Urban Mage

Urban Mage

Urban Mage is an action simulation game where you get to be the powerful mage, with the ability to cast fireball after fireball and cause chaos and destruction. The time is the 21st century, the place is a quiet small town. Your goal? Kill them all!

Play as a raging mage in a modern environment and catch all the citizens before the cops arrive and arrest you. Or kill the cops as well. Destroy the town. Don’t forget to look inside the houses. Find everyone. Jump on roofs, dash through the streets and use all your powers.

Be aware though that even you are not invincible and the cops have powerful weapons you are not familiar with - guns.

Features:

  • action combat system and fast-paced gameplay as well as the possibility to play as a subtle stealth ninja-mage!

  • blood, blood, and more blood - don’t play the game if you are weak on your stomach!

  • stylized and beautiful art style - it is a joy to look at it, at least until you spill blood everywhere

Coming up soon:

  • different play modes including the open-world experience, timed arenas, and unique challenges

  • various difficulty settings and modifiers to tailor the game for you

  • Steam achievements and leaderboard - because everyone wants to be the best

What will probably never come:

  • story mode - who needs a story when one can be a mage … and create your own violent story!

Read More: Best Magic Open World Games.


Urban Mage on Steam

Alchemist’s Awakening

Alchemist’s Awakening

As of May 4th 2016, my recommendation is buy on sale.

If you are a fan of supporting early access, indie games and open world sandbox keep an eye on Alchemist Awakening as it looks very promising with a unique spin on the inventory, crafting and ability to give life to your builds. Other than that at this stage it’s pretty standard for an open world sandbox…explore, gather then get creative.

Experience

To start my journey I opted for single player to get my bearings. Having a cougar pet immediately was awesome. But then I had no idea what to do so started destroying things ːDː. It’s a bit trial and error without a tutorial but there is a short series of Quests that give the basic concepts of how you can use the alchemy screen and tool ‘Make Useful’ to turn resources into useful products as well as gather elements from them. The rest is basically exploration, gather, and build with no story to discover. I read that this is something to be added in the future so that’s another thing to look forward to.

Real player with 33.7 hrs in game


Read More: Best Magic Indie Games.


Review Written on Saturday, April 2nd, 2016

Pros:

[olist]

  • Huge environments filled with randomized interactable objects.* Lots of materials and elements to mix and play around with.* Remarkably nice visuals that make exploring and building a fun experience.* PvP Multiplayer with the ability to protect your buildings from other player’s attacks.* World consistency for all players.* No levels or unlocks whatsoever, everything is there from the start.* Ability to create your own customized character.

Real player with 19.0 hrs in game

Alchemist's Awakening on Steam

Drinks Company Tycoon

Drinks Company Tycoon

Begin your own company story and show’em how to cook and sell.

Combine ingredients and categories to create your product. Vary the price and the taste. Build your image. Advance the technology. Adjust to market and customer needs, but dont forget about your rivals.

This is the time to open up to the world. Show it your heart or your wallet. Orange soda or cherry juice.

Everyone will find something different here.

Key features:

  • shoppers with individual needs and requests

  • Genuine competition

  • Well thought-out price and production policy

  • 12 specific distribution markets

  • Fine-tuned beverages

  • 48 different ingredients ,24 distinctive categories

  • Generated product image with unique selling points

  • Creation of a wide variety of combinations

All of this and even more is waiting for you in Drinks Company Tycoon.

Can you survive the competition and win people’s hearts? It’s up to you. Give the world the perfect drink


Read More: Best Magic Building Games.


Drinks Company Tycoon on Steam

Potion Tycoon

Potion Tycoon

Have you ever wondered where all those magic potions in RPGs come from?

Build and manage your very own magic shop in this witchin’ management simulator: acquire resources, build and manage production lines, mix potions and design the bottles to sell them in your shop. Experiment with new recipes, grow your business and become the leading potion business in the Magical Lands!

BUILD, PRODUCE, SELL, EXPAND

Compete for the best ingredient deals or grow your own magical plants and fungi. Meanwhile, build and expand your shop and set up production lines to get potion production going.

But that’s not all: You should present your products nicely to make sure shoppers enjoy their stay. Nice furniture and a lovely smell all help to turn your customers into big spenders!

