Back Alley Inn

Back Alley Inn

Would definately call this a game with a lot of fun ideas mixed into it. The tutorial is both relaxed and not information overload, and even if you accidentally skip a tutorial, you can probably work out whats going on (hint: dont skip the adventure one like I accidentally did!). Developer is currently responsive and it seems will be making changes so even though the game is pretty solid, with a few small non-gameplay breaking quirks, I anticipate very good things for this game soon.

Real player with 22.8 hrs in game


Read More: Best Management Sandbox Games.


The game is buggy and missing tooltips. The gameplay is extremely RNG heavy and unbalanced making the game unplayable without giving you a clue what you might be doing wrong or how to fix it.

The game appears to give you a massive amount of space to build in but the vast majority of that space actually can’t be built on.

  1. First of all, the energy system is very annoying. You have to wait for energy for everything and the fast forward doesn’t work. This makes trying to figure out the extremely poorly documented features an exercise in frustration because the buildings aren’t expensive but require energy which discourages exploration.

Real player with 6.8 hrs in game

Back Alley Inn on Steam

Hero Among Us

Hero Among Us

Great game , as incredible potential , sadly abandon by the DEV…. Can someone motivated buy the rights and make it the game it should be ?

Real player with 12.1 hrs in game


Read More: Best Management RTS Games.


Currently at almost the 10 hour mark, I can safely say I am pleasantly surprised with this game. I wasn’t really sure what to expect to be honest, maybe some sort of plague inc style gameplay that would keep me for maybe 1 hour or 2 with a twist… but, I have to say I am still battling to complete this game in the hardest difficulty, as its damn intense!

It is similar to plague inc in how you play the game, however the addition of actually controlling a character that affects the world directly is actually a very cool addition. The theme and art style are great, but what kept me hooked all this time so far is really the feeling of “if only I had taken this one different decision” or “if only I had picked these other talents… I could have gotten it”, which has been keeping me wanting to play just one more match.

Real player with 11.7 hrs in game

Hero Among Us on Steam

Seaside Cafe Story

Seaside Cafe Story

I am in love with this game! The mix of 2d, 3d and pixel art is one of the most adorable visuals I have seen in a while :D

Then there´s the combination of time management with budgeting plus juggling different recipes in the menu and that adds to the difficulty that made me struggle for a bit before getting the hang of it (but I´m still almost always broke XD)! The price this game is set at I´d say is more than fair and my kudos to the people that put together this charming game :)

Real player with 11.9 hrs in game


Read More: Best Management Anime Games.


It’s a cute game and I’m having fun with it.

I think certain things could be made clearer to the user though. I failed my first run and almost wrote a negative review based on the experience. It was my fault but I feel like if I had better visual cues I wouldn’t have mad the mistake I did. I spent too much money. I didn’t realise I was buying from the more expensive market cause foolish me thought it would have it’s own tab or something. I was much more aware of the exclamation mark and red numbers second time around.

Real player with 5.0 hrs in game

Seaside Cafe Story on Steam

Ravenous Devils

Ravenous Devils

Manage a tailor and a cook corpse based business in a city where crime, bribery and poverty are a commonplace. Percival and Hildred just moved here with nothing but a dream: get extremely rich.

Take control of Percival to manage the tailor shop, wait for the arrival of clients seeking for a new suit, kill them at the right moment, throw them in the trap door that leads in the kitchen and use stolen outfits to make new ones: nothing will be wasted!

Take care of Hildred’s pub and customers. Feed them with delightful corpse based meals, manage effectively resources and make sure not to run out of ingredients.

Increase the fame of their business by buying new tools and upgrading the shops, but beware… someone knows their secret.

Ravenous Devils on Steam

Glory of Rome

Glory of Rome

Cute little city builder. So far (scenario 6 complete) it has been pretty casual, a little slow at times. There are some speed adjustments, but everything still seems to go by very slowly. The quests that come along definitely help with cashflow for building and add a small amount of difficulty if you aren’t ready for what they throw at you.

