CURSES

CURSES


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 ★ SPELLS LIKE TEEN SPIRIT 
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Play as Girl (a 17 year old with dark feelings and major troubles) in CURSES, a hand drawn point-and-click game about navigating the rocky road of self definition. With the help of her cynical cat familiar and a sprinkle of magic, you’ll decide Girl’s path - curse everyone else or care for herself.

CURSES is a game of five acts and five feelings. You can explore world through different, dark emotions that change the tone and trajectory of the story. By interacting with objects in her room you’ll learn more about her past and present to help you decide her future.

Magical Features Include:


 ★ Tarot

★ Anthropomancy

★ Terrible Poetry

★ Conjuration

★ Seances

★ Mirror Magic

★ Astral Projection

★ Possession

★ Potion Making


Read More: Best Magic Emotional Games.


CURSES on Steam

Cult of Mine

Cult of Mine

Do you want to become the leader of a cult? Do you want to cause nightmares, take control of others' dreams and contact the dead?

Welcome to “Cult of Mine” that unites occultism, rabbits, and satire!

Features:

✔️Single-player and online modes;

It’s simple: single-player mode is an hours-long campaign; Online mode is a fight of your cult

against or for cults of other players.

✔️Choose who you want to be - a kind pacifist or a blood-thirsty bunny;

Here rabbits work, eat, chat, have fun, sleep.

But suddenly you show up and… Yeah, what are you going to do?

You have absolute freedom here: make anything you want using any methods you want: conviction, deception, sorcery…

Make this place hell or heaven.

✔️Over 105 detailed characters;

Connoisseurs of well-developed, good-quality stories will definitely not remain indifferent.

Because absolutely every character is unique.

Because every character has their own personality, own purpose, own way of speaking, own style.

✔️Social network “LikeMePlease”;

Make an account in the biggest social network “LikeMePlease”, follow news from your city and share your thoughts!

✔️Cult fights;

This game has a unique and original system of cults. Every cult fights for its influence and

will seek to increase its popularity NO MATTER WHAT COST. No mercy will be shown.

✔️Customization;

What’s your cult going to be? Give your cult a name, symbol, values, and motto.

It’s all up to you, as you’ve already understood.

✔️Steam workshop - create your own fantastic stories!

This game allows you to easily create your own stories and share them via steam workshop.

All you need is a story and a little bit of imagination.

You can create your own stories with already created sprites (images and animations) or with your own.

✔️Optimisation;

Yeah, how we can survive without this one? Stabile 60 FPS is guaranteed


Read More: Best Magic Life Sim Games.


Cult of Mine on Steam

Fates of Ort

Fates of Ort

FAQ First:

“Is Fates of Ort a good game?”

Yes, absolutely. It has quests, choices, different endings, an open world, interesting mechanics, and it risks to be different, like any game in the NES/SNES era did.

“Ok, what kind of game is it?”

THIS is the first hard question. It’s hard to say, because it is really something unique, and hence cannot be hard pressed into a single category. It most probably is closest to the RPG genre, but it features so many awesome mechanics, which haven’t really been around that often and it mixes them exceptionally well.

Real player with 29.1 hrs in game


Read More: Best Magic Open World Games.


A very unique and compelling game. I can’t say I’ve played anything exactly like this game before. It is a great little non-linear action rpg with some interesting quests and decisions to make. You are thrust right into the heart of the action, and you only have one option and one quest. You must explore, and begin to unwind the tangled web of problems that are plaguing your homeland. Some things are relatively simple, some require a little bit of thinking. The best thing is that all the quests are grounded in the reality of the game. You will use the objects you find, and sometimes you can use certain objects for more than quest, but you must choose. Who can help you more? Who deserves this particular piece of treasure more? Who do I believe, who do I follow, who lives, who dies? So many grand questions and you are generally making decisions from the gut and praying you were right.