EXPERIMENT, RESEARCH, MANAGE

Experiment with ingredients and combine them in different ways to create new potion types: healing, summoning, invisibility – create everything that the adventurers need!

Research and construct new furniture and machinery. Uncover new ingredient types or send out search parties to collect new ingredients from all over the world.

Hire new staff and level up your crew to maximize the efficiency of your business. Research, improve and expand your magic shop empire to leave the competition behind!

VIP REQUESTS, BECOME FAMOUS, FIND FORTUNE

Answer risky special requests from VIP customers to increase your profits and build your fame. But be careful: Failing to fulfill a VIP requests can hurt your business just as much!

Build your brand with each potion you make and each decision you take. Increase your brand value to ensure adventurers trust in your potions. Remember: only a highly regarded and prestigious brand can convince them to pay premium prices!

FEATURES

  • A tycoon game with a witchy twist: Build and grow your own magic shop.

  • Deep management simulation: Manage production, prices and staff to build an efficient business.

  • Research, construct and innovate: Develop your potion empire all the way from humble beginnings to high-end store.

  • Elaborate alchemy system: Experiment with tons of ingredients and combinations to create new and improved potions.

  • Profound market simulation: Dynamic events, market trends and competing companies to keep you on your toes.

  • Playful 2D hand-drawn style: Enjoy watching the bustling life in your shop as automated production lines work hard and customers visit your store!

Potion Tycoon on Steam

Enchanted Blacksmith

Enchanted Blacksmith

Enchanted Blacksmith is a casual blacksmith simulation game where you sell weapons made by your own hands.

Take on the role of a blacksmith in the world of the sword and magic. Use your workbench to craft/modify/repair weapons and sell them at your shop.

Craft Weapons

Crafting system allows for creating unique weapons. Customize them by choosing from a variety of Blades, Crossguards, Hilts and Runes. Make blades and other items from materials like copper, steel, etc.

Enchanted Weapons

Use runes with various elements such as fire, poison, lightning, etc. to enchant your weapon with magic.

Upgrades and Quests

Earn experience points and gold by completing quests and orders. Level up your character and workshop to unlock new tools, resources and recipes.

Craft legendary weapons to seek fortune and Forge Your Legend!

Enchanted Blacksmith on Steam

From Dust

From Dust

I FIXED IT!

To everyone that keeps saying that Uplay crashes and that you can’t play this is what you need to do:

  1. Uninstall the game and Uplay (AKA Ubisoft Launcher)

  2. Install Uplay from Ubisoft’s site.

  3. Login with your account (on Uplay) and make sure you’re online.

3.1) There is an option to activate game, choose it.

3.2) Copy the game’s activation code to it (the one Steam provides you)

3.3) It will ask you if you want to activate From Dust to that account, choose yes.

  1. In Uplay, choose “Go Offline”, and that’s it (but don’t close Uplay).

Real player with 29.6 hrs in game

I don’t play a lot of “God games” but for me From Dust was fresh and different. Tasked with guiding a primitive tribe on a quest for answers about their past you are given control of the environment, picking up dirt, water, and lava, to clear paths or build them, while fighting off nature itself.

Visually From Dust is appealing with beautiful tropical islands to arid deserts and lava crusted mountains. The way your powers mold the environment also looks very good. The campaign is just about the right length with a lot of extra content in challenges or open worlds if you’re craving more in the end.

Real player with 15.3 hrs in game

From Dust on Steam

Industriworks

Industriworks

EA: Industriworks is currently a very rough Minecraft clone, without sound or any of the mechanics that made Minecraft fun. I don’t think it’s worth paying for right now, but it might improve. 2/10

https://www.youtube.com/watch?v=X8c0qyIuWvs

Real player with 0.1 hrs in game

Industriworks on Steam

Back Alley Inn

Back Alley Inn

Would definately call this a game with a lot of fun ideas mixed into it. The tutorial is both relaxed and not information overload, and even if you accidentally skip a tutorial, you can probably work out whats going on (hint: dont skip the adventure one like I accidentally did!). Developer is currently responsive and it seems will be making changes so even though the game is pretty solid, with a few small non-gameplay breaking quirks, I anticipate very good things for this game soon.

Real player with 22.8 hrs in game

The game is buggy and missing tooltips. The gameplay is extremely RNG heavy and unbalanced making the game unplayable without giving you a clue what you might be doing wrong or how to fix it.

The game appears to give you a massive amount of space to build in but the vast majority of that space actually can’t be built on.

  1. First of all, the energy system is very annoying. You have to wait for energy for everything and the fast forward doesn’t work. This makes trying to figure out the extremely poorly documented features an exercise in frustration because the buildings aren’t expensive but require energy which discourages exploration.

Real player with 6.8 hrs in game

Back Alley Inn on Steam

Dark and Light

Dark and Light

After over 4000 hours played (mostly on this account) and almost a year of early access, I’m ready to review this game. And for the short attention spans in the room, let’s simply say this isn’t worth your money and the game has no long-term potential. Buy it and play it for a few weeks if you want to get a taste of a fantasy version of ARK, but do not expect anything in the way of proper game development or commnication from the dev team.

Here are a few of my main reasons for the review.

  1. Lack of forward motion. The game has seen only small improvements since launch. It is a beautiful world with great animals to tame, but it’s largely the same world I signed up for when it first released. They added two half-assed dungeons that are incredibly buggy and short/boring. They added an airship that was a disaster at launch and continues to be so. With the exception of that and maybe 3 new animals, there’s simply no new content in this game. What’s saddest about this is that they’ve actually prioritized new content OVER fixing existing issues. This means they’re actually prioritizing new content and still managed to squeak out barely enough to warrant a handful of announcements. The game is almost exactly where it started.

Real player with 4372.5 hrs in game

This game isn’t balanced at all, the grind is long and unrewarding, toxic players love to grief the newbies who have no way to fight back. Reminds me of ARK before it’s release. They also eventually plan to implement cross-server transferring which essentially killed ARK, yet this game pretty much died with the release of Conan Exiles. Nerfing the flying battleships and easier ways to break into manor was essentially the final nail in the coffin. Many exploits and bugs that veteran players use to constantly keep their grip on their servers. The three race thing sounds neat at first yet is basically useless, what large guilds do to lock down a server is simply split into 3 guilds, one for each race then essentially lock down the vendors and the altars used to make myhtical feed. This prevents new guilds from establishing a foothold. So basically it’s a Tri-Fecta Super Guild that lock down a server and constantly raid new players who are trying to learn the game or fight back.

Real player with 1250.8 hrs in game

Dark and Light on Steam

HIIS

HIIS

This is a nice, cozy experience. And i recommend it if you are looking for a chill open-world puzzle game.

This game will strain even supercomputers on highest settings, but you can get it to run just fine with a strong computer. The optimization for potato setups is very poor, so if you are gaming on a potato, like yours trully, check out the discord server for help

This is not for everyone. It is for people who will brew literally everything they forage and then try how it tastes (In this game) - then pour that potion on your stool - then pour another serving on a plant, a la scientific method. This is for the people who enjoy exploration and foraging. The puzzling part is in how collecting some of the plants is a challenge. You have to figure out the right pieces to rub together. Minimalistic style helps by not distracting you from the core gameplay, which is VERY appreciable when you have a lot of potential interactions

Real player with 11.5 hrs in game

Was a novel idea when it first became available on steam. Unfortunately i have never seen any changes made to game play by the creator and the music doesn’t fit the theme of the game. Unable to make any real changes to the home is sad. The well is too far from the house which is OK at first i get what the developer is going for but it is annoying when you have hours 7 hrs into the game. The game has two phases of the day very bright and dark no real twilight. I really wanted to see some progress made anywhere but the game just needs more of everything. No updates come out for the game as far as i can tell. The different climate zones feel unpolished not much in them. The forest don’t feel magical if you are on and island that is for the most part undisturbed the place would have should feel wild and enchanted. It has about every climate zone available all smashed on top of each other a little odd but fine but no caves, and no swamps. The game could use something to simulate weather even a little snow or rain would go a long way not much immersion there is snow on the ground but it is not snowing in the game.

Real player with 7.8 hrs in game

HIIS on Steam