Yakuza Empire

Yakuza Empire

https://store.steampowered.com/app/1578940/Vampire_Clans/

https://store.steampowered.com/app/1323140/Ninja_Simulator/

With its worldwide infamy, the Japanese Yakuza is one of the most recognizable institutions in the history of organized crime. But it is much more than that as well. As a strategy/management game, Yakuza Empire offers you the opportunity of virtually experiencing what it’s like to dedicate your life, often quite literally, to its cause.

Lead the feared clan as its undisputed oyabun and direct its operations to the best of your abilities. Your revered predecessor was brutally murdered – it’s time to restore his honor and spill blood in the name of revenge.

Yakuza would be nothing without its ruthless leadership, but the same can be said of its unwavering foot soldiers. Recruit and train the members of your organization. Make sure you have the best and most fitting specialists for whichever operation you’re planning. In a game as dangerous as this, the team is only as strong as its weakest link…

Correct facilities will be indispensable in achieving your goals – they will provide fro you and fulfil various needs. Make sure you invest wisely, however. Money doesn’t grow on trees, and you don’t want to end up owing a debt to the wrong people. Plan ahead – expanding will always be necessary, but make sure you don’t bite off more than you can chew in your managerial ambitions.

Master the streets, know them like the back of your hand, as they will be a second home to you. A harsh one, nonetheless, where survival will be an art in itself. You’ll be given the opportunity to tactically plan out your moves in turn-based combat, so don’t fail – blood flows amply in the streets of Yakuza. Make sure it isn’t yours.

What good is being a member of Japan’s most feared criminal gang if there are no benefits to reap from it? Be devious, for you catch more flies with honey than vinegar. As you enjoy the perks of your hard-earned accomplishments yourself, remain aware of how much you can influence others with luxuries.


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Yakuza Empire on Steam

STATIONflow

STATIONflow

Short version: Oh my, this is challenging and fun. I definitely like it more than I expected to!

Long version:

Deceptively simple at first then gets increasingly more difficult as you progress.

I don’t usually enjoy games that don’t have you working towards a specific, set goal, but this one makes it work by having “unlockables” to strive for, different levels with different challenges to them, and a cash incentive to go along with your score, so if you want to stay afloat, you’d be better off catering to all the possible exits/entrances/lines, which makes it challenging. Plus, while it never flat out FORCES YOU to, it’s implied that your “goal” is to serve all possible lines and entrances/exits.

Real player with 47.8 hrs in game


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This is exactly the kind of game I’m wired to enjoy; route-planning, optimization, and a small sprinkling of tedium. For the first 10 to 15 hours with the game I very much did enjoy it but as some of the issues became really obvious it led me to the conclusion that I cannot give a recommendation to this game in its current form.

My first issue is with the amount of content available in the game. As new NPC types are unlocked and develop new needs you will have some difficulty keeping up with it all, but that suddenly drops off after a couple hours of play leaving you with nothing much to do but optimize your network and build out the last couple stations that unlock later. There really needs to be more variety in NPC needs to flush out that mid to late-game. Perhaps more late-game shop types or new transportation methods, but it needs something. As it is there are 4 hours of laying the foundation for your system and expanding, 2 hours of optimizing, then an hour of doing nothing but watching your system operate until you decide to start a new map.

Real player with 34.3 hrs in game

STATIONflow on Steam

Academia : School Simulator

Academia : School Simulator

I am a huge fan of Rimworld, I really enjoyed Prison Architect and plus, I’m a teacher. So I was pretty excited about this game.

I’m giving it a hesitant thumbs up on the premise that it will deliver on its promises as it progresses through EA. It’s very bare bones at the moment but I’m hopeful that it will live up to its potential as its exactly the kind of game that I would love if it were much, much bigger.

As a teacher, I do have some feedback on the academic side of things for the developers:

Real player with 163.6 hrs in game


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TL;DR

It’s fine, but not worth $20 because it has very little replay value.

Overview

Academia: School Simulator is a game. It’s challenging to call it a good game, but it certainly isn’t a bad one. I originally purchased this game after seeing it on youtube and being interesting in a school sandbox game, in which I could do a variety of things from build the best school, to making a living hellscape. Academia: School Simulator, did not meet those expectations.

