Urban Mage
Urban Mage is an action simulation game where you get to be the powerful mage, with the ability to cast fireball after fireball and cause chaos and destruction. The time is the 21st century, the place is a quiet small town. Your goal? Kill them all!
Play as a raging mage in a modern environment and catch all the citizens before the cops arrive and arrest you. Or kill the cops as well. Destroy the town. Don’t forget to look inside the houses. Find everyone. Jump on roofs, dash through the streets and use all your powers.
Be aware though that even you are not invincible and the cops have powerful weapons you are not familiar with - guns.
Features:
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action combat system and fast-paced gameplay as well as the possibility to play as a subtle stealth ninja-mage!
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blood, blood, and more blood - don’t play the game if you are weak on your stomach!
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stylized and beautiful art style - it is a joy to look at it, at least until you spill blood everywhere
Coming up soon:
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different play modes including the open-world experience, timed arenas, and unique challenges
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various difficulty settings and modifiers to tailor the game for you
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Steam achievements and leaderboard - because everyone wants to be the best
What will probably never come:
- story mode - who needs a story when one can be a mage … and create your own violent story!
Read More: Best Magic Sandbox Games.
Naudrion: Fall of The Empire
Very fun game. Exploration galore. Big world. Needs better quest notes. Needs more detail in buildings. (reminds me of Gorgon decor). Leveling is nice, but didn’t notice much progression with power on spells. Ice magic was okay, but a sword seemed more efficient. Need to have increased damage as you level or as you add mana…or just some progression spells. Love the skill books that can be bought since I like to craft too. Crafting seems not in. Couldn’t make an ingot, or make leather. Didn’t seen any Alchemy recipes or cooking etc. Runes sometimes didn’t work, found that dropping them and picking up helped.
– Real player with 25.2 hrs in game
Read More: Best Magic Medieval Games.
Naudrion: Fall of The Empire is an excellent dark fantasy with an open, seamless world, with multiple crafting and interesting tasks.
I like this game that it was created by one person and is constantly updated, it is very cool on the part of the developer that he did not just put the game out and forget but continues to develop it!
– Real player with 8.4 hrs in game
Citadel: Forged with Fire
Ok, so at the 4k mark I guess I can make a constructive thing again, two parts, first what we have and second, what we could have.
So here’s the short and sweet on why I don’t recommend the game: how they advertise vs actual product that’s the issue. With that out of the way here goes what we have:
A grind fest, with infinite resources. Sounds a bit contradictory doesn’t it? Well if you’re the most powerful clan on a server you will have infinite resources as long as you bother picking it up, that’s upsetting the balance quite a bit in general since unless you have the 24h-no life attitude you will not in anyway manage to compete or even just survive. They will have the gear, the resources and all the tasty goodies to smack you at any time and you can suck it up, or quit. Which mean people quit. The best way to fix this would obviously be to make the world bigger so people could migrate away and come back, instead of migrating to new games.
– Real player with 4162.6 hrs in game
Read More: Best Magic Fantasy Games.
This game had HUGE amounts of promise and was extremely fun in the beggining. So much fun that I actualy made 3 level 60 characters and keeps for all three of them. Its EA and there are bugs. The blue isle team was diligently working on them for a while and then things turned sour.
There are roughly 3 reasons people want to play this game.
1- The building of bases and fortresses.
2- The flying
3- The pets and dragons you can tame and ride.
Reasons 1 and 2 were completely amazing untill one of their Dev team whom I will call Eggbert, decided to completely change the dynamics of gameplay to totaly ruin the fun that they had once generated for every one. Apparently Eggbert thought that flying slower than walking speed would be fun for every one, but before that the speed was exileratingly fast. Good job Eggbert, you have singlehandedly ruined Flying.
– Real player with 2070.6 hrs in game
Fates of Ort
FAQ First:
“Is Fates of Ort a good game?”
Yes, absolutely. It has quests, choices, different endings, an open world, interesting mechanics, and it risks to be different, like any game in the NES/SNES era did.
“Ok, what kind of game is it?”