Real player with 28.9 hrs in game

Fates of Ort on Steam

HEXCRAFT: Harlequin Fair

HEXCRAFT: Harlequin Fair

Haven’t got very far into it yet. As a fan of Oleander Garden’s other games: The Pagan trilogy, and Hexcraft: Eventide Sigil, I can say with certainty that this is exactly what I expected in the best ways. It feels a bit jank, the graphics are muddy and dated, and it is very frustrating dying with very little warning over and over. It’s part of the experience, however. The game is one big immersive-sim-esque puzzle about working out how to get anything done. Leave your morals at the door, rob some people, and acquire black metal shirts to fight off the horrors lurking in dungeons hidden behind shopping malls and alleyways. It’s a lo-fi game for sure, but the experience is well worth the 13 dollars.

Real player with 17.5 hrs in game

Immersively simulate a nightmare. I instigated a gang war in Chinatown so I could plunder tarot cards from those caught in the crossfire. The victims had recited poetry to me moments before. They knew me by name.

Oleander Garden’s work is consistently haunting, enigmatic, beautiful, infuriating. It’s genuinely fun to bang my head against its walls in an attempt to uncover its secrets. I loved this game.

Given how unfairly obscure it is, you’re lucky enough to have stumbled upon this page, so don’t let the opportunity go to waste. Buy it already.

Real player with 13.1 hrs in game

HEXCRAFT: Harlequin Fair on Steam

Shaype

Shaype

Shaype is a fantasy role-playing game with an emphasis on player dictated character creation, combat playstyles, dialogue, and story outcomes. The ability for the player to create and develop their own character and world is at the heart of Shaype’s design, presenting diverse role-playing and alignment options.

​With Shaype, we wish to create a true role-playing game. Our focus in development is for the player to feel as though they exist in an engaging world where their decisions matter.

World

  • A major goal for Shaype is to provide an engaging setting and atmosphere. Despite the friendly artstyle, Shaype will explore dark/adult themes, allow for diverse character alignment options and pose morally grey situations in a violent land.

Player Choice

  • Gameplay will be multifaceted and reflective of the player, with significant world-changing options in dialogue, playstyle, and quests that are driven by the skillset and choices of your character.

Combat System

  • For combat, we are developing varied weapons and divisions of Magic which will each possess their own skill trees and abilities.

  • We want to provide a challenging experience that rewards the skill level of the player. Combat mechanics are designed to be easy to learn but hard to master, testing the ability of the player to find openings to strike.

Visit us on our website and join our Discord to learn more.

Shaype on Steam

Stormrite

Stormrite

Stormrite is an upcoming open-world Action-RPG set in the dark, fantasy-medieval kingdom of Redreach. You will play the role of a young squire, exploring a world full of chaos and conflict. Become an expert assassin, learn the arts of dark magic, or lead your armies into large-scale war. With multiple endings to all questlines and a rich character tree to decide how you interact with the environment and its inhabitants, you have the power to decide your role in the world of Stormrite.

THE STORY

UNRAVEL THE TWISTED HISTORY OF A VAST KINGDOM

Across the land, there were drawings and scratchings on the walls that hinted at the existence of some greater being. A being that could control time, the earth, the underworld, and anything else the human mind could perceive. There were drawings of it creating tornadoes, raising demons from the earth, and stopping time altogether. This being was feared across the land, and also worshipped by those who were too afraid to be afraid of it. They called it ‘Rek-Tu-Hiem’, ‘Requiem’ in modern terms.

PREPARE FOR REQUIEM’S RETURN

The kingdom of Redreach lived in a state of constant fear, subject to an endless cycle of suffering by this all-powerful being until, one day, it seemingly vanished without a trace. For years, Redreach’s strongest minds attempted to gain some insight into where this being’s immense power came from, and how it somehow disappeared off the face of the Earth. These studies led to the discovery of the Stormrites, a series of powerful scrolls that, in the wrong hands, could lead to the end of all life as we know it. You will learn about the Stormrites while navigating the mysterious kingdom of Redreach, meeting friends and foes along the way, creating your own story in a quest that can ultimately end in one of two ways. You being a hero of the people, or becoming just as powerful and feared as Requiem itself. The choice is yours…

HARNESS THE POWER OF THE FOCUS CRYSTALS

Human characters in Stormrite do not have any magical powers, and all powers are granted by focus crystals. To cast spells, players have to charge their focus via a crystal equipped to their character, with different crystals providing varying buffs and abilities to the player. Certain crystals in the endgame will give players immense power, and the more powerful crystals must be hunted for by the player. This system provides a contrast from the usual “regenerating mana bar” style of magic combat used in other games.

