 12 hours: The game still is running well. I had one crash where some buttons could not be pushed, but it went away with continued play. Employees still get trapped periodically. I’ve tried different ways to free them up (destroying the building, changing jobs, etc), but firing seems to be the only effective solution (why is it always a level 4 driller? ~sad face~). Bridges can’t be deleted, which is an inconvenience. I find the game relaxing. It isn’t very challenging yet, but in time I can see different maps getting more and more difficult as they are added. Prices for new contracts seems a bit low. A player might pay 1600 to unlock it, but will earn back an infinite amount. Perhaps contracts should be renegotiated after X number of sales.
– Real player with 17.3 hrs in game
This will most likely be a pleasant management game to play.
During the alpha I found two things that was quite annoying.
First was that there seems to be no way to demolish platforms.
Second was that the workshop didn’t cover new platforms so on the 2x7 platform you’d have to sacrifice 4x4 space for a workshop.
And very “alpha” specific I found that the canteen upgrade was isled among alpha-locked upgrades in the tech tree. Rendering it unreachable but implemented.
This is the type of game I wouldn’t pay more than 9-12€ for,
– Real player with 5.1 hrs in game
The Miners
Great game. Only issue, lack of saving. You mess up, you’re going back lol
– Real player with 19.8 hrs in game
Kujlevka
Russia, 1992. The ordinary village of Kujlevka is no stranger to challenging times. In this dark and otherworldly period of Russian history, the current financial crisis and rising crime rates appear bleak in comparison. And when ▓▓▓▓▓▓▓▓▓▓▓▓▓▓, it’s up to you to ▓▓▓▓▓. Of all the locations on Earth, this forgotten settlement becomes a bustling center for science, exploration, and the supernatural; you’re merely the poor chap whose home became the saucer’s crash site.
Assuming the role of the kolkhoz’s headmaster, you must ▓▓▓▓▓▓▓▓▓▓▓▓ before ▓▓▓▓▓▓▓▓▓. These guests from outer space are in no hurry to interact with humans, they’d much rather ▓▓▓▓▓▓▓▓▓▓▓ and steadily observe our species and our vast dreams and desires. What exactly might these extraterrestrial beings have planned?
Features
They come in peace! Maybe — This isn’t your stereotypical ▓▓▓▓ encounter. You will be tasked to learn about these otherworldly beings before they can properly study you.
Take a shot, get political — Kujlevka takes place during a time of political onslaught in Russia and, given the circumstances, navigating the community will prove to be its own mission.
Russian nostalgia — While many may find the kolkhoz setting new, Russian players may have a sense of deja vu at this time capsule settlement. We want you to long for an experience you may have missed…
Write your own story — Your decisions influence the story and impacts the world around you. Choose wisely.
Shop Tycoon: Prepare your wallet
This is a perfect game to play in short sessions or while you are listening to music/working as it has a progresion curve perfectly balanced on every gameplay mechanic that it has implemented which leaves you with different options when it comes to decide how you want to play the game.
You can play for 20 minutes and start some automatization so you can just play relaxed with a slower progresion, you can play being 100% into the game for a faster grow of your bussines, you can focus for some minutes and get a lot of the game elements automatizated and just watch and click sometimes if you want.
– Real player with 6.5 hrs in game
I didn’t realize I was playing the game for as long as I did which is a plus however I’m still confused on how much money I have while playing. I feel like what it says I have isn’t what I really have cause buying things is impossible. Enjoying the game though.
– Real player with 4.2 hrs in game
“Medieval Real Estate”
A simple casual game, in which you have to buy estates, observe their equity and sell them at the right time to increase your wealth. You also have to pay for food and potions and their costs are increasing over time.
Pros:
-
simple, but flawless working gameplay
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music is okay
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developer is still updating it
Cons:
- due to lack of variations (scenery, gameplay,. music) low replay value
I’d recommend if you’re looking for something as a small pastime, but I wouldn’t pay the full price for it.
– Real player with 1.1 hrs in game
A pretty neat game. For the price I think it was good. You buy homes and sell them for a higher price. The music is nice. The are is decent. It’s a great game for killing some time.
– Real player with 0.8 hrs in game
Art Syndicate
Your own art adventure begins now! Before you’ll be able to showcase the works of Picasso, Rubens, or Banksy you have to go through the preparations. Renovate a recently rented building, purchase the essential equipment and hire a crew - it’s time for an opening ceremony!
Just hold on for a moment before the grand opening! The place still needs to be filled up with various pieces of art. It’s going to be hard to get your hands on the works of the most brilliant artistic minds before you get yourself some proper renown.
The good news is that you can become one of them!
Create your own paintings, sculptures, and get the recognition you need to make your business bloom!
Our life is simply a blink of an eye compared to the immortality of art, so should we really care about such irrelevant details as property law?
It may be that a nearby art gallery just received a masterpiece that pulls your customers towards them. You can’t let them ruin all your hard work, can you?
Rob other galleries without getting caught. Works of art acquired this way can be sold on the black market or used in your own gallery after a while.
Watch out though, as your competitors can also try to make a move on you.
Hire security guards, buy cameras, and don’t let those degenerates touch your treasures!
Just like Caesar conquered the Kingdom of Pontus, you can conquer York Art!
Make your galleries present in the whole world of art exhibitions and welcome critics from all around the globe.
You’re not just an owner of extraordinary masterpieces - you create them!