The Arcane Tower
The Arcane Tower is a VR game in steampunk setting where you need to solve various puzzles to find a way out.
We are participating in Steam Game Festival! A demo for The Arcane Tower will be available for PC from June 16 to 22! Try it out!
Game Features
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Escape the room game type is transferred to Virtual Reality.
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Unique puzzles.
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VR Shared space LAN multiplayer.
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Steampunk setting.
Story
You are a cave explorer who is stuck in a cave after a rock collapses. Looking around you find a handcar. Rails head you to the mysterious tower. Solve all the puzzles this tower hides. Move, look, interact, examine puzzles that was made specially for VR. Play solo or with friends. Discover all the secrets left by the Alchemistry Master.
Multiplayer Features
Play solo. Play with friends online. Or in VR shared space, in one room (required free space 5mx5m and required a local network between computers that helmets are connected to).
*VR shared space gives you an opportunity to interact with other players in real life and in Virtual Space.
Read More: Best Magic VR Games.
Arcanum: Of Steamworks and Magick Obscura
Arcanum: Of Steamworks and Magick Obscura… oh, this game…
In spite of my low ownership, I am more than familiar with this bizarre, wonderful masterpiece, a game I sometimes thought was a complete fever dream from the depths of my imagination, among a strange number of other games including an action game involving Skittles and a dark knight. I’m still not sure that one still exists, though.
Arcanum is NOT a fever dream, however, and does in fact exist and is a masterpiece of a forgotten era where computers had the ability to deal with the unique and antiquated graphical features on their own. Because Microsoft doesn’t know how to keep good features from previous operating systems, it is imperative that you look up a tutorial on how to play this game, and while on your way, pick up an unofficial patch and maybe a few mods; one of which being Virgil’s Debug Menu. You won’t regret it.
– Real player with 684.3 hrs in game
Read More: Best Magic Fantasy Games.
In my ongoing and likely futile effort to write a Steam review for every game in my library (#450 out of 612)… it’s time for Arcanum: Of Steamworks and Magicka Obscura.
Arcanum is one of the finest CRPGs ever made, and arguably the most impressive product legendary (if somewhat infamous) developer Troika Games ever built. It’s a massive,, brilliantly open game in the vein of Fallout that offers players an unprecedented degree of freeom with regard to how they build their characters, how they play the game, and how they progress through the world. It’s difficult to overstate just how deeply engaging Arcanum can be—this one is a classic roleplaying game for very good reason.
– Real player with 124.4 hrs in game
WyVRn: Dragon Flight VR
pretty cool start for a game. basic mechanics are there and work pretty well. has some innovative locomotion options. there’s a few modes to test out right now, they are all pretty easy, but you can tell it doesn’t take much to make riding a dragon awesome. I’m not sure how much, i’ll be playing it but im glad I tried it out. playing on a rift.
– Real player with 2.6 hrs in game
Read More: Best Magic Indie Games.
I prefer interesting mechanics to graphics and this game is like a playground of interesting VR mechanics. For example, there are multiple types of locomotion that I’ve never seen implemented in other VR games (hamster ball, throwing a hammer, riding a dragon with reigns). I applaud the creativity and bravery to explore untried things in VR than to make tried and true things. This reminds me of the VR scene from the Oculus DK1 days when devs would make interesting things just to make interesting things. I miss those days. I’ll gladly support experimental things like this over the “safe” stuff any day.
– Real player with 0.2 hrs in game
ShemHaMephorash
A historical low fantasy strategy game surrounding the Great Game and Golem technology at the end of the 19th century
Long ago, humankind received special grace in the form of “words.”
“ShemHaMephorash”, which moves clay dolls and gives them miracles, supported civilization.
In addition, the world called and praised the people who manipulated that special power as “Scribe (Rabbi).”
Over the years, humankind has been devoted to battle, just like historical facts, and rabbis has been deeply involved in battle.
That didn’t change during the 1878 Afghanistan’s war and The Anglo-Russian Great Game.
Now, at the crossroads of civilization,
lead your chosen nation to victory and unravel the mystery hidden in the miraculous language “ShemHaMephorash” while following the stories of the rabbis.
■ Game system
This game is a derivative of the strategy game “Vahrentuga”, which consists of a turn-based strategy phase and an RTS-style tactical phase set in the Second Anglo-Afghan War that broke out in 1878.
The purpose of the basic game is to expand your territory and use the income from that territory to take advantage of the battle and keep your army alive until the end of the story.
In addition, you must achieve the victory conditions set for each story.
- At the lowest difficulty level, you can ignore this victory condition.
■ Strategy phase
In the Strategic Phase, you can hire soldiers, select territories to attack, deploy defense forces, and improve territories as use special compartments.
The most important thing in battle is a stable logistics.
Let’s prepare the military and domestic affairs suitable for the war situation and steadily grow the power.
■ Tactical phase
In the tactical phase, RTS-style battles that mainly combine four types of infantry, artillery, cavalry, and rabbi are fought.
Your tactics can easily overturn sometimes inferior situations.
■ About operability
Basic operations can be performed with just the mouse and space key,
and in the tactical phase, you can operate each unit while pausing the game at any time.