The graphics are pretty cartoonish. The mechanics are straight-forward if you play a lot of these sort of sim games. (Banished, RimWorld, etc)

I dislike the one view camera. You can’t rotate at all. The play areas - even in sandbox - are prohibitively small. Buildings autoface pre-built roads with no option to change the orientation. However, the pips seem to walk through the walls anyhow so I guess it doesn’t matter a whole lot which way the building is facing.

Real player with 13.7 hrs in game

A nice and straight forward sim with pleasant graphics and good gameplay.

The Developer is quite responsive towards suggestions and feedback and has already confirmed there will be big future content updates which I’m looking forward to.

If you like Sim City, here is a roman-era version you should definitely check out.

Real player with 7.4 hrs in game

Glory of Rome on Steam

Shop Tycoon: Prepare your wallet

Shop Tycoon: Prepare your wallet

This is a perfect game to play in short sessions or while you are listening to music/working as it has a progresion curve perfectly balanced on every gameplay mechanic that it has implemented which leaves you with different options when it comes to decide how you want to play the game.

You can play for 20 minutes and start some automatization so you can just play relaxed with a slower progresion, you can play being 100% into the game for a faster grow of your bussines, you can focus for some minutes and get a lot of the game elements automatizated and just watch and click sometimes if you want.

Real player with 6.5 hrs in game

I didn’t realize I was playing the game for as long as I did which is a plus however I’m still confused on how much money I have while playing. I feel like what it says I have isn’t what I really have cause buying things is impossible. Enjoying the game though.

Real player with 4.2 hrs in game

Shop Tycoon: Prepare your wallet on Steam

Stonedeep

Stonedeep

Needs some work on bugs, mechanics, and missing materials.

I recommend this game to people who have patience working with incomplete builds and like a challenge. Otherwise I would recommend waiting until some more kinks are worked out. The game has a lot promise. I’ve enjoyed and will continue to enjoy paying it. Below I’ve put some more detailed notes on challenges I’ve encountered.

After five restarts I’ve managed to create a fairly stable colony of over 100 dwarfs that I believe can grow further as long as I can get the dwarfs to live in a dwelling within a reasonable distance to their assigned job. Spreading out clusters of dwelling cells centered around their respective taverns works fairly well but the dwarf AI doesn’t always pick the closest dwelling to live in and when I try to choose specific dwellings I want them to live in they reassign themselves to another dwelling. This means I have the occasional dwarf dying of thirst because their job is too far from the dwelling they chose to live in despite the fact I have empty dwellings available that are much closer to their job.

Real player with 52.7 hrs in game

The current state of this game has a lot of problems, most of it regarding the A.I.

Current Problems:

A.I. Dwarves will spend a lot of precious time idle even with dig spots and tasks needing to be queued

Due to poor A.I. and pathing, A.I. have trouble depositing and retrieving needed items from vaults

Due to this above issues, even with enough mushroom farms, a brewery, and a honeywell, they fail to create the process of beer

due to not creating beer, theres no supply to the tavern, which in turn causes your entire workforce to turn into dark dwarves

Real player with 13.6 hrs in game

Stonedeep on Steam

Cobra Kai: The Karate Kid Saga Continues

Cobra Kai: The Karate Kid Saga Continues

It sure is nice to have a new beat em up to play. They don’t make too many of these anymore. I particularly like the tie in to the excellent Cobra Kai netflix series. Unlike the show, don’t expect this to have any good writing (save for the genuinely funny one liners that the characters have after winning a fight). This is purely a fighting game, one that is clearly a loving homage specifically to the Streets of Rage series. It’s both better and worse than Streets of Rage 4, which I’ll get in to later. Everyone you run across in the street from hippies to mothers to emo kids are all inexplicably out for your blood, which is funny in its own regard. Sometimes characters will provide humorous meta commentary on this. Every character of note in the netflix series is either playable or is a boss in some level. Cobra Kai has fire powers while Miyagi Do has ice powers. Tone wise, it’s far more light and irreverent than the show; it does not take itself seriously in the slightest. Some might find this off-putting, but subjectively this works quite well.

