We Need To Go Deeper

We Need To Go Deeper

1. Amazing soundtrack that fits the atmosphere of the game completely. Which counts for battle and management of the ship into starting and or in between a adventure.

2. Anything game-breaking is immediately fixed usually by the awesome developers who spend so much of their time burning their eyes on the screen just to hear everyones suggestions and reports out.

3. Active developers in the community speaking and having conversation with the community in which they take ideas on from. (not that they need to, they’re not obligated to always respond or do work for everyone)

Real player with 392.3 hrs in game


Read More: Best Lovecraftian Hand-drawn Games.


This game is so much fun. When you have even one other human to play it with, it is a comedy of errors as you try to manipulate your ship (which steers like a cow at the best of times, and a rock most of the time) into the depths of the Living Infinite, discovering all sorts of crazy new weapons and costumes along the way.

When you have even one other human.

It SAYS it’s playable single player, but that’s absolutely laughable. You can fill your submarine with a crew of bots that will nominally do things like slam their weakest wrenches against the holes in your ship or fire at every small enemy on your screen (even if it’s something you SHOULDN’T BE FIRING AT, like the totem that will spawn a ghost if you shoot at it but is perfectly safe if you steam gently past it)… but they won’t help you if you want a turn on the shooty shooty guns and want someone else to steer your yellow submarine. Nor will they help you bust through walls in your caving adventures if you happened to be holding an item that does not damage walls (like the chemistry set).

Real player with 214.0 hrs in game

We Need To Go Deeper on Steam

The Terrible Old Man

The Terrible Old Man

I never write bad reviews for games, because, if I don’t like one, I usually just put it aside and move along, but I cannot, for the life of me, understand how this game is so highly rated. Am I missing something??

The dialogue was bland and I noticed some very obvious mistakes, which just resonates on the fact that they didn’t put much effort into it.

The portraits were terrifying in an absolutely hilarious way, but it feels unintentional. It gave me serious Legend of Zelda: Wand of Gamelon vibes. The movement was awkward and sticky and there was no. goddamn. plot.

Real player with 0.9 hrs in game


Read More: Best Lovecraftian Horror Games.


This isn’t so much of a “reinterpretation” or “retelling” as it is a straight up clone of Lovecraft’s 1921 short story of the same name with a few unimportant details omitted. It says that it’s “based off” the 1921 story in its credits, but this game easily only uses 2% originality (if that) while the rest of the plot comes directly from Howard Phillips' own typewriter. I thought that this was going to more or less be a point-and-click adventure game with puzzles and various threads you can follow. However, there’s only one path to go down and only one ending that you can get. Sure, you can try all the bits of dialogue with each character (of which there are a few), but there’s only one selection per character that’s actually correct. You can easily find the correct answer by process of elimination. While you are supposed to go back and talk to people you’ve already annoyed or conversed with, this isn’t so much a “puzzle” as it’s something that players assume that they already need to do from the get-go (especially with point-and-click interactive fiction adventure games). Just so you know: I don’t care that this isn’t a puzzle game. What I care about is getting invested in a game whose plot from its original source material can’t just be looked up on Google in 10 seconds. If everything that’s going to happen can be revealed with a couple mouse clicks, I feel like something is definitely wrong with the game in question. I genuinely was looking for my expectations to be subverted, and they were not. Although I rather enjoyed the art design (the people’s faces were brilliantly scary and had a unique clay-like quality to them), it still wasn’t enough to keep me interested for longer than its expected 25 minute length. Maybe a longer game with more paths to go down could be worthwhile.

Real player with 0.8 hrs in game

The Terrible Old Man on Steam

The Consuming Shadow

The Consuming Shadow

Shoggoth’s Scenic Driving Tour of England

Reviewer’s Note: Over 50 Hours with Humble Bundle Copy

“It’s late. At least, I think it’s late. Keeping track of time isn’t a priority - wherever I am now… like a purple nimbus cloud crackling with electricity. What’s important is that I’ve saved the world, and no one will be any the wiser.