Story

I don’t truly demand story in every game I play, but I feel like this could use a little… anything? I dunno even just a: Gramps left me his inheritance and I was told to spend it on his dying wish: building a school. Whatever, moving on.

Real player with 98.7 hrs in game

Academia : School Simulator on Steam

Dwarven Skykeep

Dwarven Skykeep

Dwarven Skykeep is a building strategy RPG where you’re a mage building a magical tower. Goblins will burn your books and break your rooms while rain will flood your basement. Tune your deck to cast spells, improve your tower and solve all the hitches.

Build, Improve and Protect Your towers

Draw your cards and put into play your building tactics in real-time. Create rooms and generate resources, plan your strategy and solve all the hitches, craft Spells and defeat Goblins, then repair what they’ve destroyed. And don’t forget to give beer to Dwarves!

Tune Your Deck Wisely

Build your deck to face up all the challenges. Choose cards from Blocks, Rooms, Tools, Improvements, Combat Spells, Support Spells and Creatures to create and defend your magical towers based on situations.

Dive into the City and Live Its stories

Visit Dwarven City in between levels, then listen to folk’s stories to unlock new quests and world’s areas of which discover the lore behind. Collect cards, awards and items by going deeper into the story to improve your skills and increase strategies at your disposal.

Weight Up Your Choices

Oh no, your basement is flooding! Will you pump out the water, pour it out with smart digging or use fire to evaporate it? Which will be the consequences? There are multiple solutions for every problem and no obvious decisions, will you be a wise mage?

Say Goodbye to Gameplay Routines

Every gameplay throws you into unique situations with high replayability, where different draws and different random events require a different use of resources. Play with skills, and a bit of luck, to win challenges or improve your tactics while trying.

Dwarven Skykeep on Steam

Gunsmith

Gunsmith

So I left this review simmering for far too long - and I have been admittedly fraudulent in not giving an update. However, I will say that I’m glad I waited as long as I did, because there is literally not enough good things to say. Am I writing a review for a completed game? Absolutely not. However, I’m reviewing a game that at its current state is 100% playable and enjoyable.

I’ll begin by correcting the claims from my prior review - the economy is now stable and effective, the gameplay is devoid of all major bugs, with the minor ones being easily self correctable with no negative impact to the progression. For an assembly style game, the aesthetic feels great, the engine is not taxing on the computer, and the overall assembly process feels great with plenty of room for individual optimization and creativity.

Real player with 242.2 hrs in game

As much as I’ve played this game, after all said and done, I just wish it had more content to keep you invested, but it is in Alpha and this is one to keep an eye on if you like this style of game as the developers release patches and content consistently. I thoroughly enjoyed playing this game for the first 20 hours or so but it became extremely repetitive once you optimized certain production lines and did all the research possible.

The bones of this are good, the graphics are great, and there’s something extremely satisfying about tweaking a manufacturing line until it’s optimized, then further adding other producting lines and having certain machines do the work of both lines so you can eliminate waste (i.e, having 2 lines use the same sewer/zipper, etc.

Real player with 183.1 hrs in game

Gunsmith on Steam

Mercury Fallen

Mercury Fallen

This is a fun little game in early development. Start by awakening in a small ruins underground on an alien planet. Dig out rooms and gather resources to build the base that was supposed to be awaiting you, but something went wrong. But you do get a few friends to help and a little spidery robot. More survivors and robots can be found burried outside your base. The only food at this time is potatoes, that can be made into mashed potatoes (This must be heaven for the Irish), but more crops and items are planned. Water pipes and electrical is not very intuitive, but a little trial and error will teach you all you need to know. After a game week you will have all the tech tree filled and have built all there is to build, but with an elevator to the surface and more content planned, this game has a ton of potential. This game is hours of fun, but not days of fun. Only buy now if you are willing to get it cheap and wait for more content to follow. I had 2 crashes and a bug where a survivor became stuck until I reloaded. Compared to other early releases this is pretty minor. As more content is added I am sure most people will find this very enjoyable. I recommend this game.

Real player with 1003.3 hrs in game

The game is in the early stage of EA which means it is not a full game yet and bugs, crashes and lag can happen.