THIS is the first hard question. It’s hard to say, because it is really something unique, and hence cannot be hard pressed into a single category. It most probably is closest to the RPG genre, but it features so many awesome mechanics, which haven’t really been around that often and it mixes them exceptionally well.
– Real player with 29.1 hrs in game
A very unique and compelling game. I can’t say I’ve played anything exactly like this game before. It is a great little non-linear action rpg with some interesting quests and decisions to make. You are thrust right into the heart of the action, and you only have one option and one quest. You must explore, and begin to unwind the tangled web of problems that are plaguing your homeland. Some things are relatively simple, some require a little bit of thinking. The best thing is that all the quests are grounded in the reality of the game. You will use the objects you find, and sometimes you can use certain objects for more than quest, but you must choose. Who can help you more? Who deserves this particular piece of treasure more? Who do I believe, who do I follow, who lives, who dies? So many grand questions and you are generally making decisions from the gut and praying you were right.
– Real player with 28.9 hrs in game
Gedonia
For one, the developer really cares about this game and it’s still being updated. Two, currently it’s on sale and it’s definitely worth more than what it is, even normal price. If you want a fresh Indie RPG with a nostalgic feeling, character customization, and open world; this it it. Will update my review in the future.
::Update::
Still playing and it’s amazing. Finally got to building my house, it’s a bit quirky with the editing and camera controls, but it will only get better. I haven’t even touched Dungeon mode which has an increased level cap compared to Open World, so if you’re into Dungeon Crawlers; well this has a mode just for you.
– Real player with 55.4 hrs in game
Some people are be nostalgic for the 8 and 16 bit era, and there are a ton of Metroidvania and platforming games shoveled onto PC and propped up by paid reviews. Gedonia is something else, and it made me so happy. Rather than the more common rip on the Genesis, Gedonia is like a lost gem from the original X-Box era, in the realms of Galleon or Kameo. There are a lot of simplified, modern touches, but the purity of the game and fantasy genre is endearing. It’s like finding out there was a 3D Zelda game you missed, gameplay wise.
– Real player with 19.7 hrs in game
The Elder Scrolls V: Skyrim VR
This is my first review of a game i’ve actually given thought into so bare with me lol.
Unfortunately there’s no “It Depends” option for if I’d recommend this game. I really enjoy this game largely because of the Wabbajack modlist I was able to get working to run the game smoothly. By itself, this game is, needless to say, buggy and poorly optimized for VR. But that’s bethesda for you. There are however many resources of acclaimed ini tweaks and modlists that make the experience of playing skyrim in VR really fun.
– Real player with 136.6 hrs in game
This is a really neat way to revisit Skyrim. It’s really broken and only really works correctly with a few headsets and controllers, but with some effort I have it running nicely on my Index with a variety of SE mods.
I really wouldn’t recommend this to someone who doesn’t already have a lot of time in non-VR Skyrim, but if you’ve already played far too much of the original like I have, this is a great way to experience much of the normal game again in a very different way.
Major issues:
- Control scheme is nonsensical on supported controllers, unusable without mods on others.
– Real player with 44.8 hrs in game
Dark and Light
After over 4000 hours played (mostly on this account) and almost a year of early access, I’m ready to review this game. And for the short attention spans in the room, let’s simply say this isn’t worth your money and the game has no long-term potential. Buy it and play it for a few weeks if you want to get a taste of a fantasy version of ARK, but do not expect anything in the way of proper game development or commnication from the dev team.
Here are a few of my main reasons for the review.
- Lack of forward motion. The game has seen only small improvements since launch. It is a beautiful world with great animals to tame, but it’s largely the same world I signed up for when it first released. They added two half-assed dungeons that are incredibly buggy and short/boring. They added an airship that was a disaster at launch and continues to be so. With the exception of that and maybe 3 new animals, there’s simply no new content in this game. What’s saddest about this is that they’ve actually prioritized new content OVER fixing existing issues. This means they’re actually prioritizing new content and still managed to squeak out barely enough to warrant a handful of announcements. The game is almost exactly where it started.