Tower Alchemy
TD crafting + mechanics + 60+ towers = Unique gameplay and interesting take on TD. Combine towers to make more powerful ones. Buildings and potions provide bonuses. Complete objectives for rewards.
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Dishonored®: Death of the Outsider™
Caution: This review includes information that will spoil Dishonored: The Knife of Dunwall and Dishonored 2 for some readers!
While Dishonored and Dishonored 2 focus more on the politics of the Empire of the Isles, the side stories – The Knife of Dunwall, The Brigmore Witches, and now Death of the Outsider – explore the playable characters’ inner conflicts, as well as the dark, supernatural sides of the game series’ lore. This allows the developers to expand on the game universe without over bloating the main series titles, and give the side stories their own tone and personality.
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Roughly a year after Dishonored 2 its expansion pack, Death of the Outsider, was released. Events take place just after its predecessor: we now take control of Billie Lurke and, initially, our job is to find her old mentor, Daud. Once he is located we are tasked with killing the Outsider. An interesting plot (even more interesting is the ending) that will continue in the 5 chapters the expansion pack offers.
New (albeit fewer) powers
It’s always nice to see what new ideas developers come up with. I thought Billie’d probably have Blink and Dark Vision and some new powers. Instead, even these powers have slightly been changed. We teleport by using Displace which first requires us to put a marker somewhere and only then can we finally complete teleportation. if the marker is put on an enemy he’ll die a gruesome death with bloody parts flying every which way.
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Dishonored 2
Dishonored 2 - is this a game for you?
Right now, the game is undergoing a spell of patching after a very poor PC release. The game worked for some, but not for many, and so your mileage will vary depending on your PC (not necessarily how powerful it is either - but how balanced, how much VRAM you have and such). As most reviews already centre around performance issues, I won’t spend too much time on those because I’d rather review the game itself but please bear them in mind (they are mentioned in the ‘not so good’ section below)….
– Real player with 111.9 hrs in game
My experience with this game can be summed as thus: every update I found myself testing the changes, nodding in satisfaction, then quitting the game to await the next update.
Arkane knows how to make a good game. No question. But if you film an Oscar-worthy movie and the lens is smudged while filming, you can’t judge what’s underneath without acknowledging what’s been marring your experience the entire time.
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PERFORANCE
Everyone is aware of the performance issues, and these still persist to this day. It runs much better than at launch, where it was literally unplayable, but that’s because the game looks worse than before - the most noticeable change being the extremely aggressive LOD scaling. Out of the corner of your eye you notice the shapes of window frames and posters on distant buildings morphing in shape, or the furniture at the opposite end of a long hallway suddenly blinking into existence. FPS dropped to 15 when stabbing a gravehound, so they simply removed the inky visual effect that was causing the problem instead of optimizing it.
– Real player with 111.0 hrs in game
Dishonored
Incredibly detailed steam-punk world. Play the way you want - stealth or shoot/slash ‘em up.
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If Bioshock and Assassin’s Creed/Far Cry had a baby, this would be it.
Super fun and highly recommended!
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Wands
I genuinely love this game. Wands has a totally unique style of gameplay that strongly emphasises strategy. It’s PvP wizard dueling!
Some important points:
There is no free movement here; instead, you teleport to a fixed set of “tiles” in each of the six arenas. This has two implications for your experience: 1) it’s super comfortable; the only motion you experience is what you physically do in your space and 2) the gameplay comes down to your ability to control your opponents’ access to these tiles. Sure, it’s limiting. You don’t get to whiz around in VR using the latest creative control scheme. However, gameplay-wise, this is probably Wands' greatest strength; the limitation of movement makes this essentially a full-information game. There are very few cutsie tricks that you discover from the arenas by way of experience (though there are a handful) as you would find in other PvP games. Most importantly, your opponent can’t hide. If you understand each arena and each spell, you are perfectly capable of formulating a unique strategy that will surprise even the most experienced opponent.
– Real player with 30.7 hrs in game
This game is brilliant. I had it on Viveport subscription for a month and consequently decided to buy it on Steam.
It’s a PvP game where you battle it out with wands. Quite a strategic game and highly addictive. Especially when you really, really want to beat that one person who keeps killing you.
If you don’t like PvP it’s not for you, as there’s no real single-player mode. But if you want a PvP VR game and you’ve always fancied yourself as a wizard or mage, then frankly you need this game in your VR library! Plus it’s actually offered at a reasonable price.
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Elemental War - A Tower Defense Game
If you are a Tower Defense addict, get Elemental War. You will like it. While it is currently in development through Early Access, it is enjoyable now, and I only foresee it getting better.
In the beginning of a game, you can only build a basic arrow tower. After every 5 levels, an enemy representing one of 7 elements comes out. When you destroy it, you can use that element to upgrade your towers. You will need 2 of that element to upgrade those towers to level 2, and 3 for the max upgrade. (Based on game mode, the element is either random or chosen by you.)
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A good selection of tower and a multitude of different strategies make this a pretty good game. It’s filling my need for a different tower defence game until the new GC very nicely.
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