“Not that I did this for recognition, no! I’m not vainglorious or anything. This was all honestly just a happy byproduct of my pursuit of arcane knowledge, of the Eldritch Truth. I was laughed out of the academy, and the very men and women who found my research so amusing now owe me their insignificant lives. If they had seen what I’ve seen, fought what I’ve fought, learned what I’ve learned, they’d still be laughing - restrained in padded cells, or worse.

Real player with 55.0 hrs in game


Read More: Best Lovecraftian Survival Horror Games.


I’ve already put quite a bit of time into the Humble Store version of this game and I have just recently claimed my Steam Key; so I am checking out all the new features, but I will bring you up to speed on what I already know about this game.

The Consuming Shadow is a roguelike RPG much in the vein of FTL, with the overall goal of the game being stopping a Cthulhu-esque entity (simply called ‘the Ancient’) from invading our world. This is done in both of the primary ‘game modes’ The Consuming Shadow features. The first is the overworld map, where you pick a town on your GPS and drive there via your very slow car to look for clues. Various ‘text-only’ events can happen both here and in the towns, where you will have to make a choice. These choices like FTL, can give you bonuses to your cash or equipment, or screw you over royally. There are often pieces of equipment you can use to sway these events in your favor, much like FTL.

Real player with 21.6 hrs in game

The Consuming Shadow on Steam

3 O’clock Horror

3 O’clock Horror

This is honestly such a well constructed game…there are a few glitches, but it’s a fantastic environment and neat puzzles. It’s horror meets locked room. If you don’t mind inwardly panicking while trying to big-brain riddles, this game is for you ^^~

Real player with 1.7 hrs in game

Awesome concept and I love the art style, but it is really hard to control and “E” will appear in some places and no matter where I go there is nothing to interact with when it appears. The skull puzzle is also very difficult. When the bear traps appear, they don’t go away, so you could end up in the same trap 4 times in a row because you can’t see them or when you open the mend menu, you will always get stuck in the trap when there wasn’t one there. Kind of buggy if you don’t have a decent computer. Trying to run this on my think pad was not working because the screen was cut off and the tutorial wasn’t working.

Real player with 1.4 hrs in game

3 O'clock Horror on Steam

Ressifice

Ressifice

who made this?

Real player with 8.5 hrs in game

Short old-school beat-em up game with no vertical movement whatsoever. Cool pixel-art, O.K. chiptune music, a little bit of light puzzling and the rest is a grind of timing and death. It even comes with a boss-fight. Don’t expect much, it delivers its premise. Plays like a heavily polished jam game. It takes an hour and a half to get through the whole deal.

(One of the developers is a friend of mine and I say you should keep an eye out on this studio for future releases.)

Real player with 1.3 hrs in game

Ressifice on Steam

Theatre of Sorrows

Theatre of Sorrows

OUR STORY BEGINS…

When a dark cult abducts his sibling, there’s nothing else Killian can do but to comply with their demands. In order to save his sister he travels to the mysterious island of Esha - a place forgotten by even gods themselves, where the unspeakable ritual is about to take place.

Join Killian and Eileen in a deadly journey through Esha and dive into dark secrets of its inhabitants; try to navigate your way through the unknown territory with only a handful of hints that might lead you to a dangerous discovery about things that should have probably been consigned to oblivion…

Because there’s something dark and unspeakable, hidden in Esha’s stormy waves.

EVER-CHANGING ISLAND

Esha will always be a bit different; procedurally-generated map, randomized events and branching narrative will allow you to experience something new in each run.

SURVIVAL THROUGH RESOURCE MANAGEMENT

Explore different locations, gather things that might help you survive and be mindful of your own limits. Be careful, though, because every time you walk into an abandoned house, it might not be as abandoned as it would seem…

WIDE VARIETY OF MONSTERS

Sometimes the evil will take particular forms, straight from your worst nightmares… Encounter 20 unique monsters that will remind you of creatures from lovecraftian horrors and try to defend yourself from their attacks.

CUSTOMIZABLE CHARACTERS

You may not be able to fight, but that doesn’t mean you’re defenceless. Find and change your outfits, craft and equip talismans, learn about enemies’ vulnerabilities - all in order to survive.

MULTIPLE ENDINGS

Will you find the way out, or will you succumb to the darkness of Esha? The choices you make throughout the game will lead you to one of the five main endings.