– Real player with 4372.5 hrs in game
This game isn’t balanced at all, the grind is long and unrewarding, toxic players love to grief the newbies who have no way to fight back. Reminds me of ARK before it’s release. They also eventually plan to implement cross-server transferring which essentially killed ARK, yet this game pretty much died with the release of Conan Exiles. Nerfing the flying battleships and easier ways to break into manor was essentially the final nail in the coffin. Many exploits and bugs that veteran players use to constantly keep their grip on their servers. The three race thing sounds neat at first yet is basically useless, what large guilds do to lock down a server is simply split into 3 guilds, one for each race then essentially lock down the vendors and the altars used to make myhtical feed. This prevents new guilds from establishing a foothold. So basically it’s a Tri-Fecta Super Guild that lock down a server and constantly raid new players who are trying to learn the game or fight back.
– Real player with 1250.8 hrs in game
Stormrite
Stormrite is an upcoming open-world Action-RPG set in the dark, fantasy-medieval kingdom of Redreach. You will play the role of a young squire, exploring a world full of chaos and conflict. Become an expert assassin, learn the arts of dark magic, or lead your armies into large-scale war. With multiple endings to all questlines and a rich character tree to decide how you interact with the environment and its inhabitants, you have the power to decide your role in the world of Stormrite.
THE STORY
UNRAVEL THE TWISTED HISTORY OF A VAST KINGDOM
Across the land, there were drawings and scratchings on the walls that hinted at the existence of some greater being. A being that could control time, the earth, the underworld, and anything else the human mind could perceive. There were drawings of it creating tornadoes, raising demons from the earth, and stopping time altogether. This being was feared across the land, and also worshipped by those who were too afraid to be afraid of it. They called it ‘Rek-Tu-Hiem’, ‘Requiem’ in modern terms.
PREPARE FOR REQUIEM’S RETURN
The kingdom of Redreach lived in a state of constant fear, subject to an endless cycle of suffering by this all-powerful being until, one day, it seemingly vanished without a trace. For years, Redreach’s strongest minds attempted to gain some insight into where this being’s immense power came from, and how it somehow disappeared off the face of the Earth. These studies led to the discovery of the Stormrites, a series of powerful scrolls that, in the wrong hands, could lead to the end of all life as we know it. You will learn about the Stormrites while navigating the mysterious kingdom of Redreach, meeting friends and foes along the way, creating your own story in a quest that can ultimately end in one of two ways. You being a hero of the people, or becoming just as powerful and feared as Requiem itself. The choice is yours…
HARNESS THE POWER OF THE FOCUS CRYSTALS
Human characters in Stormrite do not have any magical powers, and all powers are granted by focus crystals. To cast spells, players have to charge their focus via a crystal equipped to their character, with different crystals providing varying buffs and abilities to the player. Certain crystals in the endgame will give players immense power, and the more powerful crystals must be hunted for by the player. This system provides a contrast from the usual “regenerating mana bar” style of magic combat used in other games.
TRAVEL THE LAND AND DISCOVER THE SECRETS THAT LIE WITHIN
Explore a vast open-world filled with interesting landmarks and civilisations, learning skills and trades along the way from the people you meet in your journey across Redreach. You will begin in the small mining village of Silverhorn, a quiet settlement that is being terrorised by bandit travellers attempting to take control of the nearby silver mines. Whilst helping defend your neighbors from these thugs, you will discover dark secrets about the village and its residents, and its ties to the legendary tales of the Stormrites.
Along your journey, your character will become increasingly entangled with the storyline of the Stormrites, potentially finding yourself in a position where you must save the kingdom from the terrors that could be unleashed by these powerful scrolls.
From the intense droughts of the Southern deserts to the unforgiving winters of the North, Redreach has plenty of regions for you to explore, each with their own stories and legends.
CHOOSE YOUR PATH
With Stormrite’s branching skill trees you are given the ability to mould your character into the fighter you want to be. With a wide range of spells, weapons, and equipment to choose from, you can tailor your loadout every time to deal with each encounter that is thrown at you. Each tier of the skill tree increases the amount of specialisation available to your character, while the choices you made earlier into account to decide which paths you choose from next.