Real player with 28.4 hrs in game

Loved the Karate Kid movies when I was young, I did not really follow the Cobra Kai series but I’m guessing it’s as cheesy as the movies, if not more. There is no lack of cheesiness in this game, that’s for sure.

Beat ‘em Up games also give me those nostalgic feelings of back in the day when I used to play games like; Golden Axe, Teenage Mutant Ninja Turtles IV, Fighting Force, Double Dragon and Streets Of Rage to name a few.

Graphically, I can’t say the game is gorgeous but it also didn’t really bother me that much. It actually made me think of another Beat ‘Em up “Double Dragon Neon” , a game which I couldn’t get into.

Real player with 25.2 hrs in game

Cobra Kai: The Karate Kid Saga Continues on Steam

Cruise Ship Manager

Cruise Ship Manager

Fulfill your dreams of watching over a beautiful vessel, a large crew, and all sorts of passengers in Cruise Ship Manager!

Take cruises to a next level in this unique management game. Choose how you want your cruise ship to be built, make sure everything runs smoothly, set the prices for the passengers, and become a legend of the high seas!

Choosing the layout of the ship is up to you! Decide on the layout, where to place a canteen for your crew, and where 5-star restaurants should be. Does a casino strike your fancy or maybe an open pool? And don’t forget about rooms for your passengers! Make sure everything is well connected and that you keep enough money for food or fuel.

Pick your crew wisely. Their skills will lead to your success or failure. Once you leave the dock, you’re stuck with the people you chose so make sure you don’t regret hiring an untested rookie over an experienced veteran.

Once you settle on the amenities and prepare the necessary equipment, you can finally search for passengers to invite onto your ship. But there’s a catch - it’s not up to you who buys your tickets. So price your tickets accordingly. You might charge a premium if you do, your passengers will feel entitled to the best service there is and it won’t be easy to satisfy them. On the other hand, you could sell the tickets at a low price and improve your budget through other means. For instance, by charging extra for fancy cocktails.

As your renown grows, more people will want to experience the thrill of signing up for your cruise. Build your brand and reach a point where people will pay any amount of money, just to say they were on your cruise ship!

You have the power to choose the route your cruise ship shall take. Would you rather make some quick cash on a routine, 2-day cruise? Or maybe a long journey through the Bermuda Triangle is what strikes your fancy? You might be paid more for trips to exotic places but beware of the storms. Lives could be at stake if a fire breaks out or engines malfunction. It will be your task to end such a crisis - before it’s too late.

Features:

  • A cruise ship of your own that you can customize to your liking

  • Resource management (fuel, food, etc.)

  • Incredible variety of unique passengers with different expectations and behaviors

  • Random events

  • Crew members that have their own needs

  • Route selection

  • Many unique rooms to add to your ship

  • Unlimited fun!

Cruise Ship Manager on Steam

Cargo Company

Cargo Company

At present: very rough around the edges in the UI department, with a very tedious menu/window navigation scheme and hierarchy. Taking users through many pages of data that is both largely uninformative as well as redundant eventually requiring one to open window after window to reach the end of a menu thread which sometimes yields informative data or a shortcut to a specific object. Also featuring a very basic pathfinding logic regarding railroad placement which will very quickly bog down rail based transportation if not managed personally with signals and the “specific track placement tool.”

Real player with 9.7 hrs in game

I’m quite new to this kind of game. Played some Open TTD before, which i enjoy a lot (free here on steam, check it out!)

This has a lot of the same concepts as Open TTD but expands on it in a smart way (settle on other planets like moon and you can have interplanetary supply chains that come with it).

Played for a couple of hours now and did not encounter any major problems. For an EA title this game is perfectly playable for me. I hope they will add some other methods of transportation in the future like ships and airplanes.

Real player with 8.6 hrs in game

Cargo Company on Steam