TRAVEL THE LAND AND DISCOVER THE SECRETS THAT LIE WITHIN

Explore a vast open-world filled with interesting landmarks and civilisations, learning skills and trades along the way from the people you meet in your journey across Redreach. You will begin in the small mining village of Silverhorn, a quiet settlement that is being terrorised by bandit travellers attempting to take control of the nearby silver mines. Whilst helping defend your neighbors from these thugs, you will discover dark secrets about the village and its residents, and its ties to the legendary tales of the Stormrites.

Along your journey, your character will become increasingly entangled with the storyline of the Stormrites, potentially finding yourself in a position where you must save the kingdom from the terrors that could be unleashed by these powerful scrolls.

From the intense droughts of the Southern deserts to the unforgiving winters of the North, Redreach has plenty of regions for you to explore, each with their own stories and legends.

CHOOSE YOUR PATH

With Stormrite’s branching skill trees you are given the ability to mould your character into the fighter you want to be. With a wide range of spells, weapons, and equipment to choose from, you can tailor your loadout every time to deal with each encounter that is thrown at you. Each tier of the skill tree increases the amount of specialisation available to your character, while the choices you made earlier into account to decide which paths you choose from next.

GAMEPLAY FEATURES

Stormrite is a fully single-player third-person experience. Your time will be spent going on enthralling quests, exploring the kingdom of Redreach and using various weapons and fighting techniques to dispose of your enemies. The three main styles of fighting are melee, ranged and magic. However, within each of these three categories there are several choices of weapon/combat style for you to choose. For example, ranged players can choose to go for a traditional bow and arrow loadout, can choose to go for a more clunky but powerful crossbow style, or even a hybrid melee-ranged loadout utilising agility, daggers, and throwing knifes.

Magic users can choose to cast spells that directly affect their enemies, summon companions to fight, or manipulate the very fabric of the world around them. You are also able to shoot spells into each other, resulting in some very interesting interactions that can be used to increase your options in combat.

Melee users also have plenty of choices, with 5 fighting styles (and counting) to choose from, and abilities to aid with your battles.

Stormrite will also have a companion system where you can bring allies on your travels to fight alongside you, either supporting you from behind or soaking up all the attention while you deal the damage from behind. This opens up many different ways to approach situations, with no two encounters being the same.

There are also plenty of other interesting gameplay mechanics that we have added/plan to add, such as mounts, feats, and many more!

Stormrite on Steam

Rebels - Under the Spell of Magic (Chapter 1)

Rebels - Under the Spell of Magic (Chapter 1)

I found Rebels very entertaining! The character and story is very detailed and I was able to immerse myself in the rough world (slaves) which is full of wonders (magic and fantasy creatures). A personal gimmick I found was the options for the main character’s activities or the paths he should take. I was so interested in the story that I temporarily saved each of them in order to be able to read the various options.

I liked the main character’s facial expressions best ;D I love Folken’s facial expressions and have had to laugh a lot, there seems to be a lot of work in character creation and portrayal here.

Real player with 9.0 hrs in game

YESSSSS! This is a fine specimen of a story. It reminds me of anime/manga, particularly “HXH” (“Hunter X Hunter”). No, I am not saying that’s what it is… But the fact that it reminds me of it… Means it’s interesting and worth looking into! Oh the story comes with achievements! So hurray for that too!

Okay well… It kept my attention and was really unpredictable, but at one point or another I wanted to know more about the world, characters, races, monsters and so on. I liked the CGs and the funniest to me was when the main character did his brilliant smile. If I have to pick a character which one looks the best - it would be… “Number 1”. He is probably highly evil, but yeah… (I am not good with names, but he has such fuzzy ears!)