That said, in the 30+ hours i played, the game has crashed once and never had any lag issues even on the highest possible settings.

So is there anything to do already?

For the stage MF is in yes.

It has the basic items to build your base and with research you can add new rooms, equipement and other options.

You can refine the raw materials from mining and farming and use those to make building materials, food, bots or refine them into next tier materials. Besides the production of bots you can also clone colonists.

Real player with 158.8 hrs in game

Mercury Fallen on Steam

StellarHub

StellarHub

StellarHub Review

Ever wanted to live and work in Space, now is your chance…

Some key points that this game offers:

  1. Breathtakingly beautiful simulated images of Deep Space.

  2. Comprehensive Research tree to truly enhance and improve your overall abilities.

  3. Extensive management system to keep your station running, clean and operating smoothly.

  4. Indie Gem 3.5/5

Gameplay & Controls:

The game controls are pretty simple, you can play the entire game with just your mouse, using the LFM for most functions to set task, open menu’s and direct your workers, the RMB can be held in and moved in any direction you want.

Real player with 526.9 hrs in game

This is turning out to be a fun game. It is not easy, with a combination of some straight forward elements and a harsh overall environment. The game is doing it’s best to simulate a space station, while also trying to be a game. Meaning, in the real world certain issues would rarely arise, but in the end, things could get rather boring. On the other side, certain issues could arise in the real world that a real space station could not survive.

Pros:

I can spend a little bit of time or I can spend hours and either way I can feel like I made progress.

Real player with 49.5 hrs in game

StellarHub on Steam

First Feudal

First Feudal

The game is cool but it has alot of polishing and quality of life improvements to go.

-Your dudes just seem to quit hunting and cooking despite the avaliable resources and tools. you’re just strolling along and suddenly you have no food. You got the tools. the animals, no food, your dude’s just standing around. there’s no explanation. I’ve been having to manually do all the hunting.

-Need to have more options for work. some dudes I strictly want doing things, once those positions are filled I just want to place orders, I don’t care who does it.

Real player with 112.4 hrs in game

I’ve been playing this game non-stop for a while so i can make a review, so here it is.

Things i like:

  • Has a great sound track

  • Has a great art style

In general its a fun game to play, not just to pass the the time, its a game where you can put a lot of hours into and still have a lot to do.The AI is great, i haven’t experienced many bugs with them besides a couple of times which ill mention later. Its a very re-playable game, with every new world being unique from the last, which makes you rethink strategies to survive on that map.

Real player with 94.5 hrs in game

First Feudal on Steam

One Military Camp

One Military Camp

Design and manage a military camp, as well as its essential facilities for the sustainability of life there. Set the layout of buildings where your soldiers will train their physical and tactical abilities. Eating and resting are very important too! So take it all into account to achieve a profitable and efficient academy.

Every recruit is born to serve the country, but only a few are the best for your camp. Following requests from the army, you will have to check the fear in the eyes of your soldiers before choosing them to join the camp.

Each training course will transform regular soldiers into highly specialized ones. Check the attributes of your ensigns and set them in the right path for their born specialty.

Affirmative! Training and maintaining soldiers is expensive, but you can make it a profitable business. Managing as a real tycoon will turn your camp into a money-making machine by completing government missions.

Upgrading buildings will allow you to improve the training of your soldiers. Having many strong soldiers will help you to face all the missions. Enjoy blowing stuff up? Don’t forget to build the Bomb Defusal Training building!

The war is constantly evolving, so stay ahead of the curve. Each mission will require specific soldiers. You’re not thinking of sending your best divers into a land battle, are you?

One Military Camp on Steam

Space Empires II

Space Empires II

i like the space battles

Real player with 642.9 hrs in game

Well, I didn’t expect to see this on Steam! Classic “beer and pretzels” 4X game, rather simplistic compared to later Space Empires games but still fun to play. The UI is a bit clunky, particularly when it comes to issuing ship commands and building things, and pathfinding through warp points is nonexistent. I wish you could play online against other humans, rather than just locally or vs. the AI; the AI doesn’t seem to be too good at the game. But it’s a fun game to play if you just want to relax and conquer the universe.

Real player with 6.4 hrs in game

Space Empires II on Steam