GAMEPLAY FEATURES
Stormrite is a fully single-player third-person experience. Your time will be spent going on enthralling quests, exploring the kingdom of Redreach and using various weapons and fighting techniques to dispose of your enemies. The three main styles of fighting are melee, ranged and magic. However, within each of these three categories there are several choices of weapon/combat style for you to choose. For example, ranged players can choose to go for a traditional bow and arrow loadout, can choose to go for a more clunky but powerful crossbow style, or even a hybrid melee-ranged loadout utilising agility, daggers, and throwing knifes.
Magic users can choose to cast spells that directly affect their enemies, summon companions to fight, or manipulate the very fabric of the world around them. You are also able to shoot spells into each other, resulting in some very interesting interactions that can be used to increase your options in combat.
Melee users also have plenty of choices, with 5 fighting styles (and counting) to choose from, and abilities to aid with your battles.
Stormrite will also have a companion system where you can bring allies on your travels to fight alongside you, either supporting you from behind or soaking up all the attention while you deal the damage from behind. This opens up many different ways to approach situations, with no two encounters being the same.
There are also plenty of other interesting gameplay mechanics that we have added/plan to add, such as mounts, feats, and many more!
Sumple
From the creator of “I accidentally restarted the ussr”, this game is nothing like that. In this game you can explore a colourful world, with different types of combat mechanics. Everything has a story behind it, satisfy your curiosity by immersing yourself in this short one-to-two hour game.
Help yourself by finding all 9 different magic types to explore, puzzle-solve and deal with enemies in STYLE.
You are The Fixer of this world. Being summoned by seemingly no one is strange enough as it is, but seeing such a lifeless world makes it even weirder. Find out why it came to be like. And try to understand the culture of the people that used to live here. It might make you want to reconsider next time you want to hate on someone.
Features:
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Use the magic left behind by the other nations to deal with enemies
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9 different magic types
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Stylised world with equally beautiful dungeons
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Multiple magic-based puzzles
FInd out why did the dungeons came to be in this world and then decide if you want to clear them.
This game was made by one person. Please be gentle!
Cairo Stark: Crocs Hunter
Cairo Stark: Crocs Hunter is a game full of incredible adventures with bright three-dimensional characters and a mysterious colorful world.
You will discover an exciting new universe with many secret levels and interesting quests. Stop the invading race of Crocosaurs and the giant bosses of Rakshasa with the magic of the Genie and the full arsenal of the protagonist’s abilities.
Our hero, Cairo, is a treasure and artifact hunter. He possesses outstanding intelligence, dexterity, and wit. Altruistic, adventurous (incorrigibly so), brave, charismatic, moderately brash, direct and cheerful.
**Cairo, the protagonist, will fight defending our planet from space aliens on 25 levels.
A huge world map will not let you get bored:** you will travel from the desert to the dead city, where many surprises and mysterious dungeons of alien civilizations full of traps await you. From the slums to the luxurious Sultan’s Palace, and finally from the spaceport straight to the home planet of the invading Crocosaurs and new mysterious worlds to save the universe. From whom? That you’ll find out by going all the way to the end of the game!
Find all Crocosaurs levels and fight Rakshas bosses created using alien technologies. Use magic and skills to win. Each Crocosaur is unique in its own way, each requires a different approach. Use different tactics to defeat your enemies.
Minion is a representative of the technical class of the Crocosaur race, office engineer, has flexible logic and high productivity, compact and cautious.
Tank is one of the most powerful Crocs, representative of the combat class, has an impressive stature, indestructible armor, but is slow and clumsy.
Pilot is a representative of the intelligence class, highly effective, with advanced communication skills, adaptability and quick situation analysis, powerful body, daring character, live aggression.
Sniper is a member of the elite warrior class of the Crocosaurus race, secretive, inaccessible and independent, her charm conceals her deadly power, has the “Most Dangerous Enemy” level. Can turn invisible. Be careful - don’t miss her!
All this and more awaits you in our game full of incredible adventures Cairo Stark: Crocs Hunter.