At Eve’s Wake
High-quality visual novel with multiple endings, fantastic graphic and sound component, and intriguing premise.
The Good Parts:
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Fascinating set-up of family ties based on cult-like faith, bloody competition, and something outright paranormal with overall dysfunction taken to the next level.
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Great writing throughout. It manages to introduce a complex fictional idea in a manner that captures attention and makes you ponder.
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Atmospheric world-building. There’s sinister feeling intertwined with some outright shocking moments. “At Eve’s Wake” isn’t horror in the pure sense of the word, but more in a psychological one, so it has a very well-done horror element burning its way through the game, sometimes on slow simmer, sometimes as a wildfire.
– Real player with 11.3 hrs in game
Read More: Best Lovecraftian Choices Matter Games.
Ahhhhh I was so excited for this to come out and it’s finally here! I’ve just finished my first playthrough and it lived up to my hype, if you’re having any doubts about picking up the full game then please try out the demo and you’ll see what I mean.
-Gorgeous art and music, just a delightful atmosphere throughout
-A well developed and intriguing story of mystery, murder and mishaps
-An incredible amount of dialogue choices with a variety of endings seemingly possible depending on them.
I love visual novels and narrative-driven games, so I feel that I know what I’m talking about to some degree, and I say this- At Eve’s Wake is a beautiful and eerie story that deserves your attention if you’re at all interested in Lovecraft, mysteries, visual novels, or graverobbing. Trust me on that last one.
– Real player with 7.2 hrs in game
Curious Expedition
The Curious Expedition is yet another Kickstarter-spawned entry into the ever-growing field of Rogue-Likes, but with a refreshing new twist. This time around, the player takes on the role of a small party of 19th-Century explorers engaged in a gentleman’s wager - to travel the world on six concurrent expeditions, competing to see who can gain the most fame. It’s a fairly quick and lethal game, but that’s exactly what it’s meant to be - a good way to kill a few hours at a time, running expedition after expedition off to their doom.
– Real player with 150.3 hrs in game
Read More: Best Lovecraftian Roguelike Games.
The Short Pitch
TCE is one of the best games in its class, a Roguelike-inspired strategy/adventure game that will leave you wanting more. Easy enough to beat several times in one day if you’re dedicated, yet hard enough to make every victory feel like you clawed your way to it from the depths of hades.
If you’re looking at this game and you’re even half sure you want it, get it. If looking at it fills with you a warm and gooey sense of longing for the hours spent huddled around CRT monitors taking turns playing The Oregon Trail, buy it. Even if you’re a more modern gamer, but you’re a fan of FTL, Caves of Qud, the Binding of Isaac, or similar, buy it.
– Real player with 82.6 hrs in game
Caliban Below
Great teaser of immersive and narrative VR that is something that I have found very lacking in the VR content out there. The world is engaging with a haunted beauty that draws the viewer in. Having a narrator guide you through the experience give it the feel of a gothic tale unfolding in front of your eyes.
This gives a much deeper view into the Abbot’s Book world. I have a much clearer idea now of where the director wants to take the viewer. I look forward to more direct player interaction and am eager to see what surprises await us in the catacombs.
– Real player with 0.8 hrs in game
Read More: Best Lovecraftian Free to Play Games.
Wow. Ok. I haven’t been much of a VR supporter, but having worked in the visual effects industry for some 30+ years one of my friends recently told me that I should really check this out. Evidently the developers come from a VFX background, and after a few minutes of playing you can really tell they’ve brought their skills to bear.
Having not been overly interested in game play, per say, the idea of VR as a story telling medium intrigues me. Unlike reading a book or watching a film, VR presents a host of challenges for driving a story arc and guiding the viewer while also allowing them the freedom to explore a given space. It’s still an open landscape; without a formula or established structure to lean on. While I don’t think anyone has yet hit upon a distinct set of rules for establishing the way a story should unfold in VR, it’s clear Blackthorn are the people to watch when it comes to breaking open the ways and means for a narrative VR experience.
– Real player with 0.6 hrs in game
The Narrator Is a DICK
Because I voiced the narrator in this game, I am going to attempt to stay as unbiased as possible. Again, ATTEMPT!
The Narrator is a ♥♥♥♥ is your standard difficult platformer that, as quite a few have mentioned, is very similar to games like Kaizo Mario and I Wanna Be The Guy. Right from the very start, I rips a page right out of the I Wanna Be The Guy playbook. With a set of spikes on one side, and a apple that comes down on you like a great god above and ♥♥♥♥♥♥♥ destroys you, and every fibre of your being. And in the title, it already tells you what the game is about, and what it has; an ♥♥♥♥♥♥♥ narrator.
– Real player with 588.3 hrs in game
The Narrator is a DICK
From a single playthrough perspective I think most people who have viewed the trailer and perhaps read reviews of “The Narrator is a DICK” before purchasing it will be left satisfied with the game. The game is exactly as the trailer portrays. A challenging unfair platformer with an often lude and sadistic narrator who accompanies your player from start to finish. The comedy and gameplay catered to me perfectly.
Now, I enjoyed my first playthrough enough to play it again.. and again and again until I finally earned all achievements for the game. Having played this game a lot (probably more than I should have) I did notice that this game is not very friendly to the other masochists out there that are willing to torture themselves until they too earn the “HOW?!?” achievement (for those who do not already know, this achievement is unlocked after completing the entire game without dying).
– Real player with 27.3 hrs in game
It Stares Back
First I just want to get it out of the way that
! for no apparent reason at all the store page us calling it 4x which immediately shaves respect points for the dev doing that. It’s my one real criticism which is a minor thing except that words have meaning. You can’t just call things whatever you want. Then other idiots get misinformed until all Steam or GOG becomes a massive dumpster fire and people start not even realizing just how the fuck to make games anymore with enough misinformation. So, it’s a casual RTS, or RTS-lite. It has nothing whatsoever to do with 4x in the slightest and it bothers me maybe even less than confuses me how the hell a game dev could make that much of a mistake without doing it on purpose
– Real player with 40.0 hrs in game
Was introduced to It Stares Back through the Reddit post they made to advertise it, and instantly fell in love with the artstyle of this game, and was enamoured by the lore weaving together the world it’s based in. Cosmic horror, biopunk, and post apocalyptica seamlessly weave together to form the world of the Great Tapestry, a grotesquely beautiful hellscape beset by a ravenous, deafening, void. As the Noble Guide, you are tasked with ripping the souls of long dead soldiers from the earth to fight it back.
– Real player with 17.3 hrs in game