Rift Wizard
The first thing you should know about Rift Wizard is that it has no unlockables, which already makes it better than basically every other commercial roguelike out there. Just install the game and go ham with all the (so far) 130+ spells and 60+ skills already available from the beginning, no holding the player hostage with the same old moronic reward cycle that deliberately vandalizes gameplay because developers are so terrified of players figuring out their game is boring and there’s actually nothing interesting to do that they have to hide all the (pitiful) content behind more hours of your time than the entire game could ever really provide.
– Real player with 146.4 hrs in game
Read More: Best Magic Character Customization Games.
Short version: Rift Wizard is an amazing and challenging puzzle roguelike that will repeatedly put your analytical skills to the test as you experiment with fun free-form build combinations and explore realm after realm full of interesting creatures and hostile wizards.
Long version:
There’s just so much strategy packed into an accessible interface with simple, intuitive controls and plenty of information at your fingertips, pretty much everything you need to succeed–if you’re careful ;)
Rift Wizard is EXTREMELY overwhelming at first because you really do have instant access to the entire spell and skill list, over a couple hundred of them, each with their own variety of possible upgrades that offer so many options for dealing with the wide range of threats you’ll face, from mapwide effects, to creatures teaching other creatures spells, to creatures spawning more/different creatures, to creatures growing more powerful when they see certain types of spells cast, to simply way too many to mention–lots of interesting mechanics out there, and the battles get really really crazy.
– Real player with 72.4 hrs in game
Space Mages: Dimension 33
A great space shooter. I died a lot, but really cool.
– Real player with 2.0 hrs in game
Read More: Best Magic Space Games.
Really hard but challenging and fun shooter! The cat is so funny! Recommended!
– Real player with 1.8 hrs in game
Millions of Minions: An Underground Adventure
This game is very relaxing and enjoyable for all ages! I would 100% Reccomend this game to anyone who likes the following genres: Single Player, Top-Down, Action, Indie! Also this game is frequently getting updates every so often and new features are being added as well. **I would rate this game a 8/10 overall! Would highly reccomend. **Review by: MrLiveStudio****
– Real player with 18.6 hrs in game
Read More: Best Magic Singleplayer Games.
I love this game. I love how its relaxing to play yet hard at the same time. I love the music in the background and i personally think it fits really well with how the game is atm. Overall i just really like how they made this game and i cant wait to see what they’ll make in the future. KEEP IT UP!
– Real player with 13.5 hrs in game
Arkane Rush
Really fun game, it’s not easy though. The gameplay matches perfectly with the essence of the game, if you want to succeed you gotta rush. You need to run, you have to dodge enemies and kill them at the same time. Nice graphics and music, they bring a cute and indie vibe to the game, what makes it fun, enjoyable and beautiful, besides being challenging. Really well-made game. Great job!
– Real player with 13.1 hrs in game
This is a great challenging game for the price!
The game doesn’t tell you much from the beginning, but soon you find out your way through the islands. The controls and objectives are intuitive and, if you have a reasonable skill at positioning yourself and firing at the same time, you should have no problem to beat the first level. THEN things start to get tricky and you will need discover how to combo the staffs to get through the following levels.
This is a hard game that I haven’t yet beaten, but the feeling that you are getting better and going farther into the game is just addictive. And for the price, I definitively recommend it!
– Real player with 8.7 hrs in game
Furcifer’s Fungeon
The underworld has a bad name. But it does not need to be that way! Who said eternal suffering can’t be fun?
Enjoy your time in the purgatory, in FURICFER’S FUNGEON. Instead of endless pain…
Dangererous danger zones mean danger. They look innocent and colorful, but they still hurt. Trust me, I tried.
Outmove cute badguys.
Cause destruction with your unique spells.
Cause even more destruction by combining them!
Dash out of danger.
Dash into danger.
Refresh your dash by finishing enemies.
??? Profit!
One Deck Dungeon
One Deck Dungeon is a lot of fun! You play an adventurer who decends into a dungeon made up of randomly drawn cards that you must overcome (or run away from). Fighting and disabling traps is resolved via dice rolls which are mitigated by your Skills. The number of dice is determined by your equipment. It’s a very clever and pretty game.