Real player with 3.5 hrs in game

Rebels - Under the Spell of Magic (Chapter 1) on Steam

Dreams Of Adventure

Dreams Of Adventure

This is a game that’s still being worked on, that’s clear enough to see. There’s bugs and glitches galore, but that hasn’t taken away from my enjoyment of it! It’s a fun RPG with a surprisingly large map and I’ve already had hours and hours of gameplay. It’s a REALLY open world game with a lot to explore. I’m playing the free early access version, that’s likely affecting my opinion, but since it is free I think anyone should just give it a shot.

Real player with 23.2 hrs in game

Good game dude just keep going with that :D

Real player with 3.5 hrs in game

Dreams Of Adventure on Steam

Faerie’s Bargain: The Price of Business

Faerie’s Bargain: The Price of Business

Where to begin.

Ultimately, I wish I could give them a meh review, rather then a straight thumbs up or down. I really wanted to love and enjoy this title, being a fan of magic, folklore, fantasy, etc. But in the end, I’ve had more bad then good.

To begin with, the story at times is very dense with unfamiliar terms and strange convoluted choices. Halfway through the first chapter, it was so hard to really understand exactly what was going on and what my choice options would do that I resorted to reading the coding just to get a better idea. But even that became a convoluted mess, as the labeling for choice stats and their effects is so odd that even with the code guiding me, I never really knew what outcome I would get. A seemingly obvious devious decision (even using the term devious in its text) would fail despite my devious stat being higher then my forthright! And a choice you think would obviously boost a stat (like being compassionate), at times instead boosted ambition. Making it really hard to know what the heck result you could expect to get. Couple that with very convoluted writing at times, and by the end of the faerie merchant council, I was so tired of the story that I had to quit just to give my brain a break after realizing the story was STILL going.

Real player with 13.0 hrs in game

Steam forces us to select a positive recommendation or a negative judgement : there is no option to be neutral, hesitant. Consequently, I do not wish to be a nuisance to a developer’s sales by selecting a thumb-down option. This game is an example of a product I am hesitant to recommend, but also, hesitant to reject. I may only give my very personal, subjective feedback – opinions not applicable to all types of players.

I am mostly an emotional role-player, so, to enjoy a game, I must feel immersed into my game persona – as soon as possible.

Real player with 12.4 hrs in game

Faerie's Bargain: The Price of Business on Steam

Mango Mischief

Mango Mischief

The four protagonists: Sprig, Marion, Merrow, and Arach

Mango Mischief is a throwback to a simpler time - the 16-bit era of video gaming - when JRPGs used (and abused) cliché storylines as vehicles for showing off interesting battle mechanics, difficult dungeons and monsters, complex puzzles, character leveling systems, and customizability through skills, upgrades, and gear.

_Is it time to go on a magic quest to save the world - a quest that only YOU can complete (with the help of three other party members who have different skill sets, of course)?

Do you need to collect several inanimate objects that serve no purpose other than to accidentally help the antagonist at the end of the game?

Is the antagonist merely a puppet of the true final boss (who has multiple forms)?_

Eh, maybe. Or maybe not.

The map at the beginning of Mango Mischief, showing off the early areas of the game

Mango Mischief attempts to straddle the line between paying homage to the tried-and-true tropes of JRPGs, while also parodying the memes of role-playing games with plot twists and comedy.

Self-referential humor and fourth wall breaks augment the narrative and interactions in this game, without detracting from the core gameplay:

  • Open exploration of a huge, diverse world, full of quests and monsters and loot

  • Flexibility in leveling up desired classes and gaining new abilities along the way

  • The freedom to optimize character builds and complete dungeons in any order

  • Tons of weapons, armor, accessories, and items that allow for a variety of playstyles

  • A turn-based battle system involving elemental strengths and weaknesses, an assortment of buffs, debuffs, and status ailments, and monsters that scale with your progress, to keep battles fresh, interesting, and challenging

  • Just enough random encounters to annoy players who prefer visible encounters, and just enough visible encounters to annoy players who prefer random encounters

  • At least a few interesting NPCs who aren’t merely mindless drones created for the sole purpose of furthering the plot of your special story

Please enjoy Mango Mischief, the passion project of a solo indie game developer!

Mango Mischief on Steam