UNIQUE SENSORY EXPERIENCE

Feel the despair of the main characters and the desolation of Esha through the combination of atmospheric graphics, music and narrative, inspired by the works of Lovecraft and other works of the cosmic horror genre.

Theatre of Sorrows on Steam

Elderand

Elderand

The game has a heavy focus on skill-based combat, which means reckless explorers will be punished time after time. Do not fear, as your timing and positioning will improve once you find your battle style.

Choose a look that suits you best with character customization options that allow for varying skin tones, hairstyles and colors.

Become the most powerful warrior by leveling up your character’s attack, magic, and other stats to take on the unforgiving beasts of the land.

Discover, buy, and collect a myriad of items, including unique relics, potions, weapons and shields. Bargain with shopkeepers to gather even more loot and upgrade your character.

Journey to distinct lands filled with ancient mysteries to unravel. Slay lethal creatures, find hidden passages, and befriend strangers from the Errant Breach to Omulore. While forging your path through the world, remember one thing, curiosity is your greatest ally.

https://store.steampowered.com/app/1413660/Elderand/

Elderand on Steam

Mythos Ever After: A Cthulhu Dating Sim

Mythos Ever After: A Cthulhu Dating Sim

A very short uhm “Dating Sim” with a wide and eclectic cast of characters to interact with. TBH for me its was much more of a head scratcher than anything else. It was hard for me to really find and keep up with any real kind of story line, as there seemed to be several all playing out at once, with a steady rush of decisions to make on things that arnt really fully fleshed out enough to know exactly what you are making the decision about, nevermind guess as to what sort of out come any decision will have (in advance of making it that is, everything gets wrapped up in the end, even if you have know idea what you were doing as you played)

Real player with 2.0 hrs in game

Mythos Ever After: A Cthulhu Dating Sim on Steam

Source of Madness

Source of Madness

I’ve finished all of the current content, so I think I’m in a good position to critique the game as it is currently. Overall, this game is a real gem. I’m a fan of Lovecraftian-styled games along with rogues and sidescrollers, so this game is perfect for me. The character movement and combat starts out sluggish, but once you unlock some more dashes the pace becomes faster. The developers have already addressed this in an update today that bumped up the character movement, among other improvements. However it’s still a game that favors defense, and the bullet-sponge nature of the enemies is my biggest criticism. At times it can borderline on ridiculous. Also, the second level of Act 1 feels way too long, and in my opinion, doesn’t earn its length.

Real player with 17.4 hrs in game

Right now, I’m coming off of a sugar rush like feeling after playing 5 hours of this game. In its current state the game is fantastic.

The game checks off all the boxes for a wide variety of gamers.

SoulsLike - Check

Metroidvania - Check

Action / RPG - Check

Platformer - Check

Gorgeous Game - Check

Horror - Check

True Lovecraft Monsters - Check

Just a geek that needs to collect a game with very unique design mechanics - Check

I could go on. I’m a huge fan of SoulsLike and Metroidvania games. Throw in the Roguelite concept where both the environment and your enemies are never the same is fantastic. The use of neural network AI to create the enemies is mind bendingly genius.

Real player with 16.4 hrs in game

Source of Madness on Steam

That Abysmal Place

That Abysmal Place

From Black Void Media comes a horror experience like never before - a nightmarish 2D roguelite that will leave you questioning your sanity. Choose a character and guide them through increasingly twisted procedurally generated levels as you try to discover the secrets of That Abysmal Place.

Key Features

  • Explore the dark tunnels to unlock characters and equipment for future playthroughs

  • Encounter nightmarish enemies and merciless bossfights

  • Keep your Terror in check or risk losing your sanity altogether

  • Hand-crafted areas in procedurally generated levels mean no two playthroughs will be the same

  • Play with your friends in coop mode or challenge your enemies to a brutal deathmatch

WARNING

This game is not for the faint-hearted or weak-willed.

It will not be a fair experience, nor will it be a pleasant one.

You will get lost. You will get frustrated. You will be forced to encounter uncomfortable things.

You will die. A lot.

We recommend playing with the lights down and the volume up.

That Abysmal Place on Steam