However, 13 hours in, I just stomped all the Fearless (hardest) mode dungeons with my Healing Spec Paladin. I mean, it wasn’t even close, even when she got completely unlucky. (for proof, feel free to check the screenshots on my profile) Perhaps Healadins are just overpowered once you know what’s going on.
– Real player with 69.0 hrs in game
One deck dungeon is a very faithful interpretation of the board game, and this translates into a very fun, albeit slightly repetitive experience.
At its heart, one deck dungeon is a simple dice game where you roll dice of 4 different colours in an attempt to overcome enemy encounters by using the dice to fill in the boxes on the enemy card. Dice can only be used to fill boxes of the same colour as the die and if the number on the die is higher than the value on the box. Any unfilled boxes then apply penalties in the form of damage or wasted time at the end of the round. At the end of each encounter you can then choose an additional die for future encounters, a skill which can be used to manipulate your dice in various ways, or experience towards your character level. This process then repeats until you eventually reach the boss or perish in the attempt.
– Real player with 62.6 hrs in game
Crypt of the NecroDancer
Over the past several months, I’ve had the pleasure of testing an alpha of Crypt of the NecroDancer , a retro styled rhythm based roguelike.
A what?
Crypt of the NecroDancer is a procedural dungeon crawler where the player and enemies movie on the beats of the game’s music tracks. That may sound like an eclectic mix, but it works. It works really well.
You play as Cadence, a firey young woman who, against the better judgement of her elders, descends into the NecoDancer’s crypt in search of answers. The intro cinematic shows Cadence prone, her head against a blood smeared rock whilst her narration says, “I don’t know how I survived that fall.”
– Real player with 415.3 hrs in game
Crypt of the Necrodancer is a timeless masterpiece of an Indie game that never seems to bore me. I have bought this game on 3 separate platforms, and I don’t believe that I wasted a single bit of time spent in it.
Crypt is a very interesting and fun fusion of both rhythm and puzzle, while presenting itself as a dungeon-crawler. The controls are simple, but the skill ceiling is so insanely high for something so surface-level in appearance. Missing a button press on a note resets a stacking “Coin Multiplier” which rewards you for treating this game with precision, taking damage also does this. There is no such thing as “Mandatory Damage” in this game, you are perfectly able to control yourself in order to avoid haphazard conditions, and every single enemy has a pattern or “Tell” that indicates their movements, attack patterns, and the sort.
– Real player with 191.6 hrs in game
Dreadful Shadows
Looks super promising, cant wait to see where it will end up!!
– Real player with 309.0 hrs in game
The Victorian style really caught my eye the monsters seem decent and the game play looks compelling, its really nice to see so many indie game devs these days breathing fresh air in an otherwise stale market, keep up the good work
– Real player with 91.8 hrs in game
Gunmancer
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➡️ Ratings ⬅️
☑
–-{Graphics}—
☐ You forget what reality is
☐ Beautiful
☑ Good
☐ Decent
☐ Bad
☐ Don‘t look too long at it
☐ MS-DOS
—{Gameplay}—
☐ Very good
☑ Good
☐ It‘s just gameplay
☐ Mehh
☐ Watch paint dry instead
– Real player with 0.0 hrs in game
Magi
This is an old and fun game that used to be sold by the standalone developer. It’s a shame strategies are not still posted, for it can really be challenging to win. Music soundtrack is pretty iconic… I don’t think the developer supports it anymore but if you’re into magic duels then you’ve probably spent worse money than this.
– Real player with 8.5 hrs in game
It’s “TUG-OF-WAR” with fireballs and techno-liches.
Other games come to mind, like
“Aeon Command” (space battles)
“Samurai vs Zombies Defense” (goofy samurai warfare)
and
“Puzzle Chronicles” (the illegitimate child of Tetris and Mortal Kombat)
These game elements are constant:
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try to hold the line
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manage your defences
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beef-up your attacks
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spam your enemies to death
In Magi, you start by opening magical “channels.” These channels enable your spells and strengthen them. Then, it’s a real-time battle as you queue-up spells for casting. It’s like the building queue in Starcraft or Civ… only it’s your shield spell, or a magic missile, or summoning an imp. As your mage is casting one spell, you have time to set up the next. And the next. You can plan a bit… or panic. Apparently, I’m still fond of panicking.
– Real player with 7.4 